[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"changelog-1.20.5":3,"minecraft-changelog-index":16},{"title":4,"version":5,"type":6,"image":7,"contentPath":10,"id":11,"date":12,"shortText":13,"needsTranslation":14,"body":15},"Minecraft: Java Edition 1.20.5","1.20.5","release",{"title":8,"url":9},"1.20.5 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5540x540.jpg","javaPatchNotes\u002Fc311328d8158e29df18a46716a6a2072481fc90f91fa4ca77b1605c462a9dc59.json","c311328d8158e29df18a46716a6a2072481fc90f91fa4ca77b1605c462a9dc59","2024-04-23T14:07:41.180Z","Do you smell that? Ah yes, it's the magical, tell-tale scent of release day Tuesday - and what a release day it is!Today we are shipping Minecraft: Java Edition 1.20.5, also known as the Armored Paws drop! Travel to the Savanna and Badlands biomes and say ",null,"\u003Cp>Do you smell that? Ah yes, it's the magical, tell-tale scent of release day Tuesday - and what a release day it is!\u003Cp>Today we are shipping Minecraft: Java Edition 1.20.5, also known as the Armored Paws drop! Travel to the Savanna and Badlands biomes and say hello to the endearing Armadillos. Find and befriend eight new Wolf variants and equip your canine companions with dyable armor made from Armadillo Scutes and go adventuring together!\u003Cp>On the technical side, the Armored Paws drop is also introducing a change to how Java Edition spawn chunks work, the details of which we covered in \u003Ca href=https:\u002F\u002Fwww.minecraft.net\u002Fen-us\u002Farticle\u002Fminecraft-snapshot-24w03a rel=\"noopener noreferrer\"target=_blank>the changelog for Snapshot 24w03a\u003C\u002Fa> earlier this year. The tl;dr version of this change is that we're making the spawn chunk radius a configurable game rule and decreasing the default value by 98%. This should translate to a noticeable performance boost for most players!\u003Cp>So what are you waiting for? Stock up on food and water and start reading through the complete 1.20.5 changelog below. It's a looong one.\u003Cp>Happy scute brushing!\u003Ch1>New Features\u003C\u002Fh1>\u003Cul>\u003Cli>Added Armadillo and Armadillo Scutes\u003Cli>Added Wolf Armor\u003Cli>Added Wolf variants\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A family of Armadillos walking on the Red Sand of the Badlands amidst Dead Bushes with a green Jungle in the background.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.51thumbnail.jpg>\u003Ch2>Armadillo\u003C\u002Fh2>\u003Cul>\u003Cli>The Armadillo is a new passive mob\u003Cli>Armadillos drop Armadillo Scutes periodically, and when brushed\u003Cli>Armadillos spawn in Savannas and Badlands\u003Cli>The Armadillo's favorite food is the Spider Eye\u003Cul>\u003Cli>Armadillos are tempted by Spider Eyes\u003Cli>Feeding two adult Armadillos Spider Eyes makes them breed\u003Cli>Feeding a baby Armadillo a Spider Eye makes it grow up quicker\u003C\u002Ful>\u003Cli>The Armadillo rolls up when it detects a threat such as:\u003Cul>\u003Cli>A player sprinting, riding a mount, or riding a vehicle\u003Cli>Undead mobs\u003Cli>A mob or a player it has recently been attacked by\u003C\u002Ful>\u003Cli>The Armadillo does not roll up when:\u003Cul>\u003Cli>Fleeing, in water, in the air, or when on a Lead\u003C\u002Ful>\u003Cli>When an Armadillo is rolled up:\u003Cul>\u003Cli>It does not walk, cannot eat, and will not be tempted by food\u003Cli>Its shell will protect it, reducing damage taken, even allowing it to fully resist weak attacks\u003Cli>It will continue to scan for threats, occasionally peeking to check the surroundings\u003Cul>\u003Cli>If no threats are detected for 4 seconds, it will unroll\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Spiders and Cave Spiders will run away from Armadillos that are not in a rolled up state\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A rolled-up Armadillo is peeking to check if a Zombie is gone, but the Zombie is still close. It happens in Savanna during twilight.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.52thumbnail.jpg>\u003Ch3>Armadillo Scutes\u003C\u002Fh3>\u003Cul>\u003Cli>Armadillo Scutes are dropped by Armadillos periodically or when an Armadillo is brushed\u003Cli>Armadillo Scutes can be used to craft Wolf Armor\u003Cli>Dispensers can be used to brush Armadillo Scutes off Armadillos\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Ari is fighting two Skeletons and a Creeper in a partially lit cave with their Tamed Wolves who are wearing colorful Wolf Armor sets.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.53thumbnail.jpg>\u003Ch2>Wolf Armor\u003C\u002Fh2>\u003Cul>\u003Cli>Wolf Armor can be crafted with Armadillo Scutes and can be dyed in a similar fashion to Leather Armor\u003Cli>The Wolf Armor will protect the Wolf from most damage sources until the armor loses all durability and breaks\u003Cli>Wolf Armor shows signs of breakage as durability goes down\u003Cli>Using Armadillo Scutes on the Wolf Armor while it is equipped on the Wolf will repair it\u003Cli>Using Shears on a Wolf that is wearing armor will drop the armor\u003Cli>Wolf Armor can only be equipped on a tame adult Wolf\u003Cli>Only the Wolf's owner can equip, repair, and shear Wolf Armor\u003Cli>Dispensers cannot equip nor remove Wolf Armor\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Efe is trying to tame a striped Wolf on a Savanna Plateau. In the background a river is flowing through a Badlands Canyon.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.54thumbnail.jpg>\u003Ch2>Wolf Variants\u003C\u002Fh2>\u003Cp>New Wolf variants have been added. The variant is determined by the biome they spawn in. Wolves spawn in packs, with a default pack size of 4.\u003Cul>\u003Cli>Pale Wolf - The Wolf we're all familiar with. This variant spawns in the Taiga biome\u003Cli>Woods Wolf - A variant that spawns in the Forest biome. This will be the dominant Wolf variant that you will be able to find in the Overworld, since the Forest biome is very common\u003Cli>Ashen Wolf - A variant that spawns in the Snowy Taiga biome\u003Cli>Black Wolf - A variant that spawns in the Old Growth Pine Taiga biome, in smaller packs of 2-4\u003Cli>Chestnut Wolf - A variant that spawns in the Old Growth Spruce Taiga biome, in smaller packs of 2-4\u003Cli>Rusty Wolf - A variant that spawns in a new location for Wolves - the Sparse Jungle biome, in smaller packs of 2-4\u003Cli>Spotted Wolf - A variant that spawns in a new location for Wolves - the Savanna Plateau biome, in larger packs of 4-8\u003Cli>Striped Wolf - A variant that spawns in a new location for Wolves - the Wooded Badlands biome, in larger packs of 4-8\u003Cli>Snowy Wolf - A variant that spawns in the Grove biome. This lone Wolf is a rare type, as it always walks alone\u003C\u002Ful>\u003Cp>When summoned in other ways (e.g. using the Spawn Egg or using the \u003Ccode>summon\u003C\u002Fcode> command), the variant selection follows the natural spawning biome rules with the following extensions:\u003Cul>\u003Cli>Rusty Wolf: will be selected in all Jungle-like biomes, including Jungle and Bamboo Jungle Biomes\u003Cli>Spotted Wolf: will be selected in all Savanna-like biomes, including Savanna and Windswept Savanna Biomes\u003Cli>Striped Wolf: will be selected in all Badlands-like biomes, including Badlands and Eroded Badlands Biomes\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Ari is jumping over a ravine in a Savanna on a brown Horse with white spots. A big pack Tamed Wolves of different variants is following them.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.55thumbnail.jpg>\u003Ch2>Advancements\u003C\u002Fh2>\u003Cul>\u003Cli>Added the following advancements:\u003Cul>\u003Cli>\u003Ccode>Isn't It Scute?\u003C\u002Fcode> - Get Armadillo Scutes from an Armadillo using a Brush\u003Cli>\u003Ccode>Shear Brilliance\u003C\u002Fcode> - Remove Wolf Armor from a Wolf using Shears\u003Cli>\u003Ccode>Good as New\u003C\u002Fcode> - Repair a damaged Wolf Armor using Armadillo Scutes\u003Cli>\u003Ccode>The Whole Pack\u003C\u002Fcode> - Tame one of each Wolf variant\u003C\u002Ful>\u003C\u002Ful>\u003Ch1>Changes\u003C\u002Fh1>\u003Cul>\u003Cli>The UI has been updated with a fresher look\u003Cli>Decreased the default size of the spawn chunks and made the value configurable\u003Cli>Updated the health and damage dealt by Tamed Wolves\u003Cli>Adjusted spawning conditions for Wolves, allowing them to spawn on Coarse Dirt and Podzol blocks\u003Cli>Adjusted the texture of the Wolf Collar layer to be more consistent with the new Wolf Armor\u003Cli>Adjusted passive mobs spawning in Grove biome to only include Rabbits, Foxes and Wolves\u003Cli>Minor tweaks to existing Blocks, Items and Entities\u003Cli>Added option to use Japanese variants of CJK characters\u003Cli>Added support for Viossa language\u003Cli>When entities leave or enter The End, the area they arrive in will now stay loaded for 15 seconds, matching the behavior of Nether Portals\u003Cli>Improvements to the Game's Performance\u003Cli>Improved handling of errors during saving and loading\u003C\u002Ful>\u003Ch2>UI Updates\u003C\u002Fh2>\u003Cp>The UI has been updated to sport a fresher look and to be more consistent when it comes to the layout of different UI elements, all while retaining the essence and feel of the old screens.\u003Cp>\u003Cimg alt=\"An updated Minecraft options screen with a new transparent background. The game world is blurred but visible behind the menu elements. A grey sheep is looking at the player.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.57thumbnail.jpg>\u003Cul>\u003Cli>The menu background dirt texture has been replaced by a darkened background\u003Cul>\u003Cli>The dirt background can be restored by using the built-in Programmer Art Resource Pack\u003Cli>Outside the game, the main menu panorama is displayed behind all screens\u003Cli>In the game, the world will be visible behind all screens\u003Cli>Paired with the darkened background is a blur\u003Cul>\u003Cli>The strength of the blur can be configured in Video Settings and Accessibility Settings\u003Cli>In-game screens such as containers and books are not affected by these changes\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Screen elements such as titles and buttons are positioned more consistently across different screens\u003Cli>The World Backups screen and the Players screen in the Realms menu have been updated\u003Cli>Lists now have clearer borders at the top and bottom\u003Cli>Button tooltips will no longer appear when hovering outside the containing element\u003Cli>After defeating the Ender Dragon and entering the End Portal, the End Poem and credits are now displayed with a background based on the animated End Portal effect\u003Cli>The animated Nether Portal texture is displayed when changing dimension to or from The Nether\u003Cli>The animated End Portal effect is displayed when changing dimension to or from The End\u003C\u002Ful>\u003Ch2>Spawn Chunk Changes\u003C\u002Fh2>\u003Cul>\u003Cli>The size of the spawn chunks changed from a radius of 10 (19x19 entity-ticking chunks) to a radius of 2 (3x3 entity-ticking chunks)\u003Cul>\u003Cli>This was done to reduce loading times, as well as memory and CPU usage\u003Cli>We opted to not fully remove spawn chunks to allow players who currently utilize this functionality to continue to do so\u003C\u002Ful>\u003Cli>Added a new gamerule \u003Ccode>spawnChunkRadius\u003C\u002Fcode> to set the size of the spawn chunks\u003Cul>\u003Cli>Possible values are 0 to 32, where 0 completely disables the spawn chunks and 10 is equivalent to the functionality before this change\u003Cli>Default value is 2, equivalent to 3x3 entity ticking chunks\u003Cli>Note that setting this to a high value might require allocating more memory for the game in the Launcher\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Tamed Wolves Health and Damage\u003C\u002Fh2>\u003Cul>\u003Cli>Tamed Wolves now have 40 health points (20 hearts) instead of 20 health points (10 hearts)\u003Cli>They no longer take half of the damage from most environmental sources like they used to do\u003Cul>\u003Cli>In most cases, this change will make no difference given the health boost, but they can now withstand more damage from players and arrows\u003C\u002Ful>\u003Cli>Feeding a Wolf now heals twice as many health points\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Steve is experimenting with different potion effects in a Savanna Village hut. Potion effect particles of different colors are visible around them.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.56thumbnail.jpg>\u003Ch2>Minor Tweaks to Blocks, Items and Entities\u003C\u002Fh2>\u003Cul>\u003Cli>Renamed scutes that drop from Turtles to Turtle Scutes\u003Cli>Added unique sounds for Cobwebs\u003Cli>Enchantments on Items are now always listed in the same order in tooltips, regardless of how they were added to those items\u003Cli>Adjusted flying behaviour for Bees and Parrot to keep them from overshooting their position when flying up and down\u003Cli>Llamas and Shulkers are no longer able to destroy Armor Stands\u003Cli>Status effect particle colors are no longer blended into one particle color\u003Cul>\u003Cli>All active visible status effect particles are now rendered separately\u003C\u002Ful>\u003Cli>Ctrl+Picking a renamed block (such as a Chest) in Creative Mode will now give a renamed item\u003Cli>Ctrl+Picking a block no longer lists \"(+NBT)\" in the item tooltip\u003C\u002Ful>\u003Ch2>Accessibility\u003C\u002Fh2>\u003Cul>\u003Cli>The default focus is now always set when entering or exiting any menu while navigating using tab or arrow keys\u003Cli>Added a new accessibility option to control the strength of the background blur when a menu is open\u003C\u002Ful>\u003Ch2>Japanese Font Variants\u003C\u002Fh2>\u003Cul>\u003Cli>A new option has been added to select Japanese variants for some CJK characters\u003Cli>Replacement glyphs come from the Japanese version of the Unifont font\u003Cli>The new option is included in a new \"Font Settings\" menu, accessible from the \"Language\" menu\u003Cli>The default value of this option is based on the system locale language setting\u003Cli>The \"Force Unicode\" button has been moved to \"Font Settings\"\u003C\u002Ful>\u003Ch2>Performance Improvements\u003C\u002Fh2>\u003Cul>\u003Cli>Improved Hopper performance\u003Cli>Hoppers will no longer try to pick up item entities if there is a full block placed above it\u003Cul>\u003Cli>Beehives and Bee Nests are exempt from this\u003Cli>This does not affect Minecarts with Hoppers\u003C\u002Ful>\u003Cli>Reduced time needed to generate Explorer Maps to Buried Treasures\u003C\u002Ful>\u003Ch2>Saving and Loading Improvements\u003C\u002Fh2>\u003Cul>\u003Cli>In Singleplayer, when errors occur during loading or saving of chunks, a warning will be shown in a toast\u003Cli>Trying to join a Singleplayer world with less than 64 MB free disk space will show a warning screen\u003Cul>\u003Cli>Additionally, a warning toast will be shown periodically while in game\u003C\u002Ful>\u003C\u002Ful>\u003Ch1>Technical Changes\u003C\u002Fh1>\u003Cul>\u003Cli>The Data Pack version is now 41\u003Cli>The Resource Pack version is now 32\u003Cli>The game now requires Java 21\u003Cli>The game now requires a 64-bit Operating System\u003Cli>The included Java distribution is now the Microsoft build of OpenJDK 21.0.3\u003Cli>Added transfer and cookie packets for custom servers\u003Cli>Added an option to use a faster region file compression algorithm on dedicated servers\u003Cli>Added a reserved region file compression id for third-party servers to use for custom compression implementations\u003Cli>Changes to optimizing worlds\u003Cli>Improved server TPS debug chart\u003Cli>Allowed server operators to view dedicated server TPS debug chart\u003Cli>Added JFR (Java Flight Recorder) events for individual chunk reads (\u003Ccode>minecraft.ChunkRegionRead\u003C\u002Fcode>) and writes (\u003Ccode>minecraft.ChunkRegionWrite\u003C\u002Fcode>)\u003C\u002Ful>\u003Ch2>Network Protocol\u003C\u002Fh2>\u003Cul>\u003Cli>Reduced amount of data sent by the server during login by reusing parts of the vanilla data pack\u003Cli>Client chat state is now preserved by default when entering configuration phase\u003Cli>Invalid data in packets sent from a server will now cause the game client to disconnect\u003Cul>\u003Cli>To ease the transition period, modded servers can opt out by setting the appropriate field in the \u003Ccode>handshake\u002Fgame_profile\u003C\u002Fcode> packet\u003Cli>This option will be removed in the next release\u003C\u002Ful>\u003Cli>The \u003Ccode>chat_command_signed\u003C\u002Fcode> packet has been split from \u003Ccode>chat_command\u003C\u002Fcode>\u003Cul>\u003Cli>Commands that do not accept any signed arguments will use the unsigned packet, and will not pass any 'last seen' chat updates\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Transfer Packets\u003C\u002Fh3>\u003Cul>\u003Cli>Custom servers can now request that clients connect to another server with a new packet\u003Cli>When a client is transferred, it will connect to the target server with a new transfer intent (id 3)\u003Cli>By default, servers will not accept incoming transfers and will disconnect the client\u003Cli>This can be changed by setting the \u003Ccode>accepts-transfers\u003C\u002Fcode> property to \u003Ccode>true\u003C\u002Fcode> in the \u003Ccode>server.properties\u003C\u002Fcode> file\u003Cli>Resource packs are maintained across transfers\u003Cli>In the case of a transfer, custom servers can skip authenticating again with a new flag in the clientbound \u003Ccode>hello\u003C\u002Fcode> packet\u003C\u002Ful>\u003Ch3>Cookie Packets\u003C\u002Fh3>\u003Cul>\u003Cli>Cookie packets allow custom servers to request and store data on a client\u003Cul>\u003Cli>Each cookie may be up to 5 KiB in size\u003Cli>Cookies may be requested during login, configuration and play phases — but only stored during the configuration and play phases\u003C\u002Ful>\u003Cli>Cookies persist across server transfers but are not persisted when the player disconnects\u003Cul>\u003Cli>This allows servers to pass along information such as authentication or custom game data to the new server\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Region File Compression Algorithm\u003C\u002Fh2>\u003Cul>\u003Cli>Added a dedicated server configuration property \u003Ccode>region-file-compression\u003C\u002Fcode> with 3 possible values:\u003Cul>\u003Cli>\u003Ccode>deflate\u003C\u002Fcode>, the default option. Uses the old algorithm\u003Cli>\u003Ccode>lz4\u003C\u002Fcode> uses LZ4 algorithm, which requires less CPU time to compress and decompress but uses more disk space\u003Cli>\u003Ccode>none\u003C\u002Fcode> does not compress the data\u003Cul>\u003Cli>This consumes significantly more space and requires significant time to read and write, even though CPU is used less\u003Cli>Might make sense together with filesystem level compression\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Changing the compression algorithm will not automatically recompress the world\u003Cul>\u003Cli>New or updated chunks will use the newly configured algorithm, but the old ones will stay in the previous format\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Reserved Compression Id for Third-party Servers\u003C\u002Fh2>\u003Cul>\u003Cli>Compression id \u003Ccode>127\u003C\u002Fcode> can now be used for custom implementations of region file compression\u003Cli>When used, the version id must be followed by a namespaced string representing the custom algorithm used\u003C\u002Ful>\u003Ch2>World Optimizing Changes\u003C\u002Fh2>\u003Cul>\u003Cli>Optimizing singleplayer worlds and running a dedicated server with the \u003Ccode>forceUpgrade\u003C\u002Fcode> option now also upgrades contents of \u003Ccode>entities\u003C\u002Fcode> and \u003Ccode>poi\u003C\u002Fcode> directories of the world\u003Cli>Added a new \u003Ccode>recreateRegionFiles\u003C\u002Fcode> dedicated server startup parameter\u003Cul>\u003Cli>It will trigger world optimization similar to \u003Ccode>forceUpgrade\u003C\u002Fcode>, but will also rewrite all the chunks independently of whether they have been upgraded\u003Cli>This will create fresh and defragmented region files\u003Cli>Using this parameter after changing the \u003Ccode>region-file-compression\u003C\u002Fcode> server property will recompress all region files in the new format\u003C\u002Ful>\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A screenshot of the updated ticks-per-second graph.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5perfgraph.jpg>\u003Ch2>Improved The Server TPS Debug Chart\u003C\u002Fh2>\u003Cul>\u003Cli>As before, it is accessible by pressing \u003Ccode>F3 + 2\u003C\u002Fcode>\u003Cli>The bottom dark red section of the chart displays the time spent during the main logic of the server tick\u003Cul>\u003Cli>This is equivalent to the value displayed in the old chart\u003C\u002Ful>\u003Cli>The light brown section displays time spent running scheduled tasks\u003Cli>The purple section displays time spent executing all other code during the tick\u003Cli>The top light green (or yellow or red depending on lag) section displays time spent idling, waiting for next tick\u003Cli>The \u003Ccode>min\u003C\u002Fcode>, \u003Ccode>avg\u003C\u002Fcode>, \u003Ccode>max\u003C\u002Fcode> aggregate values are based on the sum of the first 3 sections\u003Cli>Server operators can now view the TPS debug chart while connected to their dedicated server\u003C\u002Ful>\u003Ch2>Chat\u003C\u002Fh2>\u003Cul>\u003Cli>Client chat state (on-screen messages and chat input history) is now preserved by client when entering and exiting configuration phase\u003Cli>Message signature chain handling remains unchanged - going into configuration phase starts a new session\u003Cli>If the client has a message delay configured, any pending messages will be delivered immediately before leaving the world\u003Cli>The server can clear chat state by sending a \u003Ccode>reset_chat\u003C\u002Fcode> packet in configuration phase\u003C\u002Ful>\u003Ch1>Data Pack Versions 27 through 41\u003C\u002Fh1>\u003Cp>The Data Pack version used by the game is now 41. These are the changes compared to version 26, used in 1.20.4.\u003Cul>\u003Cli>Renamed \u003Ccode>scute\u003C\u002Fcode> item to \u003Ccode>turtle_scute\u003C\u002Fcode>\u003Cli>Changed Item Stack data format, introducing Item Stack Components\u003Cli>Added many new Attributes\u003Cli>Added new loot functions\u003Cli>Added new advancement predicates\u003Cli>Added new tags\u003Cli>Recipe results can now specify component data\u003Cli>Added data-driven registries for Banner Patterns and Wolf Variants\u003Cli>Particle representation in commands and area effect clouds has been changed\u003C\u002Ful>\u003Cp>\u003Cimg alt='In the Crafting interface, a custom &#34Stiiiiiick&#34 has been crafted with 3 Sticks in the grid. The item tooltip shows the text &#34Like a stick, but stickier&#34.'src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5tech1thumbnail.jpg>\u003Ch2>Item Data Format\u003C\u002Fh2>\u003Cp>We have made some large changes to how Item Stack-specific properties are stored and represented in this release, replacing the current NBT 'tag' with structured 'components'.\u003Cp>This change has been made in order to:\u003Cul>\u003Cli>Validate item properties at load time, enabling easier identification of invalid data in commands and data packs\u003Cul>\u003Cli>This should avoid any 'silent' breakages in commands specifying custom item data for any potential future format changes\u003C\u002Ful>\u003Cli>Continue to evolve the game to enable the creation of dynamic content\u003Cli>Improve performance in cases where the game needs to frequently look up some property of an item (e.g. Armor Trims rendering every frame)\u003Cli>We understand that this is a significant breaking change for many datapacks and custom maps which will require significant effort to upgrade\u003C\u002Ful>\u003Cp>We do however believe that this builds critical foundations for future extensibility. We have taken care to ship these changes all at once, with the hope that this avoids future incremental changes requiring many small updates to packs.\u003Cp>The current NBT 'tag' has existed for quite some time, and we are aware that a lot of clever techniques have been developed with this for commands and data packs. Over the course of the snapshot series, we have hugely appreciated your feedback on these changes, allowing us to avoid (often undocumented) functionality being lost without suitable alternatives.\u003Cul>\u003Cli>Unstructured NBT data attached to stacks of items (\u003Ccode>tag\u003C\u002Fcode> field) has been replaced with structured 'components'\u003Cul>\u003Cli>This data is parsed and validated when the item is loaded\u003Cli>This should improve performance in certain scenarios (e.g. Armor Trim rendering) when item data was frequently compared or requested and parsed\u003Cli>Custom data can still be stored in the \u003Ccode>minecraft:custom_data\u003C\u002Fcode> component\u003C\u002Ful>\u003Cli>Item types (e.g. \u003Ccode>minecraft:stick\u003C\u002Fcode>) hold a set of default components on an item that individual item stacks can override\u003Cli>The format of serialized items and items in data packs has been updated for consistency and to support components\u003Cli>Item syntax in commands has been updated to support components\u003Cli>When advanced tooltips are enabled (F3+H), the number of components will be displayed instead of number of tags\u003Cli>Default component values for items are now listed in \u003Ccode>items.json\u003C\u002Fcode> generated in \u003Ccode>reports\u003C\u002Fcode> directory\u003Cli>Block definitions are now added to \u003Ccode>blocks.json\u003C\u002Fcode> report (note: those definitions are not used yet and present only for informational purposes)\u003C\u002Ful>\u003Ch3>Migrated Item Stack Components\u003C\u002Fh3>\u003Cp>These are item stack components that replace existing functionality that was formerly specified in item NBT. All commands and data definitions will need to be upgraded to use these formats. Items in-world will however be automatically upgraded.\u003Ch4>\u003Ccode>minecraft:custom_data\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Can be used for custom data storage on an item\u003Cli>When upgrading a world, any non-game data in the item \u003Ccode>tag\u003C\u002Fcode> will be moved into here\u003Cli>Format: object with any fields\u003Cul>\u003Cli>e.g. \u003Ccode>custom_data={some:'data'}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_custom_data\u003C\u002Fcode> and \u003Ccode>copy_custom_data\u003C\u002Fcode> loot functions\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:damage\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>The amount of durability removed from an item\u003Cli>If removed, the item will not be damageable\u003Cli>Replaces \u003Ccode>Damage\u003C\u002Fcode> tag\u003Cli>Format: non-negative integer\u003Cul>\u003Cli>e.g. \u003Ccode>damage=12\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>For damageable items (with the \u003Ccode>max_damage\u003C\u002Fcode> component), has an implicit default value of: \u003Ccode>0\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_damage\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:repair_cost\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>The additional experience cost required to modify an item in an Anvil\u003Cli>Replaces \u003Ccode>RepairCost\u003C\u002Fcode> tag\u003Cli>Format: non-negative integer\u003Cul>\u003Cli>e.g. \u003Ccode>repair_cost=12\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>If not set, has an implicit default value of: \u003Ccode>0\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:unbreakable\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>If set, the item will not lose any durability when used\u003Cli>Replaces \u003Ccode>Unbreakable\u003C\u002Fcode> boolean tag\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>If \u003Ccode>true\u003C\u002Fcode>, an 'Unbreakable' line will be included in the tooltip\u003Cli>Replaces 3rd bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>unbreakable={}\u003C\u002Fcode>, \u003Ccode>unbreakable={show_in_tooltip:false}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:enchantments\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores a list of enchantments and their levels on an item\u003Cli>Replaces \u003Ccode>Enchantments\u003C\u002Fcode> tag\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>levels\u003C\u002Fcode>: object of enchantment (id string) to level (integer [0; 255])\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>If \u003Ccode>false\u003C\u002Fcode>, no enchantments will be shown in the item tooltip\u003Cli>Replaces 1st bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>enchantments={levels:{'minecraft:protection':2},show_in_tooltip:false}\u003C\u002Fcode>\u003Cli>Alternatively, can be defined as an inline map of enchantment id to level\u003Cul>\u003Cli>e.g. \u003Ccode>enchantments={sharpness:1}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cli>If not set, has an implicit default value of: \u003Ccode>{levels:{}}\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_enchantments\u003C\u002Fcode>, \u003Ccode>enchant_randomly\u003C\u002Fcode>, and \u003Ccode>enchant_with_levels\u003C\u002Fcode> loot functions\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:stored_enchantments\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores list of enchantments and their levels for an Enchanted Book\u003Cli>Unlike \u003Ccode>minecraft:enchantments\u003C\u002Fcode>, the effects provided by enchantments do not apply from this component\u003Cli>Replaces \u003Ccode>StoredEnchantments\u003C\u002Fcode> tag on Enchanted Books\u003Cli>Format: same as \u003Ccode>minecraft:enchantments\u003C\u002Fcode>\u003Cul>\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode> value replaces 6th bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>On Enchanted Books, has an implicit default value of: \u003Ccode>{levels:{}}\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:custom_name\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Custom name override for an item (as set by renaming with an Anvil)\u003Cli>Replaces \u003Ccode>display.Name\u003C\u002Fcode> tag\u003Cli>Format: JSON chat component string\u003Cul>\u003Cli>e.g. \u003Ccode>custom_name='{\"text\": \"This item is renamed!\", \"color\": \"red\"}'\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_name\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:lore\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Additional lines to include in an item's tooltip\u003Cli>Replaces \u003Ccode>display.Lore\u003C\u002Fcode> tag\u003Cli>Format: list of JSON chat component strings (max: 256 entries)\u003Cul>\u003Cli>e.g. \u003Ccode>lore=['{\"text\": \"The cake is a lie!\"}']\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>If not set, has an implicit default value of: \u003Ccode>[]\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_lore\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:can_break\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls which blocks a player in Adventure mode can break with this item\u003Cli>Replaces \u003Ccode>CanDestroy\u003C\u002Fcode> tag\u003Cul>\u003Cli>These were previously stored as flat strings, but now use the more flexible block predicate format already used in loot tables and advancements\u003C\u002Ful>\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>predicates\u003C\u002Fcode>: list of block predicates\u003Cul>\u003Cli>\u003Ccode>blocks\u003C\u002Fcode>: block, list of blocks, or hash-prefixed block tag\u003Cli>\u003Ccode>nbt\u003C\u002Fcode>: block entity NBT to match\u003Cli>\u003Ccode>state\u003C\u002Fcode>: map of state property key to values to match\u003C\u002Ful>\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>Replaces 4th bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>can_break={predicates:[{blocks:'minecraft:furnace',state:{facing:'north'}]}\u003C\u002Fcode>\u003Cli>Alternatively, can be defined as a single block predicate\u003Cul>\u003Cli>e.g. \u003Ccode>can_break={blocks:'minecraft:stone'}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:can_place_on\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls which blocks a player in Adventure mode can place on with this item\u003Cli>Replaces \u003Ccode>CanPlaceOn\u003C\u002Fcode> tag\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>predicates\u003C\u002Fcode>: list of block predicates\u003Cul>\u003Cli>Same as \u003Ccode>can_break.predicates\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>Replaces 5th bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>can_place_on={predicates:[{blocks:'minecraft:furnace',state:{facing:'north'}]}\u003C\u002Fcode>\u003Cli>Alternatively, can be defined as a single block predicate\u003Cul>\u003Cli>e.g. \u003Ccode>can_place_on={blocks:'minecraft:stone'}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:dyed_color\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Represents a color applied to a dyeable item (in the \u003Ccode>#minecraft:dyeable\u003C\u002Fcode> item tag)\u003Cli>Replaces \u003Ccode>display.color\u003C\u002Fcode> tag\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>rgb\u003C\u002Fcode>: integer, RGB value\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>Replaces 7th bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>dyed_color={rgb:16711680}\u003C\u002Fcode>\u003Cli>Alternatively, can be defined as an inline integer RGB value\u003Cul>\u003Cli>e.g. \u003Ccode>dyed_color=16711680\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A very large Sunny is walking up 3-block-tall steps in a Cherry Grove biome, making use of the step height and scale attributes.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5tech6thumbnail.jpg>\u003Ch4>\u003Ccode>minecraft:attribute_modifiers\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds attribute modifiers applied to any item\u003Cli>Replaces \u003Ccode>AttributeModifiers\u003C\u002Fcode> tag\u003Cli>Format: object with fields (default: \u003Ccode>{modifiers:[]}\u003C\u002Fcode>)\u003Cul>\u003Cli>\u003Ccode>modifiers\u003C\u002Fcode>: list of attribute modifiers\u003Cul>\u003Cli>\u003Ccode>type\u003C\u002Fcode>: attribute id\u003Cul>\u003Cli>Replaces \u003Ccode>AttributeName\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>slot\u003C\u002Fcode>: one of:\u003Cul>\u003Cli>\u003Ccode>any\u003C\u002Fcode> (default)\u003Cli>\u003Ccode>hand\u003C\u002Fcode>: either in main or offhand (new)\u003Cli>\u003Ccode>armor\u003C\u002Fcode>: any armor slot (new)\u003Cli>\u003Ccode>mainhand\u003C\u002Fcode>\u003Cli>\u003Ccode>offhand\u003C\u002Fcode>\u003Cli>\u003Ccode>head\u003C\u002Fcode>\u003Cli>\u003Ccode>chest\u003C\u002Fcode>\u003Cli>\u003Ccode>legs\u003C\u002Fcode>\u003Cli>\u003Ccode>feet\u003C\u002Fcode>\u003Cli>\u003Ccode>body\u003C\u002Fcode> (new)\u003Cli>Modifiers will only apply when the item is equipped in the specified slot\u003Cli>Replaces \u003Ccode>Slot\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>uuid\u003C\u002Fcode>: uuid, uniquely represents this modifier\u003Cul>\u003Cli>Only one modifier can exist with the same id\u003Cli>Replaces \u003Ccode>UUID\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>name\u003C\u002Fcode>: string, human-readable name\u003Cul>\u003Cli>Replaces \u003Ccode>Name\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>amount\u003C\u002Fcode>: double, number of units to modify this attribute (controlled by \u003Ccode>operation\u003C\u002Fcode>)\u003Cul>\u003Cli>Replaces \u003Ccode>Amount\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>operation\u003C\u002Fcode>: one of:\u003Cul>\u003Cli>\u003Ccode>add_value\u003C\u002Fcode> (was \u003Ccode>0\u003C\u002Fcode>): Adds \u003Ccode>amount\u003C\u002Fcode> to the attribute\u003Cli>\u003Ccode>add_multiplied_base\u003C\u002Fcode> (was \u003Ccode>1\u003C\u002Fcode>): Adds \u003Ccode>amount\u003C\u002Fcode> * base value to the attribute\u003Cli>\u003Ccode>add_multiplied_total\u003C\u002Fcode> (was \u003Ccode>2\u003C\u002Fcode>): Adds \u003Ccode>amount\u003C\u002Fcode> * total value (from all previous modifiers) to the attribute\u003Cli>Replaces \u003Ccode>Operation\u003C\u002Fcode> with integer ids\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>Replaces 2nd bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>attribute_modifiers={modifiers:[{type:'minecraft:generic.scale',uuid:[1,2,3,4],name:'Big!',amount:1.0,operation:'add_multiplied_base'}]}\u003C\u002Fcode>\u003Cli>Alternatively, can be defined as a direct list of modifiers\u003Cul>\u003Cli>e.g. \u003Ccode>attribute_modifiers=[{type:'generic.scale',uuid:[1,2,3,4],name:'Big!',amount:1.0,operation:'add_multiplied_base'}]\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cli>If not set, has an implicit default value based on the item type's default attributes (e.g. attack damage for weapons)\u003Cli>Can be modified with the \u003Ccode>set_attributes\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:charged_projectiles\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds all projectiles that have been loaded into a Crossbow\u003Cli>If not present, the Crossbow is not charged\u003Cli>Replaces \u003Ccode>Charged\u003C\u002Fcode> and \u003Ccode>ChargedProjectiles\u003C\u002Fcode> tags\u003Cli>Format: list of item stacks\u003Cul>\u003Cli>Cannot store empty\u002Fair items\u003Cli>e.g. \u003Ccode>charged_projectiles=[{id:'minecraft:arrow'}]\u003C\u002Fcode>\u003Cli>No longer restricted to 3 entries\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>modify_contents\u003C\u002Fcode> and \u003Ccode>set_contents\u003C\u002Fcode> loot functions\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:intangible_projectile\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Marks that a projectile item would be intangible when fired (i.e. can only be picked up by a creative mode player)\u003Cli>Only set when items are inside a Crossbow's \u003Ccode>charged_projectiles\u003C\u002Fcode> component\u003Cli>Format: empty object\u003Cul>\u003Cli>e.g. \u003Ccode>intangible_projectile={}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:bundle_contents\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds all items stored inside of a Bundle\u003Cli>If removed, items cannot be added to the Bundle\u003Cli>Replaces \u003Ccode>Items\u003C\u002Fcode> tag\u003Cli>Format: list of item stacks\u003Cul>\u003Cli>Cannot store empty\u002Fair items\u003Cli>e.g. \u003Ccode>bundle_contents=[{id:'minecraft:poisonous_potato'}]\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Bundles, has an implicit default value of: \u003Ccode>[]\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>modify_contents\u003C\u002Fcode> and \u003Ccode>set_contents\u003C\u002Fcode> loot functions\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:map_color\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Represents the tint of the decorations on the Filled Map item\u003Cli>Replaces \u003Ccode>display.MapColor\u003C\u002Fcode> tag\u003Cli>Format: integer, RGB value\u003Cul>\u003Cli>e.g. \u003Ccode>map_color=16711680\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Filled Maps, has an implicit default value of: \u003Ccode>4603950\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:map_decorations\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds a list of markers to be placed on a Filled Map (used for Explorer Maps)\u003Cli>Replaces \u003Ccode>Decorations\u003C\u002Fcode> tag\u003Cli>Format: map of unique decoration id to decorations\u003Cul>\u003Cli>\u003Ccode>type\u003C\u002Fcode>: one of:\u003Cul>\u003Cli>\u003Ccode>player\u003C\u002Fcode> (was \u003Ccode>0\u003C\u002Fcode>)\u003Cli>\u003Ccode>frame\u003C\u002Fcode> (was \u003Ccode>1\u003C\u002Fcode>)\u003Cli>\u003Ccode>red_marker\u003C\u002Fcode> (was \u003Ccode>2\u003C\u002Fcode>)\u003Cli>\u003Ccode>blue_marker\u003C\u002Fcode> (was \u003Ccode>3\u003C\u002Fcode>)\u003Cli>\u003Ccode>target_x\u003C\u002Fcode> (was \u003Ccode>4\u003C\u002Fcode>)\u003Cli>\u003Ccode>target_point\u003C\u002Fcode> (was \u003Ccode>5\u003C\u002Fcode>)\u003Cli>\u003Ccode>player_off_map\u003C\u002Fcode> (was \u003Ccode>6\u003C\u002Fcode>)\u003Cli>\u003Ccode>player_off_limits\u003C\u002Fcode> (was \u003Ccode>7\u003C\u002Fcode>)\u003Cli>\u003Ccode>mansion\u003C\u002Fcode> (was \u003Ccode>8\u003C\u002Fcode>)\u003Cli>\u003Ccode>monument\u003C\u002Fcode> (was \u003Ccode>9\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_white\u003C\u002Fcode> (was \u003Ccode>10\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_orange\u003C\u002Fcode> (was \u003Ccode>11\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_magenta\u003C\u002Fcode> (was \u003Ccode>12\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_light_blue\u003C\u002Fcode> (was \u003Ccode>13\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_yellow\u003C\u002Fcode> (was \u003Ccode>14\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_lime\u003C\u002Fcode> (was \u003Ccode>15\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_pink\u003C\u002Fcode> (was \u003Ccode>16\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_gray\u003C\u002Fcode> (was \u003Ccode>17\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_light_gray\u003C\u002Fcode> (was \u003Ccode>18\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_cyan\u003C\u002Fcode> (was \u003Ccode>19\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_purple\u003C\u002Fcode> (was \u003Ccode>20\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_blue\u003C\u002Fcode> (was \u003Ccode>21\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_brown\u003C\u002Fcode> (was \u003Ccode>22\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_green\u003C\u002Fcode> (was \u003Ccode>23\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_red\u003C\u002Fcode> (was \u003Ccode>24\u003C\u002Fcode>)\u003Cli>\u003Ccode>banner_black\u003C\u002Fcode> (was \u003Ccode>25\u003C\u002Fcode>)\u003Cli>\u003Ccode>red_x\u003C\u002Fcode> (was \u003Ccode>26\u003C\u002Fcode>)\u003Cli>\u003Ccode>village_desert\u003C\u002Fcode> (was \u003Ccode>27\u003C\u002Fcode>)\u003Cli>\u003Ccode>village_plains\u003C\u002Fcode> (was \u003Ccode>28\u003C\u002Fcode>)\u003Cli>\u003Ccode>village_savanna\u003C\u002Fcode> (was \u003Ccode>29\u003C\u002Fcode>)\u003Cli>\u003Ccode>village_snowy\u003C\u002Fcode> (was \u003Ccode>30\u003C\u002Fcode>)\u003Cli>\u003Ccode>village_taiga\u003C\u002Fcode> (was \u003Ccode>31\u003C\u002Fcode>)\u003Cli>\u003Ccode>jungle_temple\u003C\u002Fcode> (was \u003Ccode>32\u003C\u002Fcode>)\u003Cli>\u003Ccode>swamp_hut\u003C\u002Fcode> (was \u003Ccode>33\u003C\u002Fcode>)\u003Cli>\u003Ccode>trial_chambers\u003C\u002Fcode> (new)\u003Cli>Replaces \u003Ccode>type\u003C\u002Fcode> byte with numeric ids\u003C\u002Ful>\u003Cli>\u003Ccode>x\u003C\u002Fcode>: double, world coordinate\u003Cli>\u003Ccode>z\u003C\u002Fcode>: double, world coordinate\u003Cli>\u003Ccode>rotation\u003C\u002Fcode>: float, clockwise rotation from north in degrees\u003Cul>\u003Cli>Replaces \u003Ccode>rot\u003C\u002Fcode> double\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>map_decorations={'Some marker':{type:'target_x',x:123.0,z:-45.0,rotation:0.0f}}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Filled Maps, has an implicit default value of: \u003Ccode>{}\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:map_id\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>References the shared map state holding map contents and markers for a Filled Map\u003Cli>Replaces \u003Ccode>map\u003C\u002Fcode> tag\u003Cli>Format: integer id\u003Cul>\u003Cli>e.g. \u003Ccode>map_id=1\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:custom_model_data\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Can be used to replace the models of items by selecting for the \u003Ccode>minecraft:custom_model_data\u003C\u002Fcode> property in the item model\u003Cli>Replaces \u003Ccode>CustomModelData\u003C\u002Fcode> tag\u003Cli>Format: integer value\u003Cul>\u003Cli>e.g. \u003Ccode>custom_model_data=43\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_custom_model_data\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:potion_contents\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the contents of a potion (Potion, Splash Potion, Lingering Potion), or potion applied to an item (Tipped Arrow)\u003Cli>Replaces \u003Ccode>Potion\u003C\u002Fcode>, \u003Ccode>CustomPotionColor\u003C\u002Fcode>, and \u003Ccode>custom_potion_effects\u003C\u002Fcode> tags\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>potion\u003C\u002Fcode>: potion id (optional)\u003Cul>\u003Cli>The potion type in this item: the item will inherit all effects from this\u003C\u002Ful>\u003Cli>\u003Ccode>custom_color\u003C\u002Fcode>: integer, RGB value (optional)\u003Cul>\u003Cli>Overrides the visual color of the potion\u003C\u002Ful>\u003Cli>\u003Ccode>custom_effects\u003C\u002Fcode>: list of effect instances (default: \u003Ccode>[]\u003C\u002Fcode>)\u003Cul>\u003Cli>Additional list of custom effects that this item should apply, that may not be representable by an existing potion\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>potion_contents={potion:'minecraft:invisibility',custom_color:16711680}\u003C\u002Fcode>\u003Cli>Alternatively, can be defined as a single potion ID\u003Cul>\u003Cli>e.g. \u003Ccode>potion_contents=\"invisibility\"\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cli>On Potion or Tipped Arrow items, has an implicit default value of: \u003Ccode>{}\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_potion\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:writable_book_content\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the contents in a Book and Quill\u003Cli>Replaces \u003Ccode>pages\u003C\u002Fcode> and \u003Ccode>filtered_pages\u003C\u002Fcode> tags\u003Cul>\u003Cli>The pages list objects directly, with \u003Ccode>{raw:'...'}\u003C\u002Fcode> wrapping\u003Cli>\u003Ccode>filtered_pages\u003C\u002Fcode> are pulled by index keys into the relevant page entry under the \u003Ccode>filtered\u003C\u002Fcode> field\u003C\u002Ful>\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>pages\u003C\u002Fcode>: list (max: 100 entries) of either:\u003Cul>\u003Cli>object with fields\u003Cul>\u003Cli>\u003Ccode>raw\u003C\u002Fcode>: string, page plain text contents\u003Cli>\u003Ccode>filtered\u003C\u002Fcode>: string, filtered page contents (optional)\u003Cul>\u003Cli>If specified, players with chat filter enabled will see this page instead of \u003Ccode>raw\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cli>or: string, page plain text contents\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>writable_book_content={pages:['Hello world!']}\u003C\u002Fcode> or \u003Ccode>writable_book_content={pages:[{raw:'Hello world!'}]}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Book and Quill, has an implicit default value of: \u003Ccode>{pages:[]}\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_writable_book_pages\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:written_book_content\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the contents and metadata of a Written Book\u003Cli>Replaces \u003Ccode>pages\u003C\u002Fcode>, \u003Ccode>filtered_pages\u003C\u002Fcode>, \u003Ccode>title\u003C\u002Fcode>, \u003Ccode>filtered_title\u003C\u002Fcode>, \u003Ccode>author\u003C\u002Fcode>, \u003Ccode>generation\u003C\u002Fcode>, and \u003Ccode>resolved\u003C\u002Fcode> tags\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>pages\u003C\u002Fcode>: list of filtered chat components\u003Cul>\u003Cli>Same format as \u003Ccode>writable_book_contents\u003C\u002Fcode> pages, except uses JSON chat component strings which can be formatted\u003C\u002Ful>\u003Cli>\u003Ccode>title\u003C\u002Fcode>: filtered string (same format as pages)\u003Cli>\u003Ccode>author\u003C\u002Fcode>: string, player name\u003Cli>\u003Ccode>generation\u003C\u002Fcode>: integer [0; 3]\u003Cul>\u003Cli>The number of times this book has been copied (\u003Ccode>0\u003C\u002Fcode> = original)\u003C\u002Ful>\u003Cli>\u003Ccode>resolved\u003C\u002Fcode>: boolean\u003Cul>\u003Cli>\u003Ccode>true\u003C\u002Fcode> if the chat components in this book have already been resolved (entity selectors, scores substituted)\u003Cli>If \u003Ccode>false\u003C\u002Fcode>, it will be resolved when opened by a player\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>written_book_content={pages:['\"Hello world!\"'],title:{raw:'\"A delightful read\"'},author:'Herobrine',generation:1,resolved:true}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_written_book_pages\u003C\u002Fcode> and \u003Ccode>set_book_cover\u003C\u002Fcode> loot functions\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:trim\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the trims applied to an item\u003Cul>\u003Cli>Presence of the component is no longer restricted by the \u003Ccode>#minecraft:trimmable_armor\u003C\u002Fcode> item tag (although, this tag is still used for recipes)\u003C\u002Ful>\u003Cli>Replaces \u003Ccode>Trim\u003C\u002Fcode> tag of the same format\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>pattern\u003C\u002Fcode>: pattern id (or inline pattern)\u003Cli>\u003Ccode>material\u003C\u002Fcode>: material id (or inline material)\u003Cli>\u003Ccode>show_in_tooltip\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>Replaces 8th bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>trim={pattern:'minecraft:silence',material:'minecraft:redstone'}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:suspicious_stew\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the effects that will be applied when consuming Suspicious Stew\u003Cli>Replaces \u003Ccode>effects\u003C\u002Fcode> tag of the same format\u003Cli>Format: list of effect objects with fields\u003Cul>\u003Cli>\u003Ccode>id\u003C\u002Fcode>: effect id\u003Cli>\u003Ccode>duration\u003C\u002Fcode>: integer, tick count (default: \u003Ccode>160\u003C\u002Fcode>)\u003Cli>e.g. \u003Ccode>suspicious_stew=[{id:'minecraft:poison'}]\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Suspicious Stew, has an implicit default value of: \u003Ccode>[]\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_stew_effect\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:hide_additional_tooltip\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>If present, disables 'additional' tooltip part which comes from the item type\u003Cli>Replaces 6th bit of \u003Ccode>HideFlags\u003C\u002Fcode> tag\u003Cli>Format: empty object\u003Cul>\u003Cli>e.g. \u003Ccode>hide_additional_tooltip={}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:debug_stick_state\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores the selected block state properties used by a Debug Stick\u003Cli>Replaces \u003Ccode>DebugProperty\u003C\u002Fcode> tag\u003Cli>Format: map of block id to block property name\u003Cul>\u003Cli>e.g. \u003Ccode>debug_stick_state={'minecraft:turtle_egg':'eggs','minecraft:furnace':'facing'}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Debug Stick, has an implicit default value of: \u003Ccode>{}\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:entity_data\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores unstructured NBT data to apply to an entity when using an item that spawns an entity, such as a Spawn Egg or Armor Stand\u003Cli>Replaces previous \u003Ccode>EntityTag\u003C\u002Fcode> tag, with same behavior\u003Cli>Format: object with fields\u003Cul>\u003Cli>Must contain an \u003Ccode>id\u003C\u002Fcode> field with the entity type\u003Cli>Any additional fields will be merged into the entity when spawned\u003Cli>e.g. \u003Ccode>entity_data={id:'minecraft:pig',Health:1.0f}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:bucket_entity_data\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores unstructured NBT data to apply to an entity when placed from a bucket\u003Cli>Replaces \u003Ccode>NoAI\u003C\u002Fcode>, \u003Ccode>Silent\u003C\u002Fcode>, \u003Ccode>NoGravity\u003C\u002Fcode>, \u003Ccode>Glowing\u003C\u002Fcode>, \u003Ccode>Invulnerable\u003C\u002Fcode>, \u003Ccode>Health\u003C\u002Fcode>, \u003Ccode>Age\u003C\u002Fcode>, \u003Ccode>Variant\u003C\u002Fcode>, \u003Ccode>HuntingCooldown\u003C\u002Fcode>, and \u003Ccode>BucketVariantTag\u003C\u002Fcode> tags\u003Cli>Format: object with fields\u003Cul>\u003Cli>Can contain any of the above listed fields, which will be applied to the entity when placed\u003Cli>e.g. \u003Ccode>bucket_entity_data={NoAI:1,Age:43}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On bucketed mob items, has an implicit default value of: \u003Ccode>{}\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:instrument\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the instrument type used by a Goat Horn\u003Cli>Replaces \u003Ccode>instrument\u003C\u002Fcode> tag of same format\u003Cli>Format: instrument id\u003Cul>\u003Cli>e.g. \u003Ccode>instrument='minecraft:ponder_goat_horn'\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_instrument\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:recipes\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>List of recipes that should be unlocked when using the Knowledge Book item\u003Cli>Replaces \u003Ccode>Recipes\u003C\u002Fcode> tag of same format\u003Cli>Format: list of recipe ids\u003Cul>\u003Cli>e.g. \u003Ccode>recipes=['minecraft:acacia_boat','minecraft:anvil']\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Knowledge Book, has an implicit default value of: \u003Ccode>[]\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:lodestone_tracker\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>If present, specifies that the Compass is a Lodestone Compass\u003Cli>Replaces \u003Ccode>LodestonePos\u003C\u002Fcode>, \u003Ccode>LodestoneDimension\u003C\u002Fcode>, and \u003Ccode>LodestoneTracked\u003C\u002Fcode> tags\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>target\u003C\u002Fcode>: object with fields (optional)\u003Cul>\u003Cli>\u003Ccode>pos\u003C\u002Fcode>: integer array of x, y, and z\u003Cli>\u003Ccode>dimension\u003C\u002Fcode>: dimension id\u003Cli>If not present, the compass will spin\u003C\u002Ful>\u003Cli>\u003Ccode>tracked\u003C\u002Fcode>: boolean (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>If \u003Ccode>true\u003C\u002Fcode>, when the Lodestone at the target position is removed, the \u003Ccode>target\u003C\u002Fcode> field will be removed\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>lodestone_tracker={target:{pos:[13,64,-43],dimension:'minecraft:the_nether'}}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:firework_explosion\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores the explosion crafted in a Firework Star\u003Cli>Replaces \u003Ccode>Explosion.Type\u003C\u002Fcode>, \u003Ccode>Explosion.Colors\u003C\u002Fcode>, \u003Ccode>Explosion.FadeColors\u003C\u002Fcode>, \u003Ccode>Explosion.Trail\u003C\u002Fcode>, and \u003Ccode>Explosion.Flicker\u003C\u002Fcode> tags\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>shape\u003C\u002Fcode>: one of\u003Cul>\u003Cli>\u003Ccode>small_ball\u003C\u002Fcode> (was \u003Ccode>0\u003C\u002Fcode>)\u003Cli>\u003Ccode>large_ball\u003C\u002Fcode> (was \u003Ccode>1\u003C\u002Fcode>)\u003Cli>\u003Ccode>star\u003C\u002Fcode> (was \u003Ccode>2\u003C\u002Fcode>)\u003Cli>\u003Ccode>creeper\u003C\u002Fcode> (was \u003Ccode>3\u003C\u002Fcode>)\u003Cli>\u003Ccode>burst\u003C\u002Fcode> (was \u003Ccode>4\u003C\u002Fcode>)\u003Cli>Replaces \u003Ccode>Type\u003C\u002Fcode> numeric ids\u003C\u002Ful>\u003Cli>\u003Ccode>colors\u003C\u002Fcode>: integer array, RGB values (default: \u003Ccode>[]\u003C\u002Fcode>)\u003Cul>\u003Cli>List of initial particle colors, randomly selected from\u003C\u002Ful>\u003Cli>\u003Ccode>fade_colors\u003C\u002Fcode>: integer array, RGB values (default: \u003Ccode>[]\u003C\u002Fcode>)\u003Cul>\u003Cli>List of particle colors to fade to, randomly selected from\u003C\u002Ful>\u003Cli>\u003Ccode>has_trail\u003C\u002Fcode>: boolean (default: \u003Ccode>false\u003C\u002Fcode>)\u003Cli>\u003Ccode>has_twinkle\u003C\u002Fcode>: boolean (default: \u003Ccode>false\u003C\u002Fcode>)\u003Cul>\u003Cli>Renamed from \u003Ccode>Flicker\u003C\u002Fcode> tag\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>firework_explosion={shape:'large_ball',colors:[16711680],has_trail:true}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_firework_explosion\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:fireworks\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores all explosions crafted into a Firework Rocket, as well as flight duration\u003Cli>Replaces \u003Ccode>Fireworks.Explosions\u003C\u002Fcode> and \u003Ccode>Fireworks.Flight\u003C\u002Fcode> tags\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>explosions\u003C\u002Fcode>: list of explosions (max: 256 entries)\u003Cul>\u003Cli>Same format as \u003Ccode>minecraft:firework_explosion\u003C\u002Fcode> component\u003C\u002Ful>\u003Cli>\u003Ccode>flight_duration\u003C\u002Fcode>: unsigned byte, number of gunpowder in this rocket\u003Cli>e.g. \u003Ccode>fireworks={explosions:[{shape:'large_ball',colors:[16711680],has_trail:true}],flight_duration:2}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Firework Rocket, has an implicit default value of: \u003Ccode>{explosions:[],flight_duration:1}\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_fireworks\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:profile\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls the skin displayed on a Player Head\u003Cli>Copied to Player Head block when placed\u003Cli>Replaces \u003Ccode>SkullOwner\u003C\u002Fcode> tag\u003Cli>If only a \u003Ccode>name\u003C\u002Fcode> is specified, it will be resolved into the corresponding player ID and skin data\u003Cli>Unlike \u003Ccode>SkullOwner\u003C\u002Fcode> which only supported resolution by name, if only \u003Ccode>id\u003C\u002Fcode> is specified, the profile and skin will be resolved from this UUID\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>name\u003C\u002Fcode>: string, player profile name (optional)\u003Cul>\u003Cli>Must be a valid player name (max 16 characters, no spaces, or special characters)\u003Cli>As this could exist in previous data formats, but would not resolve to a skin, this is replaced by the \u003Ccode>item_name\u003C\u002Fcode> component which is persisted when placed and broken\u003C\u002Ful>\u003Cli>\u003Ccode>id\u003C\u002Fcode>: uuid, player profile id (optional)\u003Cli>\u003Ccode>properties\u003C\u002Fcode>: list of properties (optional)\u003Cul>\u003Cli>\u003Ccode>name\u003C\u002Fcode>: string, property name (e.g. \u003Ccode>textures\u003C\u002Fcode>)\u003Cli>\u003Ccode>value\u003C\u002Fcode>: string (base64 encoded texture data)\u003Cli>\u003Ccode>signature\u003C\u002Fcode>: string (optional)\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>profile={name:'MHF_Sheep'}\u003C\u002Fcode>\u003Cli>Alternatively, can be defined as a simple player profile name string\u003Cul>\u003Cli>e.g. \u003Ccode>profile='MHF_Sheep'\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>fill_player_head\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:note_block_sound\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls the sound played by a Player Head when placed on a Note Block\u003Cli>Copied to Player Head block when placed\u003Cli>Replaces \u003Ccode>BlockEntityTag.note_block_sound\u003C\u002Fcode> tag\u003Cli>Format: sound event id\u003Cul>\u003Cli>e.g. \u003Ccode>note_block_sound='minecraft:ambient.cave'\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:base_color\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores the base color for a Shield\u003Cli>Replaces \u003Ccode>BlockEntityTag.Base\u003C\u002Fcode> tag\u003Cli>Format: one of\u003Cul>\u003Cli>\u003Ccode>white\u003C\u002Fcode> (was \u003Ccode>0\u003C\u002Fcode>)\u003Cli>\u003Ccode>orange\u003C\u002Fcode> (was \u003Ccode>1\u003C\u002Fcode>)\u003Cli>\u003Ccode>magenta\u003C\u002Fcode> (was \u003Ccode>2\u003C\u002Fcode>)\u003Cli>\u003Ccode>light_blue\u003C\u002Fcode> (was \u003Ccode>3\u003C\u002Fcode>)\u003Cli>\u003Ccode>yellow\u003C\u002Fcode> (was \u003Ccode>4\u003C\u002Fcode>)\u003Cli>\u003Ccode>lime\u003C\u002Fcode> (was \u003Ccode>5\u003C\u002Fcode>)\u003Cli>\u003Ccode>pink\u003C\u002Fcode> (was \u003Ccode>6\u003C\u002Fcode>)\u003Cli>\u003Ccode>gray\u003C\u002Fcode> (was \u003Ccode>7\u003C\u002Fcode>)\u003Cli>\u003Ccode>light_gray\u003C\u002Fcode> (was \u003Ccode>8\u003C\u002Fcode>)\u003Cli>\u003Ccode>cyan\u003C\u002Fcode> (was \u003Ccode>9\u003C\u002Fcode>)\u003Cli>\u003Ccode>purple\u003C\u002Fcode> (was \u003Ccode>10\u003C\u002Fcode>)\u003Cli>\u003Ccode>blue\u003C\u002Fcode> (was \u003Ccode>11\u003C\u002Fcode>)\u003Cli>\u003Ccode>brown\u003C\u002Fcode> (was \u003Ccode>12\u003C\u002Fcode>)\u003Cli>\u003Ccode>green\u003C\u002Fcode> (was \u003Ccode>13\u003C\u002Fcode>)\u003Cli>\u003Ccode>red\u003C\u002Fcode> (was \u003Ccode>14\u003C\u002Fcode>)\u003Cli>\u003Ccode>black\u003C\u002Fcode> (was \u003Ccode>15\u003C\u002Fcode>)\u003Cli>e.g. \u003Ccode>base_color='magenta'\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:banner_patterns\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores the additional patterns applied to a Banner or Shield\u003Cli>Copied to Banner block when placed\u003Cli>Replaces \u003Ccode>BlockEntityTag.Patterns\u003C\u002Fcode> tag\u003Cli>Format: list of banner patterns\u003Cul>\u003Cli>\u003Ccode>pattern\u003C\u002Fcode>: banner pattern registry id\u003Cul>\u003Cli>Replaces short banner pattern code in \u003Ccode>Patterns[].Pattern\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>color\u003C\u002Fcode>: dye color name\u003Cul>\u003Cli>Replaces integer dye color id in \u003Ccode>Patterns[].Color\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>banner_patterns=[{pattern:'minecraft:stripe_top',color:'red'}]\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Banners and Shields, has an implicit default value of: \u003Ccode>[]\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>set_banner_pattern\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:pot_decorations\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores the Sherds applied to each side of a Decorated Pot\u003Cli>Copied to Decorated Pot block when placed\u003Cli>Replaces \u003Ccode>BlockEntityTag.sherds\u003C\u002Fcode> tag of same format\u003Cli>Format: list of sherd item ids\u003Cul>\u003Cli>e.g. \u003Ccode>['arms_up_pottery_sherd','angler_pottery_sherd','danger_pottery_sherd','shelter_pottery_sherd']\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Decorated Pots, has an implicit default value of: \u003Ccode>['minecraft:brick','minecraft:brick','minecraft:brick','minecraft:brick']\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:container\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the contents of container blocks (Chests, Shulker Boxes) in item form\u003Cli>Copied into container block when placed\u003Cli>Replaces \u003Ccode>BlockEntityTag.Items\u003C\u002Fcode> tag\u003Cli>Format: list of slots\u003Cul>\u003Cli>\u003Ccode>slot\u003C\u002Fcode>: integer [0; 255], representing a slot in the container\u003Cli>\u003Ccode>item\u003C\u002Fcode>: item stack\u003Cli>e.g. \u003Ccode>container=[{slot:7,item:{id:'diamond_pickaxe',components:{'minecraft:unbreakable':{}}}}]\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On container blocks, has an implicit default value of: \u003Ccode>[]\u003C\u002Fcode>\u003Cli>Can be modified with the \u003Ccode>modify_contents\u003C\u002Fcode> and \u003Ccode>set_contents\u003C\u002Fcode> loot functions\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:bees\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the bees inside a Beehive or Bee Nest\u003Cli>Copied to Beehive or Bee Nest block when placed\u003Cli>Replaces \u003Ccode>BlockEntityTag.Bees\u003C\u002Fcode> tag\u003Cli>Format: list of bees\u003Cul>\u003Cli>\u003Ccode>entity_data\u003C\u002Fcode>: map of string to string\u003Cul>\u003Cli>\u003Ccode>id\u003C\u002Fcode>: entity id\u003Cli>The remainder tags merged into the Bee when spawned\u003C\u002Ful>\u003Cli>\u003Ccode>ticks_in_hive\u003C\u002Fcode>: integer\u003Cli>\u003Ccode>min_ticks_in_hive\u003C\u002Fcode>: integer\u003Cli>e.g: \u003Ccode>bees=[{entity_data:{id='minecraft:bee'},ticks_in_hive:3,min_ticks_in_hive:10}]\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On Beehive and Bee Nest, has an implicit default value of: \u003Ccode>[]\u003C\u002Fcode>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:lock\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the lock state of a container-like block\u003Cul>\u003Cli>An item with a custom name of the same value must be used to open this container\u003C\u002Ful>\u003Cli>Copied to container block when placed\u003Cli>Replaces \u003Ccode>BlockEntityTag.Lock\u003C\u002Fcode> tag\u003Cli>Format: string value, representing the key\u003Cul>\u003Cli>e.g: \u003Ccode>lock='hunter2'\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:container_loot\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds the unresolved loot table and seed of a container-like block\u003Cli>Copied to container block when placed\u003Cli>Replaces \u003Ccode>BlockEntityTag.LootTable\u003C\u002Fcode> and \u003Ccode>BlockEntityTag.LootTableSeed\u003C\u002Fcode> tags\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>loot_table\u003C\u002Fcode>: loot table id\u003Cli>\u003Ccode>seed\u003C\u002Fcode>: long, pseudorandom seed to resolve the loot table with (optional)\u003Cul>\u003Cli>If not specified, or \u003Ccode>0\u003C\u002Fcode>, the seed will be picked randomly when the loot table is evaluated\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>container_loot={loot_table:'minecraft:chests\u002Fburied_treasure',seed:123}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_loot_table\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:block_entity_data\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Stores unstructured NBT data to apply to a block entity when placing a block such as a Chest or Furnace\u003Cli>Replaces previous \u003Ccode>BlockEntityTag\u003C\u002Fcode> tag, with same behavior\u003Cli>Any block entity data moved into a dedicated item component is removed from this tag\u003Cli>For Command Blocks, Lecterns, Signs, and Spawners: this tag will not be copied unless the player is an operator\u003Cli>Format: object with fields\u003Cul>\u003Cli>Must contain an \u003Ccode>id\u003C\u002Fcode> field with the block entity type\u003Cli>Any additional fields will be merged into the block entity when placed\u003Cli>e.g. \u003Ccode>block_entity_data={id:'minecraft:chest',Items:[{Slot:1,item:'minecraft:diamond'}]}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:block_state\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Holds block state properties to apply when placing a block\u003Cli>Replaces \u003Ccode>BlockStateTag\u003C\u002Fcode> tag\u003Cli>Format: map of property key to property value\u003Cul>\u003Cli>All property values, including integer and boolean types, must be represented as strings\u003Cli>e.g: \u003Ccode>block_state={eggs:'10'}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>New Item Stack Components\u003C\u002Fh2>\u003Cp>These are new components that did not exist in the previous item tag, and support new features and use-cases.\u003Ch4>\u003Ccode>minecraft:enchantment_glint_override\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Overrides the enchantment glint effect on an item\u003Cli>Can be used in the same way that an invalid \u003Ccode>Enchantments\u003C\u002Fcode> tag would previously behave to add a glint\u003Cli>Format: boolean\u003Cul>\u003Cli>If \u003Ccode>true\u003C\u002Fcode>, an item without an enchantment glint will display a glint\u003Cli>If \u003Ccode>false\u003C\u002Fcode>, an item with a glint will not display this glint (either from enchantments or intrinsic properties of the item)\u003Cli>e.g: \u003Ccode>enchantment_glint_override=true\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A player is eating a Stick by using an attached food component.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5tech3thumbnail.jpg>\u003Ch4>\u003Ccode>minecraft:food\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>When present, this item will behave as if a food (can be eaten)\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>nutrition\u003C\u002Fcode>: non-negative integer, number of food points to restore when eaten\u003Cli>\u003Ccode>saturation\u003C\u002Fcode>: float, amount of saturation to restore when eaten\u003Cli>\u003Ccode>can_always_eat\u003C\u002Fcode>: boolean (default: \u003Ccode>false\u003C\u002Fcode>)\u003Cul>\u003Cli>If \u003Ccode>true\u003C\u002Fcode>, this food can be eaten even if not hungry\u003C\u002Ful>\u003Cli>\u003Ccode>eat_seconds\u003C\u002Fcode>: float (default: \u003Ccode>1.6\u003C\u002Fcode>)\u003Cul>\u003Cli>The number of seconds that it takes to eat this food item\u003C\u002Ful>\u003Cli>\u003Ccode>effects\u003C\u002Fcode>: list of effects to apply when eaten (default: \u003Ccode>[]\u003C\u002Fcode>)\u003Cul>\u003Cli>\u003Ccode>effect\u003C\u002Fcode>: effect instance (same format as \u003Ccode>custom_effects\u003C\u002Fcode> in \u003Ccode>minecraft:potion_contents\u003C\u002Fcode> component)\u003Cli>\u003Ccode>probability\u003C\u002Fcode>: float between 0 and 1, chance for the effect to be applied (default: \u003Ccode>1\u003C\u002Fcode>)\u003C\u002Ful>\u003Cli>e.g: \u003Ccode>food={nutrition:4,saturation:0.1}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>On food items, has an implicit default value for that food type\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:max_stack_size\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls the maximum stacking size of this item\u003Cli>Values greater than 1 are mutually exclusive with the \u003Ccode>max_damage\u003C\u002Fcode> component\u003Cli>Format: integer between 1 and 99\u003Cul>\u003Cli>e.g. \u003Ccode>max_stack_size=4\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Has an implicit default value according to the item type (usually \u003Ccode>64\u003C\u002Fcode>)\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:max_damage\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls the maximum amount of damage than an item can take\u003Cli>Mutually exclusive with the \u003Ccode>max_stack_size\u003C\u002Fcode> component greater than 1\u003Cli>Requires that the \u003Ccode>damage\u003C\u002Fcode> component is also present on the item\u003Cli>If not present, the item cannot be damaged\u003Cli>Format: positive integer\u003Cul>\u003Cli>e.g. \u003Ccode>max_damage=123\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Has an implicit default value for damageable items\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:tool\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls the behavior of the item as a tool\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>rules\u003C\u002Fcode>: list of rule entries to apply in order\u003Cul>\u003Cli>\u003Ccode>blocks\u003C\u002Fcode>: single block, list of blocks, or \u003Ccode>#\u003C\u002Fcode>-prefixed block tag to match\u003Cli>\u003Ccode>speed\u003C\u002Fcode> (optional): float, overrides the mining speed if present and matched\u003Cli>\u003Ccode>correct_for_drops\u003C\u002Fcode> (optional): boolean, overrides whether this tool is considered 'correct' if present and matched\u003Cul>\u003Cli>\u003Ccode>true\u003C\u002Fcode> will cause the block to mine at its most efficient speed, and drop items if the targeted block requires that\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>default_mining_speed\u003C\u002Fcode>: float, mining speed to use if no rules match and override mining speed (default: \u003Ccode>1.0\u003C\u002Fcode>)\u003Cli>\u003Ccode>damage_per_block\u003C\u002Fcode>: non-negative int, amount of durability to remove each time a block is mined with this tool\u003Cli>e.g. \u003Ccode>tool={rules:[{blocks:\"#mineable\u002Fpickaxe\",speed:4.0,correct_for_drops:true}]}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Vanilla tool items will have an implicit default value based on their tier and tool type\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:hide_tooltip\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>If present, it will completely hide whole item tooltip (that includes item name)\u003Cli>Tooltip will still be visible and searchable in creative mode\u003Cli>Format: empty object\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:item_name\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>When present, replaces default item name with contained chat component\u003Cli>Differences from \u003Ccode>custom_name\u003C\u002Fcode>:\u003Cul>\u003Cli>\u003Ccode>item_name\u003C\u002Fcode> can't be changed or removed in Anvil\u003Cli>\u003Ccode>item_name\u003C\u002Fcode> is not styled with italics when displayed to player\u003Cli>\u003Ccode>item_name\u003C\u002Fcode> does not show labels where applicable (for example: banner markers, names in item frames)\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_name\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:fire_resistant\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>If present, this item will not burn in fire\u003Cli>Format: empty object\u003Cul>\u003Cli>e.g. \u003Ccode>fire_resistant={}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Has an implicit default value for fire-resistant items such as Netherite\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:rarity\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls the color of the item name\u003Cli>Format: enumerated value, one of:\u003Cul>\u003Cli>\u003Ccode>common\u003C\u002Fcode> (default): white name, or aqua when enchanted\u003Cli>\u003Ccode>uncommon\u003C\u002Fcode>: yellow name, or aqua when enchanted\u003Cli>\u003Ccode>rare\u003C\u002Fcode>: aqua name, or light purple when enchanted\u003Cli>\u003Ccode>epic\u003C\u002Fcode>: light purple name\u003Cli>e.g. \u003Ccode>rarity=rare\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Special items such as Golden Apples have an implicit default value\u003C\u002Ful>\u003Ch4>\u003Ccode>minecraft:ominous_bottle_amplifier\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Controls the amplifier amount for an Ominous Bottle's Bad Omen effect\u003Cli>Format: integer between 0 and 4\u003Cul>\u003Cli>e.g. \u003Ccode>ominous_bottle_amplifier=3\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Can be modified with the \u003Ccode>set_ominous_bottle_amplifier\u003C\u002Fcode> loot function\u003C\u002Ful>\u003Ch3>Saved Item Stack Format\u003C\u002Fh3>\u003Cul>\u003Cli>Along with format changes due to components, the structures of item stacks on disk and in data packs have been updated for consistency\u003Cli>Previous \u003Ccode>id\u003C\u002Fcode> (string) and \u003Ccode>Count\u003C\u002Fcode> (byte) fields have been replaced with \u003Ccode>id\u003C\u002Fcode> (namespaced string) and \u003Ccode>count\u003C\u002Fcode> (integer) fields\u003Cul>\u003Cli>This format is additionally applied to the \u003Ccode>icon\u003C\u002Fcode> field in advancements, items in chat component hover events, and the \u003Ccode>result\u003C\u002Fcode> field in smelting recipes (\u003Ccode>result\u003C\u002Fcode> and \u003Ccode>count\u003C\u002Fcode> are no longer inlined)\u003C\u002Ful>\u003Cli>The \u003Ccode>count\u003C\u002Fcode> field is optional (defaults to \u003Ccode>1\u003C\u002Fcode> if not specified)\u003Cul>\u003Cli>The field will however always be stored by the game\u003C\u002Ful>\u003Cli>The \u003Ccode>tag\u003C\u002Fcode> field has been removed, and any remaining contents will end up in the \u003Ccode>minecraft:custom_data\u003C\u002Fcode> component when upgrading\u003Cli>A new \u003Ccode>components\u003C\u002Fcode> field stores all components attached to an item\u003Cul>\u003Cli>Format: map of component id to component value (varies by component id)\u003Cul>\u003Cli>e.g. \u003Ccode>{..., components: {'minecraft:damage': 12}}\u003C\u002Fcode>\u003Cli>Components with a \u003Ccode>!\u003C\u002Fcode> prefix (e.g. \u003Ccode>\"!minecraft:damage\": {}\u003C\u002Fcode>) will cause this component to be removed\u003C\u002Ful>\u003Cli>Components equal to their default value on the target item will not be stored\u003C\u002Ful>\u003Cli>The item stack format no longer represents empty stacks (\u003Ccode>air\u003C\u002Fcode> item, or \u003Ccode>count\u003C\u002Fcode> 0)\u003Cul>\u003Cli>Instead, in places that support it, the field should be omitted\u003Cli>In some cases, such as lists of stacks (e.g. \u003Ccode>HandItems\u003C\u002Fcode> in living entities), an empty map (\u003Ccode>{}\u003C\u002Fcode>) is used to represent empty stacks\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Entity &#38 Block Entity Data Formats\u003C\u002Fh2>\u003Cul>\u003Cli>Non-default components on item stacks are now stored when a block entity is placed from that item stack\u003Cli>The storage format of block positions in entities and block entities has been updated\u003Cli>Added \u003Ccode>body_armor_item\u003C\u002Fcode> and \u003Ccode>body_armor_drop_chance\u003C\u002Fcode> to all entities that currently have \u003Ccode>HandItems\u003C\u002Fcode> and \u003Ccode>ArmorItems\u003C\u002Fcode>, and handle the same way as \u003Ccode>HandItems\u003C\u002Fcode> and \u003Ccode>ArmorItems\u003C\u002Fcode>\u003Cli>Handling of Horses \u003Ccode>ArmorItem\u003C\u002Fcode>, Llamas \u003Ccode>DecorItem\u003C\u002Fcode>, and Wolf's \u003Ccode>armor\u003C\u002Fcode> has been changed to use \u003Ccode>body_armor_item\u003C\u002Fcode> and \u003Ccode>body_armor_drop_chance\u003C\u002Fcode> instead\u003Cli>Villager Trades can be configured to accept only undamaged items by selecting for \u003Ccode>'minecraft:damage': 0\u003C\u002Fcode>\u003Cul>\u003Cli>By default, if no components are specified, any item will be accepted (similar to \u003Ccode>components\u003C\u002Fcode> field in item predicates)\u003C\u002Ful>\u003Cli>Potion effects stored in items or entities will no longer encode their default values\u003Cul>\u003Cli>\u003Ccode>amplifier\u003C\u002Fcode>: \u003Ccode>0\u003C\u002Fcode>\u003Cli>\u003Ccode>duration\u003C\u002Fcode>: \u003Ccode>0\u003C\u002Fcode>\u003Cli>\u003Ccode>ambient\u003C\u002Fcode>: \u003Ccode>false\u003C\u002Fcode>\u003Cli>\u003Ccode>show_particles\u003C\u002Fcode>: \u003Ccode>true\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>FactorCalculationData\u003C\u002Fcode> has been removed from mob effect instance tags\u003Cli>Tipped Arrows no longer store their applied potion effects\u003Cul>\u003Cli>This is instead fetched from their held \u003Ccode>item\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Area Effect Clouds now store potions in the same format as the \u003Ccode>minecraft:potion_contents\u003C\u002Fcode> component in a \u003Ccode>potion_contents\u003C\u002Fcode> field:\u003Cul>\u003Cli>\u003Ccode>Potion\u003C\u002Fcode> -> \u003Ccode>potion_contents.potion\u003C\u002Fcode>\u003Cli>\u003Ccode>Color\u003C\u002Fcode> -> \u003Ccode>potion_contents.custom_color\u003C\u002Fcode>\u003Cli>\u003Ccode>effects\u003C\u002Fcode> -> \u003Ccode>potion_contents.custom_effects\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Banners now store applied patterns in the same format as the \u003Ccode>minecraft:banner_patterns\u003C\u002Fcode> component in a \u003Ccode>patterns\u003C\u002Fcode> field:\u003Cul>\u003Cli>\u003Ccode>Patterns[].Pattern\u003C\u002Fcode> (string short id) -> \u003Ccode>patterns[].pattern\u003C\u002Fcode> (string pattern registry id)\u003Cli>\u003Ccode>Patterns[].Color\u003C\u002Fcode> (integer dye id) -> \u003Ccode>patterns[].color\u003C\u002Fcode> (string dye name)\u003C\u002Ful>\u003Cli>Beehive format has also been updated:\u003Cul>\u003Cli>\u003Ccode>Bees[].EntityData\u003C\u002Fcode> -> \u003Ccode>bees[].entity_data\u003C\u002Fcode>\u003Cli>\u003Ccode>Bees[].TicksInHive\u003C\u002Fcode> -> \u003Ccode>bees[].ticks_in_hive\u003C\u002Fcode>\u003Cli>\u003Ccode>Bees[].MinOccupationTicks\u003C\u002Fcode> -> \u003Ccode>bees[].min_ticks_in_hive\u003C\u002Fcode>\u003Cli>\u003Ccode>FlowerPos\u003C\u002Fcode> -> \u003Ccode>flower_pos\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>The \u003Ccode>SkullOwner\u003C\u002Fcode> and \u003Ccode>ExtraType\u003C\u002Fcode> fields in Player Head blocks have been replaced with a \u003Ccode>profile\u003C\u002Fcode> field, with the same format as the item component\u003Cli>Player Head blocks now store a \u003Ccode>custom_name\u003C\u002Fcode> tag, which will be copied to and from the item form when broken or placed\u003Cli>Added optional \u003Ccode>equipment\u003C\u002Fcode> field to the spawn data present in the \u003Ccode>SpawnPotentials\u003C\u002Fcode> of Monster Spawners and \u003Ccode>spawn_potentials\u003C\u002Fcode> of Trial Spawner configs\u003Cul>\u003Cli>If present, rolled items from the specified loot table will be equipped to the mob that spawns\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>loot_table\u003C\u002Fcode> - A loot table used to generate the equipment\u003Cli>\u003Ccode>slot_drop_chances\u003C\u002Fcode> - An optional map of equipment slot to specified drop chance\u003Cul>\u003Cli>Can also be a single value instead of a list to apply to all slots: e.g. \u003Ccode>slot_drop_chances: 0.0f\u003C\u002Fcode> will apply a chance of 0% to all slots\u003C\u002Ful>\u003C\u002Ful>\u003Cli>e.g. \u003Ccode>equipment: {loot_table: \"minecraft:equipment\u002Ftrial_chamber\", slot_drop_chances: {\"head\": 0.0f, \"chest\": 0.25f, \"legs\": 1.0f, \"feet\": 0.25f}}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Components on Block Entities\u003C\u002Fh3>\u003Cp>Non-default components on item stacks containing block items are now stored on block entities when placed.\u003Cul>\u003Cli>Component removals from defaults are currently not preserved\u003Cli>Placing and breaking non-block entity blocks remains unchanged - nothing is preserved\u003Cli>Does not automatically cause preserved components to be restored on drops - this requires addition of \u003Ccode>copy_components\u003C\u002Fcode> function to loot table\u003Cli>Components are stored in field called \u003Ccode>components\u003C\u002Fcode>\u003Cul>\u003Cli>Some components (like \u003Ccode>custom_name\u003C\u002Fcode>) are still handled by legacy serialization, which means they might not be present in there\u003Cli>Contains map of component id to component value\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Block Positions\u003C\u002Fh3>\u003Cul>\u003Cli>All block positions are now stored as an array of 3 integers instead of a map of \u003Ccode>X\u003C\u002Fcode>, \u003Ccode>Y\u003C\u002Fcode>, and \u003Ccode>Z\u003C\u002Fcode> for consistency\u003Cli>\u003Ccode>FlowerPos\u003C\u002Fcode> and \u003Ccode>HivePos\u003C\u002Fcode> in Bees have been renamed to \u003Ccode>flower_pos\u003C\u002Fcode> and \u003Ccode>hive_pos\u003C\u002Fcode>\u003Cli>\u003Ccode>FlowerPos\u003C\u002Fcode> in Beehives has been renamed to \u003Ccode>flower_pos\u003C\u002Fcode>\u003Cli>\u003Ccode>BeamTarget\u003C\u002Fcode> in End Crystals has been renamed to \u003Ccode>beam_target\u003C\u002Fcode>\u003Cli>\u003Ccode>Leash\u003C\u002Fcode> in all leashable entities has been renamed to \u003Ccode>leash\u003C\u002Fcode>\u003Cli>\u003Ccode>PatrolTarget\u003C\u002Fcode> in patrolling mobs has been renamed to \u003Ccode>patrol_target\u003C\u002Fcode>\u003Cli>\u003Ccode>ExitPortal\u003C\u002Fcode> in End Gateways has been renamed to \u003Ccode>exit_portal\u003C\u002Fcode>\u003Cli>\u003Ccode>WanderTarget\u003C\u002Fcode> in Wandering Traders has been renamed to \u003Ccode>wander_target\u003C\u002Fcode>\u003C\u002Ful>\u003Ch3>Vault Block Entity\u003C\u002Fh3>\u003Cul>\u003Cli>Added Vault block (experimental) with a variety of NBT elements which can be configured for custom content:\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>config\u003C\u002Fcode>\u003Cul>\u003Cli>\u003Ccode>loot_table\u003C\u002Fcode> - The loot table that will be ejected upon being unlocked\u003Cul>\u003Cli>Default value: \u003Ccode>\"minecraft:chests\u002Ftrial_chambers\u002Freward\"\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>activation_range\u003C\u002Fcode> - The range any player who hasn't unlocked the Vault must be within for it to open its keyhole\u003Cul>\u003Cli>Default value: \u003Ccode>4\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>deactivation_range\u003C\u002Fcode> - The range all viable players must be outside of for the Vault to close its keyhole\u003Cul>\u003Cli>Default value: \u003Ccode>4.5\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>key_item\u003C\u002Fcode> - An Item Stack that is required to unlock the Vault\u003Cul>\u003Cli>The player must be holding an item with the exact components and count\u003Cli>If the field is not present, the Vault cannot be unlocked\u003C\u002Ful>\u003Cli>\u003Ccode>override_loot_table_to_display\u003C\u002Fcode> - An optional loot table which will be used for displaying items inside the cage instead of results from the config's \u003Ccode>loot_table\u003C\u002Fcode>\u003Cul>\u003Cli>Default value: No value\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>shared_data\u003C\u002Fcode>\u003Cul>\u003Cli>\u003Ccode>connected_particles_range\u003C\u002Fcode> - The range players who have not unlocked the Vault must be within before particles will flow from them\u003Cul>\u003Cli>Default value: \u003Ccode>4.5\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Commands\u003C\u002Fh2>\u003Cul>\u003Cli>Updated syntax of items and item predicates in commands\u003Cli>Added slot names for ranges, like \u003Ccode>container.*\u003C\u002Fcode>\u003Cli>\u003Ccode>playsound\u003C\u002Fcode> command can now be used without specifying the player (assuming \u003Ccode>@s\u003C\u002Fcode>) and without specifying the mixer (assuming \u003Ccode>master\u003C\u002Fcode>)\u003Cli>Command arguments that previously accepted namespaced ids of loot tables, modifiers and predicates can now also accept inline definitions\u003Cli>Added \u003Ccode>execute if|unless items\u003C\u002Fcode> to check and count items\u003Cli>Potion effect amplifiers are now restricted between 0 and 255\u003Cul>\u003Cli>The former behavior of effects such as Jump Boost, Levitation, and Mining Fatigue over 127 has been replaced with new attributes\u003C\u002Ful>\u003Cli>Added the \u003Ccode>transfer\u003C\u002Fcode> command\u003Cli>The maximum length of a command in a function (including macro expansions) can no longer exceed 2,000,000 characters\u003C\u002Ful>\u003Ch3>Item Syntax\u003C\u002Fh3>\u003Cul>\u003Cli>Commands such as \u003Ccode>\u002Fgive\u003C\u002Fcode>, \u003Ccode>\u002Fitem\u003C\u002Fcode>, \u003Ccode>\u002Floot\u003C\u002Fcode> use an updated item syntax\u003Cli>Components can now be specified after the item name in square brackets\u003Cul>\u003Cli>Components are assigned with an \u003Ccode>=\u003C\u002Fcode> (e.g. \u003Ccode>wooden_pickaxe[damage=23]\u003C\u002Fcode>)\u003Cli>Components are comma-separated (e.g. \u003Ccode>netherite_hoe[damage=5,repair_cost=2]\u003C\u002Fcode>)\u003C\u002Ful>\u003Cli>Component types will be autocompleted, but possible values of them will not\u003Cli>Values will however be validated, and the command will fail to parse if the component is improperly specified\u003Cul>\u003Cli>e.g. \u003Ccode>\u002Fgive @s wooden_pickaxe[damage=-34]\u003C\u002Fcode> is not valid\u003C\u002Ful>\u003Cli>The previous NBT syntax (\u003Ccode>{...}\u003C\u002Fcode>) has been removed, and replaced with \u003Ccode>custom_data\u003C\u002Fcode> assignment\u003Cul>\u003Cli>e.g. \u003Ccode>\u002Fgive @s stick{foo:'bar'}\u003C\u002Fcode> becomes \u003Ccode>\u002Fgive @s stick[custom_data={foo:'bar'}]\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Modifier operations in the \u003Ccode>\u002Fattribute\u003C\u002Fcode> command have been renamed:\u003Cul>\u003Cli>\u003Ccode>add\u003C\u002Fcode> -> \u003Ccode>add_value\u003C\u002Fcode>\u003Cli>\u003Ccode>multiply_base\u003C\u002Fcode> -> \u003Ccode>add_multiplied_base\u003C\u002Fcode>\u003Cli>\u003Ccode>multiply\u003C\u002Fcode> -> \u003Ccode>add_multiplied_total\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Added \u003Ccode>execute if|unless items\u003C\u002Fcode>\u003C\u002Fh3>\u003Cul>\u003Cli>\u003Ccode>execute if|unless items &#60source> &#60slots> &#60item_predicate>\u003C\u002Fcode> command can be used to count items\u003Cul>\u003Cli>\u003Ccode>&#60source>\u003C\u002Fcode> is the same as one used in \u003Ccode>item\u003C\u002Fcode> command, i.e.\u003Cul>\u003Cli>\u003Ccode>block &#60x> &#60y> &#60z>\u003C\u002Fcode>\u003Cli>\u003Ccode>entity &#60target>\u003C\u002Fcode> (selector can return multiple entities)\u003C\u002Ful>\u003Cli>\u003Ccode>&#60slots>\u003C\u002Fcode> can accept single slot (like \u003Ccode>container.0\u003C\u002Fcode>) or a range (like \u003Ccode>container.*\u003C\u002Fcode>)\u003Cli>\u003Ccode>&#60item_predicate>\u003C\u002Fcode> is the same as item predicate in \u003Ccode>clear\u003C\u002Fcode> command\u003C\u002Ful>\u003Cli>If used alone, it will return the total number of items in stacks that match predicates\u003C\u002Ful>\u003Ch3>Item Predicate Argument\u003C\u002Fh3>\u003Cp>The item predicate syntax (used in \u003Ccode>execute if|unless items\u003C\u002Fcode> and \u003Ccode>clear\u003C\u002Fcode> commands) has been significantly expanded.\u003Cul>\u003Cli>The general syntax is: \u003Ccode>&#60type> [comma-separated list of &#60test>]\u003C\u002Fcode>\u003Cli>\u003Ccode>&#60type>\u003C\u002Fcode> can be one of:\u003Cul>\u003Cli>item id\u003Cli>item tag id prefixed with \u003Ccode>#\u003C\u002Fcode>\u003Cli>\u003Ccode>*\u003C\u002Fcode> to match any item\u003C\u002Ful>\u003Cli>\u003Ccode>&#60test>\u003C\u002Fcode> can have one of 3 forms:\u003Cul>\u003Cli>\u003Ccode>&#60component_id>=&#60value>\u003C\u002Fcode> - match exact value of component\u003Cul>\u003Cli>\u003Ccode>&#60value>\u003C\u002Fcode> is a representation of component value in SNBT format (same as in \u003Ccode>item give\u003C\u002Fcode> argument)\u003Cli>Every specified component must be present on the target item, and have an exactly equal parsed value\u003Cli>Components with defaults (e.g. \u003Ccode>damage=0\u003C\u002Fcode> by default) will be assumed to exist on the target item if not specified\u003Cul>\u003Cli>As such, \u003Ccode>\u002Fclear @s diamond_pickaxe[damage=0]\u003C\u002Fcode> will match only undamaged Diamond Pickaxes\u003Cli>On the other hand, \u003Ccode>\u002Fclear @s diamond_pickaxe\u003C\u002Fcode> will match any Diamond Pickaxe, irrespective of damage\u003C\u002Ful>\u003Cli>Exact matching of component values applies even for the \u003Ccode>minecraft:custom_data\u003C\u002Fcode> component\u003C\u002Ful>\u003Cli>\u003Ccode>&#60component_id>\u003C\u002Fcode> - check if component exists\u003Cli>\u003Ccode>&#60predicate_id>~&#60value>\u003C\u002Fcode> - check item sub-predicate\u003Cul>\u003Cli>\u003Ccode>&#60value>\u003C\u002Fcode> is a representation of item sub-predicate in SNBT format (but otherwise the same as those used for advancement and loot table JSON files)\u003Cli>Example: \u003Ccode>*[damage~{durability:{min:3}}]\u003C\u002Fcode> will match any stack with at least 3 uses left\u003C\u002Ful>\u003C\u002Ful>\u003Cli>The special name \u003Ccode>minecraft:count\u003C\u002Fcode> can be used for matching the stack size\u003Cul>\u003Cli>\u003Ccode>count=&#60positive int>\u003C\u002Fcode> will pass only when the stack size equals the given value\u003Cli>\u003Ccode>count~&#60int range>\u003C\u002Fcode> will pass when the stack size is in the specified range\u003Cul>\u003Cli>Example: \u003Ccode>*[count~{max:2}]\u003C\u002Fcode> will match any stack with count &#60= 2\u003C\u002Ful>\u003Cli>\u003Ccode>count\u003C\u002Fcode> will always pass\u003C\u002Ful>\u003Cli>Any \u003Ccode>&#60test>\u003C\u002Fcode> entry can be negated by prefixing with \u003Ccode>!\u003C\u002Fcode>\u003Cul>\u003Cli>Example: \u003Ccode>*[!count=1]\u003C\u002Fcode> will match any stack that has count other than 1\u003C\u002Ful>\u003Cli>\u003Ccode>&#60test>\u003C\u002Fcode> elements can be also joined with \u003Ccode>|\u003C\u002Fcode> to check multiple alternatives\u003Cul>\u003Cli>Example: \u003Ccode>*[!damage|damage=0]\u003C\u002Fcode> will look for items without damage component or with \u003Ccode>0\u003C\u002Fcode> damage\u003C\u002Ful>\u003Cli>The syntax for NBT partial matching with custom data (\u003Ccode>{}\u003C\u002Fcode>) has been replaced by the \u003Ccode>custom_data\u003C\u002Fcode> predicate\u003Cul>\u003Cli>So \u003Ccode>stick{a:2}\u003C\u002Fcode> becomes \u003Ccode>stick[custom_data~{a:2}]\u003C\u002Fcode>\u003Cli>This predicate uses the pre-existing NBT partial match behavior\u003Cul>\u003Cli>This requires that all tags specified in the predicate are present on the target item, but additional ones may be ignored\u003Cli>Lists in the target must contain all items specified in the predicate, but additional may be present and order is ignored\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Slot names\u003C\u002Fh3>\u003Cul>\u003Cli>Slot names (used in \u003Ccode>item\u003C\u002Fcode> commands and \u003Ccode>slots\u003C\u002Fcode> entity predicates) now include slot ranges\u003Cli>Unless specified, existing commands can still only work on single slots\u003Cli>Added new slot ranges:\u003Cul>\u003Cli>\u003Ccode>container.*\u003C\u002Fcode> - contains \u003Ccode>container.0\u003C\u002Fcode> to \u003Ccode>container.53\u003C\u002Fcode>\u003Cli>\u003Ccode>hotbar.*\u003C\u002Fcode> - contains \u003Ccode>hotbar.0\u003C\u002Fcode> to \u003Ccode>hotbar.8\u003C\u002Fcode>\u003Cli>\u003Ccode>inventory.*\u003C\u002Fcode> - contains \u003Ccode>inventory.0\u003C\u002Fcode> to \u003Ccode>inventory.26\u003C\u002Fcode>\u003Cli>\u003Ccode>enderchest.*\u003C\u002Fcode> - contains \u003Ccode>enderchest.0\u003C\u002Fcode> to \u003Ccode>enderchest.26\u003C\u002Fcode>\u003Cli>\u003Ccode>villager.*\u003C\u002Fcode> - contains \u003Ccode>villager.0\u003C\u002Fcode> to \u003Ccode>villager.7\u003C\u002Fcode>\u003Cli>\u003Ccode>horse.*\u003C\u002Fcode> - contains \u003Ccode>horse.0\u003C\u002Fcode> to \u003Ccode>horse.14\u003C\u002Fcode>\u003Cli>\u003Ccode>weapon.*\u003C\u002Fcode> - contains \u003Ccode>weapon.mainhand\u003C\u002Fcode> and \u003Ccode>weapon.offhand\u003C\u002Fcode>\u003Cli>\u003Ccode>armor.*\u003C\u002Fcode> - contains \u003Ccode>armor.head\u003C\u002Fcode>, \u003Ccode>armor.chest\u003C\u002Fcode>, \u003Ccode>armor.legs\u003C\u002Fcode>, \u003Ccode>armor.feet\u003C\u002Fcode>, \u003Ccode>armor.body\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Added new slot names:\u003Cul>\u003Cli>\u003Ccode>player.cursor\u003C\u002Fcode> - item held by player on screen\u003Cul>\u003Cli>Note: this information cannot be read in creative mode\u003C\u002Ful>\u003Cli>\u003Ccode>player.crafting.0\u003C\u002Fcode> - \u003Ccode>player.crafting.3\u003C\u002Fcode>, \u003Ccode>player.crafting.*\u003C\u002Fcode> - player's crafting slots\u003Cul>\u003Cli>Note: this includes only player's inventory crafting slots. Crafting table (or any other slots on other screens) are not included\u003C\u002Ful>\u003Cli>\u003Ccode>contents\u003C\u002Fcode> - for single-slot entities like item frames, item displays, or dropped item entities\u003C\u002Ful>\u003Cli>Replaced \u003Ccode>horse.armor\u003C\u002Fcode> slot name with \u003Ccode>armor.body\u003C\u002Fcode>, which is applicable to all mobs\u003C\u002Ful>\u003Ch3>Inline loot values\u003C\u002Fh3>\u003Cp>Arguments in the following commands that previously accepted namespaced ids of loot tables, modifiers and predicates can now also accept inline definitions:\u003Cul>\u003Cli>\u003Ccode>loot\u003C\u002Fcode>\u003Cli>\u003Ccode>item\u003C\u002Fcode>\u003Cli>\u003Ccode>execute if predicate\u003C\u002Fcode>\u003C\u002Ful>\u003Cp>Values have the same structure as matching JSON files, though they are encoded as SNBT. Example:\u003Cp>\u003Ccode>execute if predicate {condition:weather_check, raining:true}\u003C\u002Fcode>\u003Ch3>\u003Ccode>transfer\u003C\u002Fcode> Command\u003C\u002Fh3>\u003Cp>New command that triggers a transfer of a player to another server. Only exists on dedicated servers.\u003Cp>Syntax:\u003Cp>\u003Ccode>transfer &#60hostname> [&#60port>] [&#60players>]\u003C\u002Fcode>\u003Cp>Parameters:\u003Cul>\u003Cli>\u003Ccode>hostname\u003C\u002Fcode>: String describing the hostname of the server to connect to\u003Cli>\u003Ccode>port\u003C\u002Fcode>: Integer denoting the port number of the server to connect to - if omitted, 25565 is used\u003Cli>\u003Ccode>players\u003C\u002Fcode>: The players to transfer - if omitted, \u003Ccode>@s\u003C\u002Fcode> is used\u003C\u002Ful>\u003Ch2>Predicate Formats in Loot Tables &#38 Advancements\u003C\u002Fh2>\u003Cul>\u003Cli>Block predicate format has been updated:\u003Cul>\u003Cli>\u003Ccode>tag\u003C\u002Fcode> field has been removed\u003Cli>\u003Ccode>blocks\u003C\u002Fcode> field now supports a single entry, hash-prefixed block tag, or list of blocks\u003C\u002Ful>\u003Cli>Fluid predicate format has been updated:\u003Cul>\u003Cli>\u003Ccode>tag\u003C\u002Fcode> field has been removed\u003Cli>\u003Ccode>fluid\u003C\u002Fcode> -> \u003Ccode>fluids\u003C\u002Fcode>, and supports a single entry, hash-prefixed fluid tag, or list of fluids\u003C\u002Ful>\u003Cli>Location predicate format has been updated:\u003Cul>\u003Cli>\u003Ccode>biome\u003C\u002Fcode> -> \u003Ccode>biomes\u003C\u002Fcode>, and supports a single entry, hash-prefixed biome tag, or list of biomes\u003Cli>\u003Ccode>structure\u003C\u002Fcode> -> \u003Ccode>structures\u003C\u002Fcode>, and supports a single entry, hash-prefixed structure tag, or list of structures\u003C\u002Ful>\u003Cli>Major changes to Entity and Item predicates\u003C\u002Ful>\u003Ch3>Entity Predicates\u003C\u002Fh3>\u003Cul>\u003Cli>Entity predicate format has been updated:\u003Cul>\u003Cli>\u003Ccode>type\u003C\u002Fcode> field now supports a single entry, hash-prefixed entity type tag, or list of entity types\u003Cli>Added new entity predicate field \u003Ccode>slots\u003C\u002Fcode>, for matching item slots\u003C\u002Ful>\u003Cli>The \u003Ccode>equipment\u003C\u002Fcode> field format has been updated\u003Cul>\u003Cli>Added a new \u003Ccode>body\u003C\u002Fcode> field to match the item in the body armor slot of an entity\u003C\u002Ful>\u003Cli>Removed \u003Ccode>any\u003C\u002Fcode> entity type-specific predicate (which had no effect)\u003C\u002Ful>\u003Ch4>\u003Ccode>slots\u003C\u002Fcode> entity predicate field\u003C\u002Fh4>\u003Cul>\u003Cli>The new entity field \u003Ccode>slots\u003C\u002Fcode> allows checking a single or multiple slots on any entity\u003Cli>The field contains a map of slot names (same as those used in \u003Ccode>item\u003C\u002Fcode> commands) to item predicates\u003Cli>For slot ranges, only one slot needs to match for the whole entry to pass\u003C\u002Ful>\u003Cp>Example:\u003Cpre>\u003Ccode>{\n    \"condition\": \"minecraft:entity_properties\",\n    \"entity\": \"this\",\n    \"predicate\": {\n        \"slots\": {\n            \"container.*\": {\n                \"items\": \"dirt\"\n            }\n        }\n    }\n}\n\u003C\u002Fcode>\u003C\u002Fpre>\u003Ch4>\u003Ccode>wolf\u003C\u002Fcode> type-specific entity predicate\u003C\u002Fh4>\u003Cul>\u003Cli>New \u003Ccode>wolf\u003C\u002Fcode> sub-predicate has been added to match Wolf variants\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>variant\u003C\u002Fcode> - Wolf variant to match (single entry, list of entries or tag)\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>raider\u003C\u002Fcode> type-specific entity predicate\u003C\u002Fh4>\u003Cul>\u003Cli>New \u003Ccode>raider\u003C\u002Fcode> sub-predicate has been added to match raiders\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>has_raid\u003C\u002Fcode> - Match whether the raider is in an active raid\u003Cli>\u003Ccode>is_captain\u003C\u002Fcode> - Match whether the raider is a captain\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>cat\u003C\u002Fcode>, \u003Ccode>frog\u003C\u002Fcode>, \u003Ccode>painting\u003C\u002Fcode> type-specific entity predicate\u003C\u002Fh4>\u003Cul>\u003Cli>The \u003Ccode>variant\u003C\u002Fcode> field now accepts single entries, list of entries or tags\u003C\u002Ful>\u003Ch3>Item Predicates\u003C\u002Fh3>\u003Cp>Item predicate format has been updated:\u003Cul>\u003Cli>\u003Ccode>tag\u003C\u002Fcode> field has been removed\u003Cli>\u003Ccode>items\u003C\u002Fcode> field now supports a single entry, hash-prefixed item tag, or list of items\u003Cli>A new optional \u003Ccode>components\u003C\u002Fcode> field matches exact components\u003Cul>\u003Cli>All specified components must be present and exactly equal on the target item, but additional components may be ignored\u003Cli>Components with defaults will be assumed to exist on the target item if not specified\u003Cli>Format: map of component id to component value (varies by component id)\u003Cul>\u003Cli>e.g. \u003Ccode>\"components\": { \"minecraft:damage\": 0 }\u003C\u002Fcode> will match only undamaged items\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Component-specific item predicate properties have been moved to a separate field called \u003Ccode>predicates\u003C\u002Fcode>\u003C\u002Ful>\u003Ch3>Item Sub-predicates\u003C\u002Fh3>\u003Cul>\u003Cli>Some fields from item predicate have been moved to a map in an optional field \u003Ccode>predicates\u003C\u002Fcode>\u003Cli>The new field is similar to the \u003Ccode>components\u003C\u002Fcode> field on item stacks\u003Cli>This was done to simplify addition for future predicates and to allow sub-predicates to more closely resemble names of components they match\u003Cli>The following fields have been moved:\u003Cul>\u003Cli>\u003Ccode>enchantments\u003C\u002Fcode> - field moved to sub-predicate \u003Ccode>minecraft:enchantments\u003C\u002Fcode>\u003Cli>\u003Ccode>stored_enchantments\u003C\u002Fcode> - field moved to sub-predicate \u003Ccode>minecraft:stored_enchantments\u003C\u002Fcode>\u003Cli>\u003Ccode>potion\u003C\u002Fcode> - field moved to sub-predicate \u003Ccode>minecraft:potion_contents\u003C\u002Fcode>\u003Cul>\u003Cli>Now supports a single potion entry, list of potions, or hash-prefixed potion tag\u003C\u002Ful>\u003Cli>\u003Ccode>custom_data\u003C\u002Fcode> - field moved to sub-predicate \u003Ccode>minecraft:custom_data\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>durability\u003C\u002Fcode> field has been expanded to \u003Ccode>minecraft:damage\u003C\u002Fcode> predicate:\u003Cul>\u003Cli>This check now works for any item that has \u003Ccode>minecraft:damage\u003C\u002Fcode> component\u003Cli>An item that does not have a \u003Ccode>minecraft:damage\u003C\u002Fcode> component can never match\u003Cli>To check for unbreakable items, query value of \u003Ccode>minecraft:unbreakable\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>damage\u003C\u002Fcode> - optional bounds for value of \u003Ccode>minecraft:damage\u003C\u002Fcode> component\u003Cli>\u003Ccode>durability\u003C\u002Fcode> - optional bounds for durability (max damage minus value of \u003Ccode>minecraft:damage\u003C\u002Fcode>)\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Predicates \u003Ccode>minecraft:enchantments\u003C\u002Fcode>, \u003Ccode>minecraft:stored_enchantments\u003C\u002Fcode>, \u003Ccode>minecraft:potion_contents\u003C\u002Fcode> and \u003Ccode>minecraft:damage\u003C\u002Fcode> require matching component to exist on item\u003Cul>\u003Cli>That means that, for example, matching for empty enchantment list will not pass on items without \u003Ccode>minecraft:damage\u003C\u002Fcode> component\u003Cli>Note: some components, like \u003Ccode>minecraft:enchantments\u003C\u002Fcode> have default values, so they will always match\u003C\u002Ful>\u003Cli>These sub-predicates can also be referenced in commands such as \u003Ccode>\u002Fclear\u003C\u002Fcode> and \u003Ccode>\u002Fexecute if|unless items\u003C\u002Fcode>\u003Cli>The \u003Ccode>minecraft:custom_data\u003C\u002Fcode> predicate now accepts both SNBT data written as a string (existing format) and unflattened tags\u003Cul>\u003Cli>That means that \u003Ccode>*[custom_data~{a:1}]\u003C\u002Fcode> and \u003Ccode>*[custom_data~\"{a:1}\"]\u003C\u002Fcode> are equivalent\u003Cli>Flattened string format has been kept since NBT type information can't be expressed in JSON\u003C\u002Ful>\u003Cli>Many new sub-predicates have been introduced\u003C\u002Ful>\u003Ch4>Example:\u003C\u002Fh4>\u003Cp>Before:\u003Cpre>\u003Ccode>\"item\": {\n  \"enchantments\": [\n    {\n      \"enchantment\": \"minecraft:silk_touch\",\n      \"levels\": {\n        \"min\": 1\n      }\n    }\n  ]\n}\n\u003C\u002Fcode>\u003C\u002Fpre>\u003Cp>After:\u003Cpre>\u003Ccode>\"item\": {\n  \"predicates\": {\n    \"minecraft:enchantments\": [\n        {\n          \"enchantment\": \"minecraft:silk_touch\",\n          \"levels\": {\n            \"min\": 1\n          }\n        }\n      ]\n  }\n}\n\u003C\u002Fcode>\u003C\u002Fpre>\u003Ch4>General Rules of Component Predicates\u003C\u002Fh4>\u003Cul>\u003Cli>Unless otherwise specified, a field in predicate with the same name as a field in component that matches (i.e. has the same name as predicate) will match that field value\u003Cli>Those fields will usually have the same type as in the components, but will be optional\u003Cli>Exceptions:\u003Cul>\u003Cli>List fields will be replaced with collection matchers (see below)\u003Cli>Integer and float fields will be replaced with ranges\u003Cli>Registry ids will be replaced with a type that accepts id, list of ids or a tag\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>Collection Matcher\u003C\u002Fh4>\u003Cul>\u003Cli>A collection matcher is a shared part of predicates that is used for matching collections\u003Cli>Every instance of this matcher will have the same fields with the same functionality, with the only difference being the type of matched element\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>size\u003C\u002Fcode> - integer range to match against collection size\u003Cli>\u003Ccode>contains\u003C\u002Fcode> - a list of element predicates\u003Cul>\u003Cli>All conditions must match for the predicate to pass\u003Cli>Not all elements in the tested container have to be matched\u003Cli>Elements can be in any order\u003Cli>A single element can be matched by multiple predicates\u003Cli>Examples (when matching item stacks):\u003Cul>\u003Cli>\u003Ccode>{contents:[{item:diamond}]}\u003C\u002Fcode> - will match when there is at least one diamond item\u003Cli>\u003Ccode>{contents:[{item:diamond}, {item:dirt}]}\u003C\u002Fcode> - will match when there is at least one diamond item and at least one dirt item\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>count\u003C\u002Fcode> - a list of matchers on element counts\u003Cul>\u003Cli>Entry fields:\u003Cul>\u003Cli>\u003Ccode>test\u003C\u002Fcode> - element matcher\u003Cli>\u003Ccode>count\u003C\u002Fcode> - optional integer range to check against number of elements passing \u003Ccode>test\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Examples (when matching item stacks):\u003Cul>\u003Cli>\u003Ccode>{count:[{count:3,test:{items:diamond}}]}}\u003C\u002Fcode> will match only when there are exactly 3 stacks of diamonds (no matter the stack size)\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch5>\u003Ccode>container\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>container\u003C\u002Fcode> component (like Shulker Box)\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>items\u003C\u002Fcode> - optional collection matcher\u003Cul>\u003Cli>Note: empty items are ignored. That means \u003Ccode>container~{items:{size:3}}\u003C\u002Fcode> will only pass if there are exactly 3 non-empty stacks in container\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch5>\u003Ccode>bundle_contents\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>bundle_contents\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>items\u003C\u002Fcode> - optional collection matcher\u003C\u002Ful>\u003C\u002Ful>\u003Ch5>\u003Ccode>firework_explosion\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>firework_explosion\u003C\u002Fcode> component\u003Cli>Fields\u003Cul>\u003Cli>\u003Ccode>shape\u003C\u002Fcode> - optional matcher for shape, same values as \u003Ccode>shape\u003C\u002Fcode> field in \u003Ccode>minecraft:firework_explosion\u003C\u002Fcode> component\u003Cli>\u003Ccode>has_trail\u003C\u002Fcode> - optional boolean\u003Cli>\u003Ccode>has_twinkle\u003C\u002Fcode> - optional boolean\u003C\u002Ful>\u003C\u002Ful>\u003Ch5>\u003Ccode>fireworks\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>fireworks\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>explosions\u003C\u002Fcode> - optional collection matcher for \u003Ccode>firework_explosion\u003C\u002Fcode> predicates\u003Cli>\u003Ccode>flight_duration\u003C\u002Fcode> - optional integer range check for flight duration\u003C\u002Ful>\u003Cli>Example: \u003Ccode>minecraft:fireworks~{explosions:{contains:[{shape:small_ball}]}}]\u003C\u002Fcode> - matches if firework has at least one explosion with \u003Ccode>small_ball\u003C\u002Fcode> shape\u003C\u002Ful>\u003Ch5>\u003Ccode>writable_book_content\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>writable_book_content\u003C\u002Fcode> component\u003Cli>Fields\u003Cul>\u003Cli>\u003Ccode>pages\u003C\u002Fcode> - optional collection matcher for strings (matching only the unfiltered\u002Fraw contents of each page)\u003C\u002Ful>\u003C\u002Ful>\u003Ch5>\u003Ccode>written_book_content\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>written_book_content\u003C\u002Fcode> component\u003Cli>Fields\u003Cul>\u003Cli>\u003Ccode>pages\u003C\u002Fcode> - optional collection matcher for chat components (matching only the unfiltered\u002Fraw contents of each page)\u003Cli>\u003Ccode>author\u003C\u002Fcode> - optional string value\u003Cli>\u003Ccode>title\u003C\u002Fcode> - optional string value (matching only value)\u003Cli>\u003Ccode>generation\u003C\u002Fcode> - optional integer range check for generation\u003Cli>\u003Ccode>resolved\u003C\u002Fcode> - optional boolean\u003C\u002Ful>\u003C\u002Ful>\u003Ch5>\u003Ccode>attribute_modifiers\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>attribute_modifiers\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>modifiers\u003C\u002Fcode> - optional collection matcher for following entries with following fields:\u003Cul>\u003Cli>\u003Ccode>attribute\u003C\u002Fcode> - optional id, list of ids or tag for attribute to be matched\u003Cli>\u003Ccode>id\u003C\u002Fcode> - optional UUID\u003Cli>\u003Ccode>name\u003C\u002Fcode> - optional string\u003Cli>\u003Ccode>amount\u003C\u002Fcode> - optional double range check\u003Cli>\u003Ccode>operation\u003C\u002Fcode> - optional operation type (same values as \u003Ccode>operation\u003C\u002Fcode> field from \u003Ccode>attribute_modifiers\u003C\u002Fcode> component)\u003Cli>\u003Ccode>slot\u003C\u002Fcode> - optional applicable slot type (same values as \u003Ccode>slot\u003C\u002Fcode> field from \u003Ccode>attribute_modifiers\u003C\u002Fcode> component)\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch5>\u003Ccode>trim\u003C\u002Fcode>\u003C\u002Fh5>\u003Cul>\u003Cli>Matcher for \u003Ccode>trim\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>material\u003C\u002Fcode> - optional id, list of ids or tag for material to be matched\u003Cli>\u003Ccode>pattern\u003C\u002Fcode> - optional id, list of ids or tag for pattern to be matched\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Advancements\u003C\u002Fh2>\u003Ch3>Changes to \u003Ccode>item_used_on_block\u003C\u002Fcode>\u003C\u002Fh3>\u003Cul>\u003Cli>This criteria trigger is now only triggered when a specific item is used successfully on a block (as opposed to any interaction with a block)\u003Cul>\u003Cli>For example, when using an Axe to scrape Oxidized Copper blocks would trigger, while using an Axe on a Crafting Table would not\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Added \u003Ccode>default_block_use\u003C\u002Fcode>\u003C\u002Fh3>\u003Cul>\u003Cli>Triggers due to the default interaction of a block by a player, such as opening a door\u003C\u002Ful>\u003Ch3>Added \u003Ccode>any_block_use\u003C\u002Fcode>\u003C\u002Fh3>\u003Cul>\u003Cli>Triggers due to any type of interaction with a block by a player, such as using an item on the block or its default usage\u003C\u002Ful>\u003Ch3>Added \u003Ccode>crafter_recipe_crafted\u003C\u002Fcode>\u003C\u002Fh3>\u003Cul>\u003Cli>Triggered when a Crafter ejects a successfully crafted item into the world\u003Cli>Fields (same format as \u003Ccode>recipe_crafted\u003C\u002Fcode>):\u003Cul>\u003Cli>\u003Ccode>player\u003C\u002Fcode> - an entity predicate matching nearby players in an 8 block radius\u003Cli>\u003Ccode>recipe_id\u003C\u002Fcode> - the ID of the recipe being crafted\u003Cli>\u003Ccode>ingredients\u003C\u002Fcode> - a list of item predicates matching the ingredients that form the recipe being crafted\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Added \u003Ccode>fall_after_explosion\u003C\u002Fcode>\u003C\u002Fh3>\u003Cul>\u003Cli>Triggered when a player begins falling after being knocked upwards by an explosion or wind burst\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>player\u003C\u002Fcode> - entity predicate matching the player who is falling\u003Cli>\u003Ccode>start_position\u003C\u002Fcode> - location predicate matching the position the player was at when they were hit by the explosion or burst\u003Cli>\u003Ccode>distance\u003C\u002Fcode> - distance predicate matching how far the player must be from \u003Ccode>start_position\u003C\u002Fcode> to cause the trigger to activate\u003Cli>\u003Ccode>cause\u003C\u002Fcode> - entity predicate matching the entity that caused the explosion or burst to happen\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Loot Tables\u003C\u002Fh2>\u003Cul>\u003Cli>Added \u003Ccode>gameplay\u002Fpanda_sneeze\u003C\u002Fcode> loot table for drops when Pandas sneeze\u003Cli>Loot table entry \u003Ccode>loot_table\u003C\u002Fcode> (which returns all items from provided nested loot table) now has the following syntax:\u003Cul>\u003Cli>\u003Ccode>value\u003C\u002Fcode> - can be either:\u003Cul>\u003Cli>namespaced id - reference to another named loot table\u003Cli>full loot table (same format as in standalone file)\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Added new loot table type \u003Ccode>minecraft:equipment\u003C\u002Fcode> used for equipping items onto mobs\u003C\u002Ful>\u003Ch3>\u003Ccode>storage\u003C\u002Fcode> Number Provider\u003C\u002Fh3>\u003Cul>\u003Cli>This number provider can access numeric values from command storage directly\u003Cli>If selected storage does not exist or tag selected by path is not numeric or does not exist, the provider returns 0\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>storage\u003C\u002Fcode> - namespaced id of command storage\u003Cli>\u003Ccode>path\u003C\u002Fcode> - NBT path to field\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Modified Loot Functions\u003C\u002Fh3>\u003Cul>\u003Cli>Nested lists are no longer supported in function lists\u003C\u002Ful>\u003Ch4>\u003Ccode>set_contents\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>The \u003Ccode>type\u003C\u002Fcode> field has been removed\u003Cli>Added a new mandatory field \u003Ccode>component\u003C\u002Fcode>:\u003Cul>\u003Cli>Describes the target item stack component to be filled with items\u003Cli>Any existing contents will be replaced\u003Cli>Allowed values: \u003Ccode>container\u003C\u002Fcode>, \u003Ccode>bundle_contents\u003C\u002Fcode>, \u003Ccode>charged_projectiles\u003C\u002Fcode>\u003Cli>\u003Ccode>bundle_contents\u003C\u002Fcode> and \u003Ccode>charged_projectiles\u003C\u002Fcode> will ignore empty stacks\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_custom_data\u003C\u002Fcode> (renamed from \u003Ccode>set_nbt\u003C\u002Fcode>)\u003C\u002Fh4>\u003Cul>\u003Cli>Now applies to the \u003Ccode>custom_data\u003C\u002Fcode> component of the target item\u003Cli>The \u003Ccode>tag\u003C\u002Fcode> field now accepts both SNBT data written as a string (existing format) and unflattened tags\u003C\u002Ful>\u003Ch4>\u003Ccode>copy_custom_data\u003C\u002Fcode> (renamed from \u003Ccode>copy_nbt\u003C\u002Fcode>)\u003C\u002Fh4>\u003Cul>\u003Cli>Now applies to the \u003Ccode>custom_data\u003C\u002Fcode> component of the target item\u003C\u002Ful>\u003Ch4>\u003Ccode>set_name\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Added optional field \u003Ccode>target\u003C\u002Fcode> to specify which name should be set\u003Cli>Values:\u003Cul>\u003Cli>\u003Ccode>custom_name\u003C\u002Fcode> - sets \u003Ccode>custom_name\u003C\u002Fcode> component (default)\u003Cli>\u003Ccode>item_name\u003C\u002Fcode> - sets \u003Ccode>item_name\u003C\u002Fcode> component\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_attributes\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>The modifier \u003Ccode>slot\u003C\u002Fcode> field now supports \u003Ccode>any\u003C\u002Fcode>, \u003Ccode>armor\u003C\u002Fcode>, \u003Ccode>hand\u003C\u002Fcode>, and \u003Ccode>body\u003C\u002Fcode> values\u003Cli>The modifier \u003Ccode>operation\u003C\u002Fcode> values have been renamed:\u003Cul>\u003Cli>\u003Ccode>addition\u003C\u002Fcode> -> \u003Ccode>add_value\u003C\u002Fcode>\u003Cli>\u003Ccode>multiply_base\u003C\u002Fcode> -> \u003Ccode>add_multiplied_base\u003C\u002Fcode>\u003Cli>\u003Ccode>multiply_total\u003C\u002Fcode> -> \u003Ccode>add_multiplied_total\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Added \u003Ccode>replace\u003C\u002Fcode> field to the \u003Ccode>set_attributes\u003C\u002Fcode> loot function (default: \u003Ccode>true\u003C\u002Fcode>)\u003Cul>\u003Cli>When \u003Ccode>false\u003C\u002Fcode>, attributes will be appended\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_lore\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>The \u003Ccode>replace\u003C\u002Fcode> field has been removed\u003Cli>Now has \u003Ccode>mode\u003C\u002Fcode> like \u003Ccode>set_fireworks\u003C\u002Fcode> and \u003Ccode>set_written_book_pages\u003C\u002Fcode>\u003C\u002Ful>\u003Ch3>New Loot Functions\u003C\u002Fh3>\u003Ch4>\u003Ccode>set_components\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Adds or replaces provided components on the target item\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode> - optional list of conditions to filter this function\u003Cli>\u003Ccode>components\u003C\u002Fcode> - map of component id to component value (format varied by id)\u003Cul>\u003Cli>Components with a \u003Ccode>!\u003C\u002Fcode> prefix (e.g. \u003Ccode>\"!minecraft:damage\": {}\u003C\u002Fcode>) will cause this component to be removed\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>copy_components\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Copies components from a specified source onto an item\u003Cli>This is now used in the Vanilla pack in place of the \u003Ccode>copy_name\u003C\u002Fcode> and \u003Ccode>copy_nbt\u003C\u002Fcode> functions\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode> - optional list of conditions to filter this function\u003Cli>\u003Ccode>source\u003C\u002Fcode> - source type to pull from\u003Cul>\u003Cli>Currently, can only and must be \u003Ccode>\"block_entity\"\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>include\u003C\u002Fcode> - optional list of data components to be copied from source\u003Cul>\u003Cli>if omitted, all components present are included\u003C\u002Ful>\u003Cli>\u003Ccode>exclude\u003C\u002Fcode> - optional list of data components to be excluded from copying\u003Cul>\u003Cli>if omitted, defaults to empty\u003C\u002Ful>\u003Cli>Only components that are included (explicitly or implicitly) but not excluded will be copied\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>modify_contents\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Applies a modifier function to every item inside of a component\u003Cli>If the component does not exist, it will not be added\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode> - optional list of conditions to filter this function\u003Cli>\u003Ccode>component\u003C\u002Fcode> - target component\u003Cul>\u003Cli>Allowed values: \u003Ccode>container\u003C\u002Fcode>, \u003Ccode>bundle_contents\u003C\u002Fcode>, \u003Ccode>charged_projectiles\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>modifier\u003C\u002Fcode> - function or list of functions to be applied to every item inside container\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_item\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Replaces item type of item stack without changing its count and components\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode> - optional list of conditions to filter this function\u003Cli>\u003Ccode>item\u003C\u002Fcode> - new item type\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>filtered\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Applies a sub-function only to items that match item predicate\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode> - optional list of conditions to filter this function\u003Cli>\u003Ccode>item_filter\u003C\u002Fcode> - item predicate used to match items\u003Cli>\u003Ccode>modifier\u003C\u002Fcode> - functions to apply to matching items\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_custom_model_data\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Sets the \u003Ccode>custom_model_data\u003C\u002Fcode> component on the target item according to a number provider\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode> - optional list of conditions to filter this function\u003Cli>\u003Ccode>value\u003C\u002Fcode> - integer number provider\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_ominous_bottle_amplifier\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Sets the \u003Ccode>ominous_bottle_amplifier\u003C\u002Fcode> component on the target item according to a number provider\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode> - optional list of conditions to filter this function\u003Cli>\u003Ccode>amplifier\u003C\u002Fcode> - a number provider used to generate the \u003Ccode>ominous_bottle_amplifier\u003C\u002Fcode> component\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_fireworks\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Sets the details of the \u003Ccode>minecraft:fireworks\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode>: optional list of conditions:\u003Cul>\u003Cli>Conditions to check before applying the function\u003C\u002Ful>\u003Cli>\u003Ccode>flight_duration\u003C\u002Fcode>: optional integer, 0-255:\u003Cul>\u003Cli>The flight duration measured in number of gunpowder\u003Cli>If omitted, the flight duration of the item is left untouched - or set to 0 if the component did not exist before\u003C\u002Ful>\u003Cli>\u003Ccode>explosions\u003C\u002Fcode>: optional object with fields:\u003Cul>\u003Cli>\u003Ccode>values\u003C\u002Fcode>: List of \u003Ccode>firework_explosion\u003C\u002Fcode> data - same format as the \u003Ccode>explosion\u003C\u002Fcode> field in the \u003Ccode>minecraft:fireworks\u003C\u002Fcode> component:\u003Cul>\u003Cli>The explosion data to set\u003C\u002Ful>\u003Cli>\u003Ccode>mode\u003C\u002Fcode>: enumerated value deciding function for explosions:\u003Cul>\u003Cli>\u003Ccode>replace_all\u003C\u002Fcode>: fully replace the explosions list\u003Cli>\u003Ccode>replace_section\u003C\u002Fcode>: replace a section of the explosions. Arguments:\u003Cul>\u003Cli>\u003Ccode>offset\u003C\u002Fcode>: optional non-negative integer:\u003Cul>\u003Cli>Start of replaced range\u003Cli>If omitted, \u003Ccode>0\u003C\u002Fcode> is used\u003C\u002Ful>\u003Cli>\u003Ccode>size\u003C\u002Fcode>: optional non-negative integer:\u003Cul>\u003Cli>Size of range to be replaced in explosions\u003Cli>If omitted, the size of \u003Ccode>explosions\u003C\u002Fcode> field is used\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>insert\u003C\u002Fcode>: insert explosions, moving existing explosions to after the inserted section. Arguments:\u003Cul>\u003Cli>\u003Ccode>offset\u003C\u002Fcode>: optional non-negative integer:\u003Cul>\u003Cli>Index before which explosions will be inserted\u003Cli>If omitted, \u003Ccode>0\u003C\u002Fcode> (before first explosion) is used\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>append\u003C\u002Fcode>: append explosions at the end of the list\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_firework_explosion\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Sets the details of the \u003Ccode>minecraft:firework_explosion\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode>: optional list of conditions:\u003Cul>\u003Cli>Conditions to check before applying the function\u003C\u002Ful>\u003Cli>\u003Ccode>shape\u003C\u002Fcode>: optional Explosion Shape:\u003Cul>\u003Cli>The explosion shape to set\u003Cli>If omitted, the original shape is kept (or \u003Ccode>small_ball\u003C\u002Fcode> is used if there was no component)\u003C\u002Ful>\u003Cli>\u003Ccode>colors\u003C\u002Fcode>: optional integer array, RGB values:\u003Cul>\u003Cli>List of initial particle colors to replace the ones on the existing explosion with\u003Cli>If omitted, the original colors are kept (or \u003Ccode>[]\u003C\u002Fcode> is used if there was no component)\u003C\u002Ful>\u003Cli>\u003Ccode>fade_colors\u003C\u002Fcode>: optional integer array, RGB values:\u003Cul>\u003Cli>List of fade-to particle colors to replace the ones on the existing explosion with\u003Cli>If omitted, the original colors are kept (or \u003Ccode>[]\u003C\u002Fcode> is used if there was no component)\u003C\u002Ful>\u003Cli>\u003Ccode>trail\u003C\u002Fcode>: optional boolean:\u003Cul>\u003Cli>Set whether the explosion should have a trail or not\u003Cli>If omitted, the original \u003Ccode>has_trail\u003C\u002Fcode> value is kept (or \u003Ccode>false\u003C\u002Fcode> is used if there was no component)\u003C\u002Ful>\u003Cli>\u003Ccode>twinkle\u003C\u002Fcode>: optional boolean:\u003Cul>\u003Cli>Set whether the explosion should have a twinkle or not\u003Cli>If omitted, the original \u003Ccode>has_twinkle\u003C\u002Fcode> value is kept (or \u003Ccode>false\u003C\u002Fcode> is used if there was no component)\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_book_cover\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Sets the cover details of the \u003Ccode>minecraft:written_book_content\u003C\u002Fcode> component\u003Cli>If present, any pages in the book are left untouched\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode>: optional list of conditions:\u003Cul>\u003Cli>Conditions to check before applying the function\u003C\u002Ful>\u003Cli>\u003Ccode>title\u003C\u002Fcode>: optional Filterable text (same format as \u003Ccode>title\u003C\u002Fcode> on the \u003Ccode>minecraft:written_book_content\u003C\u002Fcode> component):\u003Cul>\u003Cli>The title to set\u003Cli>If omitted, the original title is kept (or an empty string is used if there was no component)\u003C\u002Ful>\u003Cli>\u003Ccode>author\u003C\u002Fcode>: optional string:\u003Cul>\u003Cli>The author to set\u003Cli>If omitted, the original author is kept (or an empty string is used if there was no component)\u003C\u002Ful>\u003Cli>\u003Ccode>generation\u003C\u002Fcode>: optional integer [0; 3]:\u003Cul>\u003Cli>The generation value to set\u003Cli>If omitted, the original generation is kept (or \u003Ccode>0\u003C\u002Fcode> is used if there was no component)\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_writable_book_pages\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Manipulates the pages of the \u003Ccode>minecraft:writable_book_content\u003C\u002Fcode> component\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>conditions\u003C\u002Fcode>: list of conditions (default: \u003Ccode>[]\u003C\u002Fcode>):\u003Cul>\u003Cli>Conditions to check before applying the function\u003C\u002Ful>\u003Cli>\u003Ccode>pages\u003C\u002Fcode>: list of Filterable strings (same format as \u003Ccode>pages\u003C\u002Fcode> on the \u003Ccode>minecraft:writable_book_content\u003C\u002Fcode> component):\u003Cul>\u003Cli>The pages to apply\u003C\u002Ful>\u003Cli>\u003Ccode>mode\u003C\u002Fcode>: enumerated value deciding function:\u003Cul>\u003Cli>\u003Ccode>replace_all\u003C\u002Fcode>: fully replace the book contents\u003Cli>\u003Ccode>replace_section\u003C\u002Fcode>: replace a section of the book. Arguments:\u003Cul>\u003Cli>\u003Ccode>offset\u003C\u002Fcode>: optional non-negative integer:\u003Cul>\u003Cli>Start of replaced range\u003Cli>If omitted, \u003Ccode>0\u003C\u002Fcode> is used\u003C\u002Ful>\u003Cli>\u003Ccode>size\u003C\u002Fcode>: optional non-negative integer:\u003Cul>\u003Cli>Size of range to be replaced in book\u003Cli>If omitted, the size of \u003Ccode>pages\u003C\u002Fcode> field is used\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>insert\u003C\u002Fcode>: insert pages, moving existing pages to after the inserted section. Arguments:\u003Cul>\u003Cli>\u003Ccode>offset\u003C\u002Fcode>: optional non-negative integer:\u003Cul>\u003Cli>Index before which pages will be inserted\u003Cli>If omitted, \u003Ccode>0\u003C\u002Fcode> (before first page) is used\u003C\u002Ful>\u003C\u002Ful>\u003Cli>\u003Ccode>append\u003C\u002Fcode>: append pages at the end of the book\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch4>\u003Ccode>set_written_book_pages\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>Manipulates the pages of the \u003Ccode>minecraft:written_book_content\u003C\u002Fcode> component\u003Cli>Same format as \u003Ccode>set_writable_book_content\u003C\u002Fcode> but the \u003Ccode>pages\u003C\u002Fcode> field contains filterable Chat Components instead of Strings\u003Cul>\u003Cli>Unlike the \u003Ccode>written_book_content\u003C\u002Fcode> component, \u003Ccode>pages\u003C\u002Fcode> stores a list of JSON objects instead of JSON in string form\u003C\u002Ful>\u003Cli>Any cover data is left untouched, and the page content components are set to resolve next time a player opens the book\u003C\u002Ful>\u003Ch4>\u003Ccode>toggle_tooltips\u003C\u002Fcode>\u003C\u002Fh4>\u003Cul>\u003Cli>This function can be used to modify item component tooltip visibility\u003Cli>It works by setting fields like \u003Ccode>show_in_tooltip\u003C\u002Fcode> without changing other values\u003Cli>Format:\u003Cul>\u003Cli>\u003Ccode>toggles\u003C\u002Fcode> - a map of supported item component type to boolean value\u003C\u002Ful>\u003Cli>Supported components: \u003Ccode>trim\u003C\u002Fcode>, \u003Ccode>dyed_color\u003C\u002Fcode>, \u003Ccode>enchantments\u003C\u002Fcode>, \u003Ccode>stored_enchantments\u003C\u002Fcode>, \u003Ccode>unbreakable\u003C\u002Fcode>, \u003Ccode>can_break\u003C\u002Fcode>, \u003Ccode>can_place_on\u003C\u002Fcode>, \u003Ccode>attribute_modifiers\u003C\u002Fcode>\u003Cli>Example:\u003Cul>\u003Cli>\u003Ccode>{function:\"toggle_tooltips\",\"toggles\":{\"enchantments\":false}}\u003C\u002Fcode> will hide enchantments tooltip\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Recipes\u003C\u002Fh2>\u003Cul>\u003Cli>Recipe types \u003Ccode>crafting_shaped\u003C\u002Fcode>, \u003Ccode>crafting_shapeless\u003C\u002Fcode>, \u003Ccode>stonecutting\u003C\u002Fcode> and \u003Ccode>smithing_transform\u003C\u002Fcode> now accept \u003Ccode>components\u003C\u002Fcode> for the \u003Ccode>result\u003C\u002Fcode> item stack\u003Cli>The \u003Ccode>result\u003C\u002Fcode> field for recipe types \u003Ccode>smelting\u003C\u002Fcode>, \u003Ccode>blasting\u003C\u002Fcode>, \u003Ccode>smoking\u003C\u002Fcode> and \u003Ccode>campfire_cooking\u003C\u002Fcode> is now an item stack format without a count, which means you'll need to specify an object with an \u003Ccode>id\u003C\u002Fcode> field\u003Cul>\u003Cli>This \u003Ccode>result\u003C\u002Fcode> now also accepts \u003Ccode>components\u003C\u002Fcode> data\u003C\u002Ful>\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A tiny Kai, roughly 2 pixels tall, is standing next to a Birch Button and staring up towards a normal (but relatively giant) Milk Bucket item.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5tech5thumbnail.jpg>\u003Ch2>Attributes\u003C\u002Fh2>\u003Cul>\u003Cli>Added \u003Ccode>generic.scale\u003C\u002Fcode> attribute that can be used to rescale any living entity (default: \u003Ccode>1.0\u003C\u002Fcode>)\u003Cul>\u003Cli>Certain entities have special restrictions due to technical limitations:\u003Cul>\u003Cli>Shulkers can only be scaled up to 3x their normal size\u003Cli>The Ender Dragon cannot be scaled\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Added \u003Ccode>player.block_interaction_range\u003C\u002Fcode> (default: \u003Ccode>4.5\u003C\u002Fcode>) and \u003Ccode>player.entity_interaction_range\u003C\u002Fcode> (default: \u003Ccode>3.0\u003C\u002Fcode>) attributes that control player reach distance\u003Cli>Added \u003Ccode>generic.step_height\u003C\u002Fcode> attribute that defines the maximum number of blocks that an entity can step up without jumping (default: \u003Ccode>0.6\u003C\u002Fcode>)\u003Cli>Added \u003Ccode>generic.gravity\u003C\u002Fcode> attribute that controls blocks\u002Ftick^2 acceleration downward (default: \u003Ccode>-0.08\u003C\u002Fcode>)\u003Cli>Added \u003Ccode>generic.safe_fall_distance\u003C\u002Fcode> attribute to control the fall distance after which the entity will take fall damage (default: \u003Ccode>3.0\u003C\u002Fcode>)\u003Cli>Added \u003Ccode>generic.fall_damage_multiplier\u003C\u002Fcode> attribute to multiply overall applied fall damage (default: \u003Ccode>1.0\u003C\u002Fcode>)\u003Cli>Renamed \u003Ccode>horse.jump_strength\u003C\u002Fcode> to \u003Ccode>generic.jump_strength\u003C\u002Fcode>, and now applies to all entities\u003Cul>\u003Cli>This controls the base impulse from a jump (before jump boost or modifier on block)\u003C\u002Ful>\u003Cli>Added \u003Ccode>player.block_break_speed\u003C\u002Fcode> attribute that acts as a multiplier over block breaking speed for players (default: `1.0)\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A tiny Camel is looking at a very large Bee that flies towards the camera. In the background a giant Chicken is falling right above a regularly-sized Sheep.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5tech2thumbnail.jpg>\u003Ch2>Particles\u003C\u002Fh2>\u003Cp>Added the following particle types:\u003Cul>\u003Cli>\u003Ccode>vault_connection\u003C\u002Fcode>\u003Cli>\u003Ccode>infested\u003C\u002Fcode>\u003Cli>\u003Ccode>item_cobweb\u003C\u002Fcode>\u003Cli>\u003Ccode>small_gust\u003C\u002Fcode>\u003Cli>\u003Ccode>raid_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>trial_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>trial_spawner_detection_ominous\u003C\u002Fcode>\u003Cli>\u003Ccode>ominous_spawning\u003C\u002Fcode>\u003C\u002Ful>\u003Ch2>Particle Representation\u003C\u002Fh2>\u003Cul>\u003Cli>Particle options in commands and in fields like \u003Ccode>Particles\u003C\u002Fcode> in Area Effect clouds now use the same representation as worldgen files (like existing biomes' ambient particle settings)\u003Cli>For example, command \u003Ccode>\u002Fparticle minecraft:dust 1.0 0.0 0.0 2.0 ...\u003C\u002Fcode> becomes \u003Ccode>\u002Fparticle minecraft:dust{color:[1.0, 0.0, 0.0], scale:2.0} ...\u003C\u002Fcode>\u003Cli>The syntax for particles without extra options (like \u003Ccode>minecraft:villager\u003C\u002Fcode>) remains unchanged\u003Cli>Changes to block particles (\u003Ccode>minecraft:block\u003C\u002Fcode>, \u003Ccode>minecraft:block_marker\u003C\u002Fcode>, \u003Ccode>minecraft:falling_dust\u003C\u002Fcode>, \u003Ccode>minecraft:dust_pillar\u003C\u002Fcode>) options:\u003Cul>\u003Cli>Field \u003Ccode>value\u003C\u002Fcode> has been renamed to \u003Ccode>block_state\u003C\u002Fcode>\u003Cli>Field \u003Ccode>block_state\u003C\u002Fcode> now also accepts plain block name to represent default block state\u003Cli>Example transformations:\u003Cul>\u003Cli>\u003Ccode>minecraft:block minecraft:redstone_lamp[lit=true]\u003C\u002Fcode> -> \u003Ccode>minecraft:block{block_state: {Name: \"minecraft:redstone_lamp\", Properties: {lit: \"true\"}}}\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:block minecraft:diamond_block\u003C\u002Fcode> -> \u003Ccode>minecraft:block{block_state: \"minecraft:diamond_block\"}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Changes to \u003Ccode>minecraft:item\u003C\u002Fcode> options:\u003Cul>\u003Cli>Field \u003Ccode>value\u003C\u002Fcode> has been renamed to \u003Ccode>item\u003C\u002Fcode>\u003Cli>Field \u003Ccode>item\u003C\u002Fcode> now also accepts plain item name to represent item stack with default components\u003Cli>\u003Ccode>count\u003C\u002Fcode> field is now ignored\u003Cli>Example transformations:\u003Cul>\u003Cli>\u003Ccode>minecraft:item minecraft:dirt\u003C\u002Fcode> -> \u003Ccode>minecraft:item{item: {id: \"minecraft:dirt\"}}\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:item minecraft:dirt\u003C\u002Fcode> -> \u003Ccode>minecraft:item{item: \"minecraft:dirt\"}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Changes to \u003Ccode>dust_color_transition\u003C\u002Fcode> options:\u003Cul>\u003Cli>The \u003Ccode>fromColor\u003C\u002Fcode> field has been renamed to \u003Ccode>from_color\u003C\u002Fcode>\u003Cli>The \u003Ccode>toColor\u003C\u002Fcode> field has been renamed to \u003Ccode>to_color\u003C\u002Fcode>\u003Cli>Example transformation: \u003Ccode>dust_color_transition 1.0 0.0 0.0 0.5 0.0 1.0 0.5\u003C\u002Fcode> -> \u003Ccode>dust_color_transition{from_color: [1.0f, 0.0f, 0.0f], scale: 0.5f, to_color: [0.0f, 1.0f, 0.5f]}\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Added \u003Ccode>entity_effect\u003C\u002Fcode> options:\u003Cul>\u003Cli>Now accepts options to control the color of the particle\u003Cli>Fields:\u003Cul>\u003Cli>\u003Ccode>color\u003C\u002Fcode>: packed integer ARGB color, or list of floats (0.0 to 1.0) representing RGBA color\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Enchantments\u003C\u002Fh2>\u003Cul>\u003Cli>The \u003Ccode>minecraft:sweeping\u003C\u002Fcode> enchantment has been renamed to \u003Ccode>minecraft:sweeping_edge\u003C\u002Fcode>\u003Cli>Projectile weapon Enchantments like \u003Ccode>infinity\u003C\u002Fcode>, \u003Ccode>multishot\u003C\u002Fcode> and \u003Ccode>piercing\u003C\u002Fcode> now work on both Crossbows and Bows, if placed onto the alternative weapon using data manipulation or a change to the \u003Ccode>enchantable\u002F*\u003C\u002Fcode> tags)\u003C\u002Ful>\u003Ch2>Damage Types\u003C\u002Fh2>\u003Cul>\u003Cli>Llamas now use a new damage type \u003Ccode>spit\u003C\u002Fcode> instead of \u003Ccode>mob_projectile\u003C\u002Fcode>\u003C\u002Ful>\u003Ch2>Tags\u003C\u002Fh2>\u003Ch3>Block Tags\u003C\u002Fh3>\u003Cul>\u003Cli>Added \u003Ccode>minecraft:does_not_block_hoppers\u003C\u002Fcode> for blocks that will never disable a Hopper when placed above one\u003Cli>Added \u003Ccode>minecraft:blocks_wind_charge_explosions\u003C\u002Fcode> for blocks not impacted by the explosion when hit by Wind Charge\u003Cli>Added \u003Ccode>minecraft:incorrect_for_wooden_tool\u003C\u002Fcode>, \u003Ccode>minecraft:incorrect_for_gold_tool\u003C\u002Fcode>, \u003Ccode>minecraft:incorrect_for_stone_tool\u003C\u002Fcode>, \u003Ccode>minecraft:incorrect_for_iron_tool\u003C\u002Fcode>, \u003Ccode>minecraft:incorrect_for_diamond_tool\u003C\u002Fcode>, \u003Ccode>minecraft:incorrect_for_netherite_tool\u003C\u002Fcode>\u003Cul>\u003Cli>These tags combine the existing \u003Ccode>needs_diamond_tool\u003C\u002Fcode>, \u003Ccode>needs_iron_tool\u003C\u002Fcode>, and \u003Ccode>needs_stone_tool\u003C\u002Fcode> tags for each specific tool tier\u003C\u002Ful>\u003C\u002Ful>\u003Ch3>Item Tags\u003C\u002Fh3>\u003Cp>New item tags controlling what enchantments can be added to what gear:\u003Cul>\u003Cli>\u003Ccode>minecraft:enchantable\u002Ffoot_armor\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fleg_armor\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fchest_armor\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fhead_armor\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Farmor\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fweapon\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fsword\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fmining\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fmining_loot\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Ffishing\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Ftrident\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fdurability\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fbow\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fequippable\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fcrossbow\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:enchantable\u002Fvanishing\u003C\u002Fcode>\u003C\u002Ful>\u003Cp>New item tags defining food and tempting items for various mobs:\u003Cul>\u003Cli>\u003Ccode>minecraft:armadillo_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:axolotl_food\u003C\u002Fcode> (renamed from \u003Ccode>minecraft:axolotl_tempt_items\u003C\u002Fcode>)\u003Cli>\u003Ccode>minecraft:bee_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:camel_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:cat_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:chicken_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:cow_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:fox_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:frog_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:goat_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:hoglin_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:horse_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:horse_tempt_items\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:llama_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:llama_tempt_items\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:meat\u003C\u002Fcode> collection tag: not used by the game directly, but may be included in other tags\u003Cli>\u003Ccode>minecraft:ocelot_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:panda_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:parrot_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:parrot_poisonous_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:pig_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:piglin_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:rabbit_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:sheep_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:strider_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:strider_tempt_items\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:turtle_food\u003C\u002Fcode>\u003Cli>\u003Ccode>minecraft:wolf_food\u003C\u002Fcode>\u003C\u002Ful>\u003Cp>Removed item tags:\u003Cul>\u003Cli>Removed tag \u003Ccode>minecraft:tools\u003C\u002Fcode> (overlapping with \u003Ccode>minecraft:breaks_decorated_pots\u003C\u002Fcode>)\u003C\u002Ful>\u003Ch3>Entity Type Tags\u003C\u002Fh3>\u003Cul>\u003Cli>Added \u003Ccode>minecraft:ignores_poison_and_regen\u003C\u002Fcode> for entities that cannot be affected by Poison and Regeneration effects\u003Cli>Added \u003Ccode>minecraft:illager_friends\u003C\u002Fcode> for entities that Illagers will consider allies (unless on a different team)\u003Cli>Added \u003Ccode>minecraft:immune_to_infested\u003C\u002Fcode> for entities that cannot receive the Infested mob effect\u003Cli>Added \u003Ccode>minecraft:immune_to_oozing\u003C\u002Fcode> for entities that cannot receive the Oozing mob effect\u003Cli>Added \u003Ccode>minecraft:inverted_healing_and_harm\u003C\u002Fcode> for entities that have inverted meanings of the Healing and Harm effects\u003Cli>Added \u003Ccode>minecraft:not_scary_for_pufferfish\u003C\u002Fcode> for entities that will not cause Pufferfish to puff\u003Cli>Added \u003Ccode>minecraft:redirectable_projectile\u003C\u002Fcode> for projectiles which should be able to be redirected and deflected toward the direction the player is looking\u003Cli>Added \u003Ccode>minecraft:sensitive_to_bane_of_arthropods\u003C\u002Fcode> for entities sensitive to Bane of Arthropods\u003Cli>Added \u003Ccode>minecraft:sensitive_to_impaling\u003C\u002Fcode> for entities sensitive to Impaling\u003Cli>Added \u003Ccode>minecraft:sensitive_to_smite\u003C\u002Fcode> for entities that take extra damage from the Smite Enchantment\u003Cli>Added \u003Ccode>minecraft:wither_friends\u003C\u002Fcode> for entities that the Wither will not target and which cannot harm the Wither\u003C\u002Ful>\u003Ch3>Damage Type Tags\u003C\u002Fh3>\u003Cul>\u003Cli>Added \u003Ccode>minecraft:bypasses_wolf_armor\u003C\u002Fcode> for damage sources that cannot be absorbed by Wolf Armor\u003Cli>Added \u003Ccode>minecraft:is_player_attack\u003C\u002Fcode> for attacks performed by the player\u003C\u002Ful>\u003Ch3>Enchantment Tags\u003C\u002Fh3>\u003Cul>\u003Cli>Added \u003Ccode>minecraft:tooltip_order\u003C\u002Fcode> controlling which order Enchantments are listed in tooltips\u003C\u002Ful>\u003Ch2>Banner Patterns\u003C\u002Fh2>\u003Cp>Banner Patterns will now be loaded into a dynamic registry from data packs (\u003Ccode>data\u002F&#60namespace>\u002Fbanner_pattern\u002F&#60id>\u003C\u002Fcode>)\u003Cul>\u003Cli>These entries have two fields:\u003Cul>\u003Cli>\u003Ccode>asset_id\u003C\u002Fcode> (namespaced string) is used to resolve texture locations\u003Cul>\u003Cli>e.g. \u003Ccode>custom:pattern\u003C\u002Fcode> resolves to \u003Ccode>assets\u002Fcustom\u002Ftextures\u002Fentity\u002Fbanner\u002Fpattern.png\u003C\u002Fcode>, \u003Ccode>assets\u002Fcustom\u002Ftextures\u002Fentity\u002Fshield\u002Fpattern.png\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>translation_key\u003C\u002Fcode> (string) is a translation key prefix\u003Cul>\u003Cli>e.g. \u003Ccode>block.minecraft.banner.custom.pattern\u003C\u002Fcode> resolves to \u003Ccode>block.minecraft.banner.custom.pattern.&#60dye color>\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Wolf Variants\u003C\u002Fh2>\u003Cp>Wolf variants can be data-driven by adding entries to \u003Ccode>data\u002F&#60namespace>\u002Fwolf_variant\u002F&#60id>.json\u003C\u002Fcode>.\u003Cul>\u003Cli>Format: object with fields\u003Cul>\u003Cli>\u003Ccode>wild_texture\u003C\u002Fcode> - wild\u002Funtamed texture for this variant\u003Cul>\u003Cli>\u003Ccode>&#60namespace>:&#60path>\u003C\u002Fcode> resolves to \u003Ccode>assets\u002F&#60namespace>\u002Ftextures\u002F&#60path>.png\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>\u003Ccode>tame_texture\u003C\u002Fcode> - tamed texture for this variant\u003Cli>\u003Ccode>angry_texture\u003C\u002Fcode> - to angry texture for this variant\u003Cli>\u003Ccode>biome\u003C\u002Fcode> - a single entry, list or a tag describing biomes in which this variant naturally spawns\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Worldgen Data Formats\u003C\u002Fh2>\u003Cul>\u003Cli>Added new terrain adaptation type for structures: \u003Ccode>encapsulate\u003C\u002Fcode>\u003Cul>\u003Cli>Density will be added all around every piece of a structure\u003Cli>Ideal for structures that need to be entirely covered underground\u003C\u002Ful>\u003Cli>Int and float providers are no longer wrapped in an extra \u003Ccode>value\u003C\u002Fcode> field next to \u003Ccode>type\u003C\u002Fcode>\u003Cul>\u003Cli>For example, \u003Ccode>{\"type\":\"minecraft:uniform\",\"value\":{\"min_inclusive\":0.0,\"max_inclusive\":1.0}}\u003C\u002Fcode> becomes \u003Ccode>{\"type\":\"minecraft:uniform\",\"min_inclusive\":0.0,\"max_inclusive\":1.0}\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch1>Resource Pack Versions 23 through 32\u003C\u002Fh1>\u003Cp>The Resource Pack version is now 32. These are the changes compared to version 22, used in 1.20.4.\u003Cul>\u003Cli>Renamed \u003Ccode>scute\u003C\u002Fcode> textures and models to \u003Ccode>turtle_scute\u003C\u002Fcode>\u003Cli>Added textures and models for new features\u003Cli>Changes to fonts\u003Cli>Changes to shaders\u003C\u002Ful>\u003Ch2>Models and Textures\u003C\u002Fh2>\u003Cul>\u003Cli>Added textures for Wolf variations\u003Cli>Added files for Armadillo and Wolf Armor\u003Cli>Added additional textures to support colored layers of Wolf Armor for the Wolf model and Wolf Armor item:\u003Cul>\u003Cli>\u003Ccode>textures\u002Fentity\u002Fwolf\u002Fwolf_armor_overlay.png\u003C\u002Fcode>\u003Cli>\u003Ccode>textures\u002Fitem\u002Fwolf_armor_overlay.png\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Added three semi-transparent textures for the cracks to show on the Wolf Armor layer:\u003Cul>\u003Cli>\u003Ccode>textures\u002Fentity\u002Fwolf\u002Fwolf_armor_crackiness_low.png\u003C\u002Fcode>\u003Cli>\u003Ccode>textures\u002Fentity\u002Fwolf\u002Fwolf_armor_crackiness_medium.png\u003C\u002Fcode>\u003Cli>\u003Ccode>textures\u002Fentity\u002Fwolf\u002Fwolf_armor_crackiness_high.png\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Added \u003Ccode>trial_chambers\u003C\u002Fcode> map decoration icon\u003Cli>Added textures and model files for the following experimental blocks and items:\u003Cul>\u003Cli>Vault\u003Cli>Ominous Vault\u003Cli>Ominous Trial Spawner\u003Cli>Ominous Bottle\u003C\u002Ful>\u003Cli>Added the following mob effect icon textures:\u003Cul>\u003Cli>\u003Ccode>bad_omen_121\u003C\u002Fcode>\u003Cli>\u003Ccode>infested\u003C\u002Fcode>\u003Cli>\u003Ccode>oozing\u003C\u002Fcode>\u003Cli>\u003Ccode>raid_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>trial_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>weaving\u003C\u002Fcode>\u003Cli>\u003Ccode>wind_charged\u003C\u002Fcode>\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>GUI\u003C\u002Fh2>\u003Cul>\u003Cli>The \u003Ccode>gui\u002Foptions_background\u003C\u002Fcode> and the \u003Ccode>gui\u002Flight_dirt_background\u003C\u002Fcode> textures have been removed. Instead;\u003Cul>\u003Cli>Added \u003Ccode>gui\u002Fmenu_background\u003C\u002Fcode> to be used as the background of screens, while \u003Ccode>gui\u002Fmenu_list_background\u003C\u002Fcode> is used for the background of lists for menus accessed from the Title Screen\u003Cli>Added \u003Ccode>gui\u002Finworld_menu_background\u003C\u002Fcode>, \u003Ccode>gui\u002Finworld_menu_list_background\u003C\u002Fcode>, \u003Ccode>gui\u002Finworld_header_separator\u003C\u002Fcode>, \u003Ccode>gui\u002Finworld_footer_separator\u003C\u002Fcode> textures for menus accessed from the Pause Menu\u003C\u002Ful>\u003Cli>Lists now use the \u003Ccode>gui\u002Fheader_separator\u003C\u002Fcode> and \u003Ccode>gui\u002Ffooter_separator\u003C\u002Fcode> textures at the top and bottom, respectively\u003Cli>The following textures have been updated: \u003Ccode>gui\u002Ffooter_separator\u003C\u002Fcode>, \u003Ccode>gui\u002Fheader_separator\u003C\u002Fcode>\u003Cli>The following sprites have been updated: \u003Ccode>widget\u002Ftab\u003C\u002Fcode>, \u003Ccode>widget\u002Ftab_highlighted\u003C\u002Fcode>, \u003Ccode>widget\u002Ftab_selected\u003C\u002Fcode>, \u003Ccode>widget\u002Ftab_selected_highlighted\u003C\u002Fcode>\u003Cli>The \u003Ccode>widget\u002Fscroller_background\u003C\u002Fcode> sprite has been added\u003Cli>The following textures in Realms have been removed: \u003Ccode>gui\u002Fsprites\u002Fbackup\u002Fchanges\u003C\u002Fcode>, \u003Ccode>gui\u002Fsprites\u002Fbackup\u002Fchanges_highlighted\u003C\u002Fcode>, \u003Ccode>gui\u002Fsprites\u002Fbackup\u002Frestore\u003C\u002Fcode>, \u003Ccode>gui\u002Fsprites\u002Fbackup\u002Frestore_highlighted\u003C\u002Fcode>, \u003Ccode>gui\u002Fsprites\u002Fplayer_list\u002Fmake_operator_highlighted\u003C\u002Fcode>, \u003Ccode>gui\u002Fsprites\u002Fplayer_list\u002Fremove_operator_highlighted\u003C\u002Fcode>, \u003Ccode>gui\u002Fsprites\u002Fplayer_list\u002Fremove_player_highlighted\u003C\u002Fcode>\u003Cli>Added \u003Ccode>gui\u002Ftab_header_background\u003C\u002Fcode> texture, which is rendered behind the tab buttons in the Create World Screen\u003Cli>Added \u003Ccode>misc\u002Fcredits_vignette\u003C\u002Fcode> texture, which is rendered behind the poem and the credits\u003Cli>Split map decoration atlas into separate files\u003C\u002Ful>\u003Ch3>Map Decorations\u003C\u002Fh3>\u003Cul>\u003Cli>Map decoration icons have been split from the former \u003Ccode>map_icons.png\u003C\u002Fcode> to use an atlas loaded from the \u003Ccode>textures\u002Fmap\u002Fdecorations\u002F\u003C\u002Fcode> directory\u003Cli>The process of upgrading your pack can be assisted by using this automated \u003Ca href=https:\u002F\u002Fgithub.com\u002FMojang\u002Fslicer\u002Freleases\u002Ftag\u002Fv1.1.5 rel=\"noopener noreferrer\"target=_blank>Slicer\u003C\u002Fa> tool\u003C\u002Ful>\u003Ch2>Fonts\u003C\u002Fh2>\u003Cul>\u003Cli>The \u003Ccode>ttf\u003C\u002Fcode> font provider transforms have been adjusted to have more reasonable defaults\u003Cul>\u003Cli>\u003Ccode>shift\u003C\u002Fcode> is no longer applied double, and now directly represents a number of pixels in the game UI\u003Cli>The font EM square is fitted to \u003Ccode>size\u003C\u002Fcode> pixels in the game UI, instead of between the font ascender and font descender\u003Cli>The font baseline is positioned consistently with the default font (7 pixels below line top)\u003Cli>This means that generally, any font with a \u003Ccode>size\u003C\u002Fcode> of 9 and no \u003Ccode>shift\u003C\u002Fcode> should look correct by default\u003Cli>\u003Ccode>shift\u003C\u002Fcode> is now restricted to the range \u003Ccode>[-512; 512]\u003C\u002Fcode>\u003C\u002Ful>\u003Cli>Added font variant filters to font providers\u003C\u002Ful>\u003Ch3>Font Variant Filters\u003C\u002Fh3>\u003Cul>\u003Cli>Every glyph provider can now be enabled or disabled based on certain set of variants\u003Cli>Available variants are currently hardcoded and controlled by the font options menu\u003Cul>\u003Cli>Current variants:\u003Cul>\u003Cli>\u003Ccode>uniform\u003C\u002Fcode> - wired to \"Force Uniform\" button\u003Cli>\u003Ccode>jp\u003C\u002Fcode> - wired to \"Japanese Glyph Variants\" button\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Filters are defined in section called \u003Ccode>filter\u003C\u002Fcode>, available for every glyph provider\u003Cul>\u003Cli>Keys in that object are variant names (for example \u003Ccode>uniform\u003C\u002Fcode>)\u003Cli>Glyph provider will be included only when value in filter matches actual value of variant in key\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Shaders\u003C\u002Fh2>\u003Cul>\u003Cli>The unused attributes array in core shader definitions has been removed\u003Cli>The unused \u003Ccode>position_color_normal\u003C\u002Fcode> and \u003Ccode>position_tex_lightmap_color\u003C\u002Fcode> shaders have been removed\u003Cli>The \u003Ccode>position_tex_color_normal\u003C\u002Fcode> shader (only used by clouds) has been replaced with \u003Ccode>rendertype_clouds\u003C\u002Fcode>\u003Cli>The \u003Ccode>IViewRotMat\u003C\u002Fcode> uniform has been removed, and the \u003Ccode>Position\u003C\u002Fcode> attribute for entities is now in (camera relative) world space\u003Cli>Light direction uniforms are no longer premultiplied by the view matrix\u003Cli>The \u003Ccode>blur\u003C\u002Fcode> post-processing shader has been renamed to \u003Ccode>box_blur\u003C\u002Fcode>\u003Cli>Added optional boolean field \u003Ccode>use_linear_filter\u003C\u002Fcode> to post-processing passes which when set to \u003Ccode>true\u003C\u002Fcode> switches texture sampling mode from nearest-neighbor sampling to linear interpolation for that pass\u003Cli>Added \u003Ccode>entity_outline_box_blur\u003C\u002Fcode> post-processing shader\u003C\u002Ful>\u003Ch2>Particles\u003C\u002Fh2>\u003Cp>Added the following particle types:\u003Cul>\u003Cli>\u003Ccode>infested\u003C\u002Fcode>\u003Cli>\u003Ccode>item_cobweb\u003C\u002Fcode>\u003Cli>\u003Ccode>ominous_spawning\u003C\u002Fcode>\u003Cli>\u003Ccode>raid_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>small_gust\u003C\u002Fcode>\u003Cli>\u003Ccode>trial_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>trial_spawner_detection_ominous\u003C\u002Fcode>\u003Cli>\u003Ccode>vault_connection\u003C\u002Fcode>\u003C\u002Ful>\u003Ch2>Sound Events\u003C\u002Fh2>\u003Cp>Added the following sound events:\u003Cul>\u003Cli>\u003Ccode>block.cobweb.break\u003C\u002Fcode>\u003Cli>\u003Ccode>block.cobweb.fall\u003C\u002Fcode>\u003Cli>\u003Ccode>block.cobweb.hit\u003C\u002Fcode>\u003Cli>\u003Ccode>block.cobweb.place\u003C\u002Fcode>\u003Cli>\u003Ccode>block.cobweb.step\u003C\u002Fcode>\u003Cli>\u003Ccode>block.trial_spawner.about_to_spawn_item\u003C\u002Fcode>\u003Cli>\u003Ccode>block.trial_spawner.ambient_charged\u003C\u002Fcode>\u003Cli>\u003Ccode>block.trial_spawner.charge_activate\u003C\u002Fcode>\u003Cli>\u003Ccode>block.trial_spawner.spawn_item_begin\u003C\u002Fcode>\u003Cli>\u003Ccode>block.trial_spawner.spawn_item\u003C\u002Fcode>\u003Cli>\u003Ccode>event.mob_effect.bad_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>event.mob_effect.raid_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>event.mob_effect.trial_omen\u003C\u002Fcode>\u003Cli>\u003Ccode>item.ominous_bottle.dispose\u003C\u002Fcode>\u003C\u002Ful>\u003Ch1>Experimental Features\u003C\u002Fh1>\u003Cp>The following changes only apply when their respective Experiment is turned on, either by activating the corresponding experimental data pack or by turning it on in the Experiments screen while creating the world.\u003Cul>\u003Cli>Added the Mace\u003Cli>Added Breeze Rod item\u003Cli>Updates to the Breeze\u003Cli>Added Wind Charge Item\u003Cli>Added Vault block\u003Cli>Redesigned Bad Omen to give access to Ominous Events\u003Cli>Added Ominous Bottle\u003Cli>Added Ominous Trial Spawner\u003Cli>Added Ominous Vault\u003Cli>Added Ominous Trial Key\u003Cli>Added Bogged mob\u003Cli>Added 6 new mob effects\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Noor is attacking a Piglin Brute by jumping from the top of a Bastion Remnant with a Mace. There is a Crimson Forest in the background.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5exp3thumbnail.jpg>\u003Ch2>Mace\u003C\u002Fh2>\u003Cul>\u003Cli>A new heavy weapon to smash your enemies!\u003Cli>Can be crafted with a Breeze Rod and a Heavy Core\u003Cli>Leverage the weight of this new weapon to deal additional damage the farther you fall before hitting your target\u003Cul>\u003Cli>Try it out by jumping down toward your target, and hit them before you hit the ground\u003Cli>Successfully striking a target in this way will reset all vertical momentum and negate any fall-damage accumulated from the fall\u003Cli>Other entities near the struck enemy will be knocked back by the immense force of the Mace\u003C\u002Ful>\u003Cli>Using a Mace will decrease its durability like any other weapon; repair it with Breeze Rods at an anvil\u003Cli>Players can use a Mace in combination with Wind Charges to launch up and deliver devastating smash attacks on their enemies\u003Cli>The baseline additional damage dealt by the Mace smash attack is 3 (1.5 hearts) per fallen block\u003Cli>These existing enchantments can be applied to the Mace:\u003Cul>\u003Cli>Mending\u003Cli>Unbreaking\u003Cli>Smite\u003Cli>Bane of Arthropods\u003Cli>Fire Aspect\u003Cli>Curse of Vanishing\u003C\u002Ful>\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Noor is using a Mace with a Wind Burst enchantment to fight a group of Pillagers next to a Pillager Outpost. One of the Pillagers is dramatically thrown towards the viewer by the Wind Burst explosion, while the others are aiming their Crossbows at Noor.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5exp4thumbnail.jpg>\u003Cul>\u003Cli>Three new enchantments have been introduced that are unique to the Mace:\u003Cul>\u003Cli>Density:\u003Cul>\u003Cli>Common Enchantment, accessible in the Enchanting Table and on Enchanted Books in loot\u003Cli>Has 5 levels\u003Cli>Maces enchanted with Density do more damage per fallen block per Density level\u003Cul>\u003Cli>Damage dealt per fallen block is increased by 1 per level of Density\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Breach:\u003Cul>\u003Cli>Rare Enchantment, accessible in the Enchanting Table and on Enchanted Books in loot\u003Cli>Has 4 levels\u003Cli>Maces enchanted with Breach reduce the effectiveness of armor on the target\u003Cul>\u003Cli>The effectiveness of the armor is reduced by 15% per Breach level\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Wind Burst:\u003Cul>\u003Cli>Unique enchantment which can only be found in Ominous Vaults\u003Cli>Has 3 levels\u003Cli>Maces enchanted with Wind Burst will emit a Wind Burst upon hitting an enemy, launching the attacker upward and enabling the linking of smash attacks one after the other\u003Cli>Each level will bounce the attacker higher up in the air\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Heavy Core\u003C\u002Fh2>\u003Cul>\u003Cli>A mysterious, dense block which can be combined with a Breeze Rod to craft a brand-new weapon: the Mace!\u003C\u002Ful>\u003Ch2>Breeze Rod\u003C\u002Fh2>\u003Cul>\u003Cli>An item dropped by the Breeze that can be crafted into 4 Wind Charges, or used with the Heavy Core to craft the Mace\u003C\u002Ful>\u003Ch2>Breeze\u003C\u002Fh2>\u003Cul>\u003Cli>Now drops 1-2 Breeze Rods when killed by a player\u003Cul>\u003Cli>The number of Breeze Rods dropped is affected by looting enchantments\u003C\u002Ful>\u003Cli>Added new sound effects, as well as tweaked existing sounds\u003Cli>Breeze now deflects all projectiles\u003Cli>Deflected projectiles now deflect in the direction of the shooter\u003Cli>Breeze is now aggressive toward Iron Golems\u003Cli>Breeze no longer retaliates against attacks from the following mobs: Skeletons, Strays, Zombies, Husks, Spiders, Cave Spiders, Slimes\u003Cul>\u003Cli>The above mobs will not retaliate when hurt by the Breeze's Wind Charge Projectile\u003C\u002Ful>\u003Cli>Updated the model, texture, and animation of the Wind Charge projectile to give it a more dynamic look and feel\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Noor is jumping from one tall Jungle tree to another using a Wind Charge to launch themselves high into the air. There is a mountain overgrown with Bamboo Forest in the background.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5exp2thumbnail.jpg>\u003Ch2>Wind Charge\u003C\u002Fh2>\u003Cul>\u003Cli>Become the Breeze! Using a Wind Charge item will fire off a Wind Charge projectile similar to the Breeze's\u003Cli>The Wind Charge can be used to launch entities away from the impact of the Wind Burst\u003Cli>Players can also use Wind Charges to propel themselves high into the air\u003Cli>A Wind Charge fired by a player will grant 10% more knockback than a Breeze's, but have a much smaller area of impact\u003Cli>Just like the projectile fired by the Breeze, Wind Charges fired by the player also deal damage if they hit an entity directly\u003Cli>There is a half-second cooldown after each use\u003Cli>Wind Charges can be fired from a dispenser\u003Cli>Players that launch themselves with a Wind Charge only accumulate fall damage below the y-level of where they collided with the Wind Burst\u003Cul>\u003Cli>This means, for example, if a player uses a Wind Charge at y64 to launch themselves 9 blocks into the air, and they land back where they started at y64, they will take 0 damage.\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Trial Spawner\u003C\u002Fh2>\u003Cul>\u003Cli>The Trial Spawner now has the same two default loot tables as they have in the Trial Chamber\u003Cli>Trial spawners can now only activate when a player is in line of sight\u003C\u002Ful>\u003Ch2>Trial Chambers\u003C\u002Fh2>\u003Cul>\u003Cli>Trial Chambers are now more consistently buried by terrain when found underground\u003Cli>Ominous Vaults can now be found inside rooms, intersections and at the end of corridors\u003Cli>Decorated Pots in the Trial Chambers now have a chance to display a Flow, Guster, or Scrape Pottery Sherd\u003Cli>Redesigned dispenser traps\u003Cli>Redesigned specific rooms with new variations and challenges\u003Cul>\u003Cli>Redesigned chamber room 9 to Slanted room\u003Cli>Redesigned chamber room 3 to Pedestal room\u003Cli>Redesigned chamber room 5 to Eruption room\u003Cli>Redesigned chamber room 6 to Assembly room\u003C\u002Ful>\u003Cli>Updated layout and placements of Vaults\u003Cli>Reduced amount of Trial Spawners in corridors\u003Cli>Added an atrium to the corridors\u003Cli>Made various layout changes in intersections and corridors\u003C\u002Ful>\u003Cp>Known issue:\u003Cul>\u003Cli>Corner quadrants in slanted may still fail to generate correctly\u003C\u002Ful>\u003Ch2>Trial Key\u003C\u002Fh2>\u003Cul>\u003Cli>Updated texture to reflect new Vault visuals\u003C\u002Ful>\u003Ch2>Trial Chamber Explorer Map\u003C\u002Fh2>\u003Cul>\u003Cli>Struggle no more to locate a Trial Chamber - level up your nearest Cartographer to Journeyman for the opportunity to trade for an Explorer Map pointing to a nearby Trial Chamber\u003C\u002Ful>\u003Ch2>Vault\u003C\u002Fh2>\u003Cul>\u003Cli>A block that holds locked treasure and loot - find the right key to eject its rewards\u003Cul>\u003Cli>Can be found throughout Trial Chambers, containing the structures' most valuable loot\u003Cli>Vaults in Trial Chambers require a Trial Key to be unlocked\u003C\u002Ful>\u003Cli>Can be unlocked by an unlimited number of players\u003Cul>\u003Cli>After a player has unlocked a Vault, they cannot unlock that Vault again\u003Cli>If a player has not unlocked that Vault before, an orange stream of particles will flow from the player to the Vault when nearby\u003C\u002Ful>\u003Cli>Has a keyhole that will be open or closed depending on the players nearby\u003Cul>\u003Cli>If any nearby player has not unlocked that Vault, the keyhole will be open\u003Cli>If all nearby players have unlocked that Vault, the keyhole will be closed\u003C\u002Ful>\u003Cli>Within its cage, it will cycle through and display items which are possible to eject from its loot table\u003Cli>The loot it ejects is randomized each time it is unlocked\u003Cli>Cannot be crafted nor obtained in Survival, and does not drop anything when mined\u003Cli>Vaults are explosion resistant and cannot be moved\u003C\u002Ful>\u003Ch2>Ominous Events\u003C\u002Fh2>\u003Cul>\u003Cli>Bad Omen has been expanded to give access to an optional experience in Trial Chambers\u003Cli>These optional experiences can be accessed through Bad Omen, which are now known as Ominous Events\u003Cul>\u003Cli>They are more challenging than usual, and are designed to shake up the experience in unique ways\u003Cli>Illager Raids are an example of an existing Ominous Event\u003C\u002Ful>\u003Cli>Bad Omen is getting some changes with this redesign:\u003Cul>\u003Cli>It has a new, shadowy icon and a sound for being applied to the player\u003Cli>It no longer triggers a Raid directly when entering a village\u003Cul>\u003Cli>Instead, it will transform into a Raid Omen variant with a duration of 30 seconds\u003Cli>Once the Raid Omen expires, a Raid will start at the location the player gained the Raid Omen\u003Cli>Like any other effect, players can drink a Bucket of Milk to clear the Raid Omen to prevent the Raid from starting\u003C\u002Ful>\u003Cli>It is no longer given to players that defeat a Raid Captain outside a Raid\u003Cul>\u003Cli>Instead, players can gain access to Bad Omen by consuming a new Ominous Bottle\u003C\u002Ful>\u003C\u002Ful>\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"An infographic explaining the Ominous Event System, as explained above.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5ominouseventsystemthumbnail.jpg>\u003Ch3>Ominous Bottle\u003C\u002Fh3>\u003Cul>\u003Cli>An item which can be consumed by players to receive the Bad Omen effect for 1 hour and 40 minutes\u003Cul>\u003Cli>Comes in 5 variations, one for each Bad Omen level\u003Cli>The bottle breaks when consumed\u003Cli>Can be stacked to 64\u003C\u002Ful>\u003Cli>Ominous Bottles can be found uncommonly in any Vaults that are unlocked with Trial Keys, and are dropped by Raid Captains when defeated outside a Raid\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Noor is fighting in Trial Chambers with Trial Omen effect. The Zombies who are trying to attack Noor are wearing Chainmail Armor with Armor Trims. There are multiple Lingering potion effect clouds present in the chamber with another potion about to burst.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5exp5thumbnail.jpg>\u003Ch2>Ominous Trials\u003C\u002Fh2>\u003Cul>\u003Cli>A new Ominous Event that can be accessed by exploring a Trial Chamber with Bad Omen\u003Cli>This event will have players facing more powerful Trial Spawners if they dare!\u003C\u002Ful>\u003Ch3>Trial Omen\u003C\u002Fh3>\u003Cul>\u003Cli>A variant that Bad Omen can transform into\u003Cul>\u003Cli>This occurs when the player is within detection range of a Trial Spawner that is not Ominous\u003Cli>The Trial Omen has a duration of 15 minutes multiplied by the transformed Bad Omen's level\u003C\u002Ful>\u003Cli>Players that have Trial Omen are surrounded by ominous particles\u003C\u002Ful>\u003Ch3>Ominous Trial Spawner\u003C\u002Fh3>\u003Cul>\u003Cli>A more powerful active phase of the Trial Spawner with unique challenges and rewards\u003Cul>\u003Cli>Provides a more challenging experience that advanced players can opt into for better rewards\u003C\u002Ful>\u003Cli>If a Trial Spawner detects a player that has the Trial Omen effect, the spawner will become Ominous if:\u003Cul>\u003Cli>It is not in cooldown\u003Cli>Or, it is in cooldown but was not Ominous during its last activation\u003Cul>\u003Cli>Making it Ominous this way will bypass the cooldown\u003C\u002Ful>\u003C\u002Ful>\u003Cli>While active, it will:\u003Cul>\u003Cli>Glow blue instead of orange\u003Cli>Emit soul flames instead of normal flames\u003Cli>Very commonly spawn mobs with equipment if they can wear it\u003Cul>\u003Cli>The equipment these mobs wear have Armor Trims applied from the Trial Chambers\u003Cli>They also have various high-level enchantments\u003C\u002Ful>\u003Cli>Periodically spawn potions and projectiles on top of unsuspecting players and mobs\u003Cul>\u003Cli>Based on their location, spawners in an area will select a random set of projectiles to spawn\u003Cli>These projectiles will always include a single type of Lingering Potion from a set of possible effects\u003C\u002Ful>\u003C\u002Ful>\u003Cli>Becoming an Ominous Trial Spawner will despawn any existing mobs it spawned and reset its challenge\u003Cul>\u003Cli>It will stay Ominous until it has been defeated and its cooldown has finished\u003C\u002Ful>\u003Cli>When defeated, it will eject a different set of loot compared to normal Trial Spawners\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Noor is standing on an Oxidized Copper stairway in Trial Chambers and looking at an Ominous Trial Key which has appeared on top of a Trial Spawner as a reward after a difficult fight.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5exp6thumbnail.jpg>\u003Ch3>Ominous Trial Key\u003C\u002Fh3>\u003Cul>\u003Cli>A new variant of the Trial Key which can only be obtained by defeating an Ominous Trial Spawner\u003Cli>They can be used to unlock Ominous Vaults\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"Noor is about to open an Ominous Vault with an Ominous Trial Key in Trial Chambers.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5exp7thumbnail.jpg>\u003Ch3>Ominous Vault\u003C\u002Fh3>\u003Cul>\u003Cli>A variant of Vaults that have a different texture and emit soul flames instead of normal flames\u003Cli>These can be found throughout the Trial Chambers in harder to find places and require an Ominous Trial Key to unlock\u003Cul>\u003Cli>These Vaults hold a more valuable set of rewards than the standard Vaults unlocked by Trial Keys\u003C\u002Ful>\u003C\u002Ful>\u003Cp>\u003Cimg alt=\"A Bogged is aiming its bow at something at night in a Swamp. It is a Skeleton with moss on its bones and Mushrooms growing on its head. The Moon is rising between Mangrove trees in the background.\"src=https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5exp1thumbnail.jpg>\u003Ch2>Bogged\u003C\u002Fh2>\u003Cul>\u003Cli>A new variant of Skeletons that shoots poisonous arrows\u003Cul>\u003Cli>They're faster to take down with 16 health instead of 20 health\u003Cli>They attack at a slower interval of 3.5 seconds instead of 2 seconds\u003C\u002Ful>\u003Cli>Bogged has a chance to drop Arrows of Poison when killed by players\u003Cli>These mossy and mushroom covered Skeletons spawn naturally in Swamps and Mangrove Swamps\u003Cul>\u003Cli>Can also be found spawning from Trial Spawners in some Trial Chambers\u003C\u002Ful>\u003Cli>The Bogged drops 2 mushrooms (either both red\u002Fbrown or one of each) when sheared\u003C\u002Ful>\u003Ch2>Mob Effects\u003C\u002Fh2>\u003Cul>\u003Cli>The following effects have been added:\u003Cul>\u003Cli>Wind Charged\u003Cul>\u003Cli>Affected entities will emit a wind burst upon death\u003Cli>Brewed with an Awkward Potion and a Breeze Rod\u003C\u002Ful>\u003Cli>Weaving\u003Cul>\u003Cli>Affected entities will spread Cobweb blocks upon death\u003Cli>Affected entities can move through Cobweb with 50% of their normal speed instead of 25%\u003Cli>Brewed with an Awkward Potion and a Cobweb block\u003C\u002Ful>\u003Cli>Oozing\u003Cul>\u003Cli>Affected entities will spawn two Slimes upon death\u003Cli>Brewed with an Awkward Potion and a Slime Block\u003C\u002Ful>\u003Cli>Infested\u003Cul>\u003Cli>Affected entities have a 10% chance to spawn 1-2 Silverfish when hurt\u003Cli>Brewed with an Awkward Potion and a Stone block\u003C\u002Ful>\u003C\u002Ful>\u003Cli>These effects can be encountered while taking on an Ominous Trial Spawner\u003Cli>Some mobs are immune to these effects\u003Cul>\u003Cli>Slimes are immune to Oozing\u003Cli>Silverfish are immune to Infested\u003C\u002Ful>\u003Cli>Whenever a mob with Oozing dies, it will check within a 5x5x5 area how many Slimes there are\u003Cul>\u003Cli>If the amount exceeds the max entity cramming cap (24 by default), it will not spawn any Slimes\u003Cli>If it does not exceed it, it will attempt to spawn 2 Slimes up until the max entity cramming cap\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Copper Grates\u003C\u002Fh2>\u003Cul>\u003Cli>Stonecutting Copper Blocks into Copper Grates outputs 4 Copper Grates\u003C\u002Ful>\u003Ch2>Pottery Sherds\u003C\u002Fh2>\u003Cul>\u003Cli>Added Flow, Guster, and Scrape Pottery Sherds\u003Cli>These can be obtained by breaking Decorated Pots that display them in Trial Chambers\u003C\u002Ful>\u003Ch2>Banner Patterns\u003C\u002Fh2>\u003Cul>\u003Cli>Added Flow and Guster Banner Patterns\u003C\u002Ful>\u003Ch2>Armor Trims\u003C\u002Fh2>\u003Cul>\u003Cli>Added Bolt and Flow Armor Trims and Smithing Templates\u003Cli>Bolt can be duplicated using a Copper Block or Waxed Copper\u003Cli>Flow can be duplicated using a Breeze Rod\u003C\u002Ful>\u003Ch2>Advancements\u003C\u002Fh2>\u003Cul>\u003Cli>Added the following advancements:\u003Cul>\u003Cli>\u003Ccode>Minecraft: Trial(s) Edition\u003C\u002Fcode> - Step foot in a Trial Chamber\u003Cli>\u003Ccode>Under Lock &#38 Key\u003C\u002Fcode> - Unlock a Vault using a Trial Key\u003Cli>\u003Ccode>Blowback\u003C\u002Fcode> - Kill a Breeze with a deflected Wind Charge (challenge - gives 40 exp)\u003Cli>\u003Ccode>Who Needs Rockets?\u003C\u002Fcode> - Use a Wind Charge to launch yourself upward at least 8 blocks\u003Cli>\u003Ccode>Crafters Crafting Crafters\u003C\u002Fcode> - Be near a Crafter when it crafts a Crafter\u003Cli>\u003Ccode>Lighten Up\u003C\u002Fcode> - Scrape a Copper Bulb with an Axe to make it brighter\u003Cli>\u003Ccode>Over-Overkill\u003C\u002Fcode> - Deal 50 hearts of damage in a single hit using the Mace (challenge - gives 50 exp)\u003Cli>\u003Ccode>Revaulting\u003C\u002Fcode> - Unlock an Ominous Vault with an Ominous Trial Key (goal)\u003C\u002Ful>\u003C\u002Ful>\u003Ch2>Trade Rebalance\u003C\u002Fh2>\u003Cul>\u003Cli>In the Trade Rebalance Experiment, Villagers who buy armor now ignore durability and can buy damaged armor\u003C\u002Ful>\u003Ch1>Fixed bugs in 1.20.5\u003C\u002Fh1>\u003Cul>\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-19893 rel=\"noopener noreferrer\"target=_blank>MC-19893\u003C\u002Fa> options_background.png is incorrectly displayed upside down in the credits after beating the dragon\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-71977 rel=\"noopener noreferrer\"target=_blank>MC-71977\u003C\u002Fa> Changing generic.attack_damage of tamed wolf has no effect \u002F taming wolf removes custom generic.attack_damage\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-72151 rel=\"noopener noreferrer\"target=_blank>MC-72151\u003C\u002Fa> Snow Golem's snowballs damage wolves instead of pushing them\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-94413 rel=\"noopener noreferrer\"target=_blank>MC-94413\u003C\u002Fa> Breaking, placing and walking in tripwire (string) or cobweb play stone sounds\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-96609 rel=\"noopener noreferrer\"target=_blank>MC-96609\u003C\u002Fa> Pick block on player head does not use BlockEntityTag\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-100016 rel=\"noopener noreferrer\"target=_blank>MC-100016\u003C\u002Fa> Singleplayer world selection screen is shown incorrectly when light_dirt_background.png and\u002For options_background.png are transparent\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-100994 rel=\"noopener noreferrer\"target=_blank>MC-100994\u003C\u002Fa> Items in hot bar appear on top of tab menu\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-107353 rel=\"noopener noreferrer\"target=_blank>MC-107353\u003C\u002Fa> Ghast fireballs move incorrectly when hit with knockback enchantment\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-108350 rel=\"noopener noreferrer\"target=_blank>MC-108350\u003C\u002Fa> Totem of undying animation is rendered above hotbar, but underneath items and xp, hunger and health displays\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-109286 rel=\"noopener noreferrer\"target=_blank>MC-109286\u003C\u002Fa> Default dirt page background not aligned properly\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-117637 rel=\"noopener noreferrer\"target=_blank>MC-117637\u003C\u002Fa> World is visible for short moment after credits before respawn\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-117955 rel=\"noopener noreferrer\"target=_blank>MC-117955\u003C\u002Fa> Player teleports to the top when crushed by a piston head\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-117977 rel=\"noopener noreferrer\"target=_blank>MC-117977\u003C\u002Fa> Advancement GUI doesn't have a close button\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-118857 rel=\"noopener noreferrer\"target=_blank>MC-118857\u003C\u002Fa> Effect amplifier is read\u002Fwritten as byte from NBT despite being stored as an integer\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-118890 rel=\"noopener noreferrer\"target=_blank>MC-118890\u003C\u002Fa> Tipped arrows stuck in the ground never lose their effect\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-121621 rel=\"noopener noreferrer\"target=_blank>MC-121621\u003C\u002Fa> Pick block on shulker boxes doesn't find placed and mined shulker boxes in inventory\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-122703 rel=\"noopener noreferrer\"target=_blank>MC-122703\u003C\u002Fa> You can craft a stack of non-stackable items using data packs\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-123804 rel=\"noopener noreferrer\"target=_blank>MC-123804\u003C\u002Fa> Explorer map and Ominous banner names appear in item frames, draw in italics, and can be removed with an anvil\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-130244 rel=\"noopener noreferrer\"target=_blank>MC-130244\u003C\u002Fa> When opening chat in F1 mode, previous messages aren't visible\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-131636 rel=\"noopener noreferrer\"target=_blank>MC-131636\u003C\u002Fa> One additional character at the end is allowed in JSON text components\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-132380 rel=\"noopener noreferrer\"target=_blank>MC-132380\u003C\u002Fa> The \"Joining world...\" message shows up when you enter a nether\u002Fend portal\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-140397 rel=\"noopener noreferrer\"target=_blank>MC-140397\u003C\u002Fa> When combining two enchanted unbreakable items, the result will be two stacked items\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-140565 rel=\"noopener noreferrer\"target=_blank>MC-140565\u003C\u002Fa> Patrol leaders with banners can drop 2 different types of banners which don't stack\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-142372 rel=\"noopener noreferrer\"target=_blank>MC-142372\u003C\u002Fa> Ctrl + Pick block on a campfire with food cooking updates the nbt during cook time\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-143614 rel=\"noopener noreferrer\"target=_blank>MC-143614\u003C\u002Fa> Campfire item with \"cooking\" NBT heavily shakes in hand\u002Foff-screen, when CTRL+pick-blocked\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-147710 rel=\"noopener noreferrer\"target=_blank>MC-147710\u003C\u002Fa> Some long mob names are occluded by the scroll bar in the Statistics page\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-148057 rel=\"noopener noreferrer\"target=_blank>MC-148057\u003C\u002Fa> Ominous banners generated in outposts show the pattern list\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-148480 rel=\"noopener noreferrer\"target=_blank>MC-148480\u003C\u002Fa> Putting two identical enchanted books in a grindstone will output one book\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-149457 rel=\"noopener noreferrer\"target=_blank>MC-149457\u003C\u002Fa> Updating \"Force Unicode\" setting resets selected language in the language selection menu\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-151793 rel=\"noopener noreferrer\"target=_blank>MC-151793\u003C\u002Fa> Various Ominous Banner stacking issues\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-153329 rel=\"noopener noreferrer\"target=_blank>MC-153329\u003C\u002Fa> Leashing an iron golem breaks its pathfinding until reloading the world\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-153643 rel=\"noopener noreferrer\"target=_blank>MC-153643\u003C\u002Fa> Debug overlay is rendered behind hotbar items\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-153879 rel=\"noopener noreferrer\"target=_blank>MC-153879\u003C\u002Fa> Raiders ignore ominous banners that was saved in the Saved Toolbars from a different version\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-155857 rel=\"noopener noreferrer\"target=_blank>MC-155857\u003C\u002Fa> Team command doesn't affect illagers and witches' AI\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-157133 rel=\"noopener noreferrer\"target=_blank>MC-157133\u003C\u002Fa> Enchanted books with curses can be stacked using a grindstone\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-162453 rel=\"noopener noreferrer\"target=_blank>MC-162453\u003C\u002Fa> Custom heads do not show skin in hand\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-164298 rel=\"noopener noreferrer\"target=_blank>MC-164298\u003C\u002Fa> Applying the texture to player heads is inconsistent\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-165435 rel=\"noopener noreferrer\"target=_blank>MC-165435\u003C\u002Fa> Can't trigger flying mode in creative while standing in the middle of 2×2 magma block bubble column\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-165948 rel=\"noopener noreferrer\"target=_blank>MC-165948\u003C\u002Fa> Bees can be lured into dangerous blocks\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-166361 rel=\"noopener noreferrer\"target=_blank>MC-166361\u003C\u002Fa> GUI scale does not visually update when the option is changed using the keyboard and without the mouse\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-167324 rel=\"noopener noreferrer\"target=_blank>MC-167324\u003C\u002Fa> Multiple UI buttons can be highlighted at the same time\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-167375 rel=\"noopener noreferrer\"target=_blank>MC-167375\u003C\u002Fa> Baby turtle subtitles are grammatically incorrect\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-168407 rel=\"noopener noreferrer\"target=_blank>MC-168407\u003C\u002Fa> Bees can get stuck in a lantern\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-169187 rel=\"noopener noreferrer\"target=_blank>MC-169187\u003C\u002Fa> Hand animation plays when trying to use a spawn egg 5 blocks away from the player's reach\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-169389 rel=\"noopener noreferrer\"target=_blank>MC-169389\u003C\u002Fa> End portals sometimes teleport the player to overworld coordinates\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-170000 rel=\"noopener noreferrer\"target=_blank>MC-170000\u003C\u002Fa> Hand lighting \u002F lighting of held items changes drastically in first-person mode when looking around\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-171177 rel=\"noopener noreferrer\"target=_blank>MC-171177\u003C\u002Fa> You can enter nether portals in creative mode by running against the frame of the portal\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-171981 rel=\"noopener noreferrer\"target=_blank>MC-171981\u003C\u002Fa> Map of fuel times is created anew every time an item is placed in a furnace, instead of being cached\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-172047 rel=\"noopener noreferrer\"target=_blank>MC-172047\u003C\u002Fa> Wolves try to attack armor stands\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-172447 rel=\"noopener noreferrer\"target=_blank>MC-172447\u003C\u002Fa> Leaving The End shows loading screen with overlapping text\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-172898 rel=\"noopener noreferrer\"target=_blank>MC-172898\u003C\u002Fa> Equiping armor in creative via right click causes it to disappear from the hotbar for a frame\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-173303 rel=\"noopener noreferrer\"target=_blank>MC-173303\u003C\u002Fa> Leashed pets teleport to the player when reloaded\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-173672 rel=\"noopener noreferrer\"target=_blank>MC-173672\u003C\u002Fa> Title text renders in front of player names in player list\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-174496 rel=\"noopener noreferrer\"target=_blank>MC-174496\u003C\u002Fa> Player heads lose their name after being placed\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-175437 rel=\"noopener noreferrer\"target=_blank>MC-175437\u003C\u002Fa> Fullscreen resolution isn't applied when exiting Video Settings with Esc\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-175622 rel=\"noopener noreferrer\"target=_blank>MC-175622\u003C\u002Fa> Wolf's tail will spin 360 degrees if max health is increased\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-178410 rel=\"noopener noreferrer\"target=_blank>MC-178410\u003C\u002Fa> Banners don't support the HideFlags tag when placed down as blocks\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-179817 rel=\"noopener noreferrer\"target=_blank>MC-179817\u003C\u002Fa> Lead drop when modifying it with \u002Fdata\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-184066 rel=\"noopener noreferrer\"target=_blank>MC-184066\u003C\u002Fa> Respawn anchors don't produce an ambient sound\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-184622 rel=\"noopener noreferrer\"target=_blank>MC-184622\u003C\u002Fa> Sound for exiting a portal\u002Ftravelling to another dimension does not use its subtitle string despite it existing in en_us.json\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-185379 rel=\"noopener noreferrer\"target=_blank>MC-185379\u003C\u002Fa> Baby polar bear subtitle does not explicitly mention it comes from a baby polar bear\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-185955 rel=\"noopener noreferrer\"target=_blank>MC-185955\u003C\u002Fa> When your eye level is up to 2 pixels above water, you count as being underwater as if it would be a full block\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-186626 rel=\"noopener noreferrer\"target=_blank>MC-186626\u003C\u002Fa> \u002Fweather not working in custom dimensions\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-187267 rel=\"noopener noreferrer\"target=_blank>MC-187267\u003C\u002Fa> Title text renders in front of sidebar\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-187372 rel=\"noopener noreferrer\"target=_blank>MC-187372\u003C\u002Fa> There is no space between fps limit\u002Fvsync and graphics level in the debug screen\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-187616 rel=\"noopener noreferrer\"target=_blank>MC-187616\u003C\u002Fa> Totems rendered too dark for a second after being used\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-187746 rel=\"noopener noreferrer\"target=_blank>MC-187746\u003C\u002Fa> Game rule buttons on \"Edit game rules\" screen are highlighted despite being covered\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-188497 rel=\"noopener noreferrer\"target=_blank>MC-188497\u003C\u002Fa> AngerTime and AngryAt cannot be set on summon\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-189211 rel=\"noopener noreferrer\"target=_blank>MC-189211\u003C\u002Fa> Water Taken from Cauldron statistic is slightly covered by the bottom of the screen's overlay\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-189484 rel=\"noopener noreferrer\"target=_blank>MC-189484\u003C\u002Fa> Statistics screen Tab selection is not centered\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193202 rel=\"noopener noreferrer\"target=_blank>MC-193202\u003C\u002Fa> Tamed wolf health resets when NBT is loaded (e.g. relog)\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193460 rel=\"noopener noreferrer\"target=_blank>MC-193460\u003C\u002Fa> Inconsistent layering of sidebar and debug screen (F3) text\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193511 rel=\"noopener noreferrer\"target=_blank>MC-193511\u003C\u002Fa> Title text renders in front of narrator text\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193515 rel=\"noopener noreferrer\"target=_blank>MC-193515\u003C\u002Fa> Boss bar text renders in front of narrator text\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193517 rel=\"noopener noreferrer\"target=_blank>MC-193517\u003C\u002Fa> Boss bar text renders in front of sidebar\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193521 rel=\"noopener noreferrer\"target=_blank>MC-193521\u003C\u002Fa> Boss bar text renders in front of F3\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193524 rel=\"noopener noreferrer\"target=_blank>MC-193524\u003C\u002Fa> Boss bar text strikethough\u002Funderline renders on tab list\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193656 rel=\"noopener noreferrer\"target=_blank>MC-193656\u003C\u002Fa> Banners' breaking texture is displaced and\u002For repeatedly flips horizontally, depending on the banner's rotation\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-193753 rel=\"noopener noreferrer\"target=_blank>MC-193753\u003C\u002Fa> Respawn anchor ambient sound subtitle refers to it as a portal\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-194948 rel=\"noopener noreferrer\"target=_blank>MC-194948\u003C\u002Fa> Block breaking subtitle inconsistent with painting, item frame and lead breaking subtitles\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-195572 rel=\"noopener noreferrer\"target=_blank>MC-195572\u003C\u002Fa> The fog from lava is much denser when having the Fire Resistance effect active compared to Bedrock Edition\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-198492 rel=\"noopener noreferrer\"target=_blank>MC-198492\u003C\u002Fa> Players can be pushed into danger in situations where they wouldn't normally be damaged\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-198787 rel=\"noopener noreferrer\"target=_blank>MC-198787\u003C\u002Fa> Inefficient streams in GoalSelector\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-198963 rel=\"noopener noreferrer\"target=_blank>MC-198963\u003C\u002Fa> Chat text renders in front of player names in player list\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-199973 rel=\"noopener noreferrer\"target=_blank>MC-199973\u003C\u002Fa> Wet wolf is rendered too dark compared to past versions\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-200947 rel=\"noopener noreferrer\"target=_blank>MC-200947\u003C\u002Fa> Large amount of unused space in map_icons.png texture file\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-200987 rel=\"noopener noreferrer\"target=_blank>MC-200987\u003C\u002Fa> Title in bossbar breaks HUD opacity\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-201722 rel=\"noopener noreferrer\"target=_blank>MC-201722\u003C\u002Fa> Summon command ignores stacking restrictions\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-204947 rel=\"noopener noreferrer\"target=_blank>MC-204947\u003C\u002Fa> Ctrl + Pick Block on placed ominous banners is not the same as Pick Block\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-206854 rel=\"noopener noreferrer\"target=_blank>MC-206854\u003C\u002Fa> Multiplayer warning and Chat Preview warning are off center\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-207353 rel=\"noopener noreferrer\"target=_blank>MC-207353\u003C\u002Fa> Ghast fireballs and wind charges can't be redirected in melee if the attack does 0 damage\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-208528 rel=\"noopener noreferrer\"target=_blank>MC-208528\u003C\u002Fa> Feeding tamed baby wolves and cats causes them to sit down\u002Fstand up\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-209906 rel=\"noopener noreferrer\"target=_blank>MC-209906\u003C\u002Fa> Sculk sensors are not activated upon attaching equipment to entities through their inventories\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-213104 rel=\"noopener noreferrer\"target=_blank>MC-213104\u003C\u002Fa> Statistics tab resets when resizing the Minecraft window\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-216071 rel=\"noopener noreferrer\"target=_blank>MC-216071\u003C\u002Fa> Splash text resets if you hit escape on the Multiplayer menu, but not the Singleplayer menu\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-217084 rel=\"noopener noreferrer\"target=_blank>MC-217084\u003C\u002Fa> Player head NBT \"ExtraType\" is no longer saved but doesn't use DataFixerUpper upgrade path\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-218811 rel=\"noopener noreferrer\"target=_blank>MC-218811\u003C\u002Fa> Big dripleaves tilt when touched from the side\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-219899 rel=\"noopener noreferrer\"target=_blank>MC-219899\u003C\u002Fa> Bone meal used on rooted dirt causes the particles to appear above it, despite the growth being below it\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-219967 rel=\"noopener noreferrer\"target=_blank>MC-219967\u003C\u002Fa> IndexOutOfBoundsException occurs instead of a \"Bad packet id\" message\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-221754 rel=\"noopener noreferrer\"target=_blank>MC-221754\u003C\u002Fa> Leashed wolves no longer attack when unleashed\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-224343 rel=\"noopener noreferrer\"target=_blank>MC-224343\u003C\u002Fa> Books don't stack after being placed on a lectern\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-225170 rel=\"noopener noreferrer\"target=_blank>MC-225170\u003C\u002Fa> Normal matrix scaling broken in some situations\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-226775 rel=\"noopener noreferrer\"target=_blank>MC-226775\u003C\u002Fa> Extinguishing candle shows inaccurate subtitle\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-228486 rel=\"noopener noreferrer\"target=_blank>MC-228486\u003C\u002Fa> Cannot switch to other windows using Cmd+Tab on macOS\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-229209 rel=\"noopener noreferrer\"target=_blank>MC-229209\u003C\u002Fa> Loot table function set_count doesn't work with unstackable items anymore\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-229680 rel=\"noopener noreferrer\"target=_blank>MC-229680\u003C\u002Fa> Chest, Trapped Chest, Ender Chest and Barrels stop functioning when moving far away whilst in the GUI\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-229919 rel=\"noopener noreferrer\"target=_blank>MC-229919\u003C\u002Fa> Bees don't recognize beehives or bee nests with a campfire directly below and a block on top\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-230256 rel=\"noopener noreferrer\"target=_blank>MC-230256\u003C\u002Fa> NBT \"HideFlags\" does not hide \"Slot\" on minecraft:bundle\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-231466 rel=\"noopener noreferrer\"target=_blank>MC-231466\u003C\u002Fa> Minecraft crashes with message 'Index 335550507 out of bounds for length 8000' \u002F java.lang.ArrayIndexOutOfBoundsException: Index 335550507 out of bounds for length 8000\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-232104 rel=\"noopener noreferrer\"target=_blank>MC-232104\u003C\u002Fa> Minecarts cause chunks to be corrupted\u002Freset when loading worlds from before 1.5 (13w02a)\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-232489 rel=\"noopener noreferrer\"target=_blank>MC-232489\u003C\u002Fa> Retrieving a plant from a flower pot ignores inventory contents\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-232560 rel=\"noopener noreferrer\"target=_blank>MC-232560\u003C\u002Fa> Tamed wolf movement speed decreases when unleashed from a fence\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-234406 rel=\"noopener noreferrer\"target=_blank>MC-234406\u003C\u002Fa> The dirt background changes its position when interacting with the \"Players\" button in the realms menu\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-234558 rel=\"noopener noreferrer\"target=_blank>MC-234558\u003C\u002Fa> There is no title in the \"Invite player\" realms menu\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-234889 rel=\"noopener noreferrer\"target=_blank>MC-234889\u003C\u002Fa> Potion effect icons displayed within the HUD can overlap boss bars\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-238242 rel=\"noopener noreferrer\"target=_blank>MC-238242\u003C\u002Fa> There is an unnecessary black pixel in the upper right corner of small potion UI icons in the inventory\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-239084 rel=\"noopener noreferrer\"target=_blank>MC-239084\u003C\u002Fa> Item pickup animation is darker than the actual item model\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-248076 rel=\"noopener noreferrer\"target=_blank>MC-248076\u003C\u002Fa> Specific type of Firework Rockets won't stack with each other after use\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-248689 rel=\"noopener noreferrer\"target=_blank>MC-248689\u003C\u002Fa> Fog on falling blocks happens too early\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-248961 rel=\"noopener noreferrer\"target=_blank>MC-248961\u003C\u002Fa> takenDamage for achievement criteria is calculated wrongly when the player has equipped a helmet\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-249136 rel=\"noopener noreferrer\"target=_blank>MC-249136\u003C\u002Fa> Freeze\u002Fserver-side lag spike sometimes occurs when attempting to locate a buried treasure or opening\u002Fbreaking a chest containing a map\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-249335 rel=\"noopener noreferrer\"target=_blank>MC-249335\u003C\u002Fa> Using bone meal on mangrove leaves spawns growth particles at the center of the block instead of below it\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-250432 rel=\"noopener noreferrer\"target=_blank>MC-250432\u003C\u002Fa> Esc key always unpauses the game in Demo mode\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-251027 rel=\"noopener noreferrer\"target=_blank>MC-251027\u003C\u002Fa> Wearing a helmet doesn't reduce the damage of falling anvils or stalactites by 1⁄4\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-251042 rel=\"noopener noreferrer\"target=_blank>MC-251042\u003C\u002Fa> Third-party warning buttons are not positioned well in non-English languages\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-251303 rel=\"noopener noreferrer\"target=_blank>MC-251303\u003C\u002Fa> Transparent boss bars break when more than one is on screen\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-251509 rel=\"noopener noreferrer\"target=_blank>MC-251509\u003C\u002Fa> Patterned banners not stacking properly \u002F banner loses \"banner\" ID when mined\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-252409 rel=\"noopener noreferrer\"target=_blank>MC-252409\u003C\u002Fa> Memory statistics within the debug menu contain some unnecessary spaces\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-253881 rel=\"noopener noreferrer\"target=_blank>MC-253881\u003C\u002Fa> The screen repetitively flashes for other players when the host of a LAN world changes the render distance\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-259142 rel=\"noopener noreferrer\"target=_blank>MC-259142\u003C\u002Fa> Hoppers with barrel facing downwards on top picking up item\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-259355 rel=\"noopener noreferrer\"target=_blank>MC-259355\u003C\u002Fa> Game crashes because \u002Fplace sometimes does not check whether position is loaded and out of world\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-259587 rel=\"noopener noreferrer\"target=_blank>MC-259587\u003C\u002Fa> Negative item durability causes the durability bar to render incorrectly\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-260099 rel=\"noopener noreferrer\"target=_blank>MC-260099\u003C\u002Fa> Sniffer's snout shading changes during sniffing\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-260867 rel=\"noopener noreferrer\"target=_blank>MC-260867\u003C\u002Fa> Cannot focus entries on the pack selection screen using the mouse\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-260889 rel=\"noopener noreferrer\"target=_blank>MC-260889\u003C\u002Fa> Players can use water buckets and lava buckets on blocks that are out of reach\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-260921 rel=\"noopener noreferrer\"target=_blank>MC-260921\u003C\u002Fa> Data is focused last on the statistics screen when using keyboard navigation\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-261577 rel=\"noopener noreferrer\"target=_blank>MC-261577\u003C\u002Fa> The nether portal overlay is rendered completely opaque when using spyglasses while standing inside of nether portals\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-261596 rel=\"noopener noreferrer\"target=_blank>MC-261596\u003C\u002Fa> Crafting Table search keyboard shortcut not working\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-261749 rel=\"noopener noreferrer\"target=_blank>MC-261749\u003C\u002Fa> Tamed cats don't emit mob interaction vibrations for entering sitting\u002Fstanding mode\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-261846 rel=\"noopener noreferrer\"target=_blank>MC-261846\u003C\u002Fa> Japanese language uses a Chinese font\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-262503 rel=\"noopener noreferrer\"target=_blank>MC-262503\u003C\u002Fa> light_dirt_background.png and header_separator.png does not match options_background.png\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-263256 rel=\"noopener noreferrer\"target=_blank>MC-263256\u003C\u002Fa> Chat renders on top of TAB, blocking information\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-263315 rel=\"noopener noreferrer\"target=_blank>MC-263315\u003C\u002Fa> Attack Target of hoglins\u002Fzoglins can't be detected by \u002Fexecute on target\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-263641 rel=\"noopener noreferrer\"target=_blank>MC-263641\u003C\u002Fa> Boss bar text no longer renders behind potion effect icons\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-263872 rel=\"noopener noreferrer\"target=_blank>MC-263872\u003C\u002Fa> The \"Scanning for games on your local network\" element in the multiplayer menu cannot be selected via the mouse cursor\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-263873 rel=\"noopener noreferrer\"target=_blank>MC-263873\u003C\u002Fa> Elements within the statistics menu are not selected in order when using the TAB key\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-263874 rel=\"noopener noreferrer\"target=_blank>MC-263874\u003C\u002Fa> Elements in lists within the statistics menu cannot be selected via the mouse cursor\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-264456 rel=\"noopener noreferrer\"target=_blank>MC-264456\u003C\u002Fa> Entity targeted by frogs and axolotls can't be detected by \u002Fexecute on target\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-264597 rel=\"noopener noreferrer\"target=_blank>MC-264597\u003C\u002Fa> F3 debug menu underlined text renders over subtitles\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-264637 rel=\"noopener noreferrer\"target=_blank>MC-264637\u003C\u002Fa> Text shaders resource packs cause subtitles to flicker\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-264684 rel=\"noopener noreferrer\"target=_blank>MC-264684\u003C\u002Fa> Too long macro silently fails\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-264821 rel=\"noopener noreferrer\"target=_blank>MC-264821\u003C\u002Fa> The fog on armor worn by entities occurs too early\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265273 rel=\"noopener noreferrer\"target=_blank>MC-265273\u003C\u002Fa> The tab list in create world screen does not indicate it's tab-focused by highlight or rendering borders\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265390 rel=\"noopener noreferrer\"target=_blank>MC-265390\u003C\u002Fa> Forceload Command provides wrong output\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265520 rel=\"noopener noreferrer\"target=_blank>MC-265520\u003C\u002Fa> Switching connection protocols sometimes produces errors\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265541 rel=\"noopener noreferrer\"target=_blank>MC-265541\u003C\u002Fa> player.dat_old won't be read even if player.dat doesn't exist\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265585 rel=\"noopener noreferrer\"target=_blank>MC-265585\u003C\u002Fa> Waterlogged barriers do not diffuse sky light\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265661 rel=\"noopener noreferrer\"target=_blank>MC-265661\u003C\u002Fa> Dirt background appears to overlap back button on experimental feature requirements datapack screen for some window sizes\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265669 rel=\"noopener noreferrer\"target=_blank>MC-265669\u003C\u002Fa> Hotbar text renders above subtitle background but under subtitle text\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265698 rel=\"noopener noreferrer\"target=_blank>MC-265698\u003C\u002Fa> Skeleton Horse's head covers player's screen when jumping\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265709 rel=\"noopener noreferrer\"target=_blank>MC-265709\u003C\u002Fa> Stonecutter outputs are broken past the 32nd row in the GUI (server only)\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265741 rel=\"noopener noreferrer\"target=_blank>MC-265741\u003C\u002Fa> Waterlogged barriers don't show up on maps\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265749 rel=\"noopener noreferrer\"target=_blank>MC-265749\u003C\u002Fa> Tooltips flash when the values of buttons or fields are changed\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-265835 rel=\"noopener noreferrer\"target=_blank>MC-265835\u003C\u002Fa> The freezing effect is rendered totally opaque when using a spyglass\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266032 rel=\"noopener noreferrer\"target=_blank>MC-266032\u003C\u002Fa> Attempting to copy a \"Copy of a copy\" book in a Crafter behaves incorrectly\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266055 rel=\"noopener noreferrer\"target=_blank>MC-266055\u003C\u002Fa> Opening or closing a copper door or trapdoor while holding an axe \u002F honeycomb grants wax-related advancement\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266135 rel=\"noopener noreferrer\"target=_blank>MC-266135\u003C\u002Fa> Cached macro commands ignore permission level, allowing limited permission escalation\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266136 rel=\"noopener noreferrer\"target=_blank>MC-266136\u003C\u002Fa> Macro commands ignore function-permisson-level server setting, including when lower than default\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266144 rel=\"noopener noreferrer\"target=_blank>MC-266144\u003C\u002Fa> Copper Doors are not part of the #doors item tag\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266145 rel=\"noopener noreferrer\"target=_blank>MC-266145\u003C\u002Fa> Copper Trapdoors are not part of the #trapdoors item tag\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266308 rel=\"noopener noreferrer\"target=_blank>MC-266308\u003C\u002Fa> Copper Bulbs have unused \"turn_off\" sound\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266334 rel=\"noopener noreferrer\"target=_blank>MC-266334\u003C\u002Fa> Shulker bullets destroy armor stands\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266389 rel=\"noopener noreferrer\"target=_blank>MC-266389\u003C\u002Fa> Glow berry particles are barely visible when bonemealed\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266430 rel=\"noopener noreferrer\"target=_blank>MC-266430\u003C\u002Fa> Breeze on top of a non-full block produces particles of the block below it\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266432 rel=\"noopener noreferrer\"target=_blank>MC-266432\u003C\u002Fa> Exposed, weathered and oxidised copper bulbs are unwaxed in trial chambers\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266449 rel=\"noopener noreferrer\"target=_blank>MC-266449\u003C\u002Fa> Breeze doesn't attack or retaliate against mob on sight\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266467 rel=\"noopener noreferrer\"target=_blank>MC-266467\u003C\u002Fa> Wind charges stutter when flying through the air\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266469 rel=\"noopener noreferrer\"target=_blank>MC-266469\u003C\u002Fa> When attacked, breezes sometimes stop pathfinding, jumping, or firing wind charges\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266532 rel=\"noopener noreferrer\"target=_blank>MC-266532\u003C\u002Fa> Breezes can be hit by some projectiles\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266533 rel=\"noopener noreferrer\"target=_blank>MC-266533\u003C\u002Fa> Breeze's AI has serious flaws in open terrain\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266557 rel=\"noopener noreferrer\"target=_blank>MC-266557\u003C\u002Fa> The breeze sometimes moves around while attacking, interrupting its attack animation\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266570 rel=\"noopener noreferrer\"target=_blank>MC-266570\u003C\u002Fa> Wind charges can't go through non solid blocks\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266577 rel=\"noopener noreferrer\"target=_blank>MC-266577\u003C\u002Fa> Some trial spawners in trial chambers spawn mobs without persistence\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266589 rel=\"noopener noreferrer\"target=_blank>MC-266589\u003C\u002Fa> Armor durability is changed when swapping on creative\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266628 rel=\"noopener noreferrer\"target=_blank>MC-266628\u003C\u002Fa> High polling rate causing stuttering\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266680 rel=\"noopener noreferrer\"target=_blank>MC-266680\u003C\u002Fa> The glowing outline isn't applied to the eyes or eyebrows of breezes\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266685 rel=\"noopener noreferrer\"target=_blank>MC-266685\u003C\u002Fa> The entity shadows of breezes are too large in relation to the size of their models\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266688 rel=\"noopener noreferrer\"target=_blank>MC-266688\u003C\u002Fa> Breeze model's glowing eyes are not resource pack-friendly\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266707 rel=\"noopener noreferrer\"target=_blank>MC-266707\u003C\u002Fa> Trial spawners ignore custom_spawn_rules\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266738 rel=\"noopener noreferrer\"target=_blank>MC-266738\u003C\u002Fa> Subtitles string \"subtitles.block.trial_spawner.spawn_mob\" is misleading and inconsistent\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266879 rel=\"noopener noreferrer\"target=_blank>MC-266879\u003C\u002Fa> Clouds, entity hitboxes, block outlines, specially rendered blocks, and enchantment glints, render through the insides of breezes' eyes and eyebrows\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266909 rel=\"noopener noreferrer\"target=_blank>MC-266909\u003C\u002Fa> Breezes don't have smooth transitions to their idle states when they stop moving\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266960 rel=\"noopener noreferrer\"target=_blank>MC-266960\u003C\u002Fa> Bossbar text renders in front of player list background and player icons\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266990 rel=\"noopener noreferrer\"target=_blank>MC-266990\u003C\u002Fa> Maps with the same 'map' tag value, but different 'display' tag data can cause markers to disappear\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266997 rel=\"noopener noreferrer\"target=_blank>MC-266997\u003C\u002Fa> Sky light doesn't update when breaking a shulker box while its (closing) animation is playing\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-266999 rel=\"noopener noreferrer\"target=_blank>MC-266999\u003C\u002Fa> Crafter's tooltip buttons can still be visible to players on spectator mode\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267044 rel=\"noopener noreferrer\"target=_blank>MC-267044\u003C\u002Fa> Tick status strings contain inconsistent word usage\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267045 rel=\"noopener noreferrer\"target=_blank>MC-267045\u003C\u002Fa> Some tick strings are missing articles and are unclear\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267086 rel=\"noopener noreferrer\"target=_blank>MC-267086\u003C\u002Fa> Compass does not indicate spawn point correctly when game is frozen with \u002Ftick\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267103 rel=\"noopener noreferrer\"target=_blank>MC-267103\u003C\u002Fa> Client crashes when receiving inconsistent network registries\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267104 rel=\"noopener noreferrer\"target=_blank>MC-267104\u003C\u002Fa> The bottom face textures of breezes' rods are incorrect and don't match with surrounding colors\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267133 rel=\"noopener noreferrer\"target=_blank>MC-267133\u003C\u002Fa> Breezes can't attack or move when there is no land around them and they are on the same height block as the player\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267149 rel=\"noopener noreferrer\"target=_blank>MC-267149\u003C\u002Fa> Crafter top face has an inverted UV texture map\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267193 rel=\"noopener noreferrer\"target=_blank>MC-267193\u003C\u002Fa> A function with \u002Freturn fail run in chat doesn't indicate failure\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267194 rel=\"noopener noreferrer\"target=_blank>MC-267194\u003C\u002Fa> \u002Freturn run function in combination with a fork and a function that doesn't return has inconsistent behavior\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267273 rel=\"noopener noreferrer\"target=_blank>MC-267273\u003C\u002Fa> Second beacon power for level 4 beacon flickers when player hovers the mouse pointer over it\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267352 rel=\"noopener noreferrer\"target=_blank>MC-267352\u003C\u002Fa> Singleplayer worlds don't load the player.dat when the \"Player\" tag is absent from level.dat\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267366 rel=\"noopener noreferrer\"target=_blank>MC-267366\u003C\u002Fa> You cannot use Spider Eyes on Baby Armadillos to age them up\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267367 rel=\"noopener noreferrer\"target=_blank>MC-267367\u003C\u002Fa> Wolf armor flashes red when the wolf takes damage\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267371 rel=\"noopener noreferrer\"target=_blank>MC-267371\u003C\u002Fa> Shulkers hitbox doesn't scale with generic.scale\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267377 rel=\"noopener noreferrer\"target=_blank>MC-267377\u003C\u002Fa> Applying bone meal to mangrove leaves no longer produces any particles\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267378 rel=\"noopener noreferrer\"target=_blank>MC-267378\u003C\u002Fa> Armor stand interaction points do not change with scale\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267379 rel=\"noopener noreferrer\"target=_blank>MC-267379\u003C\u002Fa> Applying bone meal to rooted dirt no longer produces any particles\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267380 rel=\"noopener noreferrer\"target=_blank>MC-267380\u003C\u002Fa> Cannot open inventories beyond default block reach\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267381 rel=\"noopener noreferrer\"target=_blank>MC-267381\u003C\u002Fa> Moving while sneaking is impossible with high generic.step_height attribute\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267433 rel=\"noopener noreferrer\"target=_blank>MC-267433\u003C\u002Fa> Shift double-clicking while holding the same item on your cursor doesn't transfer items\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267451 rel=\"noopener noreferrer\"target=_blank>MC-267451\u003C\u002Fa> Items named with an anvil on 1.20.4 don't stack with items named prior\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267456 rel=\"noopener noreferrer\"target=_blank>MC-267456\u003C\u002Fa> Changes to item_used_on_block advancement criteria breaks previous functionality\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267465 rel=\"noopener noreferrer\"target=_blank>MC-267465\u003C\u002Fa> Realms world upload error: \"Cannot invoke \"ctt.c()\" because \"this.b\" is null\"\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267500 rel=\"noopener noreferrer\"target=_blank>MC-267500\u003C\u002Fa> Attribute modifier on an item with the first and\u002For last 2 integers of the UUID being 0 are non-functional\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267732 rel=\"noopener noreferrer\"target=_blank>MC-267732\u003C\u002Fa> \u002Fplace jigsaw still caps max depth at 7\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267742 rel=\"noopener noreferrer\"target=_blank>MC-267742\u003C\u002Fa> Opening a written book makes it unstackable with identical unopened books\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267747 rel=\"noopener noreferrer\"target=_blank>MC-267747\u003C\u002Fa> Click and hover events don't work when viewing chat while F1 is enabled\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267809 rel=\"noopener noreferrer\"target=_blank>MC-267809\u003C\u002Fa> The word \"armor\" within the Wolf Armor subtitle strings is improperly capitalized\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267866 rel=\"noopener noreferrer\"target=_blank>MC-267866\u003C\u002Fa> Panda slimeball drop is hardcoded\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267975 rel=\"noopener noreferrer\"target=_blank>MC-267975\u003C\u002Fa> The realms player list is rendered larger than its visual size\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-267976 rel=\"noopener noreferrer\"target=_blank>MC-267976\u003C\u002Fa> The scroll bar in the realms player list can no longer be dragged using the mouse cursor\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268000 rel=\"noopener noreferrer\"target=_blank>MC-268000\u003C\u002Fa> The client crashes when using \u002Fgive to give players a skull\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268011 rel=\"noopener noreferrer\"target=_blank>MC-268011\u003C\u002Fa> Hoppers leak the last world they sucked item on\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268022 rel=\"noopener noreferrer\"target=_blank>MC-268022\u003C\u002Fa> Elements within the list in the \"Experimental feature requirements\" menu cannot be selected via the mouse cursor\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268110 rel=\"noopener noreferrer\"target=_blank>MC-268110\u003C\u002Fa> Deleting world results in a file directory error\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268236 rel=\"noopener noreferrer\"target=_blank>MC-268236\u003C\u002Fa> Search field in the social interactions menu not focused by default\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268353 rel=\"noopener noreferrer\"target=_blank>MC-268353\u003C\u002Fa> Tick Freeze randomizes next AI tick type\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268597 rel=\"noopener noreferrer\"target=_blank>MC-268597\u003C\u002Fa> Hitting a breeze with a player reflected\u002Fdispensed wind charge causes it to become trapped within the breeze until it moves\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-268624 rel=\"noopener noreferrer\"target=_blank>MC-268624\u003C\u002Fa> \"Saving world\" message is rendered behind pause menu background, instead of on top\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-269083 rel=\"noopener noreferrer\"target=_blank>MC-269083\u003C\u002Fa> Effect background texture in inventory renders translucent pixels as opaque\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-269085 rel=\"noopener noreferrer\"target=_blank>MC-269085\u003C\u002Fa> Experience bar and jump bar render translucent pixels as opaque\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-269279 rel=\"noopener noreferrer\"target=_blank>MC-269279\u003C\u002Fa> The \"Normal user\" button within the realms player menu is improperly capitalized\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-269472 rel=\"noopener noreferrer\"target=_blank>MC-269472\u003C\u002Fa> Crash when table_bonus loot condition has empty chances list\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-269496 rel=\"noopener noreferrer\"target=_blank>MC-269496\u003C\u002Fa> You don't get any damage if you fight against the breeze in a minecart or in a boat\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-269755 rel=\"noopener noreferrer\"target=_blank>MC-269755\u003C\u002Fa> Scroller in Report Player screen renders translucent pixels as opaque, unlike elsewhere\u003Cli>\u003Ca href=https:\u002F\u002Fbugs.mojang.com\u002Fbrowse\u002FMC-269763 rel=\"noopener noreferrer\"target=_blank>MC-269763\u003C\u002Fa> Scroller in Realms screen renders translucent pixels as opaque, unlike elsewhere\u003C\u002Ful>",{"entries":17,"fetchedAt":3755},[18,30,40,50,60,70,80,90,100,110,120,130,140,150,160,170,180,190,200,210,220,230,240,250,260,270,280,290,300,310,320,330,340,350,360,370,380,390,400,410,420,430,440,450,460,470,480,490,500,510,520,530,540,550,560,570,580,590,600,610,620,630,640,650,660,670,680,690,700,710,720,730,740,750,760,770,780,790,800,810,820,830,840,850,860,870,880,890,900,910,920,930,940,950,960,970,980,990,1000,1010,1020,1030,1040,1050,1060,1070,1080,1090,1100,1110,1120,1130,1140,1150,1160,1170,1180,1190,1200,1210,1220,1230,1240,1250,1260,1270,1280,1290,1300,1310,1320,1330,1340,1350,1360,1370,1380,1390,1400,1410,1420,1430,1440,1450,1460,1470,1480,1482,1492,1502,1512,1522,1532,1542,1552,1562,1572,1582,1592,1602,1612,1622,1632,1642,1652,1662,1671,1680,1689,1698,1707,1717,1727,1737,1746,1755,1765,1773,1783,1792,1801,1810,1819,1828,1837,1846,1856,1865,1874,1884,1894,1903,1912,1921,1930,1939,1948,1957,1967,1977,1986,1995,2004,2013,2022,2031,2040,2050,2060,2069,2078,2087,2096,2105,2114,2123,2132,2142,2151,2160,2169,2178,2187,2196,2205,2214,2223,2232,2241,2250,2259,2268,2277,2286,2295,2304,2313,2322,2331,2340,2350,2356,2365,2374,2383,2392,2401,2410,2419,2428,2437,2446,2455,2464,2473,2482,2491,2500,2509,2518,2528,2537,2546,2555,2565,2572,2581,2590,2599,2608,2617,2626,2636,2645,2654,2663,2672,2681,2690,2699,2708,2717,2726,2735,2744,2753,2762,2771,2781,2790,2800,2809,2818,2827,2836,2845,2854,2863,2872,2881,2890,2899,2908,2917,2926,2935,2944,2953,2962,2971,2980,2988,2997,3006,3015,3024,3033,3042,3051,3060,3069,3079,3088,3097,3106,3115,3124,3133,3142,3151,3160,3169,3178,3187,3196,3205,3214,3223,3232,3241,3250,3259,3268,3277,3287,3296,3306,3315,3324,3333,3342,3351,3360,3369,3378,3387,3396,3405,3414,3423,3433,3443,3453,3462,3471,3480,3489,3498,3507,3516,3526,3535,3544,3553,3562,3571,3580,3589,3598,3607,3617,3624,3633,3642,3651,3661,3670,3679,3688,3697,3707,3715,3725,3735,3745],{"title":19,"version":20,"type":21,"image":22,"contentPath":25,"id":26,"date":27,"shortText":28,"needsTranslation":29},"Minecraft 26.2 Release Candidate 2","26.2-rc-2","snapshot",{"title":23,"url":24},"26.2-rc2 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2rc2540x540.jpg","javaPatchNotes\u002F5eb343b164ba2cd99f8cfa76b6774e6498053cccf4858613f0c52a02891e7153.json","5eb343b164ba2cd99f8cfa76b6774e6498053cccf4858613f0c52a02891e7153","2026-06-12T12:22:59.005Z","A second release candidate has arrived! In this one we are fixing a couple of critical issues found in the previous release candidate.Happy mining!Fixed bugs in 26.2 Release Candidate 2MC-308731 - With a specific setup, a survival player can become softloc",false,{"title":31,"version":32,"type":21,"image":33,"contentPath":36,"id":37,"date":38,"shortText":39,"needsTranslation":29},"Minecraft 26.2 Release Candidate 1","26.2-rc-1",{"title":34,"url":35},"26.2-rc-1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2rc1540x540.jpg","javaPatchNotes\u002F93d22d92b9445682794bbad81f9b9f97b5ccf45998a3d98e7e16a12722589f63.json","93d22d92b9445682794bbad81f9b9f97b5ccf45998a3d98e7e16a12722589f63","2026-06-11T13:00:25.588Z","Today we are shipping the first release candidate for 26.2 and the Chaos Cubed game drop! If no critical issues are found, this will be the version that we ship for the eventual full release.Happy mining!Fixed bugs in 26.2 Release Candidate 1MC-308716 Pres",{"title":41,"version":42,"type":21,"image":43,"contentPath":46,"id":47,"date":48,"shortText":49,"needsTranslation":29},"Minecraft 26.2 Pre-Release 6","26.2-pre-6",{"title":44,"url":45},"26.2-pre-6 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2pre6540x540.jpg","javaPatchNotes\u002Fe39e0b53ea0b8cc4d9540193d301d1ae991d177751ffc3c09912697adc1a01fa.json","e39e0b53ea0b8cc4d9540193d301d1ae991d177751ffc3c09912697adc1a01fa","2026-06-10T14:02:34.271Z","Today we're shipping the 26.2 Pre-Release 6. This version includes a fix that allows proper spectating after dying in a hardcore world.Happy mining!ChangesRespawning (as a spectator) in a hardcore world no longer turns off the spectators_generate_chunks ga",{"title":51,"version":52,"type":21,"image":53,"contentPath":56,"id":57,"date":58,"shortText":59,"needsTranslation":29},"Minecraft 26.2 Pre-Release 5","26.2-pre-5",{"title":54,"url":55},"26.2-pre-5 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2pre5540x540.jpg","javaPatchNotes\u002F462d1b67c4c4d2897b073939e4722225ccc7bc439149cea0d3d3596e132880d2.json","462d1b67c4c4d2897b073939e4722225ccc7bc439149cea0d3d3596e132880d2","2026-06-08T13:54:53.892Z","Today it is time for 26.2 Pre-Release 5, with a change to Hardcore mode settings along with other fixes! As announced at Minecraft Live, the drop is set to release on June 16!Happy (careful) hardcore mining!ChangesThe game setting for Graphics API now chan",{"title":61,"version":62,"type":21,"image":63,"contentPath":66,"id":67,"date":68,"shortText":69,"needsTranslation":29},"Minecraft 26.2 Pre-Release 4","26.2-pre-4",{"title":64,"url":65},"26.2-pre-4 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2pre4540x540.jpg","javaPatchNotes\u002F06886fed06979f840a536f5632cab715383e37ca2c272b702a4544fa6181e6c4.json","06886fed06979f840a536f5632cab715383e37ca2c272b702a4544fa6181e6c4","2026-06-04T13:13:53.914Z","Today we are releasing 26.2 Pre-Release 4, with a couple of fixes and tweaks to the Chaos Cubed drop. As announced at Minecraft Live, the drop is set to release on June 16!Happy crafting!ChangesWhen the game is overwhelmed with particles, instead of removi",{"title":71,"version":72,"type":21,"image":73,"contentPath":76,"id":77,"date":78,"shortText":79,"needsTranslation":29},"Minecraft 26.2 Pre-Release 3","26.2-pre-3",{"title":74,"url":75},"26.2-pre-3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2pre3540x540.jpg","javaPatchNotes\u002F42d12d658c9091ccc141d87deaac7c125e2485d75e09239d74ecbf0f31ca1d46.json","42d12d658c9091ccc141d87deaac7c125e2485d75e09239d74ecbf0f31ca1d46","2026-06-02T14:02:42.579Z","Today we are shipping the third pre-release for 26.2, with a few changes and fixes!With today's pre-release we're reverting a fix that patched an exploit, known as \"Attribute Swapping\", for unrelated reasons. Please note that this does not mean \"Attribute ",{"title":81,"version":82,"type":21,"image":83,"contentPath":86,"id":87,"date":88,"shortText":89,"needsTranslation":29},"Minecraft 26.2 Pre-Release 2","26.2-pre-2",{"title":84,"url":85},"26.2-pre-2 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2pre2540x540.jpg","javaPatchNotes\u002F012123174b0222c913a0da9e99ebc904d3fb8bd181bc4b9b51182e0aab2a77fc.json","012123174b0222c913a0da9e99ebc904d3fb8bd181bc4b9b51182e0aab2a77fc","2026-05-28T14:15:09.559Z","Happy Thursday! Today we are bringing you Pre-Release 2, with a few bug fixes and improvements.Happy Mining!Technical ChangesThe Data Pack version is now 107.0Fixed bugs in 26.2 Pre-Release 2MC-305475 Tripwire above the player's head gets triggered twice w",{"title":91,"version":92,"type":21,"image":93,"contentPath":96,"id":97,"date":98,"shortText":99,"needsTranslation":29},"Minecraft 26.2 Pre-Release 1","26.2-pre-1",{"title":94,"url":95},"26.2-pre-1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2pre1540x540.jpg","javaPatchNotes\u002F260e07961f3ad8a4a059832eebfd9efd46b422f6966d0432dfb840299a44836c.json","260e07961f3ad8a4a059832eebfd9efd46b422f6966d0432dfb840299a44836c","2026-05-26T15:03:03.041Z","Today we're rolling out the first pre-release for 26.2! From this point on, you should mostly see bug fixes as we prepare for release. Pre-releases also break away from the usual Tuesday snapshot rhythm, so keep an eye out for the next one!With this pre-re",{"title":101,"version":102,"type":21,"image":103,"contentPath":106,"id":107,"date":108,"shortText":109,"needsTranslation":29},"Minecraft 26.2 Snapshot 8","26.2-snapshot-8",{"title":104,"url":105},"26.2-snapshot-8 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2snapshot8540x540.jpg","javaPatchNotes\u002Ffbc03cfe8d4a76ac7e681e88f741cba78e3e3480676d0c054530de8ee4ef270c.json","fbc03cfe8d4a76ac7e681e88f741cba78e3e3480676d0c054530de8ee4ef270c","2026-05-19T15:39:47.574Z","Today we're shipping 26.2 Snapshot 8! OpenGL is now the default, while Vulkan moves into experimental territory. You'll also find updates to the sulfur cave and sulfur cube, along with beds that are now a bit bouncier than before!Happy bouncing!New Feature",{"title":111,"version":112,"type":21,"image":113,"contentPath":116,"id":117,"date":118,"shortText":119,"needsTranslation":29},"Minecraft 26.2 Snapshot 7","26.2-snapshot-7",{"title":114,"url":115},"26.2-snapshot-7 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2snapshot7540x540.jpg","javaPatchNotes\u002Fc6d37552c502d6e6901ccdc02b03cbc7f7cec1c1a3ff8591ee9d5760f96933f3.json","c6d37552c502d6e6901ccdc02b03cbc7f7cec1c1a3ff8591ee9d5760f96933f3","2026-05-12T15:03:20.208Z","In today's snapshot we're introducing the new Friends List for Java Edition, making it easier than ever to stay connected and jump into play together. Curious how it works? You can read more about Friends List here.But that's not all! We might be feature c",{"title":121,"version":122,"type":21,"image":123,"contentPath":126,"id":127,"date":128,"shortText":129,"needsTranslation":29},"Minecraft 26.2 Snapshot 6","26.2-snapshot-6",{"title":124,"url":125},"26.2-snapshot-6 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2snapshot6540x540.jpg","javaPatchNotes\u002F487a443fbe24ae2457cc6f5d27177581b30e85ca3a1dcbce465bc6e0979eb6f2.json","487a443fbe24ae2457cc6f5d27177581b30e85ca3a1dcbce465bc6e0979eb6f2","2026-05-05T14:00:11.491Z","Test the final features from Chaos Cubed in 26.2 snapshot 6! Feed magma to sulfur cubes and watch them heat up – but don't touch them unless it's for science! A new potential effect makes sulfur cubes slow, heavy and bouncy, but what block causes it? It's ",{"title":131,"version":132,"type":21,"image":133,"contentPath":136,"id":137,"date":138,"shortText":139,"needsTranslation":29},"Minecraft 26.2 Snapshot 5","26.2-snapshot-5",{"title":134,"url":135},"26.2-snapshot-5 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2snapshot5540x540.jpg","javaPatchNotes\u002Fc05bffeb827e0ed9e3526c95406e0164e55158c6d24253dfdffc08385f55cdc6.json","c05bffeb827e0ed9e3526c95406e0164e55158c6d24253dfdffc08385f55cdc6","2026-04-28T14:01:51.811Z","Boom!! 26.2 Snapshot 5 just exploded into the scene! This snapshot introduces erupting Geysers and a new explosive archetype for the Sulfur Cube!Happy mining!New FeaturesNew Sulfur Cube archetype: ExplosivePotent Sulfur can now form GeysersSulfur Cube mobW",{"title":141,"version":142,"type":21,"image":143,"contentPath":146,"id":147,"date":148,"shortText":149,"needsTranslation":29},"Minecraft 26.2 Snapshot 4","26.2-snapshot-4",{"title":144,"url":145},"26.2-snapshot-4-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2snapshot4540x540.jpg","javaPatchNotes\u002Ffb4323313bd774de401bf38e2f0ad3ef4ac728779c117594eac55ecae49aff51.json","fb4323313bd774de401bf38e2f0ad3ef4ac728779c117594eac55ecae49aff51","2026-04-21T14:01:03.074Z","Today we thought we'd bring you a fourth snapshot for 26.2! With this release we have added in language support for two new languages and made some changes to the sulfur cube and the sulfur cave biome. Also in this release, our peaceful players can now spa",{"title":151,"version":152,"type":21,"image":153,"contentPath":156,"id":157,"date":158,"shortText":159,"needsTranslation":29},"Minecraft 26.2 Snapshot 3","26.2-snapshot-3",{"title":154,"url":155},"26.2-snapshot-3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2snapshot3540x540.jpg","javaPatchNotes\u002F4194819cf463afba4027dbccdd1a78ba141afca2158337b3a6120254f00af774.json","4194819cf463afba4027dbccdd1a78ba141afca2158337b3a6120254f00af774","2026-04-14T13:58:55.625Z","We are back again with a third snapshot for 26.2, today we are bringing you sulfur spikes to test out! These sharp blocks grow in sulfur caves, adding a colorful, pointy touch to your builds! But watch out - falling sulfur spikes sure pack a puncture!Happy",{"title":161,"version":162,"type":6,"image":163,"contentPath":166,"id":167,"date":168,"shortText":169,"needsTranslation":29},"Minecraft: Java Edition 26.1.2","26.1.2",{"title":164,"url":165},"26.1.2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1.2540x540.jpg","javaPatchNotes\u002Fad0d70dfa9acf05ab9143940fbd3406cf99a1cbc17380d1ee6da07b5e8cad756.json","ad0d70dfa9acf05ab9143940fbd3406cf99a1cbc17380d1ee6da07b5e8cad756","2026-04-09T11:34:39.008Z","Happy Thursday from the shipping room! We're releasing 26.1.2, a hotfix that addresses a couple of critical issues found in the release.",{"title":171,"version":172,"type":21,"image":173,"contentPath":176,"id":177,"date":178,"shortText":179,"needsTranslation":29},"Minecraft 26.1.2 Release Candidate 1","26.1.2-rc-1",{"title":174,"url":175},"26.1.2-rc-1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1.2rc1540x540.jpg","javaPatchNotes\u002F14d9b42a11db4de0480fa800f2d9001fe40508e440762bda8bb3e2ca5e264119.json","14d9b42a11db4de0480fa800f2d9001fe40508e440762bda8bb3e2ca5e264119","2026-04-08T14:02:07.832Z","Today we are shipping the first release candidate for 26.1.2, fixing a couple of critical issues found in the release. If no further issues are encountered, 26.1.2 will be released tomorrow with no additional changes.Happy mining!",{"title":181,"version":182,"type":21,"image":183,"contentPath":186,"id":187,"date":188,"shortText":189,"needsTranslation":29},"Minecraft 26.2 Snapshot 1","26.2-snapshot-1",{"title":184,"url":185},"26.2-snapshot-1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.2snapshot1540x540.jpg","javaPatchNotes\u002F094c306f42dfe4595eb829bddfb2dcc43f8c09b043ecebf57fd606047c72bffe.json","094c306f42dfe4595eb829bddfb2dcc43f8c09b043ecebf57fd606047c72bffe","2026-04-07T14:00:27.212Z","We are back in the shipping room once more with a jam-packed snapshot Tuesday!Test the first features from our next drop, Chaos Cubed! Scour the Overworld for sulfur springs and then dig down to discover what lies below. Meet the sulfur cube – a curious ne",{"title":191,"version":192,"type":6,"image":193,"contentPath":196,"id":197,"date":198,"shortText":199,"needsTranslation":29},"Minecraft: Java Edition 26.1.1","26.1.1",{"title":194,"url":195},"26-1-1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2611540x540.jpg","javaPatchNotes\u002F964770558c548d803d3bf2a8ab280c1d268fbc6dacda4a6c157cb6ea67ef45dd.json","964770558c548d803d3bf2a8ab280c1d268fbc6dacda4a6c157cb6ea67ef45dd","2026-04-01T11:00:50.376Z","It's a sunny Wednesday in the shipping room and we're starting the day off with releasing 26.1.1, a hotfix release that addresses an important issue reported in the 26.1 release.Happy mining!Fixed bugs in 26.1.1MC-307140 Chat messages can no longer be repo",{"title":201,"version":202,"type":21,"image":203,"contentPath":206,"id":207,"date":208,"shortText":209,"needsTranslation":29},"Minecraft 26.1.1 Release Candidate 1","26.1.1-rc-1",{"title":204,"url":205},"26.1.1-rc-1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1.1rc1540x540.jpg","javaPatchNotes\u002F62df3ad41851914db80fb402fee325be8593c2dda601384b97de74e3ec671642.json","62df3ad41851914db80fb402fee325be8593c2dda601384b97de74e3ec671642","2026-03-31T11:24:57.537Z","We are releasing 26.1.1 Release Candidate 1, addressing an issue with player reporting that we missed in the previous version. If no further issues are encountered, we will release 26.1.1 tomorrow with no additional changes.Happy mining!Fixed bugs in 26.1.",{"title":211,"version":212,"type":6,"image":213,"contentPath":216,"id":217,"date":218,"shortText":219,"needsTranslation":29},"Minecraft: Java Edition 26.1","26.1",{"title":214,"url":215},"26.1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1540x540.jpg","javaPatchNotes\u002F4ace2852c44a19e2849d481ba3d816ca5f0b4c97f13aa91641e41398d2ba03bf.json","4ace2852c44a19e2849d481ba3d816ca5f0b4c97f13aa91641e41398d2ba03bf","2026-03-24T16:18:11.002Z","Ready or not, here comes the Tiny Takeover drop! New versions of baby mobs have stormed Minecraft, causing cuteness overload across biomes and builds. Listen out for heart-melting sounds, craft name tags for your pets, and keep babies forever young with th",{"title":221,"version":222,"type":21,"image":223,"contentPath":226,"id":227,"date":228,"shortText":229,"needsTranslation":29},"Minecraft 26.1 Release Candidate 3","26.1-rc-3",{"title":224,"url":225},"26.1-rc3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1rc3540x540.jpg","javaPatchNotes\u002Fe1f89aac85a033f8f419fc275e9e73bbc6289c0303d75f43b01920c54e59b091.json","e1f89aac85a033f8f419fc275e9e73bbc6289c0303d75f43b01920c54e59b091","2026-03-23T13:52:43.374Z","Today we are shipping Release Candidate 3 for 26.1, addressing a bug in the Ender Dragon fight and fixing a crash.Happy mining!Fixed bugs in 26.1 Release Candidate 3MC-306989 The ender dragon initiates its death animation as soon as it dies, no matter how ",{"title":231,"version":232,"type":21,"image":233,"contentPath":236,"id":237,"date":238,"shortText":239,"needsTranslation":29},"26.1 Release Candidate 2","26.1-rc-2",{"title":234,"url":235},"26.1-rc-2 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1rc2540x540.jpg","javaPatchNotes\u002Fea2c90364f01a66bd5c025dc605bebe910c68f5f8a97be863b339c82df8fab9e.json","ea2c90364f01a66bd5c025dc605bebe910c68f5f8a97be863b339c82df8fab9e","2026-03-20T13:59:02.576Z","Friday Surprise! Today we are shipping the second release candidate for 26.1 and the Tiny Takeover game drop to address an important internationalization issue. If no other critical issues are found, this will be the version that we ship for the eventual f",{"title":241,"version":242,"type":21,"image":243,"contentPath":246,"id":247,"date":248,"shortText":249,"needsTranslation":29},"Minecraft 26.1 Release Candidate 1","26.1-rc-1",{"title":244,"url":245},"26.1-rc1-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1rc1540x540.jpg","javaPatchNotes\u002Ff522854c1a5277848e7dcfe0acf7a2db748e16c3f04d56486a20b218a166f78a.json","f522854c1a5277848e7dcfe0acf7a2db748e16c3f04d56486a20b218a166f78a","2026-03-19T16:09:50.949Z","Today we are shipping the first release candidate for 26.1 and the Tiny Takeover game drop! If no critical issues are found, this will be the version that we ship for the eventual full release.Happy mining!",{"title":251,"version":252,"type":21,"image":253,"contentPath":256,"id":257,"date":258,"shortText":259,"needsTranslation":29},"Minecraft 26.1 Pre-Release 3","26.1-pre-3",{"title":254,"url":255},"26.1-pre3-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1pre3540x540.jpg","javaPatchNotes\u002Fcb3018eac97b5847df9105a606ea5a82b9939dbf6df0bf302738102724aa62d1.json","cb3018eac97b5847df9105a606ea5a82b9939dbf6df0bf302738102724aa62d1","2026-03-17T15:01:10.140Z","Today we are shipping the third pre-release with minor tech changes and bug fixes.Happy mining!Technical ChangesThe Data Pack version is now 101.1Data Pack Version 101.1World GenerationPlacement Modifierscount Placement ModifierThe count field is now limit",{"title":261,"version":262,"type":21,"image":263,"contentPath":266,"id":267,"date":268,"shortText":269,"needsTranslation":29},"Minecraft 26.1 Pre-Release 2","26.1-pre-2",{"title":264,"url":265},"26.1-pre-2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1pre2540x540.jpg","javaPatchNotes\u002F7e0a0023d856142abdb2e777e340ea2cee4f93781553ba375dab9978989ec92a.json","7e0a0023d856142abdb2e777e340ea2cee4f93781553ba375dab9978989ec92a","2026-03-13T15:02:05.880Z","Today we're shipping another pre-release for 26.1 that includes tech changes and fixes to features included in the Tiny Takeover game drop.Happy Friday mining!ChangesUpdated the dismount speed thresholds for Spears to match BedrockFixed issue with Baby Axo",{"title":271,"version":272,"type":21,"image":273,"contentPath":276,"id":277,"date":278,"shortText":279,"needsTranslation":29},"Minecraft 26.1 Pre-Release 1","26.1-pre-1",{"title":274,"url":275},"26.1-pre1-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1pre1540x540.jpg","javaPatchNotes\u002F13d223d3f8f9aa6aa6c8a0fb939cfc4545fba6d8c8f9d3233d578d5baa2bd728.json","13d223d3f8f9aa6aa6c8a0fb939cfc4545fba6d8c8f9d3233d578d5baa2bd728","2026-03-10T15:01:23.802Z","Today we are shipping the first pre-release for Java version 26.1, the Tiny Takeover game drop! From now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Tuesdays, so ke",{"title":281,"version":282,"type":21,"image":283,"contentPath":286,"id":287,"date":288,"shortText":289,"needsTranslation":29},"Minecraft 26.1 Snapshot 11","26.1-snapshot-11",{"title":284,"url":285},"26.1-snapshot-11 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot11540x540.jpg","javaPatchNotes\u002F37d660f214764e7f474732b8113b492e3ff0183dabaae973ce5efd9db5126265.json","37d660f214764e7f474732b8113b492e3ff0183dabaae973ce5efd9db5126265","2026-03-03T14:56:20.119Z","Tuesday rolls around once more! We're back in the shipping room for another 26.1 snapshot and like a wise man once said, this one goes to 11. This week spells polish and finishing touches on our upcoming game drop features, technical changes, as well as bu",{"title":291,"version":292,"type":21,"image":293,"contentPath":296,"id":297,"date":298,"shortText":299,"needsTranslation":29},"Minecraft 26.1 Snapshot 10","26.1-snapshot-10",{"title":294,"url":295},"26.1-snapshot-10-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot10540x540.jpg","javaPatchNotes\u002Fac72798e16b6ff5a9bc51eed48173bbc14807d1e3eafd91e185889cd7b8659b5.json","ac72798e16b6ff5a9bc51eed48173bbc14807d1e3eafd91e185889cd7b8659b5","2026-02-24T15:59:58.813Z","Another Tuesday, another snapshot! This week's release brings you some helpful new particles designed to better tell if your golden dandelion is keeping your mobs young or if you're about to reintroduce the concept of aging into their blocky lives. We've a",{"title":301,"version":302,"type":21,"image":303,"contentPath":306,"id":307,"date":308,"shortText":309,"needsTranslation":29},"Minecraft 26.1 Snapshot 9","26.1-snapshot-9",{"title":304,"url":305},"26.1-snapshot-9_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot9540x540.jpg","javaPatchNotes\u002Fd5ef60886cf73d8c418aec364c44105fbc70dc5c99a4993516d24e47689eee05.json","d5ef60886cf73d8c418aec364c44105fbc70dc5c99a4993516d24e47689eee05","2026-02-18T11:25:59.620Z","A snapshot on a Wednesday, how very nostalgic! We're releasing 26.1 Snapshot 9 today to address two issues introduced in yesterday's snapshot - in particular, a crash that would occur when any entity traveled outside of the vertical boundaries of the world",{"title":311,"version":312,"type":21,"image":313,"contentPath":316,"id":317,"date":318,"shortText":319,"needsTranslation":29},"Minecraft 26.1 Snapshot 8","26.1-snapshot-8",{"title":314,"url":315},"26.1-snaphot-8_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snaphot8540x540.jpg","javaPatchNotes\u002F34f85f4f3d3d67bd59af722411b07eb610246be182f8f223f633372e1c426a22.json","34f85f4f3d3d67bd59af722411b07eb610246be182f8f223f633372e1c426a22","2026-02-17T15:56:05.198Z","Get ready to meet the last baby mobs waddling into testing! This week's snapshot brings you the final gameplay features of our upcoming drop. Happy mining!ChangesUpdated the visuals of more baby mobsDeepslate can now be directly crafted into their cobbled,",{"title":321,"version":322,"type":21,"image":323,"contentPath":326,"id":327,"date":328,"shortText":329,"needsTranslation":29},"Minecraft 26.1 Snapshot 7","26.1-snapshot-7",{"title":324,"url":325},"26.1-snapshot-7-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot7540x540.jpg","javaPatchNotes\u002Fe24cce7639a4f16e8131f3c10f0a09a008000f34aceafab4d0699136b2add94c.json","e24cce7639a4f16e8131f3c10f0a09a008000f34aceafab4d0699136b2add94c","2026-02-11T12:09:49.395Z","Sound the new trumpet note block instrument, it's Tuesday! With this week's release, our undead and hostile babies have a new scary strategy: looking even more adorable! The baby zombie, husk, zombie villager, piglin, zombified piglin, and drowned are stor",{"title":331,"version":332,"type":21,"image":333,"contentPath":336,"id":337,"date":338,"shortText":339,"needsTranslation":29},"Minecraft 26.1 Snapshot 6","26.1-snapshot-6",{"title":334,"url":335},"26.1-snapshot-6_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot6540x540.jpg","javaPatchNotes\u002Fb47afc410c29a1d710c000e6275612ef9942d92674d4cf51691a710ff0e1d0b9.json","b47afc410c29a1d710c000e6275612ef9942d92674d4cf51691a710ff0e1d0b9","2026-02-03T15:57:54.563Z","Beware! A pack of seven floofy and feral baby mobs have taken over the snapshot! These tiny foxes, polar bears, bees, llamas, armadillos, and goats might have snuggly new looks, but might not all be cuddle-friendly (or tamable!). From the icy tundra to the",{"title":341,"version":342,"type":21,"image":343,"contentPath":346,"id":347,"date":348,"shortText":349,"needsTranslation":29},"Minecraft 26.1 Snapshot 5","26.1-snapshot-5",{"title":344,"url":345},"26.1-snapshot-5 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot5540x540.jpg","javaPatchNotes\u002F557171372abe224bd243a8b037b5ddb616a8792e216527b4cd2282e8aa688632.json","557171372abe224bd243a8b037b5ddb616a8792e216527b4cd2282e8aa688632","2026-01-27T16:02:19.345Z","With today's snapshot release, we're bringing you another set of features from our next game drop! Dive into testing with new versions of aquatic baby mobs and discover eternal youth! Making big waves for looking adorably tiny are new baby versions of the ",{"title":351,"version":352,"type":21,"image":353,"contentPath":356,"id":357,"date":358,"shortText":359,"needsTranslation":29},"Minecraft 26.1 Snapshot 4","26.1-snapshot-4",{"title":354,"url":355},"540x540_2.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F540x5402.jpg","javaPatchNotes\u002F8a2b4a202da3ca66c8ced82452f07fe03da7e7c5e59036b3b829be547cf6a827.json","8a2b4a202da3ca66c8ced82452f07fe03da7e7c5e59036b3b829be547cf6a827","2026-01-20T15:58:53.976Z","Earlier today we pranced into the shipping room in order to bring you the fourth snapshot of 26.1, featuring an equestrian batch of game drop cuteness. With this week's release, baby mounts are getting an adorable makeover! Donkeys. Mules. Every single hor",{"title":361,"version":362,"type":21,"image":363,"contentPath":366,"id":367,"date":368,"shortText":369,"needsTranslation":29},"Minecraft 26.1 Snapshot 3","26.1-snapshot-3",{"title":364,"url":365},"26.1-snapshot-3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot3540x540.jpg","javaPatchNotes\u002Fe8a2d7a57e5aba05dfb990d5289ca7b9bdb9131f57c0ffd16288637e7704b530.json","e8a2d7a57e5aba05dfb990d5289ca7b9bdb9131f57c0ffd16288637e7704b530","2026-01-13T15:01:49.705Z","We're back in action with another Snapshot! In this week's release we're making it possible to access game rules from the in-game pause screen, through the new world options button. On the data pack side of things, we're introducing a new concept of world ",{"title":371,"version":372,"type":21,"image":373,"contentPath":376,"id":377,"date":378,"shortText":379,"needsTranslation":29},"Minecraft 26.1 Snapshot 2","26.1-snapshot-2",{"title":374,"url":375},"26.1-snapshot-2 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot2540x540.jpg","javaPatchNotes\u002F7c472a5947f339149d9aaa5845d2c93e91ea0d92d290c2d821b332d1c3d4cd93.json","7c472a5947f339149d9aaa5845d2c93e91ea0d92d290c2d821b332d1c3d4cd93","2026-01-07T15:05:21.226Z","We're back from vacation and the lights are back on in the shipping room! In this very first Snapshot of the new year, we're bringing you the first features from our cutest game drop yet! Befriend floofier wolf pups, kittens, piglets, calves, lambs, baby c",{"title":381,"version":382,"type":21,"image":383,"contentPath":386,"id":387,"date":388,"shortText":389,"needsTranslation":29},"Minecraft 26.1 Snapshot 1","26.1-snapshot-1",{"title":384,"url":385},"26.1-snapshot-1-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F26.1snapshot1540x540.jpg","javaPatchNotes\u002F4f3ca502d454db7375895e51fe14ac5494fd93ed74d387343d386d02dcccbd81.json","4f3ca502d454db7375895e51fe14ac5494fd93ed74d387343d386d02dcccbd81","2025-12-16T13:32:25.159Z","As the year draws to a close, we gather in the shipping room one more time to press the buttons that make snapshots happen! In this final release of 2025 we're (among other things) upgrading our runtime version of Java, giving villager trades the data-driv",{"title":391,"version":392,"type":6,"image":393,"contentPath":396,"id":397,"date":398,"shortText":399,"needsTranslation":29},"Minecraft: Java Edition 1.21.11","1.21.11",{"title":394,"url":395},"1.21.11-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11540x540.jpg","javaPatchNotes\u002F3c26594cfd60698ea120e64efd1ea9d6fdea35a96328b7236626f058d34de885.json","3c26594cfd60698ea120e64efd1ea9d6fdea35a96328b7236626f058d34de885","2025-12-09T15:59:14.484Z","Today Mounts of Mayhem charges into Minecraft, bringing a new weapon to wield, mounts to tame, foes to face, and strategies to master! Challengers await beneath scorching suns, night skies, and deep in the ocean’s depths – and each clash will demand a fres",{"title":401,"version":402,"type":21,"image":403,"contentPath":406,"id":407,"date":408,"shortText":409,"needsTranslation":29},"Minecraft 1.21.11 Release Candidate 3","1.21.11-rc3",{"title":404,"url":405},"1.21.11-rc3-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11rc3540x540.jpg","javaPatchNotes\u002Fbf1ffad063d6f0cfcc3d12cf403a4d639c3aaf277d01fcb9660ac8f79ab16692.json","bf1ffad063d6f0cfcc3d12cf403a4d639c3aaf277d01fcb9660ac8f79ab16692","2025-12-08T14:48:44.003Z","Today we are shipping Release Candidate 3 for 1.21.11, addressing three issues discovered after the recent update.Happy mining!Fixed bugs in 1.21.11 Release Candidate 3MC-304790 Transparent item models are rendered incorrectlyMC-304797 Zombie nautiluses ge",{"title":411,"version":412,"type":21,"image":413,"contentPath":416,"id":417,"date":418,"shortText":419,"needsTranslation":29},"Minecraft 1.21.11 Release Candidate 2","1.21.11-rc2",{"title":414,"url":415},"1.21.11-rc2_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11rc2540x540.jpg","javaPatchNotes\u002F1281c8799aba5df251ba6857119d8f698649785add454f9ce9716d613104fa45.json","1281c8799aba5df251ba6857119d8f698649785add454f9ce9716d613104fa45","2025-12-05T13:17:15.460Z","Today we are shipping Release Candidate 2, fixing a crash issue affecting some players.Happy mining!StabilityFixed a crash",{"title":421,"version":422,"type":21,"image":423,"contentPath":426,"id":427,"date":428,"shortText":429,"needsTranslation":29},"Minecraft 1.21.11 Release Candidate 1","1.21.11-rc1",{"title":424,"url":425},"1.21.11-rc1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11rc1540x540.jpg","javaPatchNotes\u002Fbb1db9d4d1828e799d765059feeff465aea6057de5719411e2cc1fbbfa929f55.json","bb1db9d4d1828e799d765059feeff465aea6057de5719411e2cc1fbbfa929f55","2025-12-04T16:51:57.892Z","As we are getting ready for the release of the Mounts of Mayhem drop on December 9th, today we are shipping the first Release Candidate. If there are no critical issues, this will be the version that we release on Tuesday.ChangesSpear WeaponIncreased the d",{"title":431,"version":432,"type":21,"image":433,"contentPath":436,"id":437,"date":438,"shortText":439,"needsTranslation":29},"Minecraft 1.21.11 Pre-Release 5","1.21.11-pre5",{"title":434,"url":435},"1.21.11-pre5_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11pre5540x540.jpg","javaPatchNotes\u002Fa4965bfa65aa024f3ae5c401fed4381929ec03e3b0b1f083304bd13422af56c5.json","a4965bfa65aa024f3ae5c401fed4381929ec03e3b0b1f083304bd13422af56c5","2025-12-03T14:56:46.478Z","The Mayhem is Mounting with our fifth Pre-Release for Minecraft 1.21.11, bringing you another round of fixes. Happy mining!Fixed bugs in 1.21.11 Pre-Release 5MC-304409 The enchantment glint is extremely bright on items with animated texturesMC-304593 Charg",{"title":441,"version":442,"type":21,"image":443,"contentPath":446,"id":447,"date":448,"shortText":449,"needsTranslation":29},"Minecraft 1.21.11 Pre-Release 4","1.21.11-pre4",{"title":444,"url":445},"1.21.11-pre4-540x540.png","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11pre4540x540.png","javaPatchNotes\u002F3fc742aa1d69e90e7e9b6c5ca15ea1796caff93d791e66f3750968cbdccf4077.json","3fc742aa1d69e90e7e9b6c5ca15ea1796caff93d791e66f3750968cbdccf4077","2025-12-01T16:02:49.394Z","We're starting the week with Pre-Release 4 for Mounts of Mayhem! With this one, Dispensers can now be part of the Mayhem with the new Mounts, along with other fixes!Happy Mining!ChangesThe attack range extension for players in Creative Mode is once again s",{"title":451,"version":452,"type":21,"image":453,"contentPath":456,"id":457,"date":458,"shortText":459,"needsTranslation":29},"Minecraft 1.21.11 Pre-Release 3","1.21.11-pre3",{"title":454,"url":455},"1.21.11-pre3-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11pre3540x540.jpg","javaPatchNotes\u002Fd262fc1f89f75bed9cb6a1c34ad5a51e5d835b246308366cea37ba109e3e5f8d.json","d262fc1f89f75bed9cb6a1c34ad5a51e5d835b246308366cea37ba109e3e5f8d","2025-11-25T16:00:43.856Z","We'll kick the week off with a third pre-release for the Mounts of Mayhem drop. This pre-release includes bug fixes and spear weapon tweaks.Happy mining!New FeaturesSpear WeaponWhile charging, the Spear hit animation and sound now play only after the previ",{"title":461,"version":462,"type":21,"image":463,"contentPath":466,"id":467,"date":468,"shortText":469,"needsTranslation":29},"Minecraft 1.21.11 Pre-Release 2","1.21.11-pre2",{"title":464,"url":465},"1.21.11-pre2 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11pre2540x540.jpg","javaPatchNotes\u002F8eddc8ec7fb6213228968819c713c86948cbb4765b083b24450f4ef34be03d9b.json","8eddc8ec7fb6213228968819c713c86948cbb4765b083b24450f4ef34be03d9b","2025-11-21T13:39:48.398Z","Today we're celebrating Friday with a second Pre-Release for 1.21.11! This one has some improvements when See-Through Leaves is turned off along with bug fixes.Happy mining!ChangesWhen the \"See-Through Leaves\" video setting is disabled, the gaps between le",{"title":471,"version":472,"type":21,"image":473,"contentPath":476,"id":477,"date":478,"shortText":479,"needsTranslation":29},"Minecraft 1.21.11 Pre-Release 1","1.21.11-pre1",{"title":474,"url":475},"1.21.11-pre1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.11pre1540x540.jpg","javaPatchNotes\u002F5c439ebca8586ab1fec8a3e03564f6ad53057a3998a36ed5d44f156f797ff4f6.json","5c439ebca8586ab1fec8a3e03564f6ad53057a3998a36ed5d44f156f797ff4f6","2025-11-19T10:27:42.996Z","Today we are shipping the first pre-release of 1.21.11, the Mounts of Mayhem drop. From now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Tuesdays, so keep an eye out",{"title":481,"version":482,"type":21,"image":483,"contentPath":486,"id":487,"date":488,"shortText":489,"needsTranslation":29},"Minecraft Snapshot 25w46a","25w46a",{"title":484,"url":485},"25w46a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w46a540x540.jpg","javaPatchNotes\u002F0aaabf4911b83188926bb1194614dd642a9c0c05a3b8b12e3ee66f9ea10edac7.json","0aaabf4911b83188926bb1194614dd642a9c0c05a3b8b12e3ee66f9ea10edac7","2025-11-11T14:59:58.522Z","Is it Tuesday already? Must be, because the lights are on in the snapshot shipping room!With today's release we're putting some additional polish on the upcoming features for our Mounts of Mayhem game drop, and changing the order of spawn eggs in the creat",{"title":491,"version":492,"type":21,"image":493,"contentPath":496,"id":497,"date":498,"shortText":499,"needsTranslation":14},"Minecraft Snapshot 25w45a","25w45a",{"title":494,"url":495},"25w45a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w45a540x540.jpg","javaPatchNotes\u002Fd228e039954dcd71448493ce4c0f0c04fb485219bb9b239954b26fc8d89f7eed.json","d228e039954dcd71448493ce4c0f0c04fb485219bb9b239954b26fc8d89f7eed","2025-11-04T15:02:02.125Z","Greetings from the Tuesday snapshot shipping room! Our final set of features for Mounts of Mayhem brings the game's strongest armor tier to your favorite mount – with Netherite horse armor! As well as making your steed more stylish, Netherite horse armor w",{"title":501,"version":502,"type":21,"image":503,"contentPath":506,"id":507,"date":508,"shortText":509,"needsTranslation":14},"Minecraft Snapshot 25w44a","25w44a",{"title":504,"url":505},"25w44a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w44a540x540.jpg","javaPatchNotes\u002F34c8cbca3e80a796f11d4a078640695a9f0b3fdde7dbb6e442283aef339111d8.json","34c8cbca3e80a796f11d4a078640695a9f0b3fdde7dbb6e442283aef339111d8","2025-10-28T15:02:37.199Z","With today's thrilling new Snapshot, we're bringing more mounts – and more mayhem! Meet the camel husk, an undead passive mob that thrives in the desert, and come face to face with its hostile riders! Ridden by a husk, the camel husk also spawns with a sec",{"title":511,"version":512,"type":21,"image":513,"contentPath":516,"id":517,"date":518,"shortText":519,"needsTranslation":14},"Minecraft Snapshot 25w43a","25w43a",{"title":514,"url":515},"25w43a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w43a540x540.jpg","javaPatchNotes\u002Fad0636d03b03630b69655c2531d7b4e01e59b1764570b4be0fa828a98ab9bdd7.json","ad0636d03b03630b69655c2531d7b4e01e59b1764570b4be0fa828a98ab9bdd7","2025-10-21T14:04:39.997Z","In today's snapshot we've got some changes to the spear and its unique Lunge enchantment! Spears will now deal more damage with the charge attack, and using the charge attack provides some visual feedback, so you'll know when you've landed your target! The",{"title":521,"version":522,"type":21,"image":523,"contentPath":526,"id":527,"date":528,"shortText":529,"needsTranslation":14},"Minecraft Snapshot 25w42a","25w42a",{"title":524,"url":525},"25w42a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w42a540x540.jpg","javaPatchNotes\u002F21d95ab1fd121ee68404306ad74512f47a696d697d7ead7c8b80663a83a9e7b4.json","21d95ab1fd121ee68404306ad74512f47a696d697d7ead7c8b80663a83a9e7b4","2025-10-14T14:09:49.439Z","A fresh new snapshot is out with some changes to the features introduced in last week’s snapshot and bug fixes, like that you can now use the lunge and mending enchantments together on the same item. We have also added environment attributes which can be u",{"title":531,"version":532,"type":21,"image":533,"contentPath":536,"id":537,"date":538,"shortText":539,"needsTranslation":14},"Minecraft Snapshot 25w41a","25w41a",{"title":534,"url":535},"25w41a-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w41a540x540.jpg","javaPatchNotes\u002F1b71173f848b646a30d536733b21fa75aed9ee3f05a4f74244bf72333370ee17.json","1b71173f848b646a30d536733b21fa75aed9ee3f05a4f74244bf72333370ee17","2025-10-09T14:16:01.761Z","It's Snapshot Tues- I mean Thursday, everyone! Today, we are kicking off a brand-new Snapshot series and with it comes the first set of features from our upcoming game drop, Mounts of Mayhem! Charge into the fray with the spear, a new weapon with a unique ",{"title":541,"version":542,"type":6,"image":543,"contentPath":546,"id":547,"date":548,"shortText":549,"needsTranslation":14},"Minecraft: Java Edition 1.21.10","1.21.10",{"title":544,"url":545},"1.21.10 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.10540x540.jpg","javaPatchNotes\u002F86d456b70b6e6393f9cf7efcb47cc3bdf9cba8ecb4f0faa34a832c9a641d233b.json","86d456b70b6e6393f9cf7efcb47cc3bdf9cba8ecb4f0faa34a832c9a641d233b","2025-10-07T13:50:57.612Z","It's hotfixin' time in the shipping room this week! Today we are releasing 1.21.10 to address some important issues that have been reported for 1.21.9.And for those of you that were hoping for a Snapshot release today, fret not! We are planning on releasin",{"title":551,"version":552,"type":21,"image":553,"contentPath":556,"id":557,"date":558,"shortText":559,"needsTranslation":14},"Minecraft 1.21.10 Release Candidate 1","1.21.10-rc1",{"title":554,"url":555},"1.21.10-rc1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.10rc1540x540.jpg","javaPatchNotes\u002F7549f65e24c58b652c34a1aae871b0c80fc5bcd6b349211b270295c19a6a99a4.json","7549f65e24c58b652c34a1aae871b0c80fc5bcd6b349211b270295c19a6a99a4","2025-10-02T13:59:24.114Z","Today we are shipping Release Candidate 1 for 1.21.10, a hotfix release fixing a couple of issues that have bubbled up to the surface following the release of The Copper Age drop.Happy mining!Fixed bugs in 1.21.10 Release Candidate 1MC-211096 Entities in c",{"title":561,"version":562,"type":6,"image":563,"contentPath":566,"id":567,"date":568,"shortText":569,"needsTranslation":14},"Minecraft: Java Edition 1.21.9","1.21.9",{"title":564,"url":565},"1.21.9_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.9540x540.jpg","javaPatchNotes\u002F2454ff75c4e370865d4dbc5dbfe5d4e06f838caaa85e459ad8e61f9825ce2666.json","2454ff75c4e370865d4dbc5dbfe5d4e06f838caaa85e459ad8e61f9825ce2666","2025-09-30T14:57:55.348Z","Minecraft has entered The Copper Age! Express yourself in every shade of copper as you transform this versatile metal into handy tools, shiny armor, gleaming light sources, oxidizing decor, smart storage, and even lively mechanical companions known as copp",{"title":571,"version":572,"type":21,"image":573,"contentPath":576,"id":577,"date":578,"shortText":579,"needsTranslation":14},"Minecraft 1.21.9 Release Candidate 1","1.21.9-rc1",{"title":574,"url":575},"1.21.9-rc1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.9rc1540x540.jpg","javaPatchNotes\u002F06a63931ef7c00df69cc0981c6466d62eb3562bdbbd0a8c729404276f8a4020f.json","06a63931ef7c00df69cc0981c6466d62eb3562bdbbd0a8c729404276f8a4020f","2025-09-25T14:02:16.012Z","We are now releasing the first, and hopefully only, release-candidate for 1.21.9. If all goes well, no further changes will be made before the full release. Happy mining!Fixed bugs in 1.21.9 Release Candidate 1MC-302243 Creakings can spawn with the \"spawnM",{"title":581,"version":582,"type":21,"image":583,"contentPath":586,"id":587,"date":588,"shortText":589,"needsTranslation":14},"Minecraft 1.21.9 Pre-Release 4","1.21.9-pre4",{"title":584,"url":585},"1.21.9-pre4 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.9pre4540x540.jpg","javaPatchNotes\u002Feb3f4f1b2f0fd78868ea26e4a107fc3f6af420a332c93ea6071e3a00f2cc5985.json","eb3f4f1b2f0fd78868ea26e4a107fc3f6af420a332c93ea6071e3a00f2cc5985","2025-09-23T15:18:52.308Z","Here is another Pre-Release for 1.21.9 with more bugfixes!ChangesUIDebug Options screen is now accessible using F3 + F6, instead of the previous F3 + F5Fixed bugs in 1.21.9 Pre-Release 4MC-300216 The new F3 + F5 debug settings menu does not open on Mac key",{"title":591,"version":592,"type":21,"image":593,"contentPath":596,"id":597,"date":598,"shortText":599,"needsTranslation":14},"Minecraft 1.21.9 Pre-Release 3","1.21.9-pre3",{"title":594,"url":595},"1.21.9-pre3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.9pre3540x540.jpg","javaPatchNotes\u002F2b7101fbe92028e1b117b845a4fa13fc0253810a989a159df3faa97de42c7393.json","2b7101fbe92028e1b117b845a4fa13fc0253810a989a159df3faa97de42c7393","2025-09-22T13:30:14.692Z","We'll kick the week off with a third pre-release for the Copper Age Drop. This pre-release includes a performance update and bug fix for the copper golem.Fixed bugs in 1.21.9 Pre-Release 3MC-301963 Copper golems cause huge lag spikes when checking chestsMC",{"title":601,"version":602,"type":21,"image":603,"contentPath":606,"id":607,"date":608,"shortText":609,"needsTranslation":14},"Minecraft 1.21.9 Pre-Release 2","1.21.9-pre2",{"title":604,"url":605},"1.21.9-pre2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.9pre2540x540.jpg","javaPatchNotes\u002F9f654c7e8c24200336bc201556fd8599ed3e6dc1a1e282067a9ad75154ffc13e.json","9f654c7e8c24200336bc201556fd8599ed3e6dc1a1e282067a9ad75154ffc13e","2025-09-19T11:19:59.280Z","We heard Friday would be a Pre-tty cool day to release the second Pre-Release for Minecraft: Java Edition 1.21.9, so here we are! This pre-release contains fixes to various issues introduced in previous snapshots, as well as a missed bump to the Data Pack ",{"title":611,"version":612,"type":21,"image":613,"contentPath":616,"id":617,"date":618,"shortText":619,"needsTranslation":14},"Minecraft 1.21.9 Pre-Release 1","1.21.9-pre1",{"title":614,"url":615},"1.21.9-pre1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.9pre1540x540.jpg","javaPatchNotes\u002F3d6f2344d482f16ab530c9e38ab17e0db63e839d36bce5980d4b10bfcfd287bf.json","3d6f2344d482f16ab530c9e38ab17e0db63e839d36bce5980d4b10bfcfd287bf","2025-09-16T14:01:01.980Z","The copper age is approaching and it's time for this drop's first pre-release. Today's release includes more copper golem improvements, some changes to the mannequins and several bug fixes. Pre-releases don't follow the regular Tuesday release schedule, so",{"title":621,"version":622,"type":21,"image":623,"contentPath":626,"id":627,"date":628,"shortText":629,"needsTranslation":14},"Minecraft Snapshot 25w37a","25w37a",{"title":624,"url":625},"25w37a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w37a540x540.jpg","javaPatchNotes\u002F56f0300abb453692526b8322114df4f06c80b6eaf41827079b50fd3ae62c728e.json","56f0300abb453692526b8322114df4f06c80b6eaf41827079b50fd3ae62c728e","2025-09-09T13:59:59.521Z","A new week, and a new snapshot. This one includes another big batch of bug fixes, copper golem polishing and our beloved friend can now open doors.Happy mining!ChangesOpenGL 3.3 is now required to play the game, up from 3.2. This does not change our posted",{"title":631,"version":632,"type":21,"image":633,"contentPath":636,"id":637,"date":638,"shortText":639,"needsTranslation":14},"Minecraft Snapshot 25w36b","25w36b",{"title":634,"url":635},"25w36b_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w36b540x540.jpg","javaPatchNotes\u002F393f408cc98cf94e711d1c0e0f3e12433f807ea9c07b42a06a567549983103e9.json","393f408cc98cf94e711d1c0e0f3e12433f807ea9c07b42a06a567549983103e9","2025-09-02T16:05:12.685Z","Here is Snapshot 25w36b to fix some common crashes.Fixed bugs in 25w36bMC-301745 Placing an ender chest in the world crashes the gameMC-301749 Multiplayer Crash.",{"title":641,"version":642,"type":21,"image":643,"contentPath":646,"id":647,"date":648,"shortText":649,"needsTranslation":14},"Minecraft Snapshot 25w36a","25w36a",{"title":644,"url":645},"25w36a_540x540.png","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w36a540x540.png","javaPatchNotes\u002Fa6b01dea1e7aa63786b64bf9236b604c98500c928c05ee0767e044fb4babb494.json","a6b01dea1e7aa63786b64bf9236b604c98500c928c05ee0767e044fb4babb494","2025-09-02T13:59:18.818Z","Snapshot 25w36a is out and it includes mannequins, a new technical entity that is spawned with commands and can be used as an NPC. Conflicting key binds will now function together allowing you to bind a key to multiple actions. And as always, this snapshot",{"title":651,"version":652,"type":21,"image":653,"contentPath":656,"id":657,"date":658,"shortText":659,"needsTranslation":14},"Minecraft Snapshot 25w35a","25w35a",{"title":654,"url":655},"25w35a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w35a540x540.jpg","javaPatchNotes\u002Fe26b1696f4d1b19d649d01414541e3d0394527b86b8f56e998c442d33f360551.json","e26b1696f4d1b19d649d01414541e3d0394527b86b8f56e998c442d33f360551","2025-08-26T14:31:22.002Z","In this week's snapshot we are adding a Minecraft Server Management Protocol which lets servers query players, tweak game rules, update server settings, and listen for real-time server event notifications. Some server properties have been moved to game rul",{"title":661,"version":662,"type":21,"image":663,"contentPath":666,"id":667,"date":668,"shortText":669,"needsTranslation":14},"Minecraft Snapshot 25w34b","25w34b",{"title":664,"url":665},"25w34b 277x277.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w34b277x277.jpg","javaPatchNotes\u002F602f3b94655f3a26e0815c4da5f0a200f222515740faa9ec4789207ff55c9d29.json","602f3b94655f3a26e0815c4da5f0a200f222515740faa9ec4789207ff55c9d29","2025-08-19T15:22:26.151Z","Here is snapshot 25w34b to fix a connectivity error with Realms that snuck into 25w34a.Fixed bugs in 25w34bMC-300911 Glowing item &#38 block displays no longer glow",{"title":671,"version":672,"type":21,"image":673,"contentPath":676,"id":677,"date":678,"shortText":679,"needsTranslation":14},"Minecraft Snapshot 25w34a","25w34a",{"title":674,"url":675},"25w34a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w34a540x540.jpg","javaPatchNotes\u002Fcf01d620585b00d8476335aa529f87e472644d5d54e82cdefbd914c46802fec8.json","cf01d620585b00d8476335aa529f87e472644d5d54e82cdefbd914c46802fec8","2025-08-19T14:00:34.328Z","This week it's time for a smaller snapshot with a new main menu panorama, code of conducts for servers and much tinkering and fixing with our new friends, the Copper Golems. Happy mining!Developer's Note: The rendering changes introduced in 25w31a for enti",{"title":681,"version":682,"type":21,"image":683,"contentPath":686,"id":687,"date":688,"shortText":689,"needsTranslation":14},"Minecraft Snapshot 25w33a","25w33a",{"title":684,"url":685},"25w33a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w33a540x540.jpg","javaPatchNotes\u002Fb85ccede29a4b2ae010abd8796a8ce77aa89e54239d821d8315d9f497362414b.json","b85ccede29a4b2ae010abd8796a8ce77aa89e54239d821d8315d9f497362414b","2025-08-12T13:57:08.793Z","In this week's snapshot we've got a nice quality of life improvement for all the chatters out there. Now your unsent messages will be saved as drafts, check out the details below. Items on shelves will now be positioned in the middle of the shelf as defaul",{"title":691,"version":692,"type":21,"image":693,"contentPath":696,"id":697,"date":698,"shortText":699,"needsTranslation":14},"Minecraft Snapshot 25w32a","25w32a",{"title":694,"url":695},"25w32a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w32a540x540.jpg","javaPatchNotes\u002F8d095eec4b70d2a42d000a78d0f2f4ea253c05ce61dfceb487a48c0732b94e4f.json","8d095eec4b70d2a42d000a78d0f2f4ea253c05ce61dfceb487a48c0732b94e4f","2025-08-05T13:59:46.648Z","Another Tuesday, another Snapshot release! Alongside technical updates and bug fixes, this week we're introducing a copper-y collection of goodies from our third game drop of the year: Build with copper torches, lanterns, chains, and bars – and watch them ",{"title":701,"version":702,"type":21,"image":703,"contentPath":706,"id":707,"date":708,"shortText":709,"needsTranslation":14},"Minecraft Snapshot 25w31a","25w31a",{"title":704,"url":705},"25w31a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w31a540x540.jpg","javaPatchNotes\u002Ff2e5863d7623764aba9599869a18f67023f3da86033df6eb62c206404e3de825.json","f2e5863d7623764aba9599869a18f67023f3da86033df6eb62c206404e3de825","2025-07-29T13:59:29.223Z","Oh, how we have yearned for the shipping room! We're back with our first snapshot release of the season, bringing you a big bundle of features from our third game drop of the year. Test the copper golem and copper chest for a tidier, livelier base, and wat",{"title":711,"version":712,"type":6,"image":713,"contentPath":716,"id":717,"date":718,"shortText":719,"needsTranslation":14},"Minecraft: Java Edition 1.21.8","1.21.8",{"title":714,"url":715},"1.21.8 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.8540x540.jpg","javaPatchNotes\u002F44b9cae974ef745331bf73f664364a57e9b955001dad66622028b36b1b8d4271.json","44b9cae974ef745331bf73f664364a57e9b955001dad66622028b36b1b8d4271","2025-07-17T13:18:22.200Z","Nothing beats graphical corruption and freeze issues like a blazing, steamy hotfix. Today we are releasing 1.21.8 fixing various issues experienced on certain graphics devices.Fixed bugs in 1.21.8MC-295947 The game screen occasionally freezes while the gam",{"title":721,"version":722,"type":21,"image":723,"contentPath":726,"id":727,"date":728,"shortText":729,"needsTranslation":14},"1.21.8 Release Candidate 1","1.21.8-rc1",{"title":724,"url":725},"1-21-8-rc1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1218rc1540x540.jpg","javaPatchNotes\u002F6b212c47961552abfc08af435be59fa778ceea594b7ee0f6744179070e58b8ba.json","6b212c47961552abfc08af435be59fa778ceea594b7ee0f6744179070e58b8ba","2025-07-15T14:33:35.529Z","Hotfix coming in ho-... very cold? Today we're releasing 1.21.8 Release Candidate 1, addressing various graphical corruption and freeze issues on certain graphics devices.As always, if you encounter any graphical issues with this Release Candidate, reports",{"title":731,"version":732,"type":6,"image":733,"contentPath":736,"id":737,"date":738,"shortText":739,"needsTranslation":14},"Minecraft: Java Edition 1.21.7","1.21.7",{"title":734,"url":735},"1.21.7-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.7540x540.jpg","javaPatchNotes\u002F583a2367bccdb49e9877e37c70183e898371107f550834a560d5ebeb1bff6986.json","583a2367bccdb49e9877e37c70183e898371107f550834a560d5ebeb1bff6986","2025-06-30T13:58:22.582Z","A hot-as-lava hotfix. It's Minecraft 1.21.7, bringing updates to your disco, plus a fresco and some crash and bug fixes. We've added a new 3x3 painting to honor everyone's best friend, as well as refreshed the loot dropped by an iconic mob. The Baby Zombie",{"title":741,"version":742,"type":21,"image":743,"contentPath":746,"id":747,"date":748,"shortText":749,"needsTranslation":14},"Minecraft 1.21.7 Release Candidate 2","1.21.7-rc2",{"title":744,"url":745},"1.21.7-rc2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.7rc2540x540.jpg","javaPatchNotes\u002F76dd189188bde9bffaedb7e0ccbff315c6b16e3f7c8e5c203345dad05c9dbc55.json","76dd189188bde9bffaedb7e0ccbff315c6b16e3f7c8e5c203345dad05c9dbc55","2025-06-26T14:25:44.121Z","Hey! We had to fix some more bugs today! Here is Release Candidate 2 for Minecraft: Java Edition 1.21.7.Technical ChangesThe Data Pack version is now 81The Resource Pack version is now 64Fixed bugs in 1.21.7 Release Candidate 2MC-298879 The game crashes up",{"title":751,"version":752,"type":21,"image":753,"contentPath":756,"id":757,"date":758,"shortText":759,"needsTranslation":14},"Minecraft 1.21.7 Release Candidate 1","1.21.7-rc1",{"title":754,"url":755},"launcher.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002Flauncher.jpg","javaPatchNotes\u002F15b0e5111bad6cb965ac13806d9759830fde223c4b0d7c315689b8dbc20a61be.json","15b0e5111bad6cb965ac13806d9759830fde223c4b0d7c315689b8dbc20a61be","2025-06-25T14:57:46.869Z","Today we are shipping Release Candidate 1 for 1.21.7, a hotfix release that takes care of some critical issues that managed to sneak their way into the Chase the Skies drop (1.21.6). The hotfix also includes a new music disc and a painting of the good boy ",{"title":761,"version":762,"type":6,"image":763,"contentPath":766,"id":767,"date":768,"shortText":769,"needsTranslation":14},"Minecraft: Java Edition 1.21.6","1.21.6",{"title":764,"url":765},"1.21.6_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.6540x540.jpg","javaPatchNotes\u002Fb600edf799d7f4440fd06da853532602a5190942112916e8d5d0f6b0257c7017.json","b600edf799d7f4440fd06da853532602a5190942112916e8d5d0f6b0257c7017","2025-06-17T15:05:56.708Z","Experience the joy of soaring above the Overworld with our Chase the Skies drop! This drop not only brings an exciting flying mount to Minecraft but opens up the skies for exploring, building – and more. Raise your ghastling with care and it'll let you soa",{"title":771,"version":772,"type":21,"image":773,"contentPath":776,"id":777,"date":778,"shortText":779,"needsTranslation":14},"Minecraft 1.21.6 Release Candidate 1","1.21.6-rc1",{"title":774,"url":775},"1216rc1_launcher.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1216rc1launcher.jpg","javaPatchNotes\u002Fe6b083cea80342601abb0039bdd4b89eac570979b75f08a27187c7fafea37708.json","e6b083cea80342601abb0039bdd4b89eac570979b75f08a27187c7fafea37708","2025-06-12T12:59:09.648Z","As we get ready to Chase the Skies, here comes the first test flight of 1.21.6 - Release Candidate 1!Happy Ghast(-ing)!Fixed bugs in 1.21.6 Release Candidate 1MC-298022 Not signed Books and Quills with an overflowing new line at the bottom do not depict th",{"title":781,"version":782,"type":21,"image":783,"contentPath":786,"id":787,"date":788,"shortText":789,"needsTranslation":14},"Minecraft 1.21.6 Pre-Release 4","1.21.6-pre4",{"title":784,"url":785},"1.21.6-pre4-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.6pre4540x540.jpg","javaPatchNotes\u002Faa5b213d2cf6af761f3358279883f408f2cd0be05bef194f06963af423b1af74.json","aa5b213d2cf6af761f3358279883f408f2cd0be05bef194f06963af423b1af74","2025-06-10T12:46:46.072Z","We are now releasing Pre-Release 4 for Minecraft 1.21.6, with a few minor bug fixes.Happy crafting!Fixed bugs in 1.21.6 Pre-Release 4MC-279417 Luring mobs onto blocks at Y=-64 will instead make them pathfind to the highest elevationMC-298446 The \"Thunder r",{"title":791,"version":792,"type":21,"image":793,"contentPath":796,"id":797,"date":798,"shortText":799,"needsTranslation":14},"Minecraft 1.21.6 Pre-Release 3","1.21.6-pre3",{"title":794,"url":795},"1.21.6-pre3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.6pre3540x540.jpg","javaPatchNotes\u002F38e9e2c6529a361a4d07ca369f5d784ec9e2039ee7f3309576312b4ceeaeb70f.json","38e9e2c6529a361a4d07ca369f5d784ec9e2039ee7f3309576312b4ceeaeb70f","2025-06-04T13:58:54.058Z","We've got another pre-release coming in hot! This time with a new advancement trigger and sound category but most importantly some much needed bug fixes.New FeaturesMusic and SoundAdded new sound volume category called \"UI\" for sounds played by UI elements",{"title":801,"version":802,"type":21,"image":803,"contentPath":806,"id":807,"date":808,"shortText":809,"needsTranslation":14},"Minecraft 1.21.6 Pre-Release 2","1.21.6-pre2",{"title":804,"url":805},"1.21.6-pre2_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.6pre2540x540.jpg","javaPatchNotes\u002F8f843ca304db00626390964c3d5770d8224bde53bfad4fb6ba3cdcec98e00937.json","8f843ca304db00626390964c3d5770d8224bde53bfad4fb6ba3cdcec98e00937","2025-06-02T14:30:18.041Z","We're kicking the week off with another pre-release, including some music and happy ghast bug fixes. The Chase the Skies drop is getting closer and the pre-release schedule might include more than one pre-release per week.ChangesMusic and SoundThe followin",{"title":811,"version":812,"type":21,"image":813,"contentPath":816,"id":817,"date":818,"shortText":819,"needsTranslation":14},"1.21.6 Pre-Release 1","1.21.6-pre1",{"title":814,"url":815},"1.21.6-pre1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.6pre1540x540.jpg","javaPatchNotes\u002F134df65320f091d3e1387b307e622c490b545efe2b162d489c88397baba605bf.json","134df65320f091d3e1387b307e622c490b545efe2b162d489c88397baba605bf","2025-05-28T09:53:18.437Z","Hey! This is the first pre-release of 1.21.6. From now on, you will mostly see us fixing bugs and the release schedule might include more than one pre-release per week. We are on the finish line for the second drop of the year!ChangesThe Dried Ghast Block ",{"title":821,"version":822,"type":21,"image":823,"contentPath":826,"id":827,"date":828,"shortText":829,"needsTranslation":14},"Minecraft Snapshot 25w21a","25w21a",{"title":824,"url":825},"25w21a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w21a540x540.jpg","javaPatchNotes\u002F9f4263317f88f4bba944dc462d273c7d672bf1ec1e57f9f88ecdfced37aeb079.json","9f4263317f88f4bba944dc462d273c7d672bf1ec1e57f9f88ecdfced37aeb079","2025-05-20T13:58:11.472Z","Summer is finally here in Stockholm on this fine Snapshot Tuesday - but it seems some of our developers missed those beautiful, gray, rainy skies far too much and absolutely insisted on giving the clouds in Minecraft a new look. What a de-light!New Feature",{"title":831,"version":832,"type":21,"image":833,"contentPath":836,"id":837,"date":838,"shortText":839,"needsTranslation":14},"Minecraft Snapshot 25w20a","25w20a",{"title":834,"url":835},"25w20a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w20a540x540.jpg","javaPatchNotes\u002F90e0c7a4f780cd26d8519f5fa18f7a4aea0c09e7a95016a2bce0a13a01d3dbb5.json","90e0c7a4f780cd26d8519f5fa18f7a4aea0c09e7a95016a2bce0a13a01d3dbb5","2025-05-13T13:55:50.379Z","This week we’re releasing the final features from this year’s second drop. Today’s snapshot brings craftable saddles as well as some stunning tracks, courtesy of Amos Roddy. We have also added an option to show which song is currently playing in the in-gam",{"title":841,"version":842,"type":21,"image":843,"contentPath":846,"id":847,"date":848,"shortText":849,"needsTranslation":14},"Minecraft Snapshot 25w19a","25w19a",{"title":844,"url":845},"25w19a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w19a540x540.jpg","javaPatchNotes\u002F5a9d6ee64c0efe409bcb69a8aac58b8bd0f370c5ed66ded81738fdccc2453cd8.json","5a9d6ee64c0efe409bcb69a8aac58b8bd0f370c5ed66ded81738fdccc2453cd8","2025-05-06T14:11:48.299Z","Take aim for this snapshot! It's a bit smaller this week, and you might want to train a bit more to learn the new projectile mechanics! And while you are here, why not enjoy some misty peaks at a distance!ChangesProjectiles target tolerance margin now chan",{"title":851,"version":852,"type":21,"image":853,"contentPath":856,"id":857,"date":858,"shortText":859,"needsTranslation":14},"Minecraft Snapshot 25w18a","25w18a",{"title":854,"url":855},"25w18a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w18a540x540.jpg","javaPatchNotes\u002F6ed15ae9f9b20e971883faf405dfa86799731ec5d531725d675fdc2e206c0de8.json","6ed15ae9f9b20e971883faf405dfa86799731ec5d531725d675fdc2e206c0de8","2025-04-29T13:56:02.588Z","Leads have become a hot commodity in the recent snapshots and this week they are getting an updated recipe, making it much easier to craft leads for all your leashing needs. The dried ghast is also getting a new recipe, based on soul sand and ghast tears. ",{"title":861,"version":862,"type":21,"image":863,"contentPath":866,"id":867,"date":868,"shortText":869,"needsTranslation":14},"Minecraft Snapshot 25w17a","25w17a",{"title":864,"url":865},"25w17a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w17a540x540.jpg","javaPatchNotes\u002Fd2715a2f282477ac24ba7ba3cc8ae2f122106a1941417c6d71d4e63b20e98aca.json","d2715a2f282477ac24ba7ba3cc8ae2f122106a1941417c6d71d4e63b20e98aca","2025-04-22T13:58:16.468Z","After a long weekend we are back with another snapshot! This week we are moving the locator bar out of experiments, try it out and continue to give us your feedback over at feedback.minecraft.net. We have also made some improvements to the Realms UI includ",{"title":871,"version":872,"type":21,"image":873,"contentPath":876,"id":877,"date":878,"shortText":879,"needsTranslation":14},"Minecraft Snapshot 25w16a","25w16a",{"title":874,"url":875},"25w16a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w16a540x540.jpg","javaPatchNotes\u002Fd8375e3375593d819a80ecd4972c0f0393ca1da826f541eb7dbce5e2471fabf2.json","d8375e3375593d819a80ecd4972c0f0393ca1da826f541eb7dbce5e2471fabf2","2025-04-15T13:57:06.353Z","In this week’s snapshot leads are getting new mechanics making it possible to leash mobs together or leash them to entities like boats! Now you can travel the desert with your own camel caravan or airlift your treasures in a boat with chest attached to you",{"title":881,"version":882,"type":21,"image":883,"contentPath":886,"id":887,"date":888,"shortText":889,"needsTranslation":14},"Minecraft Snapshot 25w15a","25w15a",{"title":884,"url":885},"25w15a-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w15a540x540.jpg","javaPatchNotes\u002Ff902b071d9efa3fdb2c89d0fa383542328b6eae9c7e884e4d4140588596e467e.json","f902b071d9efa3fdb2c89d0fa383542328b6eae9c7e884e4d4140588596e467e","2025-04-08T14:00:38.867Z","Snapshot on a Tuesday? Yes! From now on we will be moving snapshots to the same weekday as full releases, Tuesdays.This week we are releasing the first snapshot of the second game drop of 2025, including the happy ghast, ghastling, dried ghast and ghast ha",{"title":891,"version":892,"type":6,"image":893,"contentPath":896,"id":897,"date":898,"shortText":899,"needsTranslation":14},"Minecraft: Java Edition 1.21.5","1.21.5",{"title":894,"url":895},"1.21.5_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.5540x540.jpg","javaPatchNotes\u002F46889a987ab86bd7bda8481546cf4732d73793f038c44caa25fa4b7d25ec7e1d.json","46889a987ab86bd7bda8481546cf4732d73793f038c44caa25fa4b7d25ec7e1d","2025-03-25T15:54:32.336Z","It's time to experience new wonders of the Overworld as we release the Spring to Life drop, the first Minecraft game drop of 2025.The Spring to Life drop brings more reasons to explore both near and far! Warm winds have swept across biomes, bringing new mo",{"title":901,"version":902,"type":21,"image":903,"contentPath":906,"id":907,"date":908,"shortText":909,"needsTranslation":14},"Minecraft 1.21.5 Release Candidate 2","1.21.5-rc2",{"title":904,"url":905},"1.21.5-rc2_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.5rc2540x540.jpg","javaPatchNotes\u002Fe19483787e1928010588d054e6616634a53830b6a4e712b49fa3d4e60c8c3d12.json","e19483787e1928010588d054e6616634a53830b6a4e712b49fa3d4e60c8c3d12","2025-03-24T13:58:00.341Z","Second time's the charm! We're shipping 1.21.5 Release Candidate 2, fixing some final issues before releasing the Spring To Life drop tomorrow!Fixed bugs in 1.21.5 Release Candidate 2MC-295665 There is no blending in new chunksMC-295688 Piston movement is ",{"title":911,"version":912,"type":21,"image":913,"contentPath":916,"id":917,"date":918,"shortText":919,"needsTranslation":14},"1.21.5 Release Candidate 1","1.21.5-rc1",{"title":914,"url":915},"1.21.5-rc1-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.5rc1540x540.jpg","javaPatchNotes\u002F3af15b40427ae205fb016cd2c6338c57f00dbe8bad86f3c072b5e5388f898540.json","3af15b40427ae205fb016cd2c6338c57f00dbe8bad86f3c072b5e5388f898540","2025-03-20T16:06:17.917Z","With Minecraft Live just around the corner, we are getting closer to the release of the first drop of the year. Today we're shipping the first 1.21.5 Release Candidate with a few bug fixes, which means if no new critical issues surface, this is the version",{"title":921,"version":922,"type":21,"image":923,"contentPath":926,"id":927,"date":928,"shortText":929,"needsTranslation":14},"Minecraft 1.21.5 Pre Release 3","1.21.5-pre3",{"title":924,"url":925},"1.21.5-pre3_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.5pre3540x540.jpg","javaPatchNotes\u002F174a1b08645d97c75dd0a39eb7c83cdf8a5e4679c463cc57f9e9a745f626ca6a.json","174a1b08645d97c75dd0a39eb7c83cdf8a5e4679c463cc57f9e9a745f626ca6a","2025-03-18T14:54:18.592Z","It's Tuesday, and today we're bringing you a third pre-release for Minecraft 1.21.5, with some fixes to recently introduced issues.Fixed bugs in 1.21.5 Pre-Release 3MC-295387 fireball and small_fireball can no longer have their Owner, HasBeenShot, or LeftO",{"title":931,"version":932,"type":21,"image":933,"contentPath":936,"id":937,"date":938,"shortText":939,"needsTranslation":14},"Minecraft 1.21.5 Pre Release 2","1.21.5-pre2",{"title":934,"url":935},"1.21.5-pre2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.5pre2540x540.jpg","javaPatchNotes\u002F9e8b6c14d501583980be313eb45c21bf47c76f9b2d60c226956426cba1ff07de.json","9e8b6c14d501583980be313eb45c21bf47c76f9b2d60c226956426cba1ff07de","2025-03-12T14:56:39.975Z","We're shipping some crash fixes in today's pre-release.Technical ChangesThe Data Pack version is now 71 since this was missed in Pre-Release 1Fixed bugs in 1.21.5 Pre-Release 2MC-280482 Main menu is totally broken when using Mesa 25.0MC-296644 Game crashes",{"title":941,"version":942,"type":21,"image":943,"contentPath":946,"id":947,"date":948,"shortText":949,"needsTranslation":14},"Minecraft 1.21.5 Pre-Release 1","1.21.5-pre1",{"title":944,"url":945},"1.21.5-pre1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.5pre1540x540.jpg","javaPatchNotes\u002F4aa5a454008023105a5f846d502ec0ece3d93df034bf3f7e4b3fdb1cf2cb7038.json","4aa5a454008023105a5f846d502ec0ece3d93df034bf3f7e4b3fdb1cf2cb7038","2025-03-11T14:57:55.030Z","Today we're shipping the first pre-release of Minecraft 1.21.5. From now on you will mostly see bug fixes and technical tweaks until the start of the next snapshot cycle. As we enter the pre-release phase we will be releasing more frequently than our regul",{"title":951,"version":952,"type":21,"image":953,"contentPath":956,"id":957,"date":958,"shortText":959,"needsTranslation":14},"Minecraft Snapshot 25w10a","25w10a",{"title":954,"url":955},"25w10a-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w10a540x540.jpg","javaPatchNotes\u002F236f9743b3bc41fbbce98d15b62305febaa2c64369e4fed2b7625be89f1df465.json","236f9743b3bc41fbbce98d15b62305febaa2c64369e4fed2b7625be89f1df465","2025-03-05T14:48:36.075Z","It's time for a new Minecraft snapshot! We've got some more under-the-hood updates including a tntExplodes game rule previously found in Bedrock edition, new features in SNBT syntax, and allowing all entities to store custom data. We also have some more bu",{"title":961,"version":962,"type":21,"image":963,"contentPath":966,"id":967,"date":968,"shortText":969,"needsTranslation":14},"Minecraft Snapshot 25w09b","25w09b",{"title":964,"url":965},"25w09b 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w09b540x540.jpg","javaPatchNotes\u002F939a5895616e9094e23d314422ce396f1c1033a0cce1d67864631fa9b1d183fc.json","939a5895616e9094e23d314422ce396f1c1033a0cce1d67864631fa9b1d183fc","2025-02-27T12:16:56.778Z","Back so soon! We're releasing a second snapshot this week, following frequently occurring issues in yesterday's snapshot.Happy mining!Fixed bugs in 25w09bMC-280302 Text does not render in menus until entering a worldMC-280303 Game crashes when trying to re",{"title":971,"version":972,"type":21,"image":973,"contentPath":976,"id":977,"date":978,"shortText":979,"needsTranslation":14},"Minecraft Snapshot 25w09a","25w09a",{"title":974,"url":975},"25w09a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w09a540x540.jpg","javaPatchNotes\u002F35acf9e9e2182a57d803f4810cda9d49c94a08b996cf9d37eb979de0a0a27a24.json","35acf9e9e2182a57d803f4810cda9d49c94a08b996cf9d37eb979de0a0a27a24","2025-02-26T15:55:05.605Z","In this week's snapshot, we are bringing a long-awaited feature into parity as fallen trees are making their debut in Java Edition. Additionally, firefly bushes can now generate in mangrove swamps and rarely in badlands.On the technical side, SNBT syntax i",{"title":981,"version":982,"type":21,"image":983,"contentPath":986,"id":987,"date":988,"shortText":989,"needsTranslation":14},"Minecraft Snapshot 25w08a","25w08a",{"title":984,"url":985},"25w08a-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w08a540x540.jpg","javaPatchNotes\u002Fe6109a0ddef4391dc10a70d7e499c616a61881f92b305c1c2565a260875a29e5.json","e6109a0ddef4391dc10a70d7e499c616a61881f92b305c1c2565a260875a29e5","2025-02-19T16:00:14.742Z","We're adding some new, fun and cute features in this week's snapshot. Spawn eggs just got cuter with new textures looking more like the mobs they spawn. Wolves are becoming even more unique with their own individual sounds. When a wolf spawns, it will get ",{"title":991,"version":992,"type":21,"image":993,"contentPath":996,"id":997,"date":998,"shortText":999,"needsTranslation":14},"Minecraft Snapshot 25w07a","25w07a",{"title":994,"url":995},"25w07a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w07a540x540.jpg","javaPatchNotes\u002Fa10cb320039c87b9837f767f6297767e6b5d5c362851ab4d3ad4b3ddedec61a8.json","a10cb320039c87b9837f767f6297767e6b5d5c362851ab4d3ad4b3ddedec61a8","2025-02-13T14:57:35.984Z","Frogday on a Thursday, who thinks of that?! In this week's snapshot we are updating trades for wandering traders and cartographers. We have also introduced new, biome-based spawn rules for sheep. It's time to go out and explore the world! Mojang's bug-trac",{"title":1001,"version":1002,"type":21,"image":1003,"contentPath":1006,"id":1007,"date":1008,"shortText":1009,"needsTranslation":14},"Minecraft Snapshot 25w06a","25w06a",{"title":1004,"url":1005},"25w06a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w06a540x540.jpg","javaPatchNotes\u002F0dcc27750e66a22ed6842c85f080f5d6965a7972fe7b12435e801214e0d71337.json","0dcc27750e66a22ed6842c85f080f5d6965a7972fe7b12435e801214e0d71337","2025-02-05T16:01:38.204Z","This week we have been contemplating existential questions like \"What came first; the cold chicken or the blue egg?\". It's time for the cold chicken and the warm chicken to make their way into snapshot 25w06a together with their respective colorful egg. In",{"title":1011,"version":1012,"type":21,"image":1013,"contentPath":1016,"id":1017,"date":1018,"shortText":1019,"needsTranslation":14},"Minecraft Snapshot 25w05a","25w05a",{"title":1014,"url":1015},"25w05a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w05a540x540.jpg","javaPatchNotes\u002F60cf662c77f8857c2b79376e7d6651384b7a061fb069ff1fa03394aeff5b4bb4.json","60cf662c77f8857c2b79376e7d6651384b7a061fb069ff1fa03394aeff5b4bb4","2025-01-29T15:55:00.655Z","Happy snapshot Wednesday! (You didn't think we were done, did you?) Today's snapshot is filled with new features: Say hello the cold and warm cow variants roaming cold and warm biomes across the Overworld, treat your ears to new ambient desert sounds and s",{"title":1021,"version":1022,"type":21,"image":1023,"contentPath":1026,"id":1027,"date":1028,"shortText":1029,"needsTranslation":14},"Minecraft Snapshot 25w04a","25w04a",{"title":1024,"url":1025},"25w04a-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w04a540x540.jpg","javaPatchNotes\u002Fdf4c7b4fa837fc7e478fa01951e839da8fef0c9ed4da3bc1ac4799a40251f0cf.json","df4c7b4fa837fc7e478fa01951e839da8fef0c9ed4da3bc1ac4799a40251f0cf","2025-01-22T14:00:58.508Z","It's time for another snapshot! To kick things off, we are reverting the fixes for MC-271065 and MC-152728.This week's snapshot also comes with a whole slew of datapack updates, including new components and item model capabilities. If you like to play arou",{"title":1031,"version":1032,"type":21,"image":1033,"contentPath":1036,"id":1037,"date":1038,"shortText":1039,"needsTranslation":14},"Minecraft Snapshot 25w03a","25w03a",{"title":1034,"url":1035},"25w03a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w03a540x540.jpg","javaPatchNotes\u002Fb7a32dfbc28eab42ea61242956db89274456ffad3d3aa5d6a4bf65f8bb6fd468.json","b7a32dfbc28eab42ea61242956db89274456ffad3d3aa5d6a4bf65f8bb6fd468","2025-01-15T14:56:24.998Z","This week's snapshot comes with a huge update to game tests! The game tests system is now accessible through data packs with the new test command. You can now run block based tests with the new test block or set up even more versatile test from code in mod",{"title":1041,"version":1042,"type":21,"image":1043,"contentPath":1046,"id":1047,"date":1048,"shortText":1049,"needsTranslation":14},"Minecraft Snapshot 25w02a","25w02a",{"title":1044,"url":1045},"25w02a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25w02a540x540.jpg","javaPatchNotes\u002F90f8fbbf76e829e147671cb0006fa3a14402073daed0d52338a9eecfb3100942.json","90f8fbbf76e829e147671cb0006fa3a14402073daed0d52338a9eecfb3100942","2025-01-08T15:00:21.379Z","It's the first snapshot Wednesday of 2025, and we have some fun new features to kick off the new year. This snapshot adds new ambient features to the game, including wildflowers, leaf litter, and falling leaves. Pigs are getting two new variants: you may v",{"title":1051,"version":1052,"type":6,"image":1053,"contentPath":1056,"id":1057,"date":1058,"shortText":1059,"needsTranslation":14},"Minecraft: Java Edition 1.21.4","1.21.4",{"title":1054,"url":1055},"1.21.4_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.4540x540.jpg","javaPatchNotes\u002Fb76dfc19f9459de737111b9f6306d4970a4dbef170ccffdc7eef81c6dd62e4b0.json","b76dfc19f9459de737111b9f6306d4970a4dbef170ccffdc7eef81c6dd62e4b0","2024-12-03T16:01:29.771Z","Shh! I'm writing this changelog from behind a Pale Oak tree – and I have to be very quiet because the Garden Awakens drop is finally here – and Creakings are spawning in Pale Gardens all across the Overworld! The Garden Awakens brings with it an eerie biom",{"title":1061,"version":1062,"type":21,"image":1063,"contentPath":1066,"id":1067,"date":1068,"shortText":1069,"needsTranslation":14},"Minecraft 1.21.4 Release Candidate 3","1.21.4-rc3",{"title":1064,"url":1065},"1.21.4-rc3-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.4rc3540x540.jpg","javaPatchNotes\u002F2349c9b2e5981158981f4a4f598e27082628a33aaf1623432347bcee004a5d43.json","2349c9b2e5981158981f4a4f598e27082628a33aaf1623432347bcee004a5d43","2024-11-29T17:22:37.542Z","What's better than shipping on a Friday? How about shipping twice on a Friday?!Here's Release Candidate 3 for Minecraft 1.21.4, fixing some critical issues, including several crashes.Fixed bugs in 1.21.4 Release Candidate 3MC-276962 JVM crash occurs when m",{"title":1071,"version":1072,"type":21,"image":1073,"contentPath":1076,"id":1077,"date":1078,"shortText":1079,"needsTranslation":14},"1.21.4 Release Candidate 2","1.21.4-rc2",{"title":1074,"url":1075},"1.21.4-rc2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.4rc2540x540.jpg","javaPatchNotes\u002Fa50f8f6112c403c3c04a77a270666c0009c8aaba8333cef2d1634ef07a6d9ef1.json","a50f8f6112c403c3c04a77a270666c0009c8aaba8333cef2d1634ef07a6d9ef1","2024-11-29T11:58:52.452Z","Today we are releasing 1.21.4 Release Candidate 2 to activate Blending around the Pale Garden Biome.If no further critical issues surface, this is the version we are planning to ship as Minecraft: Java Edition 1.21.4.Happy Mining!Fixed bugs in 1.21.4 Relea",{"title":1081,"version":1082,"type":21,"image":1083,"contentPath":1086,"id":1087,"date":1088,"shortText":1089,"needsTranslation":14},"Minecraft 1.21.4 Release Candidate 1","1.21.4-rc1",{"title":1084,"url":1085},"1.21.4-rc1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.4rc1540x540.jpg","javaPatchNotes\u002F579bbe6550b70f0714add97ba6e78446074948aaec86a81054e57bae3e06cf7c.json","579bbe6550b70f0714add97ba6e78446074948aaec86a81054e57bae3e06cf7c","2024-11-28T14:55:22.424Z","After yesterday's announcement that the The Garden Awakens drop comes out on December 3rd, today we're releasing the first release candidate!If no new critical issues surface, this is the version we are planning to ship as Minecraft: Java Edition 1.21.4.Ha",{"title":1091,"version":1092,"type":21,"image":1093,"contentPath":1096,"id":1097,"date":1098,"shortText":1099,"needsTranslation":14},"1.21.4 Pre-Release 3","1.21.4-pre3",{"title":1094,"url":1095},"1.21.4-pre3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.4pre3540x540.jpg","javaPatchNotes\u002Fef8be56387e71a1be4dd2eb6b193d974835f1a85b2290216e531a396cf88d26d.json","ef8be56387e71a1be4dd2eb6b193d974835f1a85b2290216e531a396cf88d26d","2024-11-26T15:38:27.494Z","We are now releasing a third Pre-Release for Minecraft 1.21.4 to fix a crash and a few bugs. Watch your step before jumping!Fixed bugs in 1.21.4 Pre-Release 3MC-277977 Teleporting large distances whilst gliding prevents the world from loading and player mo",{"title":1101,"version":1102,"type":21,"image":1103,"contentPath":1106,"id":1107,"date":1108,"shortText":1109,"needsTranslation":14},"1.21.4 Pre-Release 2","1.21.4-pre2",{"title":1104,"url":1105},"1.21.4-pre2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.4pre2540x540.jpg","javaPatchNotes\u002F62764b473a0c48b24865892feb012c08afd0068043dcb5f34fe9d978f56e1ffb.json","62764b473a0c48b24865892feb012c08afd0068043dcb5f34fe9d978f56e1ffb","2024-11-25T14:57:19.823Z","We are starting off this week with the second 1.21.4 Pre-Release, including even more bug fixes!Happy mining!Technical ChangesThe Data Pack version is now 61Data Pack Version 61Furnace, Smoker and Blast Furnace DataRenamed CookTime to cooking_time_spentRen",{"title":1111,"version":1112,"type":21,"image":1113,"contentPath":1116,"id":1117,"date":1118,"shortText":1119,"needsTranslation":14},"Minecraft 1.21.4 Pre-Release 1","1.21.4-pre1",{"title":1114,"url":1115},"1.21.4-pre-release-1-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.4prerelease1540x540.jpg","javaPatchNotes\u002F44216a0c3732297e140fddb94c3e6ec40acbf90e7e75bdf28f617a73bda39db4.json","44216a0c3732297e140fddb94c3e6ec40acbf90e7e75bdf28f617a73bda39db4","2024-11-20T14:50:20.801Z","The first pre-release of Minecraft 1.21.4 is now available. Today's update and for the remainder of the 1.21.4 cycle, you will mostly see bug fixes and tweaks. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing only on",{"title":1121,"version":1122,"type":21,"image":1123,"contentPath":1126,"id":1127,"date":1128,"shortText":1129,"needsTranslation":14},"Minecraft Snapshot 24w46a","24w46a",{"title":1124,"url":1125},"24w46a-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w46a540x540.jpg","javaPatchNotes\u002Ff53e1e9b81f0b869eaf589cee5e478312604dc2f6d8720dc97933efdce988bff.json","f53e1e9b81f0b869eaf589cee5e478312604dc2f6d8720dc97933efdce988bff","2024-11-13T14:59:13.740Z","Sharpen your pickaxes, another snapshot is here! In today's snapshot we have a bunch of component improvements coming your way, Resin Clumps can be waterlogged now, and Rabbits can finally roam free again. Furthermore, there's a whole swarm of other bug fi",{"title":1131,"version":1132,"type":21,"image":1133,"contentPath":1136,"id":1137,"date":1138,"shortText":1139,"needsTranslation":14},"Minecraft Snapshot 24w45a","24w45a",{"title":1134,"url":1135},"24w45a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w45a540x540.jpg","javaPatchNotes\u002Ff85e682a1ce328020bdbfe68a1267022e1a5ebd4f1b7606c980d160a02999ad7.json","f85e682a1ce328020bdbfe68a1267022e1a5ebd4f1b7606c980d160a02999ad7","2024-11-06T14:59:12.935Z","With the spooky season behind us, we are entering November with the release of Snapshot 24w45a. This update comes with a bunch of bug fixes, changes to how mobs interact with equipable items on the ground, improvements to item models by adding more functio",{"title":1141,"version":1142,"type":21,"image":1143,"contentPath":1146,"id":1147,"date":1148,"shortText":1149,"needsTranslation":14},"Minecraft Snapshot 24w44a","24w44a",{"title":1144,"url":1145},"24w44a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w44a540x540.jpg","javaPatchNotes\u002Fa1e8786674bbf2d6bd1a6d342297fe8ac9bfcd33c24114a568163e8cf11ad8d8.json","a1e8786674bbf2d6bd1a6d342297fe8ac9bfcd33c24114a568163e8cf11ad8d8","2024-10-30T14:00:14.172Z","We're back in the shipping room to serve you the first snapshot release for Minecraft: Java Edition 1.21.4! It's coming in hot with some new pale goodies in the form of Eyeblossoms and Resin, two new additions to the Pale Garden biome. You'll also find tha",{"title":1151,"version":1152,"type":6,"image":1153,"contentPath":1156,"id":1157,"date":1158,"shortText":1159,"needsTranslation":14},"Minecraft: Java Edition 1.21.3","1.21.3",{"title":1154,"url":1155},"1.21.3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.3540x540.jpg","javaPatchNotes\u002F0cdf5fc150d4fd22b8cb83eaa651b3660032d29de2edb78288055b036e50cc0f.json","0cdf5fc150d4fd22b8cb83eaa651b3660032d29de2edb78288055b036e50cc0f","2024-10-23T13:00:24.136Z","Coming in hot with a hotfix, here's Minecraft 1.21.3 with a fix for a critical issue affecting Realms with Resource Packs enabled.This version also fixes an upgrade problem with all Salmon turning small. This version will upgrade any small Salmon from prev",{"title":1161,"version":1162,"type":6,"image":1163,"contentPath":1166,"id":1167,"date":1168,"shortText":1169,"needsTranslation":14},"Minecraft: Java Edition 1.21.2","1.21.2",{"title":1164,"url":1165},"1.21.2 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.2540x540.jpg","javaPatchNotes\u002F2c89f2f1c9d818aa0ada03f4debb228ab72fccfc14db30d98345f064a1660a15.json","2c89f2f1c9d818aa0ada03f4debb228ab72fccfc14db30d98345f064a1660a15","2024-10-22T14:58:43.373Z","We're now releasing the Bundles of Bravery game drop for Java Edition, featuring space-saving Bundles and the addition of Hardcore Mode to Realms!This game drop is all about embarking on a new adventure, collecting everything you can along the way, and def",{"title":1171,"version":1172,"type":21,"image":1173,"contentPath":1176,"id":1177,"date":1178,"shortText":1179,"needsTranslation":14},"Minecraft 1.21.2 Release Candidate 2","1.21.2-rc2",{"title":1174,"url":1175},"1.21.2-rc2 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.2rc2540x540.jpg","javaPatchNotes\u002Fd7d7ef69196fc1604f7732a97b471828f45f3ee8f5ae5a0bef90cd27a25448a2.json","d7d7ef69196fc1604f7732a97b471828f45f3ee8f5ae5a0bef90cd27a25448a2","2024-10-21T17:06:02.423Z","We were so worried that you had forgotten all about us over the weekend, so we're kicking this week off with a surprise second Release Candidate for 1.21.2! Let's hope this is (fingers crossed) the last one before the full release of Bundles of Bravery.If ",{"title":1181,"version":1182,"type":21,"image":1183,"contentPath":1186,"id":1187,"date":1188,"shortText":1189,"needsTranslation":14},"Minecraft 1.21.2 Release Candidate 1","1.21.2-rc1",{"title":1184,"url":1185},"1.21.2-rc1-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.2rc1540x540.jpg","javaPatchNotes\u002Fe8a4ef4da8ee5e615f3cfff8ef5fe445c56edf0d86564cb1279ec368d4973c1f.json","e8a4ef4da8ee5e615f3cfff8ef5fe445c56edf0d86564cb1279ec368d4973c1f","2024-10-17T13:26:40.454Z","We missed you so much since the previous pre-release so today we're releasing Release Candidate 1. If no critical issues surface, this is the version we are planning to ship as Minecraft: Java Edition 1.21.2, the Bundles of Bravery drop.Fixed bugs in 1.21.",{"title":1191,"version":1192,"type":21,"image":1193,"contentPath":1196,"id":1197,"date":1198,"shortText":1199,"needsTranslation":14},"Minecraft 1.21.2 Pre-Release 5","1.21.2-pre5",{"title":1194,"url":1195},"1.21.2-pre5-540x540.png","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.2pre5540x540.png","javaPatchNotes\u002F3c31e939f89288d3c5a3c9288ba82e17b2fadcdd8c0a161f21095b64e1734713.json","3c31e939f89288d3c5a3c9288ba82e17b2fadcdd8c0a161f21095b64e1734713","2024-10-16T13:58:53.746Z","Did we have a Pre-Release yesterday? We don't remember. But here is one anyway, fixing more bugs.Happy mining!Fixed bugs in 1.21.2 Pre-Release 5MC-277630 Recipe book is not updated when one of the available recipes is usedMC-277634 Arrows shot at walls whe",{"title":1201,"version":1202,"type":21,"image":1203,"contentPath":1206,"id":1207,"date":1208,"shortText":1209,"needsTranslation":14},"1.21.2 Pre-Release 4","1.21.2-pre4",{"title":1204,"url":1205},"1.21.2-pre4_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.2pre4540x540.jpg","javaPatchNotes\u002Fc7f68cdd6103dd8265f58e662c2b7a8b5b7a4aa5ed88d6ba4902e9ad94ef5b6d.json","c7f68cdd6103dd8265f58e662c2b7a8b5b7a4aa5ed88d6ba4902e9ad94ef5b6d","2024-10-15T12:58:38.047Z","Hello! Another day, another Pre-Release. We're releasing the fourth Pre-Release of 1.21.2, further stabilizing this version.Happy mining!Fixed bugs in 1.21.2 Pre-Release 4MC-277496 Text on maps that are in item frames render through blocksMC-277502 Compass",{"title":1211,"version":1212,"type":21,"image":1213,"contentPath":1216,"id":1217,"date":1218,"shortText":1219,"needsTranslation":14},"1.21.2 Pre-Release 3","1.21.2-pre3",{"title":1214,"url":1215},"1.21.2-pre3_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.2pre3540x540.jpg","javaPatchNotes\u002Ff2237fab833109260d12b644b728690e469e6ea2bde478f06e7f53f87368afa4.json","f2237fab833109260d12b644b728690e469e6ea2bde478f06e7f53f87368afa4","2024-10-11T13:22:56.677Z","We are rounding off this week with the third 1.21.2 Pre-Release, including even more bug fixes!Happy mining and have a nice weekend!ChangesHigh Contrast Resource PackAdded the following high contrast textures:Frame and background textures for tooltipsSlot ",{"title":1221,"version":1222,"type":21,"image":1223,"contentPath":1226,"id":1227,"date":1228,"shortText":1229,"needsTranslation":14},"Minecraft 1.21.2 Pre-Release 2","1.21.2-pre2",{"title":1224,"url":1225},"1.21.2-pre-release-2-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.2prerelease2540x540.jpg","javaPatchNotes\u002Fa515940220bc3e80c0b3de3f9854e24a7da0084f45e0e7c56f192bfe0a2cb958.json","a515940220bc3e80c0b3de3f9854e24a7da0084f45e0e7c56f192bfe0a2cb958","2024-10-10T13:57:36.035Z","Today we are shipping the second Pre-Release for 1.21.2 with some more bug fixes and Pale Hanging Moss changes. During this stabilization phase before the full release of Minecraft Java Edition 1.21.2 we are focusing on fixing bugs and don't follow the reg",{"title":1231,"version":1232,"type":21,"image":1233,"contentPath":1236,"id":1237,"date":1238,"shortText":1239,"needsTranslation":14},"Minecraft 1.21.2 Pre-Release 1","1.21.2-pre1",{"title":1234,"url":1235},"1-21-2-pre-1-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1212pre1540x540.jpg","javaPatchNotes\u002Fe83cf8178dc371265fc35daa708bbfaaa6127ea864351d9c8bb7213fe6e42d9e.json","e83cf8178dc371265fc35daa708bbfaaa6127ea864351d9c8bb7213fe6e42d9e","2024-10-08T13:59:21.797Z","Experimental FeaturesWinter DropCreaking mobCreaking will not activate or freeze around players in Creative modeCreaking summoned from the Creaking Heart cannot be named with a NametagCreaking HeartComparators attached to the Creaking Heart block will outp",{"title":1241,"version":1242,"type":21,"image":1243,"contentPath":1246,"id":1247,"date":1248,"shortText":1249,"needsTranslation":14},"Minecraft Snapshot 24w40a","24w40a",{"title":1244,"url":1245},"24w40a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w40a540x540.jpg","javaPatchNotes\u002F8d5828afe1833900ddde4d52ce23ebfb16a846cbb5f02477626fdb0277f8ecc8.json","8d5828afe1833900ddde4d52ce23ebfb16a846cbb5f02477626fdb0277f8ecc8","2024-10-02T14:54:07.749Z","Hello!In this week's snapshot we are adding a new experiment which will allow you to experience the Pale Garden, a new eerie biome filled with Pale Oak Trees and Hanging Moss. Beware of its sole inhabitant, the Creaking, and don't blink!Happy Exploring!Exp",{"title":1251,"version":1252,"type":21,"image":1253,"contentPath":1256,"id":1257,"date":1258,"shortText":1259,"needsTranslation":14},"Minecraft Snapshot 24w39a","24w39a",{"title":1254,"url":1255},"24w39a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w39a540x540.jpg","javaPatchNotes\u002Fc295da90891aadf357082df18647d792221aea6efadb1f3a9cf38ad028683a67.json","c295da90891aadf357082df18647d792221aea6efadb1f3a9cf38ad028683a67","2024-09-25T13:58:54.046Z","Happy Wednesday miners! With this snapshot we're now bundling Bundles into the game for real - Bundles are no longer experimental!Happy mining!New FeaturesBundles are no longer experimentalChangesUpdated slot highlight in the UI so Item texture has better ",{"title":1261,"version":1262,"type":21,"image":1263,"contentPath":1266,"id":1267,"date":1268,"shortText":1269,"needsTranslation":14},"Minecraft Snapshot 24w38a","24w38a",{"title":1264,"url":1265},"24w38a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w38a540x540.jpg","javaPatchNotes\u002Fff7e66d61806fc1affcba7d6b5604eb382e403b79d47fb1fbb78cd470858593e.json","ff7e66d61806fc1affcba7d6b5604eb382e403b79d47fb1fbb78cd470858593e","2024-09-18T13:54:31.774Z","Hey! This snapshot brings you dyable Bundles in the Bundles experiment and fully-featured world creation for Realms, including Hardcore mode.Happy dyeing!Experimental FeaturesBundlesThe Bundle can be dyed 16 different colors using DyesChangesShulker Box co",{"title":1271,"version":1272,"type":21,"image":1273,"contentPath":1276,"id":1277,"date":1278,"shortText":1279,"needsTranslation":14},"Minecraft Snapshot 24w37a","24w37a",{"title":1274,"url":1275},"24w37a 540x540.jpeg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w37a540x540.jpeg","javaPatchNotes\u002F24b9f85f2ab532ef951a3ea79ac1086fb9e4e4a75ccb10f75b7ab1ba3f0c5793.json","24b9f85f2ab532ef951a3ea79ac1086fb9e4e4a75ccb10f75b7ab1ba3f0c5793","2024-09-11T15:18:12.577Z","Hi everyone! In this snapshot we have fixed the bug with Ender Pearls not teleporting the player to the point of impact. Ender Pearls will now also load chunks when thrown. Happy mining!New FeaturesChangesThrown Ender Pearls now load and tick chunksAdded l",{"title":1281,"version":1282,"type":21,"image":1283,"contentPath":1286,"id":1287,"date":1288,"shortText":1289,"needsTranslation":14},"Minecraft Snapshot 24w36a","24w36a",{"title":1284,"url":1285},"24w36a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w36a540x540.jpg","javaPatchNotes\u002Fb6dc83295e7def13ec9a9c34d4c4d37f06d35ad63bf1d38884e379a25d7ad1c3.json","b6dc83295e7def13ec9a9c34d4c4d37f06d35ad63bf1d38884e379a25d7ad1c3","2024-09-04T14:56:42.816Z","Hi everyone! In the most exciting Minecraft-related news of the day, we have a new movi- I mean snapshot coming your way! This week we are adding support for custom equipment with Data Packs and Resource Packs. We have also tweaked the Bundle so that you c",{"title":1291,"version":1292,"type":21,"image":1293,"contentPath":1296,"id":1297,"date":1298,"shortText":1299,"needsTranslation":14},"Minecraft Snapshot 24w35a","24w35a",{"title":1294,"url":1295},"24w35a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w35a540x540.jpg","javaPatchNotes\u002Faa0c089d19d6515d348cb9a235cbcfc975d5615fbc76e01bd8fe71b29155a132.json","aa0c089d19d6515d348cb9a235cbcfc975d5615fbc76e01bd8fe71b29155a132","2024-08-28T13:29:48.957Z","Hello! In this week's snapshot we have addressed some important bugs related to village raid spawns, Bundles and Redstone.Happy mining!Experimental FeaturesBundlesSelecting items in a Bundle is now only done by scrollingDeveloper's Note: In previous snapsh",{"title":1301,"version":1302,"type":21,"image":1303,"contentPath":1306,"id":1307,"date":1308,"shortText":1309,"needsTranslation":14},"Minecraft Snapshot 24w34a","24w34a",{"title":1304,"url":1305},"24w34a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w34a540x540.jpg","javaPatchNotes\u002F2a5decd39e70a56dd7e4df4f7ac99861bdaa124df5c3f3dfcc485b6e4cb952ad.json","2a5decd39e70a56dd7e4df4f7ac99861bdaa124df5c3f3dfcc485b6e4cb952ad","2024-08-21T14:37:12.997Z","Hello! Here is the next snapshot for 1.21.2! It contains some much-requested tweaks to experimental features, as well as some technical changes and optimizations.Happy mining!Experimental FeaturesThe following changes only apply when their respective Exper",{"title":1311,"version":1312,"type":21,"image":1313,"contentPath":1316,"id":1317,"date":1318,"shortText":1319,"needsTranslation":14},"Minecraft 24w33a","24w33a",{"title":1314,"url":1315},"24w33a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w33a540x540.jpg","javaPatchNotes\u002F89a5614d37d4d30ef7a4d13331a4deffd35962204ff9d237498d77ac73ec68e5.json","89a5614d37d4d30ef7a4d13331a4deffd35962204ff9d237498d77ac73ec68e5","2024-08-15T14:58:52.024Z","We know you have been waiting long for the next update, and we are finally kicking off the new snapshot cycle with Snapshot 24w33a!Over the summer someone changed our password and wouldn't let us know what it was until we finished 200 bug fixes (the passwo",{"title":1321,"version":1322,"type":6,"image":1323,"contentPath":1326,"id":1327,"date":1328,"shortText":1329,"needsTranslation":14},"Minecraft: Java Edition 1.21.1","1.21.1",{"title":1324,"url":1325},"1.21.1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.1540x540.jpg","javaPatchNotes\u002Fadee3b06fc6a1cb389db0b991f6105fa263395d9a8c6e4b6fc0719774d57a9bc.json","adee3b06fc6a1cb389db0b991f6105fa263395d9a8c6e4b6fc0719774d57a9bc","2024-08-08T14:30:14.960Z","It will soon be time for new snapshots, but before that: we are now releasing Minecraft 1.21.1. This is a hotfix version that addresses some critical exploits.We highly recommend that server owners upgrade to this version. Players on Minecraft 1.21 will be",{"title":1331,"version":1332,"type":21,"image":1333,"contentPath":1336,"id":1337,"date":1338,"shortText":1339,"needsTranslation":14},"Minecraft 1.21.1 Release Candidate 1","1.21.1-rc1",{"title":1334,"url":1335},"1.21.1-rc1_540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21.1rc1540.jpg","javaPatchNotes\u002F9a8daed707a6afe5cce3a0d7bb9a6f67e19765a570fc4e1b148ab838aa571c23.json","9a8daed707a6afe5cce3a0d7bb9a6f67e19765a570fc4e1b148ab838aa571c23","2024-08-07T14:57:09.482Z","Before we get to new snapshots, today we are delivering Release Candidate 1 for Minecraft 1.21.1. This is a hotfix version fixing critical exploits. If no other critical issues are found, 1.21.1 can be expected to be released later this week.ChangesFixed c",{"title":1341,"version":1342,"type":6,"image":1343,"contentPath":1346,"id":1347,"date":1348,"shortText":1349,"needsTranslation":14},"Minecraft: Java Edition 1.21","1.21",{"title":1344,"url":1345},"1.21-540x540-header.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21540x540header.jpg","javaPatchNotes\u002F36b2b78bc395c27a36ac37b2387429122896c69be0d344685c03f3d8e6ddc263.json","36b2b78bc395c27a36ac37b2387429122896c69be0d344685c03f3d8e6ddc263","2024-06-13T14:58:40.777Z","It's a fantastic day today, because it's release day Thursday! And not just any old release day. This one is extra special because today we're shipping Minecraft: Java Edition 1.21, also known as the Tricky Trials Update!Venture into the hazardous Trial Ch",{"title":1351,"version":1352,"type":21,"image":1353,"contentPath":1356,"id":1357,"date":1358,"shortText":1359,"needsTranslation":14},"Minecraft 1.21 Release Candidate 1","1.21-rc1",{"title":1354,"url":1355},"1.21-rc1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21rc1540x540.jpg","javaPatchNotes\u002F63539b515565f0ec376a1260e92f9a012bb4c88e5bc1211a333c5402d3693d8c.json","63539b515565f0ec376a1260e92f9a012bb4c88e5bc1211a333c5402d3693d8c","2024-06-10T13:17:01.743Z","Here is the first Release Candidate for 1.21, addressing some critical issues. Apart from that we decided to revert the changes made in Pre-Release 4 to armor enchantments based on your feedback.Happy mining!ChangesThe changes to Burn Time reduction from F",{"title":1361,"version":1362,"type":21,"image":1363,"contentPath":1366,"id":1367,"date":1368,"shortText":1369,"needsTranslation":14},"Minecraft 1.21 Pre-Release 4","1.21-pre4",{"title":1364,"url":1365},"1.21-pre4-540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21pre4540x540.jpg","javaPatchNotes\u002F14affbd39407d4070b17934651ce4930d6fc5f2fd3901b06c46aa32fe89502cb.json","14affbd39407d4070b17934651ce4930d6fc5f2fd3901b06c46aa32fe89502cb","2024-06-07T12:32:38.036Z","Frog day on a Friday? What could go wrong? We're back with 1.21 Pre-Release 4 today, with a couple more bug fixes, and some tweaks to the Blast Resistance and Fire Protection enchantments.ChangesThe \"Burning Time\" reduction effect of Fire Protection and \"K",{"title":1371,"version":1372,"type":21,"image":1373,"contentPath":1376,"id":1377,"date":1378,"shortText":1379,"needsTranslation":14},"Minecraft 1.21 Pre-Release 3","1.21-pre3",{"title":1374,"url":1375},"1.21-pre3-540x540.png","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21pre3540x540.png","javaPatchNotes\u002Fb092adc6f76b459bee2c4cd77a56c78931d03f856ab16314663d01c3569b5573.json","b092adc6f76b459bee2c4cd77a56c78931d03f856ab16314663d01c3569b5573","2024-06-05T09:59:42.998Z","The third pre-release for 1.21 is now available and it comes with even more bugfixes!Additionally, we introduced some intentional but undocumented changes to the Wind Burst Enchantment in Pre-Release 1 last week. To remedy this, we're including those chang",{"title":1381,"version":1382,"type":21,"image":1383,"contentPath":1386,"id":1387,"date":1388,"shortText":1389,"needsTranslation":14},"Minecraft 1.21 Pre-Release 2","1.21-pre2",{"title":1384,"url":1385},"1.21-pre2_540x540.jpeg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21pre2540x540.jpeg","javaPatchNotes\u002F478cc7e0a5214da77d75c811af33d0a3e98f668baa7325d502a5db9c445060a7.json","478cc7e0a5214da77d75c811af33d0a3e98f668baa7325d502a5db9c445060a7","2024-05-31T13:14:02.647Z","We're rounding out the week with the second Pre-Release of 1.21, with a lot of bug fixes. In case you did not catch the news, the full release of 1.21 is planned for the 13th of June!Happy mining!ChangesEnd Crystals are now immune to fire damageAdded an at",{"title":1391,"version":1392,"type":21,"image":1393,"contentPath":1396,"id":1397,"date":1398,"shortText":1399,"needsTranslation":14},"Minecraft 1.21 Pre-Release 1","1.21-pre1",{"title":1394,"url":1395},"1.21-pre1-540x540jpg.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.21pre1540x540jpg.jpg","javaPatchNotes\u002F36388724a37a8033a354d174d8bc75ec1b1c195e60e389bc8672e6c7d3842356.json","36388724a37a8033a354d174d8bc75ec1b1c195e60e389bc8672e6c7d3842356","2024-05-29T14:01:16.218Z","We're bringing you the first Pre-Release of 1.21 with leashable boats, portal-able Ender Pearls and bug fixes!With this snapshot, we are temporarily removing the functionality of lighting blocks on fire using the Fire Aspect enchantment, as we want to refi",{"title":1401,"version":1402,"type":21,"image":1403,"contentPath":1406,"id":1407,"date":1408,"shortText":1409,"needsTranslation":14},"Minecraft Snapshot 24w21b","24w21b",{"title":1404,"url":1405},"24w21b_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w21b540x540.jpg","javaPatchNotes\u002F68e07ffcb3605308038ffb272db57e08d56f7fb0df2dccf5b7f98d79f8c4b501.json","68e07ffcb3605308038ffb272db57e08d56f7fb0df2dccf5b7f98d79f8c4b501","2024-05-22T16:40:36.788Z","We are now releasing snapshot 24w21b to fix a frequent crash which happened when Zombies spawned in areas of high local difficulty.Fixed bugs in 24w21bMC-272321 Crash after upgrading snapshot world to 24w21a",{"title":1411,"version":1412,"type":21,"image":1413,"contentPath":1416,"id":1417,"date":1418,"shortText":1419,"needsTranslation":14},"Minecraft Snapshot 24w21a","24w21a",{"title":1414,"url":1415},"24w21a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w21a540x540.jpg","javaPatchNotes\u002Ffef32a2b844c49b70cc1a8351cdfe58accd736747e4ce172ecb79c14f5757954.json","fef32a2b844c49b70cc1a8351cdfe58accd736747e4ce172ecb79c14f5757954","2024-05-22T14:44:00.229Z","This week we're bringing a Snapshot you can vibe out to! This time around we're bringing data-driven jukeboxes, a new gamerule, and a bunch of fixes.Happy vibing!ChangesIt seems we cooked a bit too hard with the new Piston sounds last week, which is why we",{"title":1421,"version":1422,"type":21,"image":1423,"contentPath":1426,"id":1427,"date":1428,"shortText":1429,"needsTranslation":14},"Minecraft Snapshot 24w20a","24w20a",{"title":1424,"url":1425},"24w20a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w20a540x540.jpg","javaPatchNotes\u002F484ec555cca65a5f873a375af7e5409db70977d99acffbecc5085162691dbd03.json","484ec555cca65a5f873a375af7e5409db70977d99acffbecc5085162691dbd03","2024-05-15T13:54:23.965Z","After some recent irregularities in our Snapshot schedule (public holidays, we're looking at you!) we're back to shipping on a Wednesday! Among other things, 24w20a includes a buff to the amount of Redstone Dust dropped by Witches, as well as a long reques",{"title":1431,"version":1432,"type":21,"image":1433,"contentPath":1436,"id":1437,"date":1438,"shortText":1439,"needsTranslation":14},"Minecraft Snapshot 24w19b","24w19b",{"title":1434,"url":1435},"24w19b_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w19b540x540.jpg","javaPatchNotes\u002F35bc54f2a68b81df7621ebd162fb572461dc0d5d0856bdb9451a79a7fac5c4eb.json","35bc54f2a68b81df7621ebd162fb572461dc0d5d0856bdb9451a79a7fac5c4eb","2024-05-10T15:01:14.486Z","Oh wow, we never could have guessed you all were so violent! Here's a 24w19b, fixing a crash when a Villager died.Fixed bugs in 24w19bMC-271843 Crash when a villager dies",{"title":1441,"version":1442,"type":21,"image":1443,"contentPath":1446,"id":1447,"date":1448,"shortText":1449,"needsTranslation":14},"Minecraft Snapshot 24w19a","24w19a",{"title":1444,"url":1445},"24w19a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w19a540x540.jpg","javaPatchNotes\u002F1be2bef2e8accf0d4a44b68afda89a71b537002f08ff8802a85547c9104e9c98.json","1be2bef2e8accf0d4a44b68afda89a71b537002f08ff8802a85547c9104e9c98","2024-05-10T13:26:32.133Z","The weekend is right around the corner, and what better way to celebrate that fact than by bringing you a serving of Snapshot Friday? This one rounds off the week by introducing performance improvements to chunk loading, alongside the usual assortment of t",{"title":1451,"version":1452,"type":21,"image":1453,"contentPath":1456,"id":1457,"date":1458,"shortText":1459,"needsTranslation":14},"Minecraft Snapshot 24w18a","24w18a",{"title":1454,"url":1455},"24w18a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w18a540x540.jpg","javaPatchNotes\u002F81cd738d6281f54eb41f3be9f679809128e9ffd03d8ce836aa915797b708730f.json","81cd738d6281f54eb41f3be9f679809128e9ffd03d8ce836aa915797b708730f","2024-05-03T12:18:52.388Z","Because it's the month of May, may we tempt you with the first Snapshot for Java Edition 1.21? This one looks as excellent as it sounds, thanks to the 20 new paintings and 3 new music discs it adds to the game. And we're not stopping there, data-driven enc",{"title":1461,"version":1462,"type":6,"image":1463,"contentPath":1466,"id":1467,"date":1468,"shortText":1469,"needsTranslation":14},"Minecraft: Java Edition 1.20.6","1.20.6",{"title":1464,"url":1465},"1.20.6 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.6540x540.jpg","javaPatchNotes\u002F03b86d2eaf8c3db90e0f982cd90f70c6a6d0e144cfcd30a6dcb8acebaf5a1e57.json","03b86d2eaf8c3db90e0f982cd90f70c6a6d0e144cfcd30a6dcb8acebaf5a1e57","2024-04-29T14:46:52.986Z","The shipping room sure has been bustling with activity lately! So much so that we managed to cram one last release into the month of April. Today we're shipping Java Edition 1.20.6, a hotfix release that takes care of some critical issues that managed to s",{"title":1471,"version":1472,"type":21,"image":1473,"contentPath":1476,"id":1477,"date":1478,"shortText":1479,"needsTranslation":14},"Minecraft 1.20.6 Release Candidate 1","1.20.6-rc1",{"title":1474,"url":1475},"1.20.6-rc1_540-540.jpeg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.6rc1540540.jpeg","javaPatchNotes\u002Fd937f618e0f5cda33d2b2447c1a0142973151ce0200d851e1557db191495f63f.json","d937f618e0f5cda33d2b2447c1a0142973151ce0200d851e1557db191495f63f","2024-04-26T11:25:05.995Z","We missed release day so much, we made Friday a release day! Here is Release Candidate 1 for 1.20.6, a hotfix release intended to fix a few critical issues. If nothing further critical is found, we expect to release this hotfix early next week. Happy minin",{"title":4,"version":5,"type":6,"image":1481,"contentPath":10,"id":11,"date":12,"shortText":13,"needsTranslation":14},{"title":8,"url":9},{"title":1483,"version":1484,"type":21,"image":1485,"contentPath":1488,"id":1489,"date":1490,"shortText":1491,"needsTranslation":14},"Minecraft: 1.20.5 Release Candidate 3","1.20.5-rc3",{"title":1486,"url":1487},"1.20.5-rc3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5rc3540x540.jpg","javaPatchNotes\u002F757a2aa52013dde818b9d80dcd07d07079d48623b4dd4323df55f40092c60843.json","757a2aa52013dde818b9d80dcd07d07079d48623b4dd4323df55f40092c60843","2024-04-22T14:14:47.054Z","Oh look, it's finally Monday! Since we haven't shipped something for several hours, we thought we'd kick the week off with a third and (fingers crossed!) final Release Candidate for Minecraft: Java Edition 1.20.5.Happy mining!Fixed bugs in 1.20.5 Release C",{"title":1493,"version":1494,"type":21,"image":1495,"contentPath":1498,"id":1499,"date":1500,"shortText":1501,"needsTranslation":14},"Minecraft 1.20.5 Release Candidate 2","1.20.5-rc2",{"title":1496,"url":1497},"1.20.5-rc2_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5rc2540x540.jpg","javaPatchNotes\u002Faeb8dabdc465a3da5cdadfda794c76563efd934f4440ed649865703f790ad535.json","aeb8dabdc465a3da5cdadfda794c76563efd934f4440ed649865703f790ad535","2024-04-19T13:30:15.262Z","We're honestly starting to lose count at this point. Anyways! Here's 1.20.5 Release Candidate 2 coming in clutch with some bona fide bug fixes to round off the week.Happy weekend mining!Fixed bugs in 1.20.5 Release Candidate 2MC-270862 Firework Star item d",{"title":1503,"version":1504,"type":21,"image":1505,"contentPath":1508,"id":1509,"date":1510,"shortText":1511,"needsTranslation":14},"Minecraft 1.20.5 Release Candidate 1","1.20.5-rc1",{"title":1506,"url":1507},"1.20.5-rc1 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5rc1540x540.jpg","javaPatchNotes\u002Fe11c68c3e321bc57bab7def1a14d9abf5e051aefa5d5a838427061e7f676622b.json","e11c68c3e321bc57bab7def1a14d9abf5e051aefa5d5a838427061e7f676622b","2024-04-18T13:20:47.493Z","This week's shipping frenzy continues with our very first Release Candidate for 1.20.5! Barring any significant or critical issues found within it, this is the version we are planning to ship as Minecraft: Java Edition 1.20.5 next week.Technical ChangesCha",{"title":1513,"version":1514,"type":21,"image":1515,"contentPath":1518,"id":1519,"date":1520,"shortText":1521,"needsTranslation":14},"Minecraft 1.20.5 Pre-Release 4","1.20.5-pre4",{"title":1516,"url":1517},"1.20.5-pre4 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5pre4540x540.jpg","javaPatchNotes\u002Ffe99dd30fe9e874819d5a9a586c4ff503762c2c87ee6a328cfc4e827993039b6.json","fe99dd30fe9e874819d5a9a586c4ff503762c2c87ee6a328cfc4e827993039b6","2024-04-17T12:40:04.942Z","And back again! Here comes the fourth Pre-Release of 1.20.5. Similar story this time around, fixing some important issues.Happy crafting!Technical ChangesThe Resource Pack version is now 32Resource Pack Version 32The shift in TTF glyph providers is now res",{"title":1523,"version":1524,"type":21,"image":1525,"contentPath":1528,"id":1529,"date":1530,"shortText":1531,"needsTranslation":14},"Minecraft 1.20.5 Pre-Release 3","1.20.5-pre3",{"title":1526,"url":1527},"1.20.5-pre3 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5pre3540x540.jpg","javaPatchNotes\u002F2c910555f2cdb74fb07b7e52078ef4f6f80135378c446ade04d72cf80cc436a9.json","2c910555f2cdb74fb07b7e52078ef4f6f80135378c446ade04d72cf80cc436a9","2024-04-16T13:16:12.150Z","Back-to-back! Releasing yesterday was so much fun that we decided to ship another Pre-Release for Minecraft: Java Edition 1.20.5 today as well. This one is coming in hot with important bug &#38 crash fixes.Happy mining!Technical ChangesThe Data Pack versio",{"title":1533,"version":1534,"type":21,"image":1535,"contentPath":1538,"id":1539,"date":1540,"shortText":1541,"needsTranslation":14},"Minecraft 1.20.5 Pre-Release 2","1.20.5-pre2",{"title":1536,"url":1537},"1.20.5-pre2_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5pre2540x540.jpg","javaPatchNotes\u002F27949dcef7f24b97ebf97074a82f599e892183faf9bbdfec6f6d95fa73690ef2.json","27949dcef7f24b97ebf97074a82f599e892183faf9bbdfec6f6d95fa73690ef2","2024-04-15T14:45:06.036Z","It's the start of a new week and we're coming right out of the gate with another pre-release for Minecraft: Java Edition 1.20.5! Apart from upping our pun-game in the Advancements department, this pre-release also fixes a slew of bugs and crashes.Happy min",{"title":1543,"version":1544,"type":21,"image":1545,"contentPath":1548,"id":1549,"date":1550,"shortText":1551,"needsTranslation":14},"Minecraft 1.20.5 Pre-Release 1","1.20.5-pre1",{"title":1546,"url":1547},"1.20.5-pre1_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1.20.5pre1540x540.jpg","javaPatchNotes\u002F32b24744a64476592d3d1567a6f7c6f51718c627e640f9f9eafcb3cfac4d9f16.json","32b24744a64476592d3d1567a6f7c6f51718c627e640f9f9eafcb3cfac4d9f16","2024-04-10T13:57:17.452Z","It is now time for the first Pre-release of Minecraft 1.20.5, featuring some tweaks to Trial Chambers and Ominous Trials, as well as new advancements, a big set of technical tweaks and changes, and lots of bug fixes.From now on, you should mostly see bugs ",{"title":1553,"version":1554,"type":21,"image":1555,"contentPath":1558,"id":1559,"date":1560,"shortText":1561,"needsTranslation":14},"Minecraft Snapshot 24w14a","24w14a",{"title":1556,"url":1557},"24w14a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w14a540x540.jpg","javaPatchNotes\u002Fd5c734d00b912dd7dd5aaa06deb972140bfd257c9a9868e7a1cc6dcc84879be5.json","d5c734d00b912dd7dd5aaa06deb972140bfd257c9a9868e7a1cc6dcc84879be5","2024-04-03T13:38:26.587Z","Hello Minecraft players! Today we have a Snapshot with some technical changes and bug fixes for you.Technical ChangesThe Data Pack version is now 38The game now requires Java 21The game now requires a 64-bit Operating SystemThe included Java distribution i",{"title":1563,"version":1564,"type":21,"image":1565,"contentPath":1568,"id":1569,"date":1570,"shortText":1571,"needsTranslation":14},"Minecraft Snapshot 24w13a","24w13a",{"title":1566,"url":1567},"24w13a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w13a540x540.jpg","javaPatchNotes\u002Facb480a4b58908acf51dcb63c837a1185e32b8284581b56ac7716baaca24f579.json","acb480a4b58908acf51dcb63c837a1185e32b8284581b56ac7716baaca24f579","2024-03-27T16:07:38.944Z","This fine Wednesday brings 24w13a, a snapshot containing changes to the Mace, Trial Chambers, and introduces the new Ominous Trials!You might just be inclined to try out the ominous new features of this snapshot. ...or else? Did I do that right?Happy minin",{"title":1573,"version":1574,"type":21,"image":1575,"contentPath":1578,"id":1579,"date":1580,"shortText":1581,"needsTranslation":14},"Minecraft Snapshot 24w12a","24w12a",{"title":1576,"url":1577},"24w12a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w12a540x540.jpg","javaPatchNotes\u002Fcb09d1401b829475e3478b7b59ace620a4e2b940feb1a5dade4625fb13bbec93.json","cb09d1401b829475e3478b7b59ace620a4e2b940feb1a5dade4625fb13bbec93","2024-03-20T15:49:43.404Z","Here's snapshot 24w12a with new advancements and several tweaks.Happy Mining!Experimental FeaturesTrial ChambersTrial Chambers now generate slightly more rarely and a bit more spaced out from each otherTrial Chambers Explorer MapStruggle no more to locate ",{"title":1583,"version":1584,"type":21,"image":1585,"contentPath":1588,"id":1589,"date":1590,"shortText":1591,"needsTranslation":14},"Minecraft Snapshot 24w11a","24w11a",{"title":1586,"url":1587},"24w11a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w11a540x540.jpg","javaPatchNotes\u002Fc7838f54fd0ccbcf48c187d99b5f23e6832a2646155cbdd794b62f03f6e473a0.json","c7838f54fd0ccbcf48c187d99b5f23e6832a2646155cbdd794b62f03f6e473a0","2024-03-14T16:05:17.524Z","Oh look, it's a rare case of snapshot Thursday! This week we're expanding your arsenal with a smashing new weapon, the Mace! Use this weapon's special smash attack while leaping from a high place and watch your enemies get knocked back. The longer you fall",{"title":1593,"version":1594,"type":21,"image":1595,"contentPath":1598,"id":1599,"date":1600,"shortText":1601,"needsTranslation":14},"Minecraft Snapshot 24w10a","24w10a",{"title":1596,"url":1597},"24w10a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w10a540x540.jpg","javaPatchNotes\u002Fd17dfb3d83610323a441b3377c3476c34c94614995f0d619d39aa65410dedcb5.json","d17dfb3d83610323a441b3377c3476c34c94614995f0d619d39aa65410dedcb5","2024-03-06T14:57:07.672Z","Woah, another snapshot day of the Wednesday variant! Today we are releasing 24w10a, featuring new Wolf Variants, some new Data Pack features, and lots of bug fixes.Happy mining!New FeaturesAdded variants of WolvesWolf variantsNew Wolf variants have been ad",{"title":1603,"version":1604,"type":21,"image":1605,"contentPath":1608,"id":1609,"date":1610,"shortText":1611,"needsTranslation":14},"Minecraft Snapshot 24w09a","24w09a",{"title":1606,"url":1607},"24w09a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w09a540x540.jpg","javaPatchNotes\u002F71b56c0b073ddb44d397dc9ac1510d59bc03cdd9e896676fb14d030e0be0431a.json","71b56c0b073ddb44d397dc9ac1510d59bc03cdd9e896676fb14d030e0be0431a","2024-02-28T15:12:52.374Z","Hello! Here is a slightly bigger than usual snapshot with a lot of technical changes, refreshed UI, another iteration of Wolf Armor, and tweaks to new features.Since the initial release of the Wolf Armor, we have been working on improving it to increase it",{"title":1613,"version":1614,"type":21,"image":1615,"contentPath":1618,"id":1619,"date":1620,"shortText":1621,"needsTranslation":14},"Minecraft Snapshot 24w07a","24w07a",{"title":1616,"url":1617},"24w07a_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w07a540x540.jpg","javaPatchNotes\u002F5b019229a826f381dfd55af6258ec55f1dac2e85ff4ef1079f721802d731d6dc.json","5b019229a826f381dfd55af6258ec55f1dac2e85ff4ef1079f721802d731d6dc","2024-02-14T15:49:46.456Z","We are now releasing 24w07a, containing bug fixes and a new skeleton variant called Bogged.Good luck dodging poisonous arrows!Known IssuesThe fall damage reduction for the Wind Charge is not workingExperimental FeaturesBoggedA new variant of Skeletons that",{"title":1623,"version":1624,"type":21,"image":1625,"contentPath":1628,"id":1629,"date":1630,"shortText":1631,"needsTranslation":14},"Minecraft Snapshot 24w06a","24w06a",{"title":1626,"url":1627},"24w06a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w06a540x540.jpg","javaPatchNotes\u002F68a9cd553669484fa2e53fb43d5914c21df4787c2abae86b7bad970794b8a724.json","68a9cd553669484fa2e53fb43d5914c21df4787c2abae86b7bad970794b8a724","2024-02-07T15:52:42.845Z","Poof! Here's snapshot 24w06a with the new experimental Wind Charge item and optimizations for Hoppers... among other changes!We'd love to get your feedback on the new Wind Charge feature over at the official feedback site: Let's talk about Wind Charges!We'",{"title":1633,"version":1634,"type":21,"image":1635,"contentPath":1638,"id":1639,"date":1640,"shortText":1641,"needsTranslation":14},"Minecraft Snapshot 24w05b","24w05b",{"title":1636,"url":1637},"24w05b_540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w05b540x540.jpg","javaPatchNotes\u002F86935dd842973367f2f6bab42ad6fd888d73925d5eff408ffc610ae56ba5c0e5.json","86935dd842973367f2f6bab42ad6fd888d73925d5eff408ffc610ae56ba5c0e5","2024-02-01T16:12:44.054Z","We are now releasing 24w05b to address a crash and bug introduced in yesterday's snapshot.Happy mining!Technical ChangesPotion effect amplifiers are now restricted between 0 and 127Fixed bugs in 24w05bMC-118857 Effect amplifier is read\u002Fwritten as byte from",{"title":1643,"version":1644,"type":21,"image":1645,"contentPath":1648,"id":1649,"date":1650,"shortText":1651,"needsTranslation":14},"Minecraft Snapshot 24w05a","24w05a",{"title":1646,"url":1647},"24w05a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w05a540x540.jpg","javaPatchNotes\u002F025457314ea3fb674b7e668beb9fcc8592c1876078c0a01f5cccec1981a44b9b.json","025457314ea3fb674b7e668beb9fcc8592c1876078c0a01f5cccec1981a44b9b","2024-01-31T15:48:21.087Z","Hi everyone! We're back with yet another snapshot for 1.20.5, which includes a collection of technical changes, bug fixes and a new experimental feature for Trial Chambers, the Vault Block!We're very interested in hearing your feedback on this new feature ",{"title":1653,"version":1654,"type":21,"image":1655,"contentPath":1658,"id":1659,"date":1660,"shortText":1661,"needsTranslation":14},"Minecraft Snapshot 24w04a","24w04a",{"title":1656,"url":1657},"24w04a 540x540.jpg","https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F24w04a540x540.jpg","javaPatchNotes\u002Fe21cd4b4b331a1d44b8ff4d74ac23ab44843705deee14db471c3773363a2ba99.json","e21cd4b4b331a1d44b8ff4d74ac23ab44843705deee14db471c3773363a2ba99","2024-01-24T15:47:43.768Z","Hello again! Here is another snapshot bringing you some Armadillo changes, experimental feature changes, and a bunch of technical changes. We have some server-side performance improvements and improved debug tools along with a new transfer command. Enjoy!C",{"title":1663,"version":1664,"type":21,"image":1665,"contentPath":1667,"id":1668,"date":1669,"shortText":1670},"Minecraft Snapshot 24w03b","24w03b",{"url":1666,"title":1663},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6PHWdgzWhLcdhaZ0tAH4D2MinecraftSnapshot24w03b.jpeg","javaPatchNotes\u002F2jGcniennFj3vCVcWggiFh.json","2jGcniennFj3vCVcWggiFh","2024-01-18T12:42:37.000Z","We are releasing Snapshot 24w03b to fix a crash, along with some bug fixes and minor changes.\nHappy Mining!\nExperimental Features\nBreeze\n\nUpdated the model, texture, and animation of the Wind Charge projectile to give it a more dynamic look and feel\n\nFixed",{"title":1672,"version":1673,"type":21,"image":1674,"contentPath":1676,"id":1677,"date":1678,"shortText":1679},"Minecraft Snapshot 24w03a","24w03a",{"url":1675,"title":1672},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4fDK12mvQXumuE4cYZhqDrMinecraftSnapshot24w03a.jpeg","javaPatchNotes\u002FQuwFZZpTFEY3z2RU9aXD3.json","QuwFZZpTFEY3z2RU9aXD3","2024-01-17T13:19:20.000Z","New year, new Snapshot - we're now releasing the third Snapshot of Minecraft 1.20.5. This time around, we're bringing some updates to the Armadillo, the Breeze, as well as accessibility improvements.\nIn addition to a big bundle of bug fixes, we're bringing",{"title":1681,"version":1682,"type":21,"image":1683,"contentPath":1685,"id":1686,"date":1687,"shortText":1688},"Minecraft Snapshot 23w51b","23w51b",{"url":1684,"title":1681},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4vtSUQm5xgwTwkrKiPhaJ2MinecraftSnapshot23w51b.jpeg","javaPatchNotes\u002F3ZeNVspcnyfYhc4zd6Pi3o.json","3ZeNVspcnyfYhc4zd6Pi3o","2023-12-18T15:39:14.000Z","Coming in hot, here is Snapshot 23w51b, fixing a crash in 23w51a.\nFixed bugs in 23w51b\n\nFixed a crash that would occur when the nametag of a player was visible during sleeping, swimming or dying\n\n",{"title":1690,"version":1691,"type":21,"image":1692,"contentPath":1694,"id":1695,"date":1696,"shortText":1697},"Minecraft Snapshot 23w51a","23w51a",{"url":1693,"title":1690},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7smruuoaAJBYzSnHrA1b0HMinecraftSnapshot23w51a.jpeg","javaPatchNotes\u002F33Ez88yMbbCRSARDKZjE16.json","33Ez88yMbbCRSARDKZjE16","2023-12-18T13:36:46.000Z","We're now releasing Snapshot 23w51a, the first snapshot for Minecraft 1.20.5. This one comes with a present for your pet Wolf in time for the holidays - and the Armadillo.\nHappy brushing!\nNew Features\n\nAdded Armadillo, Armadillo Scutes and Wolf Armor\n\nArma",{"title":1699,"version":1700,"type":6,"image":1701,"contentPath":1703,"id":1704,"date":1705,"shortText":1706},"Minecraft 1.20.4","1.20.4",{"url":1702,"title":1699},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F78lvSIdTl1HmVNoHTTnYkAMinecraft1.20.4.jpeg","javaPatchNotes\u002F5D9o8j8BYw2gxrNkV3u94m.json","5D9o8j8BYw2gxrNkV3u94m","2023-12-07T12:56:20.000Z","Minecraft 1.20.4 is a hotfix release for Java Edition which fixes a critical bug that could cause items to vanish after being stored in a Decorated Pot.\nHappy Pot Smashing!\nFixed bugs in 1.20.4\n\nMC-267185: Decorated pots can delete items when reloading the",{"title":1708,"version":1709,"type":21,"image":1710,"contentPath":1713,"id":1714,"date":1715,"shortText":1716},"Minecraft 1.20.4 Release Candidate 1","1.20.4-rc1",{"url":1711,"title":1712},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5PCZYjm1Tj4fQeQjZPLi7f1.20.4ReleaseCandidate1.jpeg","1.20.4 Release Candidate 1","javaPatchNotes\u002F5hJSNUfjksVSMr7ZzXZvfs.json","5hJSNUfjksVSMr7ZzXZvfs","2023-12-06T14:38:01.000Z","We're releasing a Release Candidate for Minecraft 1.20.4. This Release Candidate fixes a critical issue found after the release of Minecraft 1.20.3\nFixed bugs in 1.20.4 Release Candidate 1\n\nMC-267185 Decorated pots can delete items when reloading the world",{"title":1718,"version":1719,"type":6,"image":1720,"contentPath":1723,"id":1724,"date":1725,"shortText":1726},"Minecraft 1.20.3","1.20.3",{"url":1721,"title":1722},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7gdLuqNV769mqNvZ0aqCeMMinecraft1.20.3HeaderImage.jpeg","Minecraft 1.20.3 Header Image","javaPatchNotes\u002F25SH7jXrnaRzCmtgIK6y5p.json","25SH7jXrnaRzCmtgIK6y5p","2023-12-04T12:10:32.000Z","We're now releasing 1.20.3 for Minecraft: Java Edition. This release comes with new functionality for Decorated Pots, a new look for the Bat and improvements to Shields.\nThis release also includes new features for map makers and pack creators like Scoreboa",{"title":1728,"version":1729,"type":21,"image":1730,"contentPath":1733,"id":1734,"date":1735,"shortText":1736},"Minecraft 1.20.3 Release Candidate 1","1.20.3-rc1",{"url":1731,"title":1732},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6qVinriuQNMyPnrigdAALH1.20.3ReleaseCandidate1.jpeg","1.20.3 Release Candidate 1","javaPatchNotes\u002F7dZa3L8EaYTKwCyJNO1B32.json","7dZa3L8EaYTKwCyJNO1B32","2023-11-30T13:41:45.000Z","We're now releasing the first (and hopefully last) release candidate for 1.20.3. Unless something critical pops up, no further changes will be made for the full release, which is planned for next week.\nHappy Mining!\nFixed bugs in 1.20.3 Release Candidate 1",{"title":1738,"version":1739,"type":21,"image":1740,"contentPath":1742,"id":1743,"date":1744,"shortText":1745},"Minecraft 1.20.3 Pre-Release 4","1.20.3-pre4",{"url":1741,"title":1738},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1dIuDirGiJPZuDPV5ISEwjMinecraft1.20.3PreRelease4.jpeg","javaPatchNotes\u002F6yKglgjWhcokVDZ6WmTGOy.json","6yKglgjWhcokVDZ6WmTGOy","2023-11-28T13:47:32.000Z","We're now releasing Pre-release 4 for 1.20.3 with a few more bug fixes.\nHappy mining!\nFixed bugs in 1.20.3 Pre-Release 4\n\nMC-266968 \u002Freturn executed within an advancement reward function globally discards all subsequent commands\nMC-267062 Server list ping ",{"title":1747,"version":1748,"type":21,"image":1749,"contentPath":1751,"id":1752,"date":1753,"shortText":1754},"Minecraft 1.20.3 Pre-Release 3","1.20.3-pre3",{"url":1750,"title":1747},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4wbIC8i3FTx0BO20vKl72xMinecraft1.20.3PreRelease3.jpeg","javaPatchNotes\u002F1Tl08jrQqQ69eK093fwozi.json","1Tl08jrQqQ69eK093fwozi","2023-11-27T14:24:36.000Z","We are now releasing the third Pre-Release for Minecraft 1.20.3, containing mostly bug fixes, as well as changes to server resource pack handling.\nHappy Mining!\nTechnical Changes\nWorld resource packs\nLocal storage\n\nOnly up to 20 server resource packs are c",{"title":1756,"version":1757,"type":21,"image":1758,"contentPath":1761,"id":1762,"date":1763,"shortText":1764},"Minecraft 1.20.3 Pre-Release 2","1.20.3-pre2",{"url":1759,"title":1760},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FTGBZKvRJtzchOkppfpk55Minecraft1.20.3PreRelease1.jpeg","Minecraft 1.20.3 Pre-Release 1","javaPatchNotes\u002F2OwjSRTtm95MrapGBPKdKV.json","2OwjSRTtm95MrapGBPKdKV","2023-11-22T12:21:26.000Z","Hello again! The stabilization phase for 1.20.3 release continues. This Pre-Release brings more bug fixes.\nChanges\n\nBreeze wind charges now break decorated pots, chorus flowers, and pointed dripstone blocks upon collision\n\nFixed bugs in 1.20.3 Pre-Release ",{"title":1760,"version":1766,"type":21,"image":1767,"contentPath":1769,"id":1770,"date":1771,"shortText":1772},"1.20.3-pre1",{"url":1768,"title":1766},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1BQ6S3YytROiWzczc2tfqu1.20.3pre1.jpeg","javaPatchNotes\u002F4ZJ3ivZmx5ovPDJ2CTx0uj.json","4ZJ3ivZmx5ovPDJ2CTx0uj","2023-11-20T15:40:14.000Z","We're bringing you the first Pre-Release of 1.20.3 with updates to server resource pack handling and bug fixes!\nTechnical Changes\n\nThe Data Pack version is now 26\nThe Resource Pack version is now 22\nChanges to downloaded\u002Fworld resource pack handling\n\nWorld",{"title":1774,"version":1775,"type":21,"image":1776,"contentPath":1779,"id":1780,"date":1781,"shortText":1782},"Minecraft Snapshot 23w46a","23w46a",{"url":1777,"title":1778},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3WxXBg9OlgBrrhXf6r7ya8Snapshot23w46a.jpeg","Snapshot 23w46a","javaPatchNotes\u002F1PnG3v5sEWb91Nw0h0OhaL.json","1PnG3v5sEWb91Nw0h0OhaL","2023-11-16T14:11:33.000Z","This snapshot brings about a few redstone-focused changes. Notably, we’re tweaking the tick delay behavior of the crafter and the copper bulb while they’re still in experimental development.\nWith these changes, we aim to make the crafter more consistent wi",{"title":1784,"version":1785,"type":21,"image":1786,"contentPath":1788,"id":1789,"date":1790,"shortText":1791},"Minecraft Snapshot 23w45a","23w45a",{"url":1787,"title":1785},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3FO2iDofAKJp5bYNryHdip23w45a.jpeg","javaPatchNotes\u002F7y2xwEr6PyYXq1Xlvf2HWO.json","7y2xwEr6PyYXq1Xlvf2HWO","2023-11-08T13:59:58.000Z","We're happy to share another snapshot, this time offering an early look at some exciting new adventures waiting for you underground in the form of Trial Chambers!\nTrial Chambers are designed to be challenging moments of combat and exploration hidden medium",{"title":1793,"version":1794,"type":21,"image":1795,"contentPath":1797,"id":1798,"date":1799,"shortText":1800},"Minecraft Snapshot 23w44a","23w44a",{"url":1796,"title":1794},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F68DcvIdQrdxJFXgzcbcfd023w44a.jpeg","javaPatchNotes\u002F7nvBrTq3DH7zWlvQeO01E0.json","7nvBrTq3DH7zWlvQeO01E0","2023-11-01T12:30:52.000Z","In this week's Snapshot we're taking a break from new features to improve ones we've already added, including fixes to Commands and the ability to use Loot Tables with Decorated Pots.\nChanges\n\nCopper Doors &#x26; Copper Trapdoors has updated textures\n\nTech",{"title":1802,"version":1803,"type":21,"image":1804,"contentPath":1806,"id":1807,"date":1808,"shortText":1809},"Minecraft Snapshot 23w43b","23w43b",{"url":1805,"title":1803},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5NViBiaSZqeS84ceCQHScV23w43b.jpeg","javaPatchNotes\u002F3MKJfjAsAJMMzQR6HPzKH1.json","3MKJfjAsAJMMzQR6HPzKH1","2023-10-26T13:46:16.000Z","We're now releasing a second snapshot for the week to fix some crashes.\nBug Fixes\n\nFixed a crash on server startup\nFixed a crash when leaving the \"Configure Realm\" screen\n\n",{"title":1811,"version":1812,"type":21,"image":1813,"contentPath":1815,"id":1816,"date":1817,"shortText":1818},"Minecraft Snapshot 23w43a","23w43a",{"url":1814,"title":1811},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2EbeiILJpcwrxjERY1lihJMinecraftSnapshot23w43a.jpeg","javaPatchNotes\u002F6Yth2CdNFdDfhS1PfWFsks.json","6Yth2CdNFdDfhS1PfWFsks","2023-10-25T13:34:37.000Z","In this week's snapshot we're extending the Update 1.21 experiment with ALL the new blocks! And how about a bat makeover just in time for spooky fall? Happy crafting!\nExperimental Features\nCopper Family\n\nThe Copper family of blocks has been expanded, inclu",{"title":1820,"version":1821,"type":21,"image":1822,"contentPath":1824,"id":1825,"date":1826,"shortText":1827},"Minecraft Snapshot 23w42a","23w42a",{"url":1823,"title":1821},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1yloQKNd6Em6Peol5pSujn23w42a.jpeg","javaPatchNotes\u002F17Yy0e6YSAHKkSQhMmjy05.json","17Yy0e6YSAHKkSQhMmjy05","2023-10-18T11:37:28.000Z","Hey! Today we bring you the first of the features we've shown you during Minecraft Live last weekend: the Crafter!\nExperimental Features\nCrafter\n\nThe Crafter is a new block that enables the crafting of items and blocks via Redstone\nThe Crafter will eject o",{"title":1829,"version":1830,"type":21,"image":1831,"contentPath":1833,"id":1834,"date":1835,"shortText":1836},"Minecraft Snapshot 23w41a","23w41a",{"url":1832,"title":1830},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F55Naa3hciGsAVxmddnxwDj23w41a.jpeg","javaPatchNotes\u002F1mCopPYHWAegNLWLj5AV5K.json","1mCopPYHWAegNLWLj5AV5K","2023-10-11T12:32:46.000Z","For this week's Snapshot, we've made improvements to the Decorated Pots!\nAdditionally, Realms is now available in Snapshots moving forward! Any player who has an active Realms subscription is eligible to create a free Snapshot Realm. This Snapshot Realm wi",{"title":1838,"version":1839,"type":21,"image":1840,"contentPath":1842,"id":1843,"date":1844,"shortText":1845},"Minecraft Snapshot 23w40a","23w40a",{"url":1841,"title":1839},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FD6g4Pz9Zc2BWk0XDPeUFL23w40a.jpeg","javaPatchNotes\u002F6Rf0bSUt9G9AUV9Vl5sd3t.json","6Rf0bSUt9G9AUV9Vl5sd3t","2023-10-04T12:48:53.000Z","We are now releasing Snapshot 23w40a, the first snapshot for 1.20.3! This snapshot contains improvements for shields, changes to chat component serialization and bug fixes.\nChanges\n\nWhen a player is blocking with a shield, the arm with the shield now follo",{"title":1847,"version":1848,"type":6,"image":1849,"contentPath":1852,"id":1853,"date":1854,"shortText":1855},"Minecraft: Java Edition 1.20.2","1.20.2",{"url":1850,"title":1851},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2ss6LmuBBnwtlDMN66eTOVMinecraft1.20.2.jpeg","Minecraft 1.20.2","javaPatchNotes\u002F5rqIH31bIEbGTlZqkQ7Jnw.json","5rqIH31bIEbGTlZqkQ7Jnw","2023-09-20T09:02:57.000Z","We're now releasing 1.20.2 for Minecraft: Java Edition. This release comes with more diamond ore in the deep regions of the world and changes to mob attack reach as well as optimizations to the game's networking performance enabling smoother online play ev",{"title":1857,"version":1858,"type":21,"image":1859,"contentPath":1861,"id":1862,"date":1863,"shortText":1864},"Minecraft 1.20.2 Release Candidate 2","1.20.2-rc2",{"url":1860,"title":1857},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FrkVrM1zm3QKTXIfbUjYS1Minecraft1.20.2ReleaseCandidate2.jpeg","javaPatchNotes\u002FDVFciwIXiZ4wD530KIGjj.json","DVFciwIXiZ4wD530KIGjj","2023-09-18T12:34:57.000Z","A second Release Candidate for 1.20.2 is now available in the Minecraft Launcher. If no further critical issues are found, we still aim to release 1.20.2 later this week.\nChanges\n\nFixed a problem with Villagers and Wandering Traders suffocating when travel",{"title":1866,"version":1867,"type":21,"image":1868,"contentPath":1870,"id":1871,"date":1872,"shortText":1873},"Minecraft 1.20.2 Release Candidate 1","1.20.2-rc1",{"url":1869,"title":1866},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7roAtmWGt8vqSA2weV2xaYMinecraft1.20.2ReleaseCandidate1.jpeg","javaPatchNotes\u002F1pT64811zXjgRkJVopuWPX.json","1pT64811zXjgRkJVopuWPX","2023-09-15T13:10:30.000Z","Here is the first (and hopefully last) release candidate for 1.20.2. Unless something critical pops up, no further changes will be made for the full release, which is planned for next week.\nChanges\n\nThe positions that all entities ride on minecarts have be",{"title":1875,"version":1876,"type":21,"image":1877,"contentPath":1880,"id":1881,"date":1882,"shortText":1883},"Minecraft 1.20.2 Pre-Release 4","1.20.2-pre4",{"url":1878,"title":1879},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7kQVu4plUIw8WXacqOfKbP1.20.2PreRelease4.jpeg","1.20.2 Pre-Release 4","javaPatchNotes\u002F1btilEVYFjVKOpLjaFoz6s.json","1btilEVYFjVKOpLjaFoz6s","2023-09-13T15:06:51.000Z","Here comes the fourth pre-release for 1.20.2. Much like the previous one, this pre-release contains some bug and crash fixes.\nHappy Mining!\nTechnical Changes\nData Pack Changes\n\nAdded damage type tag always_kills_armor_stands for damage types that should al",{"title":1885,"version":1886,"type":21,"image":1887,"contentPath":1890,"id":1891,"date":1892,"shortText":1893},"Minecraft 1.20.2 Pre-Release 3","1.20.2-pre3",{"url":1888,"title":1889},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3D6QULI6G8M3NTIY2ivI9P1.20.2PreRelease3.jpeg","1.20.2 Pre-Release 3","javaPatchNotes\u002F40ZaIn0moXudUsMIFiipaa.json","40ZaIn0moXudUsMIFiipaa","2023-09-12T12:15:08.000Z","We are now releasing the third pre-release for 1.20.2. As we are now on the final stabilisation stretch of 1.20.2, this pre-release contains some bug and crash fixes.\nHappy Mining!\nFixed bugs in 1.20.2 Pre-Release 3\n\nMC-264564 Record attribute is stripped ",{"title":1895,"version":1896,"type":21,"image":1897,"contentPath":1899,"id":1900,"date":1901,"shortText":1902},"Minecraft 1.20.2 Pre-Release 2","1.20.2-pre2",{"url":1898,"title":1895},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3YEsU0DuLrvpCP2K6fDuFOMinecraft1.20.2PreRelease2.jpeg","javaPatchNotes\u002F6m5lzyDT6v0Vdz4kvN6rMa.json","6m5lzyDT6v0Vdz4kvN6rMa","2023-09-07T12:42:32.000Z","Another pre-release this week with minor changes and some bug fixes.\nRecipe book search revert\nWe received a lot of great feedback on the changes to the Recipe Book search in the last pre-release, as well as a number of bugs. As we do not have time to addr",{"title":1904,"version":1905,"type":21,"image":1906,"contentPath":1908,"id":1909,"date":1910,"shortText":1911},"Minecraft 1.20.2 Pre-Release 1","1.20.2-pre1",{"url":1907,"title":1904},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1ZMdEAqqvteFbHIsAs9UeAMinecraft1.20.2PreRelease1.jpeg","javaPatchNotes\u002F4B4ZPfUonjXQIPc4taJDEm.json","4B4ZPfUonjXQIPc4taJDEm","2023-09-05T12:06:20.000Z","Are you pre-pared for Pre-release 1 of 1.20.2? Moving into pre-releases means that, moving forward, you won't see any significant changes besides bug fixes and tweaks until the next snapshot cycle. It also means that we will be releasing more frequently th",{"title":1913,"version":1914,"type":21,"image":1915,"contentPath":1917,"id":1918,"date":1919,"shortText":1920},"Minecraft Snapshot 23w35a","23w35a",{"url":1916,"title":1914},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2wKHgHWaPNp3utdYVjapHU23w35a.jpeg","javaPatchNotes\u002F6dxoV5egKRreY1On9OX0Jn.json","6dxoV5egKRreY1On9OX0Jn","2023-08-30T11:24:35.000Z","We are releasing a new snapshot that contains updates to support libraries, and a whole bundle of bug fixes!\nTechnical Changes\n\nThe LWJGL library has been upgraded to version 3.3.2\nThe default Java version shipped with the game has been upgraded to Microso",{"title":1922,"version":1923,"type":21,"image":1924,"contentPath":1926,"id":1927,"date":1928,"shortText":1929},"Minecraft Snapshot 23w33a","23w33a",{"url":1925,"title":1923},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6d9moEJlZe6sLBvBgCCG5p23w33a.jpeg","javaPatchNotes\u002F7KWgm993vW9XQrw62Sz6Bq.json","7KWgm993vW9XQrw62Sz6Bq","2023-08-17T11:39:08.000Z","We are making some important updates to our Player Reporting Tool in this Snapshot to better protect the online safety of our players.\nPlaying Minecraft should be an inclusive and safe experience for everyone, which is why alongside in-game chat messages, ",{"title":1931,"version":1932,"type":21,"image":1933,"contentPath":1935,"id":1936,"date":1937,"shortText":1938},"Minecraft Snapshot 23w32a","23w32a",{"url":1934,"title":1932},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1KyhSzRU6tRIaGlauySjqm23w32a.jpeg","javaPatchNotes\u002FdHng5YpbAngUgFTwB9u5y.json","dHng5YpbAngUgFTwB9u5y","2023-08-09T12:14:25.000Z","Hello! This very technical snapshot contains vibration changes, data pack and resource pack changes, some network optimizations, new debug tools, and a some bug fixes. Enjoy!\nChanges\n\nChanges to vibration mechanic\n\nVibrations\n\nVibrations no longer risk bei",{"title":1940,"version":1941,"type":21,"image":1942,"contentPath":1944,"id":1945,"date":1946,"shortText":1947},"Minecraft Snapshot 23w31a","23w31a",{"url":1943,"title":1941},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FfQHtqJ7FkmDJFkxG069KS23w31a.jpeg","javaPatchNotes\u002F37pXaTRU6gFh8oU9H34tsR.json","37pXaTRU6gFh8oU9H34tsR","2023-08-01T10:03:13.000Z","I was personally quite convinced that the game was already perfect, but it seems that our developers disagree.\nWe are now releasing the first snapshot for Minecraft 1.20.2!\nThis snapshot brings changes to Diamond Ore generation, the ability to waterlog Bar",{"title":1949,"version":1950,"type":6,"image":1951,"contentPath":1953,"id":1954,"date":1955,"shortText":1956},"Minecraft: Java Edition 1.20.1","1.20.1",{"url":1952,"title":1950},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5GW9TGsMULr7xEsDrhxS3n1.20.1.jpeg","javaPatchNotes\u002F5EljEt1lJt8HqwvurKzuvT.json","5EljEt1lJt8HqwvurKzuvT","2023-06-12T13:25:51.000Z","It's barely been a week, and we're already releasing 1.20.1 for Minecraft: Java Edition. This hotfix update contains fixes for critical issues found in the 1.20 release.\nHappy mining!\nFixed bugs in 1.20.1\n\nFixed a disk permissions-related crash\nMC-263244 T",{"title":1958,"version":1959,"type":21,"image":1960,"contentPath":1963,"id":1964,"date":1965,"shortText":1966},"Minecraft 1.20.1 Release Candidate 1","1.20.1-rc1",{"url":1961,"title":1962},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3DncvQ6KN0xEii4NBmxbNl1.20.1ReleaseCandidate1.jpeg","1.20.1 Release Candidate 1","javaPatchNotes\u002F4j43QUQPgB04Dpa5UQ0Tn1.json","4j43QUQPgB04Dpa5UQ0Tn1","2023-06-09T14:15:49.000Z","We're now releasing a Release Candidate for a first minor update for Minecraft 1.20. This minor update will be a stability issue to fix some critical issues found after the release of Minecraft 1.20.\nFixed bugs in 1.20.1 Release Candidate 1\n\nFixed a disk p",{"title":1968,"version":1969,"type":6,"image":1970,"contentPath":1973,"id":1974,"date":1975,"shortText":1976},"Minecraft: Java Edition 1.20","1.20",{"url":1971,"title":1972},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5z34wu1BO6GFm83f9tEpASMinecraft1.20.jpeg","Minecraft 1.20","javaPatchNotes\u002F5H9cyCzH4WBnbGxXljfxwY.json","5H9cyCzH4WBnbGxXljfxwY","2023-06-02T08:36:17.000Z","What, is there something special happening today? Hold on, let me grab my calendar book from my chiseled bookshelf.\nOh, it's time for Trails &#x26; Tales! How could I forget? Time to equip your new brush and ride your camel off to new adventures!\nNew Featu",{"title":1978,"version":1979,"type":21,"image":1980,"contentPath":1982,"id":1983,"date":1984,"shortText":1985},"Minecraft 1.20 Release Candidate 1","1.20-rc1",{"url":1981,"title":1978},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3ARVyBsQuOiTM9AesxaqhlMinecraft1.20ReleaseCandidate1.jpeg","javaPatchNotes\u002F13VPTSBDFu2QGTkMAYk8La.json","13VPTSBDFu2QGTkMAYk8La","2023-05-31T12:33:33.000Z","We are now releasing the first, and hopefully only, release-candidate for 1.20, containing two bug fixes.\nIf all goes well, no further changes will be made before the full release of Minecraft 1.20 on Wednesday next week.\nHappy crafting!\nFixed bugs in 1.20",{"title":1987,"version":1988,"type":21,"image":1989,"contentPath":1991,"id":1992,"date":1993,"shortText":1994},"Minecraft 1.20 Pre-release 7","1.20-pre7",{"url":1990,"title":1987},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7cTP7gY7VnYfK0GgT3I7odMinecraft1.20Prerelease7.jpeg","javaPatchNotes\u002F360lB7MJMc3gHKn72fTwWl.json","360lB7MJMc3gHKn72fTwWl","2023-05-29T13:44:34.000Z","Pre-release 7 for Minecraft 1.20 is now available in the Minecraft Launcher. This pre-release adds validation of symbolic links and fixes a bug.\nChanges\nTo improve safety, the game will now detect symbolic links used inside world directory.\nFor a detailed ",{"title":1996,"version":1997,"type":21,"image":1998,"contentPath":2000,"id":2001,"date":2002,"shortText":2003},"Minecraft 1.20 Pre-Release 6","1.20-pre6",{"url":1999,"title":1997},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F47LKAjHbDMRiXbz9CP9IqJ1.20pre6.jpeg","javaPatchNotes\u002F16Ok1TA0LadmSrRmKz5tUd.json","16Ok1TA0LadmSrRmKz5tUd","2023-05-25T12:22:00.000Z","The sixth pre-release of the 1.20 update is here, yet again containing more bug fixes.\nHappy mining!\nTechnical Changes\n\n\"item\": \"minecraft:air\" can no longer be used in datapack recipes\nIngredients in array form are now also allowed in smithing_trim and sm",{"title":2005,"version":2006,"type":21,"image":2007,"contentPath":2009,"id":2010,"date":2011,"shortText":2012},"Minecraft 1.20 Pre-Release 5","1.20-pre5",{"url":2008,"title":2006},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2BNoJLoToT2oEki8TO1gdz1.20pre5.jpeg","javaPatchNotes\u002F10lvYneSlvjomgXFvxaUIm.json","10lvYneSlvjomgXFvxaUIm","2023-05-23T12:22:52.000Z","Summer is around the corner here at the office, and what better time to stay inside and try out the new pre-release?!\nHappy crafting, you wonderful people!\nLibrary version updates\n\nuniform font has been updated to use Unifont 15.0.03 (was 15.0.01 last pre-",{"title":2014,"version":2015,"type":21,"image":2016,"contentPath":2018,"id":2019,"date":2020,"shortText":2021},"Minecraft 1.20 Pre-Release 4","1.20-pre4",{"url":2017,"title":2015},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1sp2ssTrD52vUIbE0yC54b1.20pre4.jpeg","javaPatchNotes\u002F5n2Br7N6R78OM7Mzkv2ZVT.json","5n2Br7N6R78OM7Mzkv2ZVT","2023-05-19T13:13:45.000Z","We've now released 1.20 Pre-release 4, resolving a crash in the Multiplayer screen introduced in the last pre-release.\n",{"title":2023,"version":2024,"type":21,"image":2025,"contentPath":2027,"id":2028,"date":2029,"shortText":2030},"Minecraft 1.20 Pre-Release 3","1.20-pre3",{"url":2026,"title":2024},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5bYGv8nSnYJrWOQkA8TpeH1.20pre3.jpeg","javaPatchNotes\u002F53Q1BpRnbMHm36pAecYQYv.json","53Q1BpRnbMHm36pAecYQYv","2023-05-19T11:39:46.000Z","We are now releasing 1.20 Pre-release 3, containing even more bug fixes.\nHappy crafting!\nFixed bugs in 1.20 Pre-release 3\n\nMC-121788 Jump boost, slow falling and levitation don't apply to ridden horses, pigs or striders until after a relog\nMC-152258 Riding",{"title":2032,"version":2033,"type":21,"image":2034,"contentPath":2036,"id":2037,"date":2038,"shortText":2039},"Minecraft 1.20 Pre-Release 2","1.20-pre2",{"url":2035,"title":2033},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3WXHwKTKr2PCwfgluW3AXa1.20pre2.jpeg","javaPatchNotes\u002F4cyPARV2evCiSvWy217qN6.json","4cyPARV2evCiSvWy217qN6","2023-05-16T11:34:54.000Z","We are now releasing the second pre-release for Minecraft 1.20. This pre-release contains bug fixes.\nHappy Mining!\nTechnical Changes\n\nGame will now display message box on startup if user enabled text-to-speech functionality, but it is not available\n\"item\":",{"title":2041,"version":2042,"type":21,"image":2043,"contentPath":2046,"id":2047,"date":2048,"shortText":2049},"Minecraft 1.20 Pre-release 1 ","1.20-pre1",{"url":2044,"title":2045},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FDx2CbY43lHrmjhfS4qMzh1.20Prerelease1.jpeg","1.20 Pre-release 1","javaPatchNotes\u002F1amcu0aZh0GRiAKRfj6KkA.json","1amcu0aZh0GRiAKRfj6KkA","2023-05-10T12:19:34.000Z","It is now time for the first Pre-release for Minecraft 1.20: The Trails and Tales update!\nFrom now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep a",{"title":2051,"version":2052,"type":21,"image":2053,"contentPath":2056,"id":2057,"date":2058,"shortText":2059},"Minecraft Snapshot 23w18a","23w18a",{"url":2054,"title":2055},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7Hb1Zl4QdRXjIsz1rzpVJM23w18alauncher.jpeg","23w18a-launcher","javaPatchNotes\u002F6u6gHQwNtLJR86tuAYU7hk.json","6u6gHQwNtLJR86tuAYU7hk","2023-05-03T11:29:26.000Z","In this snapshot we're bringing you an additional advancement, updates to telemetry, as well as a fix for an 11 year old bug!\nHappy stepping!\nNew Features\nNew advancements\nAdventure advancements\n\nThe Power of Books : Read the power signal of a Chiseled Boo",{"title":2061,"version":2062,"type":21,"image":2063,"contentPath":2065,"id":2066,"date":2067,"shortText":2068},"Minecraft Snapshot 23w17a","23w17a",{"url":2064,"title":2062},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4QTyAz9h2jh1BIFrIvUJMI23w17a.jpeg","javaPatchNotes\u002F1x5gv4ON2hHeWW4jYfDuHD.json","1x5gv4ON2hHeWW4jYfDuHD","2023-04-26T12:09:48.000Z","Hello! Here is a new snapshot with tweaks to the new features, new advancements, new music and some long-awaited technical changes.\nFor some time we've been working on a new faster light engine, and we are finally ready to share the result.\nSpecial thank y",{"title":2070,"version":2071,"type":21,"image":2072,"contentPath":2074,"id":2075,"date":2076,"shortText":2077},"Minecraft Snapshot 23w16a","23w16a",{"url":2073,"title":2071},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F73PPYPpI0ScKeiz1VCczPX23w16a.jpeg","javaPatchNotes\u002F5T074Gu7RUHihAnsGNiQI3.json","5T074Gu7RUHihAnsGNiQI3","2023-04-20T11:55:19.000Z","In this weeks Snapshot we're bringing you tweaks to the Trail Ruins, new command functionality, a new advancement trigger, and more!\nHappy mining!\nEdit: We have published a fix for a crash issue in this Snapshot. If you are experiencing crashes, please try",{"title":2079,"version":2080,"type":21,"image":2081,"contentPath":2083,"id":2084,"date":2085,"shortText":2086},"Minecraft Snapshot 23w14a","23w14a",{"url":2082,"title":2079},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5QcDpXMhO6zDEQpy1nij6qMinecraftSnapshot23w14a.jpeg","javaPatchNotes\u002F2wIHCwIL6NlYWb1lHtzl9U.json","2wIHCwIL6NlYWb1lHtzl9U","2023-04-05T12:05:17.000Z","We are now releasing Snapshot 23w14a, containing changes to Sculk blocks and Enchanting Tables, a new Quick Play functionality, an updated logo for Java Edition, a new main menu panorama, and lots of bug fixes!\nHappy mining!\nChanges\n\nChanges to Sculk block",{"title":2088,"version":2089,"type":21,"image":2090,"contentPath":2092,"id":2093,"date":2094,"shortText":2095},"Minecraft Snapshot 23w13a","23w13a",{"url":2091,"title":2089},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7urVgsoCrB36XU1uk53PS423w13a.jpeg","javaPatchNotes\u002F3IEvQpq6SICw5BXTPc6X7a.json","3IEvQpq6SICw5BXTPc6X7a","2023-03-29T13:54:16.000Z","In this week's snapshot 23w13a we're following up on all the new things in last week's snapshot with a big round of bug fixes. Happy mining!\nChanges\n\nGUI can be scaled on the Video Settings screen by holding Ctrl and scrolling the mouse wheel\n\nFixed bugs i",{"title":2097,"version":2098,"type":21,"image":2099,"contentPath":2101,"id":2102,"date":2103,"shortText":2104},"Minecraft Snapshot 23w12a","23w12a",{"url":2100,"title":2098},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2mcbXLmflgzZgmxe0rARyw23w12a.jpeg","javaPatchNotes\u002F1hjFG8IPcosJwhUn4foobd.json","1hjFG8IPcosJwhUn4foobd","2023-03-22T13:28:42.000Z","Well hello fellow Minecraft lovers! It is time for the first snapshot for 1.20.\nWe know we promised no more major features, so how did we end up with such a big snapshot? You thought the trails were over? NO! In snapshot 23w12a we have even more tales to t",{"title":2106,"version":2107,"type":6,"image":2108,"contentPath":2110,"id":2111,"date":2112,"shortText":2113},"Minecraft: Java Edition 1.19.4","1.19.4",{"url":2109,"title":2107},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7lKi3Yf0Qyt3y6hniqecG11.19.4.jpeg","javaPatchNotes\u002F6FhxwlsyPpACdbPBbRlF0i.json","6FhxwlsyPpACdbPBbRlF0i","2023-03-14T12:56:18.000Z","We're now releasing 1.19.4 for Minecraft: Java Edition. This release comes with improvements to horse breeding and jukeboxes, new visuals for potions, new accessibility features and many new technical capabilities like the damage and ride commands and disp",{"title":2115,"version":2116,"type":21,"image":2117,"contentPath":2119,"id":2120,"date":2121,"shortText":2122},"Minecraft 1.19.4 Release Candidate 3","1.19.4-rc3",{"url":2118,"title":2116},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6dyiGPZfVuSYF9LOPVWoIH1.19.4rc3.jpeg","javaPatchNotes\u002F4vHNeSuiNCpIYepgxE3nlx.json","4vHNeSuiNCpIYepgxE3nlx","2023-03-13T10:03:11.000Z","A third Release Candidate is now available for Minecraft 1.19.4, fixing one issue in preparation for the full release of Minecraft 1.19.4 tomorrow.\nHappy Crafting!\nFixed bug in 1.19.4 Release Candidate 3\n\nMC-260901 Guardians deal thorns damage even while t",{"title":2124,"version":2125,"type":21,"image":2126,"contentPath":2128,"id":2129,"date":2130,"shortText":2131},"Minecraft 1.19.4 Release Candidate 2","1.19.4-rc2",{"url":2127,"title":2124},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7pWglXBo8qTToOQE8wCgs0Minecraft1.19.4ReleaseCandidate2.jpeg","javaPatchNotes\u002F3BPmJS3Ll0zxXrS7hHWgno.json","3BPmJS3Ll0zxXrS7hHWgno","2023-03-10T12:42:54.000Z","We are releasing a second Release Candidate for 1.19.4 to fix a few critical issues.\nFixed bugs in 1.19.4 Release Candidate 2\n\nMC-260677 Advancement icons handle translucent textures wrong\nMC-260878 Guardians apply Thorns damage when hit by projectiles\nMC-",{"title":2133,"version":2134,"type":21,"image":2135,"contentPath":2138,"id":2139,"date":2140,"shortText":2141},"Minecraft 1.19.4 Release Candidate 1","1.19.4-rc1",{"url":2136,"title":2137},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5l25yZmOgQZFXZIKnISRxa1.19.4ReleaseCandidate1.jpeg","1.19.4 Release Candidate 1","javaPatchNotes\u002F6cbIlLQWcy6PQ9AjwoD058.json","6cbIlLQWcy6PQ9AjwoD058","2023-03-09T14:35:50.000Z","Here is the first (and hopefully last) release candidate for 1.19.4. Unless something critical pops up, no further changes will be made for the full release, which is planned for next week.\nHappy mining!\nTechnical Changes\nChanges to display entity interpol",{"title":2143,"version":2144,"type":21,"image":2145,"contentPath":2147,"id":2148,"date":2149,"shortText":2150},"Minecraft 1.19.4 Pre-Release 4","1.19.4-pre4",{"url":2146,"title":2144},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5l3l7ztGHYl3ssdtPGDqHX1.19.4pre4.jpeg","javaPatchNotes\u002F6I1P3ulOboEgSyZBZq1o7t.json","6I1P3ulOboEgSyZBZq1o7t","2023-03-08T13:08:22.000Z","We are now releasing the fourth pre-release for Minecraft 1.19.4. This pre-release contains bug fixes, some cherry texture tweaks, and a button in the options menu to view the game credits.\nHappy mining!\nChanges\n\nAdded \"Credits &#x26; Attribution\" button i",{"title":2152,"version":2153,"type":21,"image":2154,"contentPath":2156,"id":2157,"date":2158,"shortText":2159},"Minecraft 1.19.4 Pre-Release 3","1.19.4-pre3",{"url":2155,"title":2153},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6lUmfL696o3Z63NLgtipiX1.19.4pre3.jpeg","javaPatchNotes\u002F3QPiVIWn6kAd5FbQbURK1P.json","3QPiVIWn6kAd5FbQbURK1P","2023-03-01T14:11:05.000Z","We're back again with the third pre-release for Minecraft 1.19.4. This pre-release contains more bug fixes, as well as color adjustments for potions. The archer pottery shard texture has also been updated.\n​\nHappy mining!\n​\nChanges\n\nPotions have had their ",{"title":2161,"version":2162,"type":21,"image":2163,"contentPath":2165,"id":2166,"date":2167,"shortText":2168},"Minecraft 1.19.4 Pre-Release 2","1.19.4-pre2",{"url":2164,"title":2162},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FDWuAi2QfKqx3NuCzmsneM1.19.4pre2.jpeg","javaPatchNotes\u002F6K66V2EeVFbIoehZACeWIE.json","6K66V2EeVFbIoehZACeWIE","2023-02-27T13:38:53.000Z","We are now releasing the second pre-release for Minecraft 1.19.4. This pre-release contains bug fixes, as well as an updated model for the decorated pot.\nAs a reminder, the pre-release cycle for 1.19.4 will continue to contain mostly bug fixes.\nHappy minin",{"title":2170,"version":2171,"type":21,"image":2172,"contentPath":2174,"id":2175,"date":2176,"shortText":2177},"Minecraft 1.19.4 Pre-Release 1","1.19.4-pre1",{"url":2173,"title":2171},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FKaIB6pVvWtHH03KSquA9R1.19.4pre1.jpeg","javaPatchNotes\u002F7wcIsfIXAOCsTxkQYtQSQi.json","7wcIsfIXAOCsTxkQYtQSQi","2023-02-22T16:00:34.000Z","We are now releasing the first pre-release for Minecraft 1.19.4. This pre-release contains a new high contrast accessibility setting, some updates to the Create World tab visuals, a new execute subcommand, improvements to startup performance, and lots of b",{"title":2179,"version":2180,"type":21,"image":2181,"contentPath":2183,"id":2184,"date":2185,"shortText":2186},"Minecraft Snapshot 23w07a","23w07a",{"url":2182,"title":2180},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2TISllJwYeDTTI0WCkXPks23w07a.jpeg","javaPatchNotes\u002F31BODtnOVfvpIcWyICfspQ.json","31BODtnOVfvpIcWyICfspQ","2023-02-15T14:32:29.000Z","This week we're bringing you the Sniffer, Archaeology, and the Cherry Blossom biome as experimental features for the 1.20 update.\nChanges for the 1.19.4 release include Interaction Entities, and updates to jukeboxes and horse breeding.\nHappy brushing!\nChan",{"title":2188,"version":2189,"type":21,"image":2190,"contentPath":2192,"id":2193,"date":2194,"shortText":2195},"Minecraft Snapshot 23w06a","23w06a",{"url":2191,"title":2189},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002Fy87NtdOZFDp7aTf3Dk3jB23w06a.jpeg","javaPatchNotes\u002F3FBSFFrVgp3Yd1KVAXA8u9.json","3FBSFFrVgp3Yd1KVAXA8u9","2023-02-08T15:00:04.000Z","Today we are bringing you the damage command and new display entities.\nDamage safely!\nChanges\n\nJukeboxes now emit a note particle above them while playing a music disc to match Bedrock\n\nAccessibility\n\nAdded a new option in the Accessibility menu called Dam",{"title":2197,"version":2198,"type":21,"image":2199,"contentPath":2201,"id":2202,"date":2203,"shortText":2204},"Minecraft Snapshot 23w05a","23w05a",{"url":2200,"title":2198},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2mydqxGYt5L7jLP589z40C23w05a.jpeg","javaPatchNotes\u002FDMyCtIB7shvvF4CWqwuwr.json","DMyCtIB7shvvF4CWqwuwr","2023-02-01T14:20:33.000Z","In this snapshot we've tweaked the armor trim feature and redefined the Create New World user experience flow.\nHappy world creating!\nChanges\n\nUpdated the Create New World screen\nInteracting with armor or elytra items in-hand will now swap them with equippe",{"title":2206,"version":2207,"type":21,"image":2208,"contentPath":2210,"id":2211,"date":2212,"shortText":2213},"Minecraft Snapshot 23w04a","23w04a",{"url":2209,"title":2207},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7gvteMCEMoXC8Gy6PR79AM23w04a.jpeg","javaPatchNotes\u002FiWHdhzjKXTlXISsqHzh39.json","iWHdhzjKXTlXISsqHzh39","2023-01-24T15:19:06.000Z","Tuesday is the new Wednesday, did you know? Here is snapshot 23w04a with a new experimental Armor Trim Smithing feature in the Update_1_20 experimental pack.\nHappy trimming!\nChanges\n\nEnchantment glint on items and armor is now more subtle\n\nExperimental Fea",{"title":2215,"version":2216,"type":21,"image":2217,"contentPath":2219,"id":2220,"date":2221,"shortText":2222},"Minecraft Snapshot 23w03a","23w03a",{"url":2218,"title":2216},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5zYawt9vWcf1ewB4ST4UUf23w03a.jpeg","javaPatchNotes\u002F2yzjakxAmlqhWh0HfVyenQ.json","2yzjakxAmlqhWh0HfVyenQ","2023-01-18T13:10:31.000Z","We're now releasing the first snapshot for Minecraft 1.19.4. This release contains new accessibility functionality, new commands and plenty of bug fixes!\nHappy mining!\nChanges\n\nVexes now use a separate charging animation when empty-handed\nArmor Stands now ",{"title":2224,"version":2225,"type":6,"image":2226,"contentPath":2228,"id":2229,"date":2230,"shortText":2231},"Minecraft: Java Edition 1.19.3","1.19.3",{"url":2227,"title":2224},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5DYgVWypgtWoFKncn69evgMinecraftJavaEdition1.19.3.jpeg","javaPatchNotes\u002F2YFfvT2BxrbAduVtyASX2T.json","2YFfvT2BxrbAduVtyASX2T","2022-12-07T08:17:18.000Z","We're now releasing 1.19.3 for Minecraft: Java Edition. This release gives the Vex a brand new look as well as containing technical improvements and bug fixes.\nNew Features in 1.19.3\n\nSome experimental features are now available through built-in experiment",{"title":2233,"version":2234,"type":21,"image":2235,"contentPath":2237,"id":2238,"date":2239,"shortText":2240},"Minecraft 1.19.3 Release Candidate 3","1.19.3-rc3",{"url":2236,"title":2233},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3uDNCdFUh1yfCyu1TQOk9jMinecraft1.19.3ReleaseCandidate3.jpeg","javaPatchNotes\u002F3Br358thOyv4Ymza74ura7.json","3Br358thOyv4Ymza74ura7","2022-12-06T10:24:01.000Z","In order to secure the quality of the Minecraft 1.19.3 release, we have decided to fix a few more critical issues and to delay the release until tomorrow. To that end we are now releasing Minecraft 1.19.3 Release Candidate 3.\nHappy mining!\nFixed bugs in 1.",{"title":2242,"version":2243,"type":21,"image":2244,"contentPath":2246,"id":2247,"date":2248,"shortText":2249},"Minecraft 1.19.3 Release Candidate 2","1.19.3-rc2",{"url":2245,"title":2242},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F55H6ABuYQg5qKKuO6JUx0UMinecraft1.19.3ReleaseCandidate2.jpeg","javaPatchNotes\u002F3U7nvalY3VDpxgdZTwP2FO.json","3U7nvalY3VDpxgdZTwP2FO","2022-12-05T13:21:34.000Z","We're now releasing the second (and hopefully last) release candidate for Minecraft 1.19.3, fixing a few critical bugs. If there are no major issues following this release candidate, no further changes will be done before the full release.\nWith this releas",{"title":2251,"version":2252,"type":21,"image":2253,"contentPath":2255,"id":2256,"date":2257,"shortText":2258},"Minecraft 1.19.3 Release Candidate 1","1.19.3-rc1",{"url":2254,"title":2251},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2T60L1L7dAlG10K0h9eswFMinecraft1.19.3ReleaseCandidate1.jpeg","javaPatchNotes\u002F4TZ6odQ3mtGCulOJ9YrxxZ.json","4TZ6odQ3mtGCulOJ9YrxxZ","2022-12-01T13:45:18.000Z","We're now releasing the first (and hopefully only) release candidate for Minecraft 1.19.3. If there are no major issues following this release candidate, no further changes will be done before the full release.\nHappy mining!\nFixed bugs in 1.19.3 Release Ca",{"title":2260,"version":2261,"type":21,"image":2262,"contentPath":2264,"id":2265,"date":2266,"shortText":2267},"Minecraft 1.19.3 Pre-release 3","1.19.3-pre3",{"url":2263,"title":2260},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3ynX3AFV8ZJ8CO5CnpP0kBMinecraft1.19.3Prerelease3.jpeg","javaPatchNotes\u002F3d0oTFJlilTas7zjrP3WbP.json","3d0oTFJlilTas7zjrP3WbP","2022-11-29T14:28:08.000Z","We're now releasing pre-release 3 for Minecraft 1.19.3 with more bug fixes. Happy mining!\nFixed bugs in 1.19.3 Pre-release 3\n\nMC-108597: Shulker box still plays the close sound, even if it is destroyed or replaced\nMC-165686: Knowledge book texture in the c",{"title":2269,"version":2270,"type":21,"image":2271,"contentPath":2273,"id":2274,"date":2275,"shortText":2276},"Minecraft 1.19.3 Pre-Release 2","1.19.3-pre2",{"url":2272,"title":2269},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FppHUa6IhI6aNznNjkruKiMinecraft1.19.3PreRelease2.jpeg","javaPatchNotes\u002F5mtSbQwufjLaCq0VOiPs3o.json","5mtSbQwufjLaCq0VOiPs3o","2022-11-23T16:12:25.000Z","We're now releasing 1.19.3 pre-release 2 which fixes a few bugs.\nChanges in 1.19.3 Pre-release 2\n​\n\nWhen tabbing through buttons, tooltips are displayed above or below them\nTooltips displayed when hovering are displayed next to the cursor\nTooltips from foc",{"title":2278,"version":2279,"type":21,"image":2280,"contentPath":2282,"id":2283,"date":2284,"shortText":2285},"Minecraft 1.19.3 Pre-Release 1","1.19.3-pre1",{"url":2281,"title":2278},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3Djxi1dmypORjSH2TskaNWMinecraft1.19.3PreRelease1.jpeg","javaPatchNotes\u002FqeVJ6vFTdFBB6JV1WWwtS.json","qeVJ6vFTdFBB6JV1WWwtS","2022-11-22T13:59:37.000Z","We’re now releasing the first pre-release for Minecraft 1.19.3. This pre-release fixes a few bugs, contains a few tweaks, and it has some technical changes.\nIf everything goes as expected, we aim to release this version on December 6th.\nHappy mining!\nTechn",{"title":2287,"version":2288,"type":21,"image":2289,"contentPath":2291,"id":2292,"date":2293,"shortText":2294},"Minecraft Snapshot 22w46a","22w46a",{"url":2290,"title":2287},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7BAHc79ge1Oe4cmqkmitn5MinecraftSnapshot22w46a.jpeg","javaPatchNotes\u002F7iWBVu6Tc5oOV3yA9NU3WS.json","7iWBVu6Tc5oOV3yA9NU3WS","2022-11-16T13:32:50.000Z","We are now releasing snapshot 22w46a for Minecraft 1.19.3 with playable mob sounds added as an experimental feature, improvements for telemetry data and several technical improvements.\nHappy mining!\nNew Experimental Features in 22w46a\n\nBooks in Chiseled Bo",{"title":2296,"version":2297,"type":21,"image":2298,"contentPath":2300,"id":2301,"date":2302,"shortText":2303},"Minecraft Snapshot 22w45a","22w45a",{"url":2299,"title":2296},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F19oa5i6rLGbtapRTAnCZBEMinecraftSnapshot22w45a.jpeg","javaPatchNotes\u002FnRUUXtfL9CkhmXx3j4Pk7.json","nRUUXtfL9CkhmXx3j4Pk7","2022-11-09T14:30:16.000Z","Minecraft Snapshot 22w45a is now out and about. This snapshot introduces the new default skins for offline players, bamboo blocks, and a visual refresh for the Vex. On top of that, there’s some additional creative inventory tweaks.\nHappy mining!\nNew Featur",{"title":2305,"version":2306,"type":21,"image":2307,"contentPath":2309,"id":2310,"date":2311,"shortText":2312},"Minecraft Snapshot 22w44a","22w44a",{"url":2308,"title":2305},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7ifFFANFQbhzA7bL0u9QOuMinecraftSnapshot22w44a.jpeg","javaPatchNotes\u002F4RTMLa8emwpzjujEO4fOIL.json","4RTMLa8emwpzjujEO4fOIL","2022-11-02T13:15:43.000Z","Another Wednesday, another snapshot. This week's snapshot introduces a few new game rules and a few gameplay changes which include another round of inventory tweaks. As usual, there are a few bugfixes as well.\nHappy Mining!\nChanges in 22w44a\n\nBamboo Mosaic",{"title":2314,"version":2315,"type":21,"image":2316,"contentPath":2318,"id":2319,"date":2320,"shortText":2321},"Minecraft Snapshot 22w43a","22w43a",{"url":2317,"title":2314},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1E8YEo0dHFGS5Ix1cZSUVbMinecraftSnapshot22w43a.jpeg","javaPatchNotes\u002FQywQB4gqQV1X6RhMs9RiC.json","QywQB4gqQV1X6RhMs9RiC","2022-10-26T11:55:59.000Z","Did you know that Camels walk by lifting both legs on one side at the same time? Yes, in snapshot 22w43a, Minecraft knows too! This snapshot also contains another round of tweaks to the Creative Inventory.\nHappy Mining!\nChanges in 22w43a\n\nChanged the colou",{"title":2323,"version":2324,"type":21,"image":2325,"contentPath":2327,"id":2328,"date":2329,"shortText":2330},"Minecraft Snapshot 22w42a","22w42a",{"url":2326,"title":2323},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2bTA9zkVEovuz76G8ExjSWMinecraftSnapshot22w42a.jpeg","javaPatchNotes\u002F4Q5ZpGakbMDjgByn4zhs3p.json","4Q5ZpGakbMDjgByn4zhs3p","2022-10-19T09:34:22.000Z","Hello there! We are now releasing the first snapshot for 1.19.3! You might have been thinking that this snapshot would be for 1.20, but times are changing. Going forward, we are taking a bit of a different approach to how we release minor and major version",{"title":2332,"version":2333,"type":6,"image":2334,"contentPath":2336,"id":2337,"date":2338,"shortText":2339},"Minecraft: Java Edition 1.19.2","1.19.2",{"url":2335,"title":2332},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1INK07rU4Fg1UOSBmPWKqkMinecraftJavaEdition1.19.2.jpeg","javaPatchNotes\u002F1ysuWbbu3wgDULSNlHRWqV.json","1ysuWbbu3wgDULSNlHRWqV","2022-08-05T11:57:05.000Z","We're now releasing 1.19.2 for Minecraft: Java Edition. This release fixes a critical issue related to server connectivity with secure chat.\nThis update can also be found on minecraft.net.\nIf you find any bugs, please report them on the official Minecraft ",{"title":2341,"version":2342,"type":21,"image":2343,"contentPath":2346,"id":2347,"date":2348,"shortText":2349},"Minecraft 1.19.2 Release Candidate 2","1.19.2-rc2",{"url":2344,"title":2345},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2yisPopMFpxhSarXPDdVLPMinecraft1.19.2ReleaseCandidate1.jpeg","Minecraft 1.19.2 Release Candidate 1","javaPatchNotes\u002F1QpeiW17mv6kJCWcH8ILmf.json","1QpeiW17mv6kJCWcH8ILmf","2022-08-04T15:19:44.000Z","We're now releasing the first (and hopefully only) release candidate for Minecraft 1.19.2. This release candidate fixes a critical issue related to server connectivity with secure chat. If there are no major issues following this release, no further change",{"title":2345,"version":2351,"type":21,"image":2352,"contentPath":2353,"id":2354,"date":2355,"shortText":2349},"1.19.2-rc1",{"url":2344,"title":2345},"javaPatchNotes\u002F5K1MZ1p6QKXEMbSCgZP0IH.json","5K1MZ1p6QKXEMbSCgZP0IH","2022-08-04T10:07:26.000Z",{"title":2357,"version":2358,"type":6,"image":2359,"contentPath":2361,"id":2362,"date":2363,"shortText":2364},"Minecraft: Java Edition 1.19.1","1.19.1",{"url":2360,"title":2357},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1QNJ5IUclyIyXJVkjhOPc1MinecraftJavaEdition1.19.1.jpeg","javaPatchNotes\u002F23EOf0EiufMq3rgIkf8oQH.json","23EOf0EiufMq3rgIkf8oQH","2022-07-27T09:25:33.000Z","We're now releasing 1.19.1 for Minecraft: Java Edition. This release adds Allay duplication and new Player Safety functionality.\nFeatures\n\nAdded Allay Duplication\nTweaked Sculk Catalysts\nAdded Chat Trust status\nNew Options for Chat Preview\nAdded Player Rep",{"title":2366,"version":2367,"type":21,"image":2368,"contentPath":2370,"id":2371,"date":2372,"shortText":2373},"Minecraft 1.19.1 Release Candidate 3","1.19.1-rc3",{"url":2369,"title":2366},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3uoCd62jkWQWk3qDUum45nMinecraft1.19.1ReleaseCandidate3.jpeg","javaPatchNotes\u002F5jMjLHcNMVF8LS6AYuwSnM.json","5jMjLHcNMVF8LS6AYuwSnM","2022-07-26T15:34:35.000Z","We are now releasing Release Candidate 3 for Minecraft 1.19.1. We still expect to release the full version of 1.19.1 this week.\nTechnical Changes in 1.19.1 Release Candidate 3\n\nThe chat input box will no longer apply custom font glyphs with negative advanc",{"title":2375,"version":2376,"type":21,"image":2377,"contentPath":2379,"id":2380,"date":2381,"shortText":2382},"Minecraft 1.19.1 Release Candidate 2","1.19.1-rc2",{"url":2378,"title":2375},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F11QUGDKOqCRLWKs6uiF2NBMinecraft1.19.1ReleaseCandidate2.jpeg","javaPatchNotes\u002F4NVwaIE8iTJYk6RDuuwWJI.json","4NVwaIE8iTJYk6RDuuwWJI","2022-07-21T16:25:50.000Z","We are now releasing Release Candidate 2 for Minecraft 1.19.1. If no critical issues are found, we expect to release the full version next week.\nChanges in 1.19.1 Release Candidate 2\n\nTweaked the names of the chat preview options\nAdded a warning toast when",{"title":2384,"version":2385,"type":21,"image":2386,"contentPath":2388,"id":2389,"date":2390,"shortText":2391},"Minecraft 1.19.1 Pre-Release 6","1.19.1-pre6",{"url":2387,"title":2384},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4uXCLUDUtkcVTdLrWlFCzaMinecraft1.19.1PreRelease6.jpeg","javaPatchNotes\u002F2fvc1EmY3IsExGDZ8nHT3k.json","2fvc1EmY3IsExGDZ8nHT3k","2022-07-20T15:49:31.000Z","We are now releasing pre-release 6 for Minecraft 1.19.1 with some small tweaks to sculk sensors and catalysts as well as bug fixes and improvements to the chat signing system.\nChanges in 1.19.1 Pre-release 6\n\nSculk Catalysts will now drop 5 XP instead of 2",{"title":2393,"version":2394,"type":21,"image":2395,"contentPath":2397,"id":2398,"date":2399,"shortText":2400},"Minecraft 1.19.1 Pre-release 5","1.19.1-pre5",{"url":2396,"title":2393},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7zHWX9Jeqr9axRS8KAwvyhMinecraft1.19.1Prerelease5.jpeg","javaPatchNotes\u002F6bQPxZwIokGwL6VVhmoGOn.json","6bQPxZwIokGwL6VVhmoGOn","2022-07-15T11:51:44.000Z","We are now releasing pre-release 5 for Minecraft 1.19.1. This pre-release includes the remaining fixes for a known exploit regarding player report context. It also fixes some other crashes and bugs.\nChanges in 1.19.1 Pre-release 5\nChat\n\nWhen writing chat m",{"title":2402,"version":2403,"type":21,"image":2404,"contentPath":2406,"id":2407,"date":2408,"shortText":2409},"Minecraft 1.19.1 Pre-Release 4","1.19.1-pre4",{"url":2405,"title":2402},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3jETbveMU8FHEHenhbEWqeMinecraft1.19.1PreRelease4.jpeg","javaPatchNotes\u002F1k5U2hRPbqoLoA6D4hSQJg.json","1k5U2hRPbqoLoA6D4hSQJg","2022-07-08T11:41:59.000Z","This pre-release fixes an exploit found regarding contextual chat evidence when creating a Player Report.\nTechnical changes in 1.19.1 Pre-Release 4\n\nCustom servers can hide player chat messages from display via a new network packet\nThis does not delete pla",{"title":2411,"version":2412,"type":21,"image":2413,"contentPath":2415,"id":2416,"date":2417,"shortText":2418},"Minecraft 1.19.1 Pre-Release 3","1.19.1-pre3",{"url":2414,"title":2411},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F75Co0egFgeSwfLEznJO5qgMinecraft1.19.1PreRelease3.jpeg","javaPatchNotes\u002F5mzLMsnLE2yGsWiTIIcdeJ.json","5mzLMsnLE2yGsWiTIIcdeJ","2022-07-06T14:50:46.000Z","Hi everyone,\nBefore we jump into today's pre-release, we would like to take a moment and dedicate some thoughts to a person who over the years has made an incredible impact on the Minecraft community and touched the lives of many. Technoblade became synony",{"title":2420,"version":2421,"type":21,"image":2422,"contentPath":2424,"id":2425,"date":2426,"shortText":2427},"Minecraft 1.19.1 Pre-Release 2","1.19.1-pre2",{"url":2423,"title":2420},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1GOU8vbN1sz48Xdxgb38j5Minecraft1.19.1PreRelease2.jpeg","javaPatchNotes\u002F2j8GtzAMbJuWg8h9kNuDNf.json","2j8GtzAMbJuWg8h9kNuDNf","2022-06-30T15:57:20.000Z","Hey everyone! As a few of you might have noticed, we’ve made the decision to postpone the release of 1.19.1 and we're now going back into pre-release mode. This is in order to address a few of our more noticeable issues. We've yet to fully decide on a new ",{"title":2429,"version":2430,"type":21,"image":2431,"contentPath":2433,"id":2434,"date":2435,"shortText":2436},"Minecraft 1.19.1 Release Candidate 1","1.19.1-rc1",{"url":2432,"title":2429},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5gVhMJPDG0CcoHFJ5wuI5BMinecraft1.19.1ReleaseCandidate1.jpeg","javaPatchNotes\u002F3qwPTjHVXoppMsR4JEbkvB.json","3qwPTjHVXoppMsR4JEbkvB","2022-06-23T16:32:41.000Z","We're now releasing the first (and hopefully only) release candidate for Minecraft 1.19.1. We have also now created a help article on chat reporting, available here.\nIf there are no major issues following this release, no further changes will be done befor",{"title":2438,"version":2439,"type":21,"image":2440,"contentPath":2442,"id":2443,"date":2444,"shortText":2445},"Minecraft 1.19.1 Pre-Release 1","1.19.1-pre1",{"url":2441,"title":2438},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6Ee3mauRbYpsTUlN0HpA7FMinecraft1.19.1PreRelease1.jpeg","javaPatchNotes\u002F3hyqkPWLrBS8LrCazPs0QN.json","3hyqkPWLrBS8LrCazPs0QN","2022-06-21T17:13:59.000Z","The first pre-release for 1.19.1 is now available. This release contains a few bugfixes, an increased cooldown for Allay duplication, and it also contains a new UI if you have been banned for violating the Minecraft Community Standards.\n​\nOn the topic of c",{"title":2447,"version":2448,"type":21,"image":2449,"contentPath":2451,"id":2452,"date":2453,"shortText":2454},"Minecraft Snapshot 22w24a","22w24a",{"url":2450,"title":2447},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2iMTeb2vU7BaXjrxm8MXh8MinecraftSnapshot22w24a.jpeg","javaPatchNotes\u002F5vmZpcqGMa05QpxzL3MvXE.json","5vmZpcqGMa05QpxzL3MvXE","2022-06-15T16:21:49.000Z","New snapshot! We're now heading towards 1.19.1, which will add Allay duplication, the ability to report chat, and, of course, fix a few bugs.\nOn the topic of chat reporting, we want everyone to feel safe and welcome in Minecraft, which is why we have commu",{"title":2456,"version":2457,"type":6,"image":2458,"contentPath":2460,"id":2461,"date":2462,"shortText":2463},"Minecraft: Java Edition 1.19","1.19",{"url":2459,"title":2456},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3y7HEbmnvF5ZtvQuJ6yDHjMinecraftJavaEdition1.19.jpeg","javaPatchNotes\u002F5vQ489dqQwvW27RqQ4IDiQ.json","5vQ489dqQwvW27RqQ4IDiQ","2022-06-07T09:42:18.000Z","Oh, hello. I didn’t see you there! I was too busy inspecting these mangrove tree roots. They’re all tangled up! What do you mean they’re supposed to be? Hey, that’s pretty neat.\nWhile we’re on the topic – have you had a chance to check out all the other sp",{"title":2465,"version":2466,"type":21,"image":2467,"contentPath":2469,"id":2470,"date":2471,"shortText":2472},"Minecraft 1.19 Release Candidate 2","1.19-rc2",{"url":2468,"title":2465},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7iaD5Cwd4nvCtkw7msUPflMinecraft1.19ReleaseCandidate2.jpeg","javaPatchNotes\u002F3mxE2ai2QpJzqBoSEymIaB.json","3mxE2ai2QpJzqBoSEymIaB","2022-06-03T11:47:25.000Z","1.19 release candidate 2 is now available which fixes a crash.\n",{"title":2474,"version":2475,"type":21,"image":2476,"contentPath":2478,"id":2479,"date":2480,"shortText":2481},"Minecraft 1.19 Release Candidate 1","1.19-rc1",{"url":2477,"title":2474},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2VzlK3EyR9oVzDzgzSrgSGMinecraft1.19ReleaseCandidate1.jpeg","javaPatchNotes\u002F63C0VJsyeSCafgZGAUiNKm.json","63C0VJsyeSCafgZGAUiNKm","2022-06-02T12:12:52.000Z","We're now releasing the first (and hopefully only) release candidate for The Wild Update. If there are no major issues following this release, no further changes will be done before the full release.\nHappy mining!\nFixed Bugs in 1.19 Release Candidate 1\n\nMC",{"title":2483,"version":2484,"type":21,"image":2485,"contentPath":2487,"id":2488,"date":2489,"shortText":2490},"Minecraft 1.19 Pre-Release 5","1.19-pre5",{"url":2486,"title":2483},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5q7SvyhbVSrxEZ0pS1QIEsMinecraft1.19PreRelease5.jpeg","javaPatchNotes\u002F5I9oBr5cJ9KmPxbX4LjvUa.json","5I9oBr5cJ9KmPxbX4LjvUa","2022-06-01T10:56:23.000Z","The fifth pre-release for 1.19 is now available with more bug fixes.\nFixed bugs in 1.19 Pre-release 5\n\nMC-249121 Sculk is missing subtitles for some sounds\nMC-249323 Modifying a world preset to not include overworld settings will not give a datapack error,",{"title":2492,"version":2493,"type":21,"image":2494,"contentPath":2496,"id":2497,"date":2498,"shortText":2499},"Minecraft 1.19 Pre-Release 4","1.19-pre4",{"url":2495,"title":2492},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5qyPCy1Dxti1oZf1Cqk3I6Minecraft1.19PreRelease4.jpeg","javaPatchNotes\u002F60jKQbhQmbKx17orgqyqZQ.json","60jKQbhQmbKx17orgqyqZQ","2022-05-30T14:43:01.000Z","The fourth pre-release for 1.19 is now available with a few bugfixes.\nIn case you missed it, we just announced the release date for the Wild Update (June 7th). You can read more about that here.\nFixed bugs in 1.19 Pre-release 4\n\nMC-220067 - Chunk corruptio",{"title":2501,"version":2502,"type":21,"image":2503,"contentPath":2505,"id":2506,"date":2507,"shortText":2508},"Minecraft 1.19 Pre-Release 3","1.19-pre3",{"url":2504,"title":2501},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F03Dnel6R2Ap0EJKZH1QGnMinecraft1.19PreRelease3.jpeg","javaPatchNotes\u002F3kd3yoZH7xnnchsLr0ybJ3.json","3kd3yoZH7xnnchsLr0ybJ3","2022-05-25T09:56:47.000Z","It is now time for pre-release 3 for Minecraft 1.19, which will be our last pre-release for this week. In this pre-release we've tweaked the sonic boom attack and fixed more bugs.\nEnjoy!\nChanges in 1.19 Pre-release 3\n\nWardens' sonic boom attack now bypasse",{"title":2510,"version":2511,"type":21,"image":2512,"contentPath":2514,"id":2515,"date":2516,"shortText":2517},"Minecraft 1.19 Pre-Release 2","1.19-pre2",{"url":2513,"title":2510},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4TrU54SFt9M4YRcMibTLJKMinecraft1.19PreRelease2.jpeg","javaPatchNotes\u002F5CcmscNf9fSixUdym26aFj.json","5CcmscNf9fSixUdym26aFj","2022-05-23T14:54:00.000Z","A recent change made it possible for more types of mobs to spawn inside Nether Portals, which caused them to instantly change dimensions after spawning. We will not be making any further changes to this before the release of 1.19, but our intent for the fu",{"title":2519,"version":2520,"type":21,"image":2521,"contentPath":2524,"id":2525,"date":2526,"shortText":2527},"Minecraft 1.19 Pre-release 1","1.19-pre1",{"url":2522,"title":2523},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1HGhyb8mhmu1BJptANZbmDMinecraft1.19PreRelease1.jpeg","Minecraft 1.19 Pre-Release 1","javaPatchNotes\u002F4wcjUMxFUTcZ8M8eMG1uML.json","4wcjUMxFUTcZ8M8eMG1uML","2022-05-18T13:51:54.000Z","Presenting the first pre-release of 1.19: The Wild Update!\nFrom now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out for the next pre-rele",{"title":2529,"version":2530,"type":21,"image":2531,"contentPath":2533,"id":2534,"date":2535,"shortText":2536},"Minecraft Snapshot 22w19a","22w19a",{"url":2532,"title":2529},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5lwFRUqZD25Jv8a7tQ89gJMinecraftSnapshot22w19a.jpeg","javaPatchNotes\u002FaojYZRFvj3Fw6tN7dDF9N.json","aojYZRFvj3Fw6tN7dDF9N","2022-05-12T15:36:11.000Z","Thursday snapshot! Apart from some bugfixes and some changes to fancy tags and commands, we're introducing \"chat preview\" as a way to cryptographically sign chat messages that have been dynamically styled by servers. And for this snapshot only, we've left ",{"title":2538,"version":2539,"type":21,"image":2540,"contentPath":2542,"id":2543,"date":2544,"shortText":2545},"Minecraft Snapshot 22w18a","22w18a",{"url":2541,"title":2538},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FxhSRNIeqPJWjuD3OEd2XqMinecraftSnapshot22w18a.jpeg","javaPatchNotes\u002FWglxruL0UYbMEPAndhRaf.json","WglxruL0UYbMEPAndhRaf","2022-05-04T14:41:35.000Z","Another snapshot is now available for Minecraft: Java Edition. This snapshot brings a few gameplay changes and some technical tidbits, such as the place command and cryptographically signed chat commands.\nEnjoy!\nChanges in 22w18a\n\nAllays now follow their l",{"title":2547,"version":2548,"type":21,"image":2549,"contentPath":2551,"id":2552,"date":2553,"shortText":2554},"Minecraft Snapshot 22w17a","22w17a",{"url":2550,"title":2547},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2nnq5X9ekceyK7t2imw3PyMinecraftSnapshot22w17a.jpeg","javaPatchNotes\u002F73y80gc7Wy2wLI8QLwfkOc.json","73y80gc7Wy2wLI8QLwfkOc","2022-04-27T15:54:15.000Z","Prepare to drop some sick bleats in the latest Minecraft: Java Edition snapshot! We're bringing in the sweet sounds of the goat horn. There are also some changes to the warden and the allay.\nIf the technical aspects of chatting is where it's at for you, ma",{"title":2556,"version":2557,"type":21,"image":2558,"contentPath":2561,"id":2562,"date":2563,"shortText":2564},"Minecraft Snapshot 22w16b","22w16b",{"url":2559,"title":2560},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7Ke2IJRbvjZknLE7uj58IeMinecraftSnapshot22w16a.jpeg","Minecraft Snapshot 22w16a","javaPatchNotes\u002F4K2cbUztSt9EjDWQ9BS7sO.json","4K2cbUztSt9EjDWQ9BS7sO","2022-04-20T17:25:32.000Z","We've now released snapshot 22w16b to fix a crash.\nFixed Bugs in 22w16b\n\nMC-250312 - Game crashing when clicking singleplayer || java.lang.NullPointerException: Cannot invoke \"java.lang.Comparable.compareTo(Object)\" because \"pivot\" is null\n\n",{"title":2560,"version":2566,"type":21,"image":2567,"contentPath":2568,"id":2569,"date":2570,"shortText":2571},"22w16a",{"url":2559,"title":2560},"javaPatchNotes\u002F5X8r8ERpO6CqaRuwdrZg2k.json","5X8r8ERpO6CqaRuwdrZg2k","2022-04-20T14:37:07.000Z","A  chance to re-live the good old times appears in snapshot 22w16a with the ability to de-fragment a Disc - a new Music Disc, to be precise! This snapshot also comes with even more new music, tweaks to the Allay and to top it off it makes some random gamep",{"title":2573,"version":2574,"type":21,"image":2575,"contentPath":2577,"id":2578,"date":2579,"shortText":2580},"Minecraft Snapshot 22w15a","22w15a",{"url":2576,"title":2573},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F17yy8doJmEL1RzGzdW3RFgMinecraftSnapshot22w15a.jpeg","javaPatchNotes\u002F6ntj27yUMzQy0dKaasl59i.json","6ntj27yUMzQy0dKaasl59i","2022-04-13T15:41:17.000Z","Let me tell you a little story about hubris. Well, not so much a story as a lament. Because some of you have been thinking that the warden was a little too easy. I won’t name names, but I know you’re out there. Why else would we be adding ranged attacks fo",{"title":2582,"version":2583,"type":21,"image":2584,"contentPath":2586,"id":2587,"date":2588,"shortText":2589},"Minecraft Snapshot 22w14a","22w14a",{"url":2585,"title":2582},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3OcP1ftgD3LllUydGN1cjvMinecraftSnapshot22w14a.jpeg","javaPatchNotes\u002FscZwDawYkqSXXC5ieffD9.json","scZwDawYkqSXXC5ieffD9","2022-04-06T13:37:12.000Z","Mangrove trees! Warm frogs! Mud blocks! More mangrove trees! Today, we’re happy to bring you the most mud-tastic Java snapshot to date!\nSure, it might be our only mud-tastic snapshot to date – but the important thing is that our new biome, mangrove swamp, ",{"title":2591,"version":2592,"type":21,"image":2593,"contentPath":2595,"id":2596,"date":2597,"shortText":2598},"Minecraft Snapshot 22w13a","22w13a",{"url":2594,"title":2591},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5NtdSXYbUJ0GswpzsauTxoMinecraftSnapshot22w13a.jpeg","javaPatchNotes\u002F7cixwvXvqcNJutC8G88g3k.json","7cixwvXvqcNJutC8G88g3k","2022-03-31T14:53:25.000Z","Allay, the mob that nobody is really sure how to pronounce, is now entering the latest Minecraft: Java Edition snapshot. Along with our new shiny blue friend, we've added the ancient cities, which have seen some pretty drastic changes since the experimenta",{"title":2600,"version":2601,"type":21,"image":2602,"contentPath":2604,"id":2605,"date":2606,"shortText":2607},"Minecraft Snapshot 22w12a","22w12a",{"url":2603,"title":2600},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6gxRPQTtj2SY5ZayrQcob0MinecraftSnapshot22w12a.jpeg","javaPatchNotes\u002F5i4E8aCe8f6HyOXbGfeEIW.json","5i4E8aCe8f6HyOXbGfeEIW","2022-03-24T16:15:02.000Z","Waaaaaaaaaaah! It's Wal... wait that's not it. It's the warden! The spooky, unfriendly (maybe it just wants a hug?) mob is making its way into our latest snapshot.\nAdditionally, you'll be seeing some functionality for the sculk shriekers and some fancy new",{"title":2609,"version":2610,"type":21,"image":2611,"contentPath":2613,"id":2614,"date":2615,"shortText":2616},"Minecraft Snapshot 22w11a","22w11a",{"url":2612,"title":2609},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5lVM1YtmMkqrPPqj6tFxuXMinecraftSnapshot22w11a.jpeg","javaPatchNotes\u002F01sXfA9Ca7IicuwD1QGGR8.json","01sXfA9Ca7IicuwD1QGGR8","2022-03-16T15:55:38.000Z","Minecraft: Java Edition is jumping on the Wild Update train! The first snapshot for 1.19 is now available. It contains frogs, the Deep Dark, and a bunch of new blocks. We've also entered the era of 3D directional audio. Keeping up with the times!\nHappy min",{"title":2618,"version":2619,"type":6,"image":2620,"contentPath":2622,"id":2623,"date":2624,"shortText":2625},"Minecraft: Java Edition 1.18.2","1.18.2",{"url":2621,"title":2618},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5hKF2GUp8XiOAmxBTA2lK9MinecraftJavaEdition1.18.2.jpeg","javaPatchNotes\u002F39m7WEAgS3iYVmXlgKUxry.json","39m7WEAgS3iYVmXlgKUxry","2022-02-28T10:42:45.000Z","We're now releasing 1.18.2 for Minecraft: Java Edition. This release adds universal tags and the placefeature command. It also introduces the possibility for experimental data packs to customize cave generation and to add new custom structures to worlds.\nA",{"title":2627,"version":2628,"type":21,"image":2629,"contentPath":2632,"id":2633,"date":2634,"shortText":2635},"Minecraft 1.18.2 Release Candidate","1.18.2-rc1",{"url":2630,"title":2631},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5MBFr9DsHEkroSlf4x3zNIMinecraft1.18.2ReleaseCandidate1.jpeg","Minecraft 1.18.2 Release Candidate 1","javaPatchNotes\u002F6VI3phIus8aPFxTVvRiXx5.json","6VI3phIus8aPFxTVvRiXx5","2022-02-25T13:25:40.000Z","We’re now releasing the first (and hopefully only) release candidate for Minecraft 1.18.2. This release candidate fixes two world generation bugs that could cause a server to stop running. If there are no major issues following this release, no further cha",{"title":2637,"version":2638,"type":21,"image":2639,"contentPath":2641,"id":2642,"date":2643,"shortText":2644},"Minecraft 1.18.2 Pre-Release 3","1.18.2-pre3",{"url":2640,"title":2637},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FEP5txBf1xc2caULb8fQ0qMinecraft1.18.2PreRelease3.jpeg","javaPatchNotes\u002F2TgNiO4t4IINV0SZlRazJW.json","2TgNiO4t4IINV0SZlRazJW","2022-02-23T15:23:12.000Z","The third pre-release for 1.18.2 is now out, fixing more bugs!\nHappy Crafting!\nFixed bugs in 1.18.2 Pre-release 3\n\nMC-218739 Glow berries and glow lichen generation does not cause light updates across chunk borders\nMC-244772 Can't double click to join a re",{"title":2646,"version":2647,"type":21,"image":2648,"contentPath":2650,"id":2651,"date":2652,"shortText":2653},"Minecraft 1.18.2 Pre-Release 2","1.18.2-pre2",{"url":2649,"title":2646},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2odyHxHrReEQ0N4vhq20sNMinecraft1.18.2PreRelease2.jpeg","javaPatchNotes\u002FBbcLPIwXpiFAoXykYulXh.json","BbcLPIwXpiFAoXykYulXh","2022-02-21T15:26:19.000Z","The second pre-release for 1.18.2 is now out! This pre-release adds a spline density function and fixes a few bugs.\nEnjoy!\nTechnical Changes in 1.18.2 Pre-Release 2\n\nAdded spline density function: general-purpose building block that allows you to express a",{"title":2655,"version":2656,"type":21,"image":2657,"contentPath":2659,"id":2660,"date":2661,"shortText":2662},"Minecraft 1.18.2 Pre-Release 1","1.18.2-pre1",{"url":2658,"title":2655},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5HlA6oCcCX0v5GkYUvFlMwMinecraft1.18.2PreRelease1.jpeg","javaPatchNotes\u002F4ubAp6psnuwLWTQ4SVkhm6.json","4ubAp6psnuwLWTQ4SVkhm6","2022-02-18T16:00:32.000Z","We're now releasing the first pre-release for Minecraft 1.18.2. This pre-release introduces the possibility for data packs to customize cave generation and to add new custom structures to worlds.\nIf everything goes as expected, we aim to release this versi",{"title":2664,"version":2665,"type":21,"image":2666,"contentPath":2668,"id":2669,"date":2670,"shortText":2671},"Minecraft Snapshot 22w07a","22w07a",{"url":2667,"title":2664},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7iEIyVlLwodStIqiNAwuY1MinecraftSnapshot22w07a.jpeg","javaPatchNotes\u002F2xdqMSspcov06H8r9v46rA.json","2xdqMSspcov06H8r9v46rA","2022-02-16T16:13:58.000Z","Another snapshot is now available for Minecraft: Java Edition. If you're into custom worlds, you might want to try out biome tags.\nEnjoy!\nTechnical Changes in 22w07a\n\nBiome tags are now used to determine which biomes a structure can generate in\n\nFixed bugs",{"title":2673,"version":2674,"type":21,"image":2675,"contentPath":2677,"id":2678,"date":2679,"shortText":2680},"Minecraft Snapshot 22w06a","22w06a",{"url":2676,"title":2673},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1BJfXpZp4GCx4r0tyWI1n8MinecraftSnapshot22w06a.jpeg","javaPatchNotes\u002F5ErVeFoJuK17szdjXlenGH.json","5ErVeFoJuK17szdjXlenGH","2022-02-09T16:47:48.000Z","Today we're happy to share snapshot 22w06a with you. It contains compliance updates for South Korean players and is Totally Teeming with Technical Tag Tastiness.\nHappy Mining (in moderation)!\nChanges in 22w06a\nIf you’re playing in South Korea, we added gam",{"title":2682,"version":2683,"type":21,"image":2684,"contentPath":2686,"id":2687,"date":2688,"shortText":2689},"Minecraft Snapshot 22w05a","22w05a",{"url":2685,"title":2682},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2Pj11cPiIFYmTTFCsc4hITMinecraftSnapshot22w05a.jpeg","javaPatchNotes\u002FTWJpmGEFvL3TJMtR68s3k.json","TWJpmGEFvL3TJMtR68s3k","2022-02-02T16:08:39.000Z","While we work on some larger changes that aren't quite ready yet, here's snapshot 22w05a which contains a small squishing (that's a word, right?) of bugs.\nHappy mining!\nChanges in 22w05a\n\nA change in 22w03a that re-arranged Badlands biome layouts has been ",{"title":2691,"version":2692,"type":21,"image":2693,"contentPath":2695,"id":2696,"date":2697,"shortText":2698},"Minecraft Snapshot 22w03a","22w03a",{"url":2694,"title":2691},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FAxH0hSC8OqFA8cgFVNDBjMinecraftSnapshot22w03a.jpeg","javaPatchNotes\u002F3GYuLbxePAwMuvCt3gbSG3.json","3GYuLbxePAwMuvCt3gbSG3","2022-01-19T16:04:59.000Z","Happy New Year! It's time for the first snapshot of 2022 to hit the shelves. This snapshot series will be leading up to the release of 1.18.2. With this release we aim to address a few issues before moving on and starting with the Wild Update snapshots.\nTh",{"title":2700,"version":2701,"type":6,"image":2702,"contentPath":2704,"id":2705,"date":2706,"shortText":2707},"Minecraft: Java Edition 1.18.1","1.18.1",{"url":2703,"title":2700},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4Nouq4VPTZzASpfI8Y6jheMinecraftJavaEdition1.18.1.jpeg","javaPatchNotes\u002F6VxaooYESSTTpTawcX4TOA.json","6VxaooYESSTTpTawcX4TOA","2021-12-10T08:23:00.000Z","We’re now releasing Minecraft: Java Edition 1.18.1. This release fixes a critical security issue for multiplayer servers, changes how the world fog works to make more of the world visible, and fixes a couple of other bugs.\nIf you are running a multiplayer ",{"title":2709,"version":2710,"type":21,"image":2711,"contentPath":2713,"id":2714,"date":2715,"shortText":2716},"Minecraft 1.18.1 Release Candidate 3","1.18.1-rc3",{"url":2712,"title":2709},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7pgl1GLhvAcpGD1XjMNAFwMinecraft1.18.1ReleaseCandidate3.jpeg","javaPatchNotes\u002FPWpR0SmpwpxW5zg8k0ylx.json","PWpR0SmpwpxW5zg8k0ylx","2021-12-10T03:36:38.000Z","We're now releasing a third release candidate for Minecraft 1.18.1 to fix a critical security issue. If there are no major issues following this release, no further changes will be done before the full release.\nHappy mining!\n",{"title":2718,"version":2719,"type":21,"image":2720,"contentPath":2722,"id":2723,"date":2724,"shortText":2725},"Minecraft 1.18.1 Release Candidate 2","1.18.1-rc2",{"url":2721,"title":2718},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F14h4i80FTE5XEcC5u7yEgOMinecraft1.18.1ReleaseCandidate2.jpeg","javaPatchNotes\u002F1TWB1t9kKzIYbCWfUpC0CR.json","1TWB1t9kKzIYbCWfUpC0CR","2021-12-08T12:29:36.000Z","We're now releasing the second (uh... something something hopefully) release candidate for Minecraft 1.18.1. This release candidate fixes a chunk rendering issue. If there are no major issues following this release, no further changes will be done before t",{"title":2727,"version":2728,"type":21,"image":2729,"contentPath":2731,"id":2732,"date":2733,"shortText":2734},"Minecraft 1.18.1 Release Candidate 1","1.18.1-rc1",{"url":2730,"title":2727},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1fuCAZ88bRrTLIXNUzCEp1Minecraft1.18.1ReleaseCandidate1.jpeg","javaPatchNotes\u002F2ML2WAHWfnqeAmNJe07QE5.json","2ML2WAHWfnqeAmNJe07QE5","2021-12-07T15:52:47.000Z","We're now releasing the first (and hopefully only) release candidate for Minecraft 1.18.1. This release candidate fixes crashes and bugs. If there are no major issues following this release, no further changes will be done before the full release.\n​\nHappy ",{"title":2736,"version":2737,"type":21,"image":2738,"contentPath":2740,"id":2741,"date":2742,"shortText":2743},"Minecraft 1.18.1 Pre-Release 1","1.18.1-pre1",{"url":2739,"title":2736},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7MKydi9gX1xFonl0Ansp7BMinecraft1.18.1PreRelease1.jpeg","javaPatchNotes\u002F7rFGZIVn9lzXyNDtBagXPf.json","7rFGZIVn9lzXyNDtBagXPf","2021-12-03T13:45:38.000Z","We're now releasing the first pre-release for Minecraft 1.18.1. This will be a fairly small release that will fix a few stability issues and a few bugs. We aim to release this version at the end of next week.\nHappy mining!\nTechnical Changes in 1.18.1 Pre-R",{"title":2745,"version":2746,"type":6,"image":2747,"contentPath":2749,"id":2750,"date":2751,"shortText":2752},"Minecraft: Java Edition 1.18","1.18",{"url":2748,"title":2745},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7EFAhSNiC0uUZCEAUlob9zMinecraftJavaEdition1.18.jpeg","javaPatchNotes\u002F44gLpA5GWIunAaj7VVnArT.json","44gLpA5GWIunAaj7VVnArT","2021-11-30T09:16:29.000Z","It’s been quite the trek, but we’re here. At the summit. The Caves &#x26; Cliffs Update: Part II is out today, completing the much anticipated cave update. What better way to celebrate than by climbing to the top of a higher than ever mountain. Let’s take ",{"title":2754,"version":2755,"type":21,"image":2756,"contentPath":2758,"id":2759,"date":2760,"shortText":2761},"Minecraft 1.18 Release Candidate 4","1.18-rc4",{"url":2757,"title":2754},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4gAKIhVz2RD6kNYiInwlu4Minecraft1.18ReleaseCandidate4.jpeg","javaPatchNotes\u002Fr0gXYT08fh2uMjAOBoypz.json","r0gXYT08fh2uMjAOBoypz","2021-11-29T13:43:42.000Z","We're now releasing the fourth (and totally last) release candidate for Caves &#x26; Cliffs: Part II. If there are no major issues following this release, no further changes will be done before the full release.\nChanges in 1.18 Release Candidate 4\n​\n\nFixed",{"title":2763,"version":2764,"type":21,"image":2765,"contentPath":2767,"id":2768,"date":2769,"shortText":2770},"Minecraft 1.18 Release Candidate 3","1.18-rc3",{"url":2766,"title":2763},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F59XKzvxBRktP1O9DHmiflYMinecraft1.18ReleaseCandidate3.jpeg","javaPatchNotes\u002F3VuAKGfBZVTL6SqbyT4VRC.json","3VuAKGfBZVTL6SqbyT4VRC","2021-11-26T15:51:56.000Z","We're now releasing the third (and almost certainly last) release candidate for Caves &#x26; Cliffs: Part II. If there are no major issues following this release, no further changes will be done before the full release.\n​\nHappy crafting!\nFixed bugs in 1.18",{"title":2772,"version":2773,"type":21,"image":2774,"contentPath":2777,"id":2778,"date":2779,"shortText":2780},"Minecraft 1.18 Release Candidate 2","1.18-rc2",{"url":2775,"title":2776},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4JFt6GK72Fr4MlvfUn85tBMinecraft1.18ReleaseCandidate.jpeg","Minecraft 1.18 Release Candidate","javaPatchNotes\u002F5ujgyzCzIJk34oYIe5Oa38.json","5ujgyzCzIJk34oYIe5Oa38","2021-11-26T10:02:04.000Z","We're now releasing the second (and hopefully last) release candidate for Caves &#x26; Cliffs: Part II. If there are no major issues following this release, no further changes will be done before the full release.\nFixed bugs in 1.18 Release Candidate 2\n\nMC",{"title":2782,"version":2783,"type":21,"image":2784,"contentPath":2786,"id":2787,"date":2788,"shortText":2789},"Minecraft 1.18 Release Candidate 1","1.18-rc1",{"url":2785,"title":2782},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6ZA7OtN42n7kxwvno8j01YMinecraft1.18ReleaseCandidate1.jpeg","javaPatchNotes\u002F1mvhw2VR2z9KKiTitcQ26t.json","1mvhw2VR2z9KKiTitcQ26t","2021-11-25T14:28:49.000Z","We're now releasing the first (and hopefully only) release candidate for Caves &#x26; Cliffs: Part II. If there are no major issues following this release, no further changes will be done before the full release.\nHappy mining!\nTechnical Changes in 1.18 Rel",{"title":2791,"version":2792,"type":21,"image":2793,"contentPath":2796,"id":2797,"date":2798,"shortText":2799},"Minecraft 1.18 Pre-Release 8","1.18-pre8",{"url":2794,"title":2795},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1fystB85T9spdSapJv48IpMinecraft1.18Prerelease8.jpeg","Minecraft 1.18 Pre-release 8","javaPatchNotes\u002F33J17QxqCXbOk9RV4IGto5.json","33J17QxqCXbOk9RV4IGto5","2021-11-24T14:57:32.000Z","It is now time for pre-release 8 for Minecraft 1.18 which contains more fixes for crashes and bugs.\nFixed Bugs in 1.18 Pre-release 8\n\nMC-227537 Crash: java.lang.NullPointerException: Cannot invoke \"it.unimi.dsi.fastutil.objects.ObjectSet.remove(Object)\" be",{"title":2801,"version":2802,"type":21,"image":2803,"contentPath":2805,"id":2806,"date":2807,"shortText":2808},"Minecraft 1.18 Pre-Release 7","1.18-pre7",{"url":2804,"title":2801},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4cQ8Ex1vWx8DOTltVB8hsTMinecraft1.18PreRelease7.jpeg","javaPatchNotes\u002F5PgXJMKW5imlVXdkpu5ALe.json","5PgXJMKW5imlVXdkpu5ALe","2021-11-23T16:37:41.000Z","We're now releasing the seventh pre-release for Minecraft 1.18, fixing more critical issues and tweaking cave biome features a bit further.\nChanges in 1.18 Pre-release 7\n​\n\nThe numbers of features in cave biomes have been increased somewhat again\n\n​\nFixed ",{"title":2810,"version":2811,"type":21,"image":2812,"contentPath":2814,"id":2815,"date":2816,"shortText":2817},"Minecraft 1.18 Pre-Release 6","1.18-pre6",{"url":2813,"title":2810},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2y587iZvotTdPMfmmTjy3QMinecraft1.18PreRelease6.jpeg","javaPatchNotes\u002F1vPp0mlEmb0YDEs7b6FiP4.json","1vPp0mlEmb0YDEs7b6FiP4","2021-11-22T17:09:05.000Z","The sixth pre-release for 1.18 is now available. This pre-releases squashes some more bugs. Additionally, we now save the game more often, similar how to you should remember to save backups more often.\nHappy mining!\nChanges in 1.18 Pre-release 6\n\nThe numbe",{"title":2819,"version":2820,"type":21,"image":2821,"contentPath":2823,"id":2824,"date":2825,"shortText":2826},"Minecraft 1.18 Pre-Release 5","1.18-pre5",{"url":2822,"title":2819},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6Uo4tgjgiLN2uaXNZ3cE3QMinecraft1.18PreRelease5.jpeg","javaPatchNotes\u002F5a1k14B0crU7JEeGNDYjXk.json","5a1k14B0crU7JEeGNDYjXk","2021-11-19T15:47:09.000Z","We're now releasing pre-release 5 for Minecraft 1.18. This pre-release contains more bug fixes and a tweak to new cave generation under existing chunks.\nChanges in 1.18 Pre-release 5\n\nIf there is any bedrock at height 0 in a chunk, new world generation wil",{"title":2828,"version":2829,"type":21,"image":2830,"contentPath":2832,"id":2833,"date":2834,"shortText":2835},"Minecraft 1.18 Pre-Release 4","1.18-pre4",{"url":2831,"title":2828},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4jawFwmIepP7qwaunM6z0UMinecraft1.18PreRelease4.jpeg","javaPatchNotes\u002F5NeZXlGAsSZO5m5p824hGT.json","5NeZXlGAsSZO5m5p824hGT","2021-11-17T18:07:56.000Z","We've now released Pre-release 4, which fixes a few crashes.\nBugs fixed in 1.18 Pre-release 4\n\nMC-241774 Crash when going nether portals or creating a single biome world with nether biomes \u002F\u002F java.lang.IndexOutOfBoundsException: Index 0 out of bounds for l",{"title":2837,"version":2838,"type":21,"image":2839,"contentPath":2841,"id":2842,"date":2843,"shortText":2844},"Minecraft 1.18 Pre-Release 3","1.18-pre3",{"url":2840,"title":2837},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6Z9tbzxR5G6A5g7xsnGgQDMinecraft1.18PreRelease3.jpeg","javaPatchNotes\u002F5dhZedKO0kEk2Z1fgPLR8G.json","5dhZedKO0kEk2Z1fgPLR8G","2021-11-17T16:04:25.000Z","We've now released 1.18 pre-release 3 with additional bugfixes and some performance improvements. In case you missed it, we've also announced the release date for 1.18! The update is set to release on November 30th, and you can read more about that here. M",{"title":2846,"version":2847,"type":21,"image":2848,"contentPath":2850,"id":2851,"date":2852,"shortText":2853},"Minecraft 1.18 Pre-Release 2","1.18-pre2",{"url":2849,"title":2846},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2EZ7UeYYOAelu9VZMyxfsQMinecraft1.18PreRelease2.jpeg","javaPatchNotes\u002FEmpnNdBVmU1rpVOMuWQ1G.json","EmpnNdBVmU1rpVOMuWQ1G","2021-11-16T17:04:48.000Z","The second pre-release for Minecraft Java is now available. In this pre-release, we've upgraded the Java version that is bundled with the game, and the game now uses Java 17. Other than this, we've mostly been busy fixing bugs.\nEnjoy!\nTechnical Changes in ",{"title":2855,"version":2856,"type":21,"image":2857,"contentPath":2859,"id":2860,"date":2861,"shortText":2862},"Minecraft 1.18 Pre-Release 1","1.18-pre1",{"url":2858,"title":2855},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4jP6U3YKmKX4wVC94y6AXRMinecraft1.18PreRelease1.jpeg","javaPatchNotes\u002FbpiyXceuiAI23MILeocms.json","bpiyXceuiAI23MILeocms","2021-11-11T16:14:06.000Z","The first 1.18 pre-release is here!\nFrom now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out!\nThat being said, this pre-release introduce",{"title":2864,"version":2865,"type":21,"image":2866,"contentPath":2868,"id":2869,"date":2870,"shortText":2871},"Minecraft Snapshot 21w44a","21w44a",{"url":2867,"title":2864},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2QiXLGnSfFba6uwAJDtw1GMinecraftSnapshot21w44a.jpeg","javaPatchNotes\u002F1sD5DH4EsnqwZC1Xra0OlD.json","1sD5DH4EsnqwZC1Xra0OlD","2021-11-03T16:14:34.000Z","Another snapshot is now available. We've added new world generation below existing chunks, and blocks and fluids are now also part of the simulation distance setting. We also fixed a few bugs.\nKeep in mind that we're still working on the world upgrades, so",{"title":2873,"version":2874,"type":21,"image":2875,"contentPath":2877,"id":2878,"date":2879,"shortText":2880},"Minecraft Snapshot 21w43a","21w43a",{"url":2876,"title":2873},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6F5asLVLsci2lnTzK4MEQwMinecraftSnapshot21w43a.jpeg","javaPatchNotes\u002F1Q2uBwvFE4AyvVH3mypsa5.json","1Q2uBwvFE4AyvVH3mypsa5","2021-10-27T14:38:55.000Z","Here's a snapshot from the blender! In this snapshot, world generation around the edges of an old world will now be adjusted for a smoother transition! This is the first iteration of this system which we expect to keep improving. Keep in mind that if you t",{"title":2882,"version":2883,"type":21,"image":2884,"contentPath":2886,"id":2887,"date":2888,"shortText":2889},"Minecraft Snapshot 21w42a","21w42a",{"url":2885,"title":2882},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1zIwpD2IVNhqQHeYVwXt4lMinecraftSnapshot21w42a.jpeg","javaPatchNotes\u002F3tIZD15MahxZeLYcK9Nps7.json","3tIZD15MahxZeLYcK9Nps7","2021-10-20T12:41:25.000Z","It's time for a musical snapshot! We're now introducing new music for Caves &#x26; Cliffs: Part II. This time around we have a bunch of new tracks composed by the talented Lena Raine and Kumi Tanioka. These tracks are also available on Spotify for you to l",{"title":2891,"version":2892,"type":21,"image":2893,"contentPath":2895,"id":2896,"date":2897,"shortText":2898},"Minecraft Snapshot 21w41a","21w41a",{"url":2894,"title":2891},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7BPkwG3Szzh32zH0NDZgXdMinecraftSnapshot21w41a.jpeg","javaPatchNotes\u002F523vmkYEflCV4qtzfjFb4u.json","523vmkYEflCV4qtzfjFb4u","2021-10-13T15:23:23.000Z","Have a random snapshot! In this snapshot, we've replaced the random number generator used for world generation, which makes more seeds come out as different... but it also moves everything around in the world, so expect all worlds to look different in this",{"title":2900,"version":2901,"type":21,"image":2902,"contentPath":2904,"id":2905,"date":2906,"shortText":2907},"Minecraft Snapshot 21w40a","21w40a",{"url":2903,"title":2900},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6SHEDBxww8GdsseESVwN65MinecraftSnapshot21w40a.jpeg","javaPatchNotes\u002F49vfz1PUsnCCn63fyut26N.json","49vfz1PUsnCCn63fyut26N","2021-10-07T11:17:50.000Z","Badabee badablurb.\nWe still highly recommend backing up your world before loading it in this snapshot.\nChanges in 21w40a\n\nWorld generation tweaks\nChanges to mob spawning\nCopper Ore now drops 2-5 (from 2-3) Raw Copper items\nIn the Stonecutter, a Block of Co",{"title":2909,"version":2910,"type":21,"image":2911,"contentPath":2913,"id":2914,"date":2915,"shortText":2916},"Minecraft Snapshot 21w39a","21w39a",{"url":2912,"title":2909},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7Whe9NJYyVwlQrGORvyHEMinecraftSnapshot21w39a.jpeg","javaPatchNotes\u002F7oKjlPtjF5qoTKwTtRwwCf.json","7oKjlPtjF5qoTKwTtRwwCf","2021-09-29T16:27:05.000Z","Time for an Advanced snapshot! In this snapshot, you can also open worlds from previous versions again - with one big warning! The blending technology we intend to introduce for Caves &#x26; Cliffs: Part II is not yet available. If you open an old world in",{"title":2918,"version":2919,"type":21,"image":2920,"contentPath":2922,"id":2923,"date":2924,"shortText":2925},"Minecraft Snapshot 21w38a","21w38a",{"url":2921,"title":2918},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F75A9uxqhstfn2QcUHV18PzMinecraftSnapshot21w38a.jpeg","javaPatchNotes\u002F59lz2I1F5kxeP09oMqGmN4.json","59lz2I1F5kxeP09oMqGmN4","2021-09-23T14:36:06.000Z","The second Caves &#x26; Cliffs: Part II snapshot is here! This snapshot mostly contains tweaks and bug fixes, but there are also some new technical additions such as a separate simulation distance slider and an increased thread count (no I'm not talking ab",{"title":2927,"version":2928,"type":21,"image":2929,"contentPath":2931,"id":2932,"date":2933,"shortText":2934},"Minecraft Snapshot 21w37a","21w37a",{"url":2930,"title":2927},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7H6FU2EdVrEYrnGA0HeY1TMinecraftSnapshot21w37a.jpeg","javaPatchNotes\u002F2vqYxrfEo7GKg0IRur8Z94.json","2vqYxrfEo7GKg0IRur8Z94","2021-09-15T16:04:30.000Z","Marvellous mountains and colossal caves, this snapshot has it all! Today we're bringing the Overworld revamp to regular snapshots. If you've been playing or checking out the experimental snapshots that we've been releasing, you should be familiar with what",{"title":2936,"version":2937,"type":6,"image":2938,"contentPath":2940,"id":2941,"date":2942,"shortText":2943},"Minecraft: Java Edition 1.17.1","1.17.1",{"url":2939,"title":2936},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7MFXTVi8cdecQtDHTZDnMFMinecraftJavaEdition1.17.1.jpeg","javaPatchNotes\u002F5t1gajJmtQf1m5skWZEUR4.json","5t1gajJmtQf1m5skWZEUR4","2021-07-06T12:01:34.000Z","We're now releasing Minecraft: Java Edition 1.17.1. This release changes some behaviours of the features added in Caves &#x26; Cliffs: Part I, and it also fixes a few bugs and critical issues.\nChanges in 1.17.1\n\nBlue axolotls can now only be obtained throu",{"title":2945,"version":2946,"type":21,"image":2947,"contentPath":2949,"id":2950,"date":2951,"shortText":2952},"Minecraft 1.17.1 Release Candidate 2","1.17.1-rc2",{"url":2948,"title":2945},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4EYs2N8F9Kq00HgfNa1E8eMinecraft1.17.1ReleaseCandidate2.jpeg","javaPatchNotes\u002F2796AyBVjrUlboxfukPjxu.json","2796AyBVjrUlboxfukPjxu","2021-07-05T12:58:01.000Z","A second Release Candidate for Minecraft Java Edition 1.17.1 is now available in the launcher, fixing some critical issues. If nothing critical is found, we expect this to be released as the full version of 1.17.1 on Tuesday, July 6th.\nThe Caves &#x26; Cli",{"title":2954,"version":2955,"type":21,"image":2956,"contentPath":2958,"id":2959,"date":2960,"shortText":2961},"Minecraft 1.17.1 Release Candidate 1","1.17.1-rc1",{"url":2957,"title":2954},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4KeM8UUnmyWSUeWujNfXUbMinecraft1.17.1ReleaseCandidate1.jpeg","javaPatchNotes\u002F3XcgJ0ZyGtPzQFzIM0DCRg.json","3XcgJ0ZyGtPzQFzIM0DCRg","2021-07-01T15:23:37.000Z","A first and hopefully only Release Candidate for Minecraft: Java Edition 1.17.1 is now available in the launcher, fixing a few more crashes and bugs. If nothing critical is found, we expect this to be released as the full version of 1.17.1 on Tuesday, July",{"title":2963,"version":2964,"type":21,"image":2965,"contentPath":2967,"id":2968,"date":2969,"shortText":2970},"Minecraft 1.17.1 Pre-Release 3","1.17.1-pre3",{"url":2966,"title":2963},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2IcaEqPutAW1Ygg9TDm7VwMinecraft1.17.1PreRelease3.jpeg","javaPatchNotes\u002FuQMGtEKGTlRMnh6dDan7a.json","uQMGtEKGTlRMnh6dDan7a","2021-06-30T15:43:16.000Z","A third pre-release for 1.17.1 is now available in your launcher, fixing a few more crashes and bugs.\nThe Caves &#x26; Cliffs Preview\n​\nDownload the latest datapack.\n​\nFixed bugs in 1.17.1 Pre-release 3\n​\n\nMC-222731 Captured axolotl constantly tries to lea",{"title":2972,"version":2973,"type":21,"image":2974,"contentPath":2976,"id":2977,"date":2978,"shortText":2979},"Minecraft 1.17.1 Pre-Release 2","1.17.1-pre2",{"url":2975,"title":2972},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F0j4bVu5PZHCHg7NEOjecPMinecraft1.17.1PreRelease2.jpeg","javaPatchNotes\u002FcS879v3ZHHMBU3CQZeeft.json","cS879v3ZHHMBU3CQZeeft","2021-06-29T15:14:12.000Z","The second pre-release for 1.17.1 is now available in your launcher. This pre-release fixes a few more bugs.\nThe Caves &#x26; Cliffs Preview\nDownload the latest datapack.\nTechnical Changes in 1.17.1 Pre-release 1\n\nDeaths of named mobs are now logged\n\nFixed",{"title":2981,"version":2982,"type":21,"image":2983,"contentPath":2984,"id":2985,"date":2986,"shortText":2987},"Minecraft 1.17.1 Pre-Release 1","1.17.1-pre1",{"url":2957,"title":2954},"javaPatchNotes\u002F58XrzzAVsEWfrjUm2Zztic.json","58XrzzAVsEWfrjUm2Zztic","2021-06-18T12:24:40.000Z","Happy Friday! The first pre-release for 1.17.1 is now available for download. This pre-release introduces a few changes to some gameplay mechanics, and it also fixes a bunch of bugs.\nChanges in 1.17.1 Pre-release 1\n\nBlue axolotls can now only be obtained t",{"title":2989,"version":2990,"type":6,"image":2991,"contentPath":2993,"id":2994,"date":2995,"shortText":2996},"Minecraft: Java Edition 1.17","1.17",{"url":2992,"title":2989},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F39zlAqPlUoySJzaXYMW5GsMinecraftJavaEdition1.17.jpeg","javaPatchNotes\u002F4mbISosAztOlKteu4w8QVG.json","4mbISosAztOlKteu4w8QVG","2021-06-08T11:00:40.000Z","It’s here. The Cave Update, with a side of cliffs. That’s right, The Caves &#x26; Cliffs Update: Part I is launching today!\nNow you can finally swim with the glow squid, fight alongside the axolotls, and get rammed off a mountain by a goat. You can also bu",{"title":2998,"version":2999,"type":21,"image":3000,"contentPath":3002,"id":3003,"date":3004,"shortText":3005},"Minecraft 1.17 Release Candidate 2","1.17-rc2",{"url":3001,"title":2998},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7cvFdnAlGlqnJwXfzdiQKbMinecraft1.17ReleaseCandidate2.jpeg","javaPatchNotes\u002F68Fe1mRWzE9zAArTt7wsuM.json","68Fe1mRWzE9zAArTt7wsuM","2021-06-07T11:46:28.000Z","Fixed Bugs in 1.17 Release Candidate 2\n\nFixed a few critical issues\n\n",{"title":3007,"version":3008,"type":21,"image":3009,"contentPath":3011,"id":3012,"date":3013,"shortText":3014},"Minecraft 1.17 Release Candidate 1","1.17-rc1",{"url":3010,"title":3007},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1TWKaBPYqT20J0DY5MsT9KMinecraft1.17ReleaseCandidate1.jpeg","javaPatchNotes\u002F01mcsykWqYIkoV81QqlGBd.json","01mcsykWqYIkoV81QqlGBd","2021-06-04T13:24:48.000Z","We're now releasing the first (and hopefully only) release candidate for Caves &#x26; Cliffs: Part I. If there are no major issues following this release, no further changes will be done before the full release.\nHappy mining!\nThe Caves &#x26; Cliffs Previe",{"title":3016,"version":3017,"type":21,"image":3018,"contentPath":3020,"id":3021,"date":3022,"shortText":3023},"Minecraft 1.17 Pre-Release 5","1.17-pre5",{"url":3019,"title":3016},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F71X4RlsX5prDNZVsfmKKL9Minecraft1.17PreRelease5.jpeg","javaPatchNotes\u002F1DxbQkFwZa4aKsMKoHUzme.json","1DxbQkFwZa4aKsMKoHUzme","2021-06-03T17:01:28.000Z","The fifth pre-release for 1.17 is now available, fixing another round of bugs and crashes.\nThe Caves &#x26; Cliffs Preview\nDownload the latest datapack.\nFixed bugs in 1.17 Pre-release 5\n\nMC-225707 - Caves and Cliffs Datapacks Server Error\nMC-227065 - Canno",{"title":3025,"version":3026,"type":21,"image":3027,"contentPath":3029,"id":3030,"date":3031,"shortText":3032},"Minecraft 1.17 Pre-Release 4","1.17-pre4",{"url":3028,"title":3025},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2Ko1BjxuG3lwWIpnOQq7UKMinecraft1.17PreRelease4.jpeg","javaPatchNotes\u002F4JrNra9i0R2ZNivnAVUHjC.json","4JrNra9i0R2ZNivnAVUHjC","2021-06-02T16:15:43.000Z","The fourth pre-release for 1.17 is now available, and this one fixes a few additional bugs and crashes.\nChanges in 1.17 Pre-Release 4\n\nHolding down control while holding down space now makes the credits scroll even faster\n\nThe Caves &#x26; Cliffs Preview\nD",{"title":3034,"version":3035,"type":21,"image":3036,"contentPath":3038,"id":3039,"date":3040,"shortText":3041},"Minecraft 1.17 Pre-Release 3","1.17-pre3",{"url":3037,"title":3034},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F23RLy8kniMeafMciOHgGSeMinecraft1.17PreRelease3.jpeg","javaPatchNotes\u002F1SDWn5IIHYD7uY6IU360IQ.json","1SDWn5IIHYD7uY6IU360IQ","2021-06-01T15:43:46.000Z","Time for another pre-release, this time with some final tweaks to candles and more fixes for bugs and crashes!\nNote that a bug has snuck into this pre-release making the game warn about every world as if it was experimental. This will be fixed in the next ",{"title":3043,"version":3044,"type":21,"image":3045,"contentPath":3047,"id":3048,"date":3049,"shortText":3050},"Minecraft 1.17 Pre-Release 2","1.17-pre2",{"url":3046,"title":3043},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2gerBFNSlhgfkq6SqJQucYMinecraft1.17PreRelease2.jpeg","javaPatchNotes\u002FJh96Qswh2s1YxcYpYch4w.json","Jh96Qswh2s1YxcYpYch4w","2021-05-31T15:54:05.000Z","It's Monday and it's time for another pre-release! This one fixed a few bugs and crashes.\nIn case you missed our recent news, we just announced that we're releasing Caves &#x26; Cliffs Part I on June 8th. That's soon!\nBugs fixed in 1.17 Pre-release 2\n\nMC-6",{"title":3052,"version":3053,"type":21,"image":3054,"contentPath":3056,"id":3057,"date":3058,"shortText":3059},"Minecraft 1.17 Pre-Release 1","1.17-pre1",{"url":3055,"title":3052},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5lFJsQ1f575U2RWqB7a2wxMinecraft1.17PreRelease1.jpeg","javaPatchNotes\u002F6qayIeLY23NDVasRZJWHnm.json","6qayIeLY23NDVasRZJWHnm","2021-05-27T09:39:21.000Z","The first 1.17 pre-release is here!\nFrom now on, you should mostly see bugs being fixed. In addition to that, pre-releases doesn't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out!\nAddtionally, based on feedback from the c",{"title":3061,"version":3062,"type":21,"image":3063,"contentPath":3065,"id":3066,"date":3067,"shortText":3068},"Minecraft Snapshot 21w20a","21w20a",{"url":3064,"title":3061},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2tfv3Zpc3Go5X4HEU4XkynMinecraftSnapshot21w20a.jpeg","javaPatchNotes\u002F8YFHspEFlK7GEFpZcuTCq.json","8YFHspEFlK7GEFpZcuTCq","2021-05-19T15:22:02.000Z","Another snapshot is now going out. This time around, we fixed quite a few bugs, and we also introduced some changes to some Caves &#x26; Cliffs features, and additionally, we added some extra context for the narrator.\nChanges in 21w20a\n\nActually made geode",{"title":3070,"version":3071,"type":21,"image":3072,"contentPath":3075,"id":3076,"date":3077,"shortText":3078},"Minecraft Snapshot 21w19a","21w19a",{"url":3073,"title":3074},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2hSe0he8D6BY9NrL0MIx2SMinecraftSnapshot21w19a..jpeg","Minecraft Snapshot 21w19a.","javaPatchNotes\u002FlCqxuVANON2NPgXXnbmUL.json","lCqxuVANON2NPgXXnbmUL","2021-05-12T11:19:15.000Z","Now with twice as much Java version.\nStarting with this snapshot, Candles, Bundles, and Sculk Sensors are only accessible through commands. We do not feel that they are at the quality we want for Part 1 of the Caves &#x26; Cliffs release. To keep trying th",{"title":3080,"version":3081,"type":21,"image":3082,"contentPath":3084,"id":3085,"date":3086,"shortText":3087},"Minecraft Snapshot 21w18a","21w18a",{"url":3083,"title":3080},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1JNc8EvmCLPkfB9VgIhU6WMinecraftSnapshot21w18a.jpeg","javaPatchNotes\u002F71rJLn5FvbWWIuNw45Beph.json","71rJLn5FvbWWIuNw45Beph","2021-05-05T15:24:35.000Z","Hey-hoo! Will you look at that! It's Wednesday once again, which means we get to share updates about all the Minecraft bits and bobs. This week, we're distributing an ore distribution Snapshot for all you lovely Snapshot connoisseurs to feast upon. Enjoy!\n",{"title":3089,"version":3090,"type":21,"image":3091,"contentPath":3093,"id":3094,"date":3095,"shortText":3096},"Minecraft Snapshot 21w17a","21w17a",{"url":3092,"title":3089},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5TOVrIg32cunIcBrdj9SeOMinecraftSnapshot21w17a.jpeg","javaPatchNotes\u002FPvDH9Jp4wEnciqQT8Vasr.json","PvDH9Jp4wEnciqQT8Vasr","2021-04-28T13:54:05.000Z","A delicious snapshot appears! This snapshot introduces some tweaks to the raw ore textures, a few copper changes, and the introduction of noodle caves in the Caves &#x26; Cliffs Preview datapack.\nIf you have any feedback, a penne for your thoughts...\nChang",{"title":3098,"version":3099,"type":21,"image":3100,"contentPath":3102,"id":3103,"date":3104,"shortText":3105},"Minecraft Snapshot 21w16a","21w16a",{"url":3101,"title":3098},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4ZRTSabh1jBMMDRRUBMW5RMinecraftSnapshot21w16a.jpeg","javaPatchNotes\u002F39UP5FgDQYmjFwhMOYQ3UG.json","39UP5FgDQYmjFwhMOYQ3UG","2021-04-21T16:41:14.000Z","Snapshot 21w16a introduces some changes to azaleas and dripstone. On top of that, we've tweaked the textures of raw ores. There are also a few additions to the Caves &#x26; Cliffs preview datapack.\nNew Features in 21w16a\n\nAzalea and Flowering Azalea can no",{"title":3107,"version":3108,"type":21,"image":3109,"contentPath":3111,"id":3112,"date":3113,"shortText":3114},"Minecraft Snapshot 21w15a","21w15a",{"url":3110,"title":3107},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1soQVr9GWJBaTmnOjp6AllMinecraftSnapshot21w15a.jpeg","javaPatchNotes\u002F75M57EOjDIH1zqfhWUxCb1.json","75M57EOjDIH1zqfhWUxCb1","2021-04-14T13:41:34.000Z","In today’s snapshot, we’re making a few needed changes that directly relate to our recent announcement. If you haven’t yet read it, we strongly recommend you do. You can also check out this Caves &#x26; Cliffs video from Agnes and Henrik to learn more abou",{"title":3116,"version":3117,"type":21,"image":3118,"contentPath":3120,"id":3121,"date":3122,"shortText":3123},"Minecraft Snapshot 21w14a","21w14a",{"url":3119,"title":3116},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1Je4Xie3Nm6Qzd18bBAqsaMinecraftSnapshot21w14a.jpeg","javaPatchNotes\u002F5QJlm3M3KRP7t1EbD10nsx.json","5QJlm3M3KRP7t1EbD10nsx","2021-04-07T14:04:09.000Z","A new snapshot is ready to be served, although somewhat… raw. Gordon Ramsey would be furious. Please don’t tell him, we don’t want to be called donuts. :(\nMost of us have just gotten back from being off for a few days during Easter, so this snapshot is a b",{"title":3125,"version":3126,"type":21,"image":3127,"contentPath":3129,"id":3130,"date":3131,"shortText":3132},"Minecraft Snapshot 21w13a","21w13a",{"url":3128,"title":3125},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F10pqOfbPGLGcpPhzdJzqbUMinecraftSnapshot21w13a.jpeg","javaPatchNotes\u002FyjU6qNGWd2LEsCRFhMPAm.json","yjU6qNGWd2LEsCRFhMPAm","2021-03-31T16:17:46.000Z","Another snapshot hits the streets, and it's dropping some sick bleats. That's right, Goats are leaping into this snapshot!\nNew Features in 21w13a\n\nAdded the goat!\nAdded an accessibility option\n\nGoat\n\nGoats spawn in mountains\nGoats can scale the sides of mo",{"title":3134,"version":3135,"type":21,"image":3136,"contentPath":3138,"id":3139,"date":3140,"shortText":3141},"Minecraft Snapshot 21w11a","21w11a",{"url":3137,"title":3134},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5XsITz60rw64fv9MY45Kv0MinecraftSnapshot21w11a.jpeg","javaPatchNotes\u002F168Pf9prvhoX0enNtsUvFb.json","168Pf9prvhoX0enNtsUvFb","2021-03-17T15:05:50.000Z","An absolutely shocking snapshot arrives! This snapshot adds some new functionality to Copper, some general tweaks, a fancy new way of getting performance metrics, and a bunch of bugfixes.\nHappy mining!\nNew Features in 21w11a\n\nLightning rods can now, for th",{"title":3143,"version":3144,"type":21,"image":3145,"contentPath":3147,"id":3148,"date":3149,"shortText":3150},"Minecraft Snapshot 21w10a","21w10a",{"url":3146,"title":3143},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F32iBOEufVIs9fVRV9E01HxMinecraftSnapshot21w10a.jpeg","javaPatchNotes\u002F5LkFL1qjzSQYiLmuCYTIVa.json","5LkFL1qjzSQYiLmuCYTIVa","2021-03-10T15:24:38.000Z","A truly fabulous snapshot enters the arena! This snapshot brings fundamental changes to our rendering pipeline with the introduction of the brand new tech that is OpenGL Core 3.2. On top of that, we're finally introducing the Lush Caves biome. However, as ",{"title":3152,"version":3153,"type":21,"image":3154,"contentPath":3156,"id":3157,"date":3158,"shortText":3159},"Minecraft Snapshot 21w08b","21w08b",{"url":3155,"title":3152},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1WLw346Od5pL9SjtAGl50CMinecraftSnapshot21w08b.jpeg","javaPatchNotes\u002F6IE4JQuOlz4tTn5VU9LNm1.json","6IE4JQuOlz4tTn5VU9LNm1","2021-02-25T11:46:34.000Z","Snapshot 21w08b is a small hotfix to fix two issues with ore distribution.\nHappy mining!\nFixed Bugs in 21w08b\n\nMC-216744 Iron ore doesn't generate (only iron ore in deepslate is generated)\nMC-216101 Redstone ore generates with a flat distribution below y=1",{"title":3161,"version":3162,"type":21,"image":3163,"contentPath":3165,"id":3166,"date":3167,"shortText":3168},"Minecraft Snapshot 21w08a","21w08a",{"url":3164,"title":3161},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4sSEag1CtkkJ99bS75UeCnMinecraftSnapshot21w08a.jpeg","javaPatchNotes\u002F49SsAeKPoSeH66kLhw6wtZ.json","49SsAeKPoSeH66kLhw6wtZ","2021-02-24T14:38:51.000Z","In this snapshot, our new beloved stone type has suffered a grim fate and has been renamed to Deepslate. How mysterious!\nChanges in 21w08a\n\nTweaked cave sizes further\nCanyon and cave carvers now apply below y=0\nCracks can now be found carved into the groun",{"title":3170,"version":3171,"type":21,"image":3172,"contentPath":3174,"id":3175,"date":3176,"shortText":3177},"Minecraft Snapshot 21w07a","21w07a",{"url":3173,"title":3170},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5f1q3fVxXdtQktsPosBNxbMinecraftSnapshot21w07a.jpeg","javaPatchNotes\u002F3krBKLgjTo6gzAS9ZTD7g6.json","3krBKLgjTo6gzAS9ZTD7g6","2021-02-17T16:35:40.000Z","New Features in 21w07a\n\nAdded Grimstone!\n\nGrimstone\nGrimstone can be found in the deepest parts of the underground, and is slightly tougher to mine than normal Stone.\n\nLike Blackstone, Grimstone can be used to craft basic tools, furnaces and brewing stands",{"title":3179,"version":3180,"type":21,"image":3181,"contentPath":3183,"id":3184,"date":3185,"shortText":3186},"Minecraft Snapshot 21w06a","21w06a",{"url":3182,"title":3179},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7MMApSWXoduZkEnBXFzBmRMinecraftSnapshot21w06a.jpeg","javaPatchNotes\u002F5eMEbgjiqd1wCOcq9zCewC.json","5eMEbgjiqd1wCOcq9zCewC","2021-02-10T17:13:54.000Z","Hello, new snapshot! Hello, new cave generation!\nToday's snapshot introduces a major change to how caves are generated within Minecraft. You could say that we're now introducing the cave part of Caves &#x26; Cliffs.\nThis is only the first step in our under",{"title":3188,"version":3189,"type":21,"image":3190,"contentPath":3192,"id":3193,"date":3194,"shortText":3195},"Minecraft Snapshot 21w05b","21w05b",{"url":3191,"title":3188},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1g8AyvsDMrlOuRQGIgOa1rMinecraftSnapshot21w05b.jpeg","javaPatchNotes\u002F3IEfa9zI3Vzs4Zb0oZEKgU.json","3IEfa9zI3Vzs4Zb0oZEKgU","2021-02-04T15:09:29.000Z","Snapshot 21w05b is a small snapshot to address a couple of bugs.\nFixed bugs in 21w05b\n\nMC-203813 Copper blocks are named inconsistently\nMC-213788 The game can randomly freeze\nMC-213802 Copper is not upgraded correctly from pre-21w05a worlds\n\n",{"title":3197,"version":3198,"type":21,"image":3199,"contentPath":3201,"id":3202,"date":3203,"shortText":3204},"Minecraft Snapshot 21w05a","21w05a",{"url":3200,"title":3197},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FLmgAr6WQp2lw2vn0QEYo0MinecraftSnapshot21w05a.jpeg","javaPatchNotes\u002F4dzhW0hBdY3Yj6CYzV6nya.json","4dzhW0hBdY3Yj6CYzV6nya","2021-02-03T15:56:54.000Z","New Features in 21w05a\n\nAzalea bushes as well as flowering azaela bushes!\nAdded cave vines and glow berries!\nAdded drip leaves!\nAdded decorative blocks for the upcoming lush caves: hanging roots and rooted dirt!\nAdded moss!\nAdded spore blossom!\n\nCave vines",{"title":3206,"version":3207,"type":21,"image":3208,"contentPath":3210,"id":3211,"date":3212,"shortText":3213},"Minecraft Snapshot 21w03a","21w03a",{"url":3209,"title":3206},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F79hTkvbP4FzIAp6oM4PVZMinecraftSnapshot21w03a.jpeg","javaPatchNotes\u002FWlAkubWIyNSagQRZmAVOk.json","WlAkubWIyNSagQRZmAVOk","2021-01-20T14:56:29.000Z","Today's Caves &#x26; Cliffs snapshot is particularly shiny! You could almost say it's glowing... Oh wait, that's a squid.\nNew Features in 21w03a\n​\n\nAdded Glow Lichen!\nAdded the Glow Squid!\n\n​\nGlow Lichen\n\nA dim light source that generates in caves\nUse shea",{"title":3215,"version":3216,"type":6,"image":3217,"contentPath":3219,"id":3220,"date":3221,"shortText":3222},"Minecraft: Java Edition 1.16.5","1.16.5",{"url":3218,"title":3215},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2q0u4Zq5AM17pwj5twUIQ0MinecraftJavaEdition1.16.5.jpeg","javaPatchNotes\u002F7gP6YchjTXhNfLoaX59uQc.json","7gP6YchjTXhNfLoaX59uQc","2021-01-14T16:05:32.000Z","Happy Friday! We're now releasing 1.16.5, which fixes two critical stability issues. We are not releasing more information about these issues at this time to protect servers that have not yet updated.\nThis release is network compatible with 1.16.4 - this m",{"title":3224,"version":3225,"type":21,"image":3226,"contentPath":3228,"id":3229,"date":3230,"shortText":3231},"Minecraft 1.16.5 Release Candidate 1","1.16.5-rc1",{"url":3227,"title":3224},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4YrSCtvQos69XIkVQcqyh3Minecraft1.16.5ReleaseCandidate1.jpeg","javaPatchNotes\u002F7hqgf7Uon7j3A6cujtiSWA.json","7hqgf7Uon7j3A6cujtiSWA","2021-01-13T15:58:55.000Z","We're now releasing 1.16.5 Release Candidate 1, which addresses two critical stability issues. If no further critical issues are found, we plan to release 1.16.5 on Friday. We hope to release another Caves &#x26; Cliffs snapshot next week.\nHappy mining!\n",{"title":3233,"version":3234,"type":21,"image":3235,"contentPath":3237,"id":3238,"date":3239,"shortText":3240},"Minecraft Snapshot 20w51a","20w51a",{"url":3236,"title":3233},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3z88tKYv4xaB7GicqrMjf3MinecraftSnapshot20w51a.jpeg","javaPatchNotes\u002F79bcTxeMNGA6ZJvWpRgUGF.json","79bcTxeMNGA6ZJvWpRgUGF","2020-12-16T16:27:57.000Z","Ready your screenshot buttons and start rehearsing your best \"naaaaww\"s. The final snapshot of the year enters Minecraft Java, and what better way to end the year than with something that has been on our bucket list for quite a while: the adorable axolotl?",{"title":3242,"version":3243,"type":21,"image":3244,"contentPath":3246,"id":3247,"date":3248,"shortText":3249},"Minecraft Snapshot 20w49a","20w49a",{"url":3245,"title":3242},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FFqfWb8uU3uG0U6zETb0txMinecraftSnapshot20w49a.jpeg","javaPatchNotes\u002F5PALm4YkGzmCHmPDFTGzHF.json","5PALm4YkGzmCHmPDFTGzHF","2020-12-02T16:47:20.000Z","Another snapshot is going out, and this one introduces the Sculk. They're a bit creepy, but don't let that put you off. Pick up some good vibrations!\nNew Features in 20w49a\n\nAdded Dripstone Caves biome\nAdded Sculk Sensors\n\nDripstone Caves biome\nThis biome ",{"title":3251,"version":3252,"type":21,"image":3253,"contentPath":3255,"id":3256,"date":3257,"shortText":3258},"Minecraft Snapshot 20w48a","20w48a",{"url":3254,"title":3251},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6ed5WMqcWsxve1eH3gkBOjMinecraftSnapshot20w48a.jpeg","javaPatchNotes\u002F21qRTVa4x6ch1QCz1Kk4WL.json","21qRTVa4x6ch1QCz1Kk4WL","2020-11-25T15:42:24.000Z","Did someone ask for a snapshot full of tasty Caves &#x26; Cliffs features? Then you came to the right place! This particular snapshot adds blocks for dripstone – stalagmites and stalactites. Or is it stalactites and stalagmites? Anyway, you can’t find them",{"title":3260,"version":3261,"type":21,"image":3262,"contentPath":3264,"id":3265,"date":3266,"shortText":3267},"Minecraft Snapshot 20w46a","20w46a",{"url":3263,"title":3260},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F58kSwKRy4KZ2U7J6GYPrbLMinecraftSnapshot20w46a.jpeg","javaPatchNotes\u002F1q9OzmizjPdCSvByl9vN2K.json","1q9OzmizjPdCSvByl9vN2K","2020-11-11T15:30:32.000Z","The snow is snowier than before.\nFor today’s snapshot, we’ve changed most of the textures introduced in the previous snapshot. This is simply to test if these textures give a better experience in exploring and building. We’re interested to hear what you th",{"title":3269,"version":3270,"type":21,"image":3271,"contentPath":3273,"id":3274,"date":3275,"shortText":3276},"Minecraft Snapshot 20w45a","20w45a",{"url":3272,"title":3269},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F609A8JeHyGW0zQhAX1TLVgMinecraftSnapshot20w45a.jpeg","javaPatchNotes\u002F3mPmxyYXNOHGZU7mbkAbMM.json","3mPmxyYXNOHGZU7mbkAbMM","2020-11-04T16:42:00.000Z","Good things come to those who wait, and we've believe you've waited long enough. The first Caves &#x26; Cliffs snapshot is finally here and ready to enter the Java Edition of Minecraft! We hope that you're as excited about this as we are, because this snap",{"title":3278,"version":3279,"type":6,"image":3280,"contentPath":3283,"id":3284,"date":3285,"shortText":3286},"Minecraft: Java Edition 1.16.4","1.16.4",{"url":3281,"title":3282},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1Loxr42uBbxajI5Zl2UEO5MinecraftJava1.16.4.jpeg","Minecraft Java 1.16.4","javaPatchNotes\u002F59yabSUI0o7QI7IYyS4LXS.json","59yabSUI0o7QI7IYyS4LXS","2020-10-29T15:49:37.000Z","It's time for the 1.16.4 release! This release adds the new social interactions screen and fixes a few crashes.\nIf you missed it, we recently announced that Mojang accounts will be migrating into Microsoft accounts. This release prepares for that by having",{"title":3288,"version":3289,"type":21,"image":3290,"contentPath":3292,"id":3293,"date":3294,"shortText":3295},"Minecraft 1.16.4 Release Candidate 1","1.16.4-rc1",{"url":3291,"title":3288},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1Wy9MhKkhr0fpssOSRVfbhMinecraft1.16.4ReleaseCandidate1.jpeg","javaPatchNotes\u002FrFDPsVo57LxKIloShZgIx.json","rFDPsVo57LxKIloShZgIx","2020-10-27T16:31:08.000Z","We have now released 1.16.4 Release Candidate 1. If no further critical issues are found, we expect this version to be the full release of 1.16.4 on Thursday.\nChanges in 1.16.4 Release Candidate 1\n\nAdded an option to hide matched names\n\nHide matched names\n",{"title":3297,"version":3298,"type":21,"image":3299,"contentPath":3302,"id":3303,"date":3304,"shortText":3305},"Minecraft 1.16.4 Pre-Release 2","1.16.4-pre2",{"url":3300,"title":3301},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7iwl8Nsc13Sjzl3mxjFyrM1.16.4prerelease2launcher.jpeg","1.16.4-pre-release-2-launcher","javaPatchNotes\u002F2wVy8yiownOvlIFk8nBePd.json","2wVy8yiownOvlIFk8nBePd","2020-10-22T15:32:17.000Z","Time for another pre-release! This time around we've fixed some issues with the new social interactions screen and we've also fixed some crashes.\nIn case you haven't heard, yesterday we announced that Mojang accounts will be migrating into Microsoft accoun",{"title":3307,"version":3308,"type":21,"image":3309,"contentPath":3311,"id":3312,"date":3313,"shortText":3314},"Minecraft 1.16.4 Pre-Release 1","1.16.4-pre1",{"url":3310,"title":3307},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F25gutv3APDXBNujt6Cjdw0Minecraft1.16.4PreRelease1.jpeg","javaPatchNotes\u002F2dTJQ4wcVSsX2FDiVTtweq.json","2dTJQ4wcVSsX2FDiVTtweq","2020-10-13T14:36:07.000Z","The first pre-release for 1.16.4 is officially out!\n​\nIf you’ve been on the Internet for some time, you’ve probably noticed that you occasionally run into other players that you don’t get along with. To alleviate some of that frustration, we’re introducing",{"title":3316,"version":3317,"type":6,"image":3318,"contentPath":3320,"id":3321,"date":3322,"shortText":3323},"Minecraft: Java Edition 1.16.3","1.16.3",{"url":3319,"title":3316},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2NPt0bfQAozd3H2g5pkeygMinecraftJavaEdition1.16.3.jpeg","javaPatchNotes\u002FlADEXcqfS9Apn50fr3a7f.json","lADEXcqfS9Apn50fr3a7f","2020-09-10T13:42:37.000Z","The 1.16.3 release is now going live! This release fixes two(!) bugs.\nJust in case you missed it, we'll be announcing a bunch of new stuff on October 3rd at Minecraft Live. Make sure to mark your calendar!\nFixed bugs in 1.16.3 Release Candidate 1\n\nMC-19867",{"title":3325,"version":3326,"type":21,"image":3327,"contentPath":3329,"id":3330,"date":3331,"shortText":3332},"Minecraft 1.16.3 Release Candidate 1","1.16.3-rc1",{"url":3328,"title":3325},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4SyqXk7WwZtoVDdufBIUaVMinecraft1.16.3ReleaseCandidate1.jpeg","javaPatchNotes\u002F3d4B51Ma1o13PWOBP9OfqM.json","3d4B51Ma1o13PWOBP9OfqM","2020-09-07T12:34:06.000Z","What better way to start the week than with a new release candidate that fixes two bugs? 1.16.3 addresses a duplication exploit, along with a pathfinding issue.\nFixed bugs in 1.16.3 Release Candidate 1\n\nMC-198678 Giving an item and a gold ingot to a baby p",{"title":3334,"version":3335,"type":6,"image":3336,"contentPath":3338,"id":3339,"date":3340,"shortText":3341},"Minecraft: Java Edition 1.16.2","1.16.2",{"url":3337,"title":3334},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7M9HVQnnMCnkmAFLSCexRkMinecraftJavaEdition1.16.2.jpeg","javaPatchNotes\u002F2kUDppRktuByuhFs9q9OPq.json","2kUDppRktuByuhFs9q9OPq","2020-08-11T10:13:46.000Z","Ever since the Nether Update, the Piglins have seen players sneaking in and having a peek in their chests - well no more! With 1.16.2, we’re introducing the Piglin Brute – a Piglin so focused on guarding the Bastion Remnants' chests that even gold can’t di",{"title":3343,"version":3344,"type":21,"image":3345,"contentPath":3347,"id":3348,"date":3349,"shortText":3350},"Minecraft 1.16.2 Release Candidate 2","1.16.2-rc2",{"url":3346,"title":3343},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6qXo34uba7wT5XeQMK21CbMinecraft1.16.2ReleaseCandidate2.jpeg","javaPatchNotes\u002F19eW8AHGXPM8UHp1dWEvZH.json","19eW8AHGXPM8UHp1dWEvZH","2020-08-10T11:43:36.000Z","We have now released 1.16.2 Release Candidate 2, fixing a few critical issues. If no further critical issues are found, we expect this version to be the full release of 1.16.2 tomorrow.\nFixed bugs in 1.16.2 Release Candidate 2\n\nMC-197512 Incompatible resou",{"title":3352,"version":3353,"type":21,"image":3354,"contentPath":3356,"id":3357,"date":3358,"shortText":3359},"Minecraft 1.16.2 Release Candidate 1","1.16.2-rc1",{"url":3355,"title":3352},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3GuVHXZm1vRdAyim7iycz8Minecraft1.16.2ReleaseCandidate1.jpeg","javaPatchNotes\u002F3mD1zQ5wEUrjvhkH18Tc5V.json","3mD1zQ5wEUrjvhkH18Tc5V","2020-08-07T14:35:39.000Z","We have now released 1.16.2 Release Candidate 1, fixing even more stability issues. If no further critical issues are found, we expect this version to be the full release of 1.16.2 on Tuesday next week.\nTechnical Changes in 1.16.2 Release Candidate 1\n\nThe ",{"title":3361,"version":3362,"type":21,"image":3363,"contentPath":3365,"id":3366,"date":3367,"shortText":3368},"Minecraft 1.16.2 Pre-Release 3","1.16.2-pre3",{"url":3364,"title":3361},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4nAfEbttivbJ9JiCzy85shMinecraft1.16.2PreRelease3.jpeg","javaPatchNotes\u002FaXeUAn63M2XrTaO2GRuvX.json","aXeUAn63M2XrTaO2GRuvX","2020-08-06T16:44:52.000Z","We have now released 1.16.2 Pre-release 3, fixing some stability issues.\nFixed bugs in 1.16.2 Pre-release 3\n\nMC-105248 Wet wolves become nearly black in dark areas\nMC-107529 Marker:1 Armor Stands render themself and their equipment dark if inside solid blo",{"title":3370,"version":3371,"type":21,"image":3372,"contentPath":3374,"id":3375,"date":3376,"shortText":3377},"Minecraft 1.16.2 Pre-Release 2","1.16.2-pre2",{"url":3373,"title":3370},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5rJMg3s9hSP4REgv9U438IMinecraft1.16.2PreRelease2.jpeg","javaPatchNotes\u002F7ivMoxLIRoZnRf0kus2pVa.json","7ivMoxLIRoZnRf0kus2pVa","2020-08-05T15:30:50.000Z","We have now released the second pre-release for Minecraft 1.16.2, in which another round of bugs have been squished!\nChanges in 1.16.2 Pre-release 2\n\nCrimson and Warped Roots no longer require shears when mined\n\nTechnical Changes in 1.16.2 Pre-release 2\nEx",{"title":3379,"version":3380,"type":21,"image":3381,"contentPath":3383,"id":3384,"date":3385,"shortText":3386},"Minecraft 1.16.2 Pre-Release 1","1.16.2-pre1",{"url":3382,"title":3379},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FubJhm5rJm96nIjKgKtZ77Minecraft1.16.2PreRelease1.jpeg","javaPatchNotes\u002F6NSFB3l39H1QLiPBMgMoeR.json","6NSFB3l39H1QLiPBMgMoeR","2020-07-29T13:19:05.000Z","It's time for pre-releases for Minecraft Java Edition 1.16.2!\nFrom now on you should mostly see bug fixes leading up to the full release of 1.16.2 which we expect to happen in a few weeks.\nNew Features in 1.16.2 Pre-release 1\n\nNew accessibility settings ha",{"title":3388,"version":3389,"type":21,"image":3390,"contentPath":3392,"id":3393,"date":3394,"shortText":3395},"Minecraft Snapshot 20w30a","20w30a",{"url":3391,"title":3388},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6XRb5otYy56gj5dLa5N7UYMinecraftSnapshot20w30a.jpeg","javaPatchNotes\u002F2liesBQUDbXgwjr5RgkIp6.json","2liesBQUDbXgwjr5RgkIp6","2020-07-22T15:05:15.000Z","Today we're releasing Snapshot 20w30a for Minecraft Java Edition in which we've tweaked Bastion Remnants, and given you the ability to have lanterns under water.\nChanges in 20w30a\n\nModified how respawn positions are chosen for beds and respawn anchors\nLant",{"title":3397,"version":3398,"type":21,"image":3399,"contentPath":3401,"id":3402,"date":3403,"shortText":3404},"Minecraft Snapshot 20w29a","20w29a",{"url":3400,"title":3397},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6VmqcPB2Hp7bwCBwZjHbtBMinecraftSnapshot20w29a.jpeg","javaPatchNotes\u002F2mIFU80AlVqbJExoxmoii0.json","2mIFU80AlVqbJExoxmoii0","2020-07-15T14:13:47.000Z","Today we're releasing Snapshot 20w29a for Minecraft Java Edition. We found some bugs to squash, but also snuck in a technical change or two!\nChanges in 20w29a\n\nTools are now sorted based on material in the creative inventory\n\nTechnical Changes in 20w29a\nCo",{"title":3406,"version":3407,"type":21,"image":3408,"contentPath":3410,"id":3411,"date":3412,"shortText":3413},"Minecraft Snapshot 20w28a","20w28a",{"url":3409,"title":3406},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7LMvroo6dB2rcHsVnBNlfKMinecraftSnapshot20w28a.jpeg","javaPatchNotes\u002Ffjamy9kWItxn3o5dAiwPm.json","fjamy9kWItxn3o5dAiwPm","2020-07-08T15:10:40.000Z","This week's snapshot introduces experimental support for custom biomes in data packs. This work has involved redoing some of the internal plumbing of things behind the scene, so it might be a bit leaky. We hope no important parts drip out, but if they do, ",{"title":3415,"version":3416,"type":21,"image":3417,"contentPath":3419,"id":3420,"date":3421,"shortText":3422},"Minecraft Snapshot 20w27a","20w27a",{"url":3418,"title":3415},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2aQoyn6vsEYh1DyWEm8tHOMinecraftSnapshot20w27a.jpeg","javaPatchNotes\u002F6hFUdCo1qQYuTnyOZE4xES.json","6hFUdCo1qQYuTnyOZE4xES","2020-07-01T15:07:35.000Z","It's time for another snapshot cycle as we make our way towards 1.16.2! This snapshot introduces the Piglin Brutes, and you might have heard about them in a Bedrock beta already.\nThe Piglin Brutes will be the only feature addition of 1.16.2, the rest of th",{"title":3424,"version":3425,"type":6,"image":3426,"contentPath":3429,"id":3430,"date":3431,"shortText":3432},"Minecraft: Java Edition 1.16.1","1.16.1",{"url":3427,"title":3428},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4XOK1UzXoMf5h3mkZRqd80MinecraftJava1.16.1.jpeg","Minecraft Java 1.16.1","javaPatchNotes\u002FiAACSliuw65BNVgnrr0C7.json","iAACSliuw65BNVgnrr0C7","2020-06-24T10:31:40.000Z","We're now releasing 1.16.1 for Minecraft: Java Edition. This version fixes stability issues with Realms.\nLooking for all the new stuff in the Nether Update release? You can check out this post to read about all the new things!\nGet the Release\nTo install th",{"title":3434,"version":3435,"type":6,"image":3436,"contentPath":3439,"id":3440,"date":3441,"shortText":3442},"Minecraft: Java Edition 1.16","1.16",{"url":3437,"title":3438},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7wIPfGRxzuD0koOQmi7acXMinecraft1.16.jpeg","Minecraft 1.16","javaPatchNotes\u002F4UZdgNnwdGbkCYEHChQmzh.json","4UZdgNnwdGbkCYEHChQmzh","2020-06-23T16:20:52.000Z","One does not simply walk into the Nether, but it seems that's what everyone is about to do anyway...\nToday we're releasing the full Nether Update in all its glory! Traverse through familiar, fiery wastes into new unexplored fungal forests, spooky valleys, ",{"title":3444,"version":3445,"type":21,"image":3446,"contentPath":3449,"id":3450,"date":3451,"shortText":3452},"Minecraft 1.16 Release Candidate","1.16-rc1",{"url":3447,"title":3448},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4PoIcxSm4j7dqKwKhqweyJMinecraft1.16ReleaseCandidate1.jpeg","Minecraft 1.16 Release Candidate 1","javaPatchNotes\u002FXXL6e8YD0KGdLbQPpUDwt.json","XXL6e8YD0KGdLbQPpUDwt","2020-06-18T12:49:28.000Z","Out with the old, and in with the new! Today we're introducing a new naming convention (well, it's been a while) for Minecraft Java Edition. Previously, the last pre-release was, in fact, the release candidate, but we're now making that more clear by chang",{"title":3454,"version":3455,"type":21,"image":3456,"contentPath":3458,"id":3459,"date":3460,"shortText":3461},"Minecraft 1.16 Pre-Release 8","1.16-pre8",{"url":3457,"title":3454},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3ukGk2NKZuiPklIFYr8wRvMinecraft1.16PreRelease8.jpeg","javaPatchNotes\u002F3UYL0G1V0BSIgj79addWqw.json","3UYL0G1V0BSIgj79addWqw","2020-06-17T14:45:23.000Z","Squish, squash is the sound bugs make when you squish them. Or was it squash them? Anyway, here's pre-release 8 with more bug fixes.\nFixed Bugs in 1.16 Pre-Release 8\n\nMC-114030 Structure blocks take and apply NBT data of entities and tile entities directly",{"title":3463,"version":3464,"type":21,"image":3465,"contentPath":3467,"id":3468,"date":3469,"shortText":3470},"Minecraft 1.16 Pre-Release 7","1.16-pre7",{"url":3466,"title":3463},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6zj4EHHj15565NdsNlSnjQMinecraft1.16PreRelease7.jpeg","javaPatchNotes\u002F1hoTrkadGfwRpcgm6jsiUM.json","1hoTrkadGfwRpcgm6jsiUM","2020-06-16T15:31:35.000Z","We've now released pre-release 7 to fix a few more bugs.\nFixed Bugs in 1.16 Pre-Release 7\n\nMC-176447 Striders left\u002Fright leg uses the same texture\nMC-180467 World Border is no longer fully solid\nMC-183673 Skeletons not spawning frequently in Soul Sand Vall",{"title":3472,"version":3473,"type":21,"image":3474,"contentPath":3476,"id":3477,"date":3478,"shortText":3479},"Minecraft 1.16 Pre-Release 6","1.16-pre6",{"url":3475,"title":3472},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1fK7Qf6xA5xIaiMlF8cHCgMinecraft1.16PreRelease6.jpeg","javaPatchNotes\u002F6mGAYQeT1fSqV4IYdihSPA.json","6mGAYQeT1fSqV4IYdihSPA","2020-06-15T16:57:57.000Z","Start your new week by not slipping and sliding on blocks that should not be slippy or slidey - we've now released pre-release 6 for Minecraft Java Edition 1.16.\nChanges in 1.16 Pre-Release 6\n\nTweaked map colours of crimson and warped materials\nThere is no",{"title":3481,"version":3482,"type":21,"image":3483,"contentPath":3485,"id":3486,"date":3487,"shortText":3488},"Minecraft 1.16 Pre-Release 5","1.16-pre5",{"url":3484,"title":3481},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7lEW2QbwoNPLJ3O1gzCn1qMinecraft1.16PreRelease5.jpeg","javaPatchNotes\u002F2DOvhZRfBVLRtRwb4OgLgD.json","2DOvhZRfBVLRtRwb4OgLgD","2020-06-12T14:33:59.000Z","Spend your weekend with this brand new fifth pre-release for Minecraft Java Edition 1.16 - it has a check to warn you not to try to run with too high graphics settings for your system and a bunch of bug fixes.\nChanges in 1.16 Pre-Release 5\n\nAdded a GPU war",{"title":3490,"version":3491,"type":21,"image":3492,"contentPath":3494,"id":3495,"date":3496,"shortText":3497},"Minecraft 1.16 Pre-Release 4","1.16-pre4",{"url":3493,"title":3490},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F65kfQiAOhJLCP2qIazUz6xMinecraft1.16PreRelease4.jpeg","javaPatchNotes\u002F77yKP9jlu2uXmyFc7fy3zA.json","77yKP9jlu2uXmyFc7fy3zA","2020-06-11T15:45:55.000Z","We've now released Minecraft 1.16 Pre-release 4, with tweaked spawn rates and another round of bug fixes.\nChanges in 1.16 Pre-Release 4\n\nTweaked hostile spawn rates in Warped Forests and Soulsand Valleys\n\nFixed Bugs in 1.16 Pre-Release 4\n\nMC-136085 Blocks ",{"title":3499,"version":3500,"type":21,"image":3501,"contentPath":3503,"id":3504,"date":3505,"shortText":3506},"Minecraft 1.16 Pre-Release 3","1.16-pre3",{"url":3502,"title":3499},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1ysPCbVFobfFSrdiFs1VxAMinecraft1.16PreRelease3.jpeg","javaPatchNotes\u002F2lvqk4qg1eM4lKNy8daFnF.json","2lvqk4qg1eM4lKNy8daFnF","2020-06-10T14:57:43.000Z","Another pre-release is now available for Minecraft: Java Edition! This pre-release fixes a bunch of bugs, but we also made a few minor tweaks. The Nether Update is closing in and we aim to release the update within a couple of weeks.\nChanges in 1.16 Pre-re",{"title":3508,"version":3509,"type":21,"image":3510,"contentPath":3512,"id":3513,"date":3514,"shortText":3515},"Minecraft 1.16 Pre-Release 2","1.16-pre2",{"url":3511,"title":3508},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6p2EO8Ngb4hfRBrRl2agAAMinecraft1.16PreRelease2.jpeg","javaPatchNotes\u002F4B8qoWGgwq0kB6ONb7xI3k.json","4B8qoWGgwq0kB6ONb7xI3k","2020-06-05T10:47:59.000Z","We've now released 1.16 pre-release 2, fixing some crashes. Note that worlds opened in 1.16 pre-release 1 are corrupt and will not work in any way in 1.16 pre-release 2 (this includes using the re-create world button). Please restore an older backup or cre",{"title":3517,"version":3518,"type":21,"image":3519,"contentPath":3522,"id":3523,"date":3524,"shortText":3525},"Minecraft 1.16 Pre-Release 1","1.16-pre1",{"url":3520,"title":3521},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5Ap9tbl9C5IxlOyZjTMtQJ116pre1launcher.jpeg","1-16-pre1-launcher","javaPatchNotes\u002F2uE2D8cipEXGP4PKwmIFxY.json","2uE2D8cipEXGP4PKwmIFxY","2020-06-04T18:17:51.000Z","It's time for 1.16 pre-releases!\nGoing forward you should mostly see bugs being fixed. Additionally, pre-releases doesn't necessarily tend to our usual cadence of releasing on Wednesdays, so keep an eye out!\nNew Features in 1.16 Pre-release 1\n\nAdded new \"F",{"title":3527,"version":3528,"type":21,"image":3529,"contentPath":3531,"id":3532,"date":3533,"shortText":3534},"Minecraft Snapshot 20w22a","20w22a",{"url":3530,"title":3527},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5894ElXCavpUkmXwzdMpmPMinecraftSnapshot20w22a.jpeg","javaPatchNotes\u002F5q1JOBLGKxkE4Ek3YOYmrH.json","5q1JOBLGKxkE4Ek3YOYmrH","2020-05-29T11:25:02.000Z","It has been a busy week for us but we still wanted to squeeze out a snapshot as we've been busy squashing a bunch of bugs.\nExperimental Rendering Changes\nWe've included some experimental changes to graphics rendering in this snapshot, which might reveal so",{"title":3536,"version":3537,"type":21,"image":3538,"contentPath":3540,"id":3541,"date":3542,"shortText":3543},"Minecraft Snapshot 20w21a","20w21a",{"url":3539,"title":3536},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6tVzx8YXQFmgValFdkeBhjMinecraftSnapshot20w21a.jpeg","javaPatchNotes\u002F7scvPYJ8BF3yYDd8Wf6dWZ.json","7scvPYJ8BF3yYDd8Wf6dWZ","2020-05-20T12:07:18.000Z","In this snapshot, we're adding support for custom world settings and custom dimensions. This is an early release to hear your feedback about this feature - do note that this support is considered experimental and unsupported. Any custom world settings may ",{"title":3545,"version":3546,"type":21,"image":3547,"contentPath":3549,"id":3550,"date":3551,"shortText":3552},"Minecraft Snapshot 20w20b","20w20b",{"url":3548,"title":3545},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1MR26G5ABP8HVKRAqw5HNYMinecraftSnapshot20w20b.jpeg","javaPatchNotes\u002F6stVnTHC5pGJWCOkprxroa.json","6stVnTHC5pGJWCOkprxroa","2020-05-14T08:16:26.000Z","This week we are releasing a bit of a smaller snapshot. However, if you're into switching game modes and completing advancements, this is right up your alley!\nEdit: We've now released 20w20b to fix a bug\nFixed Bug in 20w20b\n\nMC-183769 NPE in server initial",{"title":3554,"version":3555,"type":21,"image":3556,"contentPath":3558,"id":3559,"date":3560,"shortText":3561},"Minecraft Snapshot 20w19a","20w19a",{"url":3557,"title":3554},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3QijpjAPfYqXDGdKKpn4DdMinecraftSnapshot20w19a.jpeg","javaPatchNotes\u002F6ev9fSmryZkpurkjX0lcM3.json","6ev9fSmryZkpurkjX0lcM3","2020-05-06T16:23:24.000Z","This snapshot contains another round of tweaks and bugfixes, but also quality of life features such as strider distancing. It might not be as important as social distancing, but we hope you'll like it. Stay safe and wash your hands!\nNew Features in 20w19a\n",{"title":3563,"version":3564,"type":21,"image":3565,"contentPath":3567,"id":3568,"date":3569,"shortText":3570},"Minecraft Snapshot 20w18a","20w18a",{"url":3566,"title":3563},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F5ENCuHLC048Z1QkSxOFjj8MinecraftSnapshot20w18a.jpeg","javaPatchNotes\u002F6cKUL50erirI7MN4Kgi2vN.json","6cKUL50erirI7MN4Kgi2vN","2020-04-29T15:16:34.000Z","In this snapshot we made some changes to Redstone wire and we fixed a bunch of bugs.\nChanges in 20w18a\n\nRedstone wire changes\nThe target block now conducts redstone signals\n\n​\nRedstone wire\nThe blockstate, rendering and behavior of redstonewire are more in",{"title":3572,"version":3573,"type":21,"image":3574,"contentPath":3576,"id":3577,"date":3578,"shortText":3579},"Minecraft Snapshot 20w17a","20w17a",{"url":3575,"title":3572},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1NUKGIsqs4XYDiPh70Omy5MinecraftSnapshot20w17a.jpeg","javaPatchNotes\u002F1ObLfpq36dWExdCPM131Fw.json","1ObLfpq36dWExdCPM131Fw","2020-04-22T13:47:50.000Z","This week's snapshot brings you some tweaks, bugfixes, and technical changes!\nWe also have a survey up so that you can tell us what you think about the Nether Update. You can find it by clicking here. We would very much appreciate if you could take the tim",{"title":3581,"version":3582,"type":21,"image":3583,"contentPath":3585,"id":3586,"date":3587,"shortText":3588},"Minecraft Snapshot 20w16a","20w16a",{"url":3584,"title":3581},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1nBhYHv7TgT6heAOiQ1dbEMinecraftSnapshot20w16a.jpeg","javaPatchNotes\u002F6tuBLWGzBGy11M5ghJClHC.json","6tuBLWGzBGy11M5ghJClHC","2020-04-15T14:13:01.000Z","Bastion remnants, or \"home sweet home\" as Piglins would call them, are finally here! This snapshot introduces the home of the Piglins. If you scour the world you might also find ruins of some old portals.\nNew Features in 20w16a\n\nAdded Bastion Remnants!\nAdd",{"title":3590,"version":3591,"type":21,"image":3592,"contentPath":3594,"id":3595,"date":3596,"shortText":3597},"Minecraft Snapshot 20w15a","20w15a",{"url":3593,"title":3590},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FcXjiJDq83mgeK5ZbJZBYGMinecraftSnapshot20w15a.jpeg","javaPatchNotes\u002F566sGIFrD5x4tKMSW8xlhO.json","566sGIFrD5x4tKMSW8xlhO","2020-04-08T12:29:24.000Z","It's a wonderful day here in Sweden today! The sun is shining and spring is in the air, and when I say \"spring\" I mean pollen. Let's remedy that by 1) Staying indoors and 2) Introduce an all new biome with a grain of basalt, blackstone, and magma cubes! To",{"title":3599,"version":3600,"type":21,"image":3601,"contentPath":3603,"id":3604,"date":3605,"shortText":3606},"Minecraft Snapshot 20w14a","20w14a",{"url":3602,"title":3599},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2JfQtXJHDx0YnLQKXRcJ25MinecraftSnapshot20w14a.jpeg","javaPatchNotes\u002F6ZOt0jL8Qjnw8CosCpCWZK.json","6ZOt0jL8Qjnw8CosCpCWZK","2020-04-02T14:28:06.000Z","Even though we just added every update imaginable to Minecraft, we thought that it might be good to pick up the Nether Update snapshots from where we left off. This snapshot introduces the Zoglins!\nNew Features in 20w14a\n\nHoglins that somehow end up in the",{"title":3608,"version":3609,"type":21,"image":3610,"contentPath":3613,"id":3614,"date":3615,"shortText":3616},"Minecraft Snapshot 20w13b","20w13b",{"url":3611,"title":3612},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7Ajqyk6GG9HF6zdD9hiKHkMinecraftSnapshot20w13a.jpeg","Minecraft Snapshot 20w13a","javaPatchNotes\u002F1KpbLhTBxsKjYT0Y5yr3Kb.json","1KpbLhTBxsKjYT0Y5yr3Kb","2020-03-26T13:00:34.000Z","A small release to fix a few critical bugs.\nFixed bugs in 20w13b\n\nMC-175177 Exhausting, breaking or obstructing the respawn anchor creates ghost blocks in the overworld when breaking blocks\nMC-175988 Dying without a valid spawnpoint causes a softlock\nMC-17",{"title":3612,"version":3618,"type":21,"image":3619,"contentPath":3620,"id":3621,"date":3622,"shortText":3623},"20w13a",{"url":3611,"title":3612},"javaPatchNotes\u002F6AQgPmpssN2fAO5OknVycK.json","6AQgPmpssN2fAO5OknVycK","2020-03-25T17:05:33.000Z","Ever felt that you want to take a ride across fields of lava? Yeah? Me too! This snapshot introduces the adorable(?) strider. It might need some help with directions...\nNew Features in 20w13a\n\nAdded the Lodestone\nAdded the Strider\nBasalt is formed when lav",{"title":3625,"version":3626,"type":21,"image":3627,"contentPath":3629,"id":3630,"date":3631,"shortText":3632},"Minecraft Snapshot 20w12a","20w12a",{"url":3628,"title":3625},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6BIMvOAUTa5X5UF41qAPoPMinecraftSnapshot20w12a.jpeg","javaPatchNotes\u002F71ngXl9hcrDi354Pt0q9T2.json","71ngXl9hcrDi354Pt0q9T2","2020-03-18T16:42:06.000Z","In this snapshot you can be on your merry way across the beautiful Soulsand Valleys with your freshly enchanted boots. It's a bit scary to be fair, so these boots will help you out with that bit...\nThis update can also be found on minecraft.net.\nIf you fin",{"title":3634,"version":3635,"type":21,"image":3636,"contentPath":3638,"id":3639,"date":3640,"shortText":3641},"Minecraft Snapshot 20w11a","20w11a",{"url":3637,"title":3634},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2TxTQ0A0JiO2UnlNe5VZ6rMinecraftSnapshot20w11a.jpeg","javaPatchNotes\u002F75NXVfS5wqsybhA9aBZRdu.json","75NXVfS5wqsybhA9aBZRdu","2020-03-11T16:28:27.000Z","In this snapshot you can be on your merry way across the beautiful Soulsand Valleys with your freshly enchanted boots. It's a bit scary to be fair, so these boots will help you out with that bit...\nBefore we dive into this snapshot, a word about Redstone\nR",{"title":3643,"version":3644,"type":21,"image":3645,"contentPath":3647,"id":3648,"date":3649,"shortText":3650},"Minecraft Snapshot 20w10a","20w10a",{"url":3646,"title":3643},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002FNorwCeLDlnSDzHmxL1NtoMinecraftSnapshot20w10a.jpeg","javaPatchNotes\u002F6VG16ElDKoKCab0Hq0RgKy.json","6VG16ElDKoKCab0Hq0RgKy","2020-03-04T16:21:41.000Z","Today's snapshot is loud! It comes with a bunch of new ambient sound that adds some really nice flavour to the Nether biomes. Apart from this, you now have to use the smithing table to craft Netherite. Happy mining!\nNew Features in 20w10a\n\nAdded crimson an",{"title":3652,"version":3653,"type":21,"image":3654,"contentPath":3657,"id":3658,"date":3659,"shortText":3660},"Minecraft Snapshot 20w09a","20w09a",{"url":3655,"title":3656},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F22L7a9R4XwNDkgFe0iaqB5apictureofcryingobsidianandtargetblock.jpeg","a picture of crying obsidian and target block","javaPatchNotes\u002F49hL5lc5AoowxwJ0QIsSO7.json","49hL5lc5AoowxwJ0QIsSO7","2020-02-26T16:43:08.000Z","Today is a sad day for Obsidian... It's crying. If you're not into crying you could always take aim at the new Target that we've added.\nThis update can also be found on minecraft.net.\nIf you find any bugs, please report them on the official Minecraft Issue",{"title":3662,"version":3663,"type":21,"image":3664,"contentPath":3666,"id":3667,"date":3668,"shortText":3669},"Minecraft Snapshot 20w08a","20w08a",{"url":3665,"title":3662},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3EmzUeekdfD62dQLWYdPsHMinecraftSnapshot20w08a.jpeg","javaPatchNotes\u002F3B6qZ2zagz3mIMxhlxspEw.json","3B6qZ2zagz3mIMxhlxspEw","2020-02-19T13:30:09.000Z","A wild snapshot appears! To tell you the truth, we hadn't actually planned to do a snapshot this week, but the Villagers were in dire need of neurosurgery.\nFixed bug in 20w08a\n\nMC-172078 All villagers with saved memory disappear when upgrading to 20w07a\n\n",{"title":3671,"version":3672,"type":21,"image":3673,"contentPath":3675,"id":3676,"date":3677,"shortText":3678},"Minecraft Snapshot 20w07a","20w07a",{"url":3674,"title":3671},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F4kMe40N4fBMFAhykmfFQ19MinecraftSnapshot20w07a.jpeg","javaPatchNotes\u002F6lCBb79bbG7fpRDHZ8383R.json","6lCBb79bbG7fpRDHZ8383R","2020-02-14T13:20:49.000Z","Ahh, a freshly baked snapshot! It undoubtedly smells better than the piglins that we just added...\nFeatures in 20w07a\n\nEndermen can now pick up some of the new Nether blocks\nEndermen will no longer pick up Netherrack\nGave Hoglins some actual functionality\n",{"title":3680,"version":3681,"type":21,"image":3682,"contentPath":3684,"id":3685,"date":3686,"shortText":3687},"Minecraft Snapshot 20w06a","20w06a",{"url":3683,"title":2673},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6gjOA5k9e3pxvo8w36vk8yMinecraftSnapshot22w06a.jpeg","javaPatchNotes\u002F3VCQ04UCg5SuUEx4orxSyh.json","3VCQ04UCg5SuUEx4orxSyh","2020-02-05T16:05:22.000Z","Features in 20w06a\n\nAdded new Nether blocks!\nKnockback resistance is now a scale instead of a probability\nAdded Crimson Forest biome to the Nether\nAdded Hoglins - they don't do much yet, but they have cute flappy ears!\nPatrols no longer spawn when the play",{"title":3689,"version":3690,"type":6,"image":3691,"contentPath":3693,"id":3694,"date":3695,"shortText":3696},"Minecraft: Java Edition 1.15.2","1.15.2",{"url":3692,"title":3690},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F6gf4oc4ieap8joCfr9648g1.15.2.jpeg","javaPatchNotes\u002F42Tk7WXrupo1uFdgZW0bLg.json","42Tk7WXrupo1uFdgZW0bLg","2020-01-17T10:03:52.000Z","Changes in 1.15.2\n\nBees no longer anger when a nearby nest\u002Fhive is destroyed using a silk touch tool\nAdded doPatrolSpawning and doTraderSpawning game rules that control spawning of patrols and wandering traders, respectively\nAdded gui_light option in block",{"title":3698,"version":3699,"type":21,"image":3700,"contentPath":3703,"id":3704,"date":3705,"shortText":3706},"Minecraft: Java Edition 1.15.2 Pre-release 2","1.15.2-pre2",{"url":3701,"title":3702},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F3286csCRSj7n3IFZbhtHu51.15.2prerelease.jpeg","1.15.2 pre-release","javaPatchNotes\u002F1kXYZm4oBpmtHtXO3IuSco.json","1kXYZm4oBpmtHtXO3IuSco","2020-01-16T12:35:57.000Z","CHANGES IN 1.15.2 PRE-RELEASE 2\n\nFixed bugs\n\nFIXED BUGS IN 1.15.2 PRE-RELEASE 2\n\nMC-169825 - “Multiplayer (3rd party)” shows in window title when disconnecting from a singleplayer world\nMC-169839 - Certain potion effects that override lower level effects d",{"title":3708,"version":3709,"type":21,"image":3710,"contentPath":3711,"id":3712,"date":3713,"shortText":3714},"Minecraft: Java Edition 1.15.2 Pre-release 1","1.15.2-pre1",{"url":3701,"title":3702},"javaPatchNotes\u002F4aostdRERqa9ChlWHMD3z9.json","4aostdRERqa9ChlWHMD3z9","2020-01-14T16:19:31.000Z","CHANGES IN 1.15.2 PRE-RELEASE 1\n\nBees no longer anger when a nearby nest\u002Fhive is destroyed using a silk touch tool\nAdded doPatrolSpawning and doTraderSpawning game rules that control spawning of patrols and wandering traders, respectively\nAdded gui_light o",{"title":3716,"version":3717,"type":6,"image":3718,"contentPath":3721,"id":3722,"date":3723,"shortText":3724},"Minecraft: Java Edition 1.15.1","1.15.1",{"url":3719,"title":3720},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F1AGqWp5J2odxPJmpnm8az4buzzybees.jpeg","buzzy bees","javaPatchNotes\u002F2p0zcFcsbzgWILiXLqiGGW.json","2p0zcFcsbzgWILiXLqiGGW","2019-12-16T10:29:47.000Z","Changes in 1.15.1\n\nOptimized chunk rendering performance, especially for chunks with many different block states\nFixed an error spammed to the game's log files caused by custom spawner blocks spawning villagers\nImproved network handling of invalid Biome id",{"title":3726,"version":3727,"type":6,"image":3728,"contentPath":3731,"id":3732,"date":3733,"shortText":3734},"Minecraft: Java Edition 1.15","1.15",{"url":3729,"title":3730},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F76sLoAz622GiAuL0CysJSBBuzzybees1.15.jpeg","Buzzy bees 1.15","javaPatchNotes\u002F4jOJMiXawj3dxTM8qAw4qT.json","4jOJMiXawj3dxTM8qAw4qT","2019-12-09T13:13:38.000Z","Features\n\nAdded advancements for bees and honey!\nAdded bees!\nAdded bee nests and bee hives!\nExperience orbs now appear in the same location as loot when an entity is killed\nAdded features found in other Minecraft editions\nAdded honey blocks!\nAdded the hone",{"title":3736,"version":3737,"type":6,"image":3738,"contentPath":3741,"id":3742,"date":3743,"shortText":3744},"Minecraft: Java Edition 1.14","1.14",{"url":3739,"title":3740},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F7LxAxDLQcNJwaL4YhezhOIVillagePillage1.14.jpeg","Village & Pillage 1.14","javaPatchNotes\u002F1Xbq9ZdSllDNHpAXfplJdu.json","1Xbq9ZdSllDNHpAXfplJdu","2019-04-23T14:52:44.000Z","Features\n\nLots of accessibility improvements!\nAdded Bamboo Blocks into the game\nAdded bamboo jungles in the world\nAdded barrels\nAdded the bell!\nAdded yummy Sweet Berries and pokey Sweet Berry Bushes to the game!\nAdded Blast Furnace\nRewrote the book &#x26; ",{"title":3746,"version":3747,"type":6,"image":3748,"contentPath":3751,"id":3752,"date":3753,"shortText":3754},"Minecraft: Java Edition 1.13 Aquatic","1.13",{"url":3749,"title":3750},"https:\u002F\u002Flaunchercontent.mojang.com\u002Fv2\u002Fimages\u002F2zsEGQgnYgmLEg81GAB0Jgaquatic.jpeg","aquatic","javaPatchNotes\u002F2s08MG8wMvdFOIE4MhTQpn.json","2s08MG8wMvdFOIE4MhTQpn","2018-07-18T15:11:46.000Z","Aquatic changelog\nGeneral\n\nAll undead mobs now sink\nChanged underwater visibility\nYour vision will gradually increase the longer you're underwater\n\nOverhauled world generation\nOverhauled command parser\nAdded new world type \"Buffet\"\nAllows you to create wor","2026-06-15T18:53:26.527Z"]